Simon knew that he was just stalling for time now. He didn't want to face that fact though. He knew that eventually realize that no matter how long he took...he knew he had to come out of the bathroom and be embarrassed out in the real world. Besides the fact that the people in a regular place he goes too probably think he's a total weirdo.

Simon knew that the tea was as hot as usual as he had a taste before it spilled on him. The usual pain from hot tea spilled him was there as usual, but it disappeared a lot sooner then the others. Even know he could feel the heat like a hot blanket on his leg. Even then the heat was fading as it cooled down on his skin.

He knew deep in the logical part of his brain that this isn't possible because it would go against all science he ever learned. That the existence of a higher being was simply illogical and that he was definitely being affected by a drug that dulled pain and altered vision.

The more emotional and adaptable part of his brain was already coming up with questions on how this "game" supposedly affected him. How do these stats affect him in the real life counterpart via his body? Does his occupation make him seem more like a antique researcher/collector or if not, what else then?

He was wondering about his new skill. Observe was interesting as it was apparently cost free as the description implied. As he thought about the possible utility's of this information gathering skill and how to activate it.

Help Request noticed and answered

Active Skills: Skills that have to be manually activated by the participant and cost, or not, a cost of MP that depends of the power/duration/speed/etc.

"Huh" Simon thought to himself as he examined the helpful message the game sent to him. He eventually leaved the bathroom after the fixed his hair a bit and exited the bathroom in façade of a cool calm collected person who didn't just yell out in public for no apparent reason except for the sake of it.

He entered his seat and had a sip of the rest of his tea as he had a inspired thought about how he could find evidence to prove/disprove his opinion on this game matter once and for all.

"Observe" He spoke quietly as he stared at his cup of tea in slight anxiousness to decide for this matter once and for all... he hoped.

Name:Ceramic Tea Cup

Rank:Normal

Durability:86%

Description:A ceramic cup made for drinking tea

"..." Simon thought it was fair to say that he was a little disappointed in the description, or lack thereof, about his cup. He supposed he shouldn't have expected too much from a cup made for tea in a small establishment. He guessed he should Observe something a little more valuable or unique.

"Maybe..." He thought as he stared at one of the waitresses. He knew that this could qualify as a intrude of privacy, but who would know. He hesitated before he could choke out the courage to speak the activation word, but eventually mustered it out.

"Observe"

Name:Marie Tritten

Occupation:Waitress

Level:5

HP:100

MP:N/A

Vitality:14

Strength:15

Dexterity:16

Intelligence:17

Wisdom:15

Luck:9

As Simon looked at the stats of Marie, another box popped up beside the one from observation.

Observe is now LVL 2

Effect:None

Simon was a little disappointed as nothing happened from this "LVL" increase but he supposed it had to lead to something eventually. As he looked at the girls stats he noticed that hers was at the least 4 more higher than his straight 10's across the board. He could see why the stats were allocated were they were according to her occupation. Low vitality and strength due to not needing much of it. High dexterity and intelligence to be quick on her feet to deliver orders and smart enough to remember those orders. He wasn't sure on the wisdom stat as he supposed they, waiters and waitresses, needed to know if the order was right for that type of person, like not giving a 7 year old kid the spiciest option on the menu because you've seen grown men cry from a bite on it just becuase he asked for it on a whim. Luck was really a roll of the dice (Get it?) due to its seemingly unneeded impact on her job. He was thinking that the only people who need a lot of luck are professional gamblers and the like.

But the real problem was this disaster event. If the skills were real then why wouldn't the quests be? He pondered about the quest as he pulled it up once again.

Preparation (Main Quest Part 1/?)

Description: Prepare for the (ERROR) as it will happen in a week.

Requirements:

-Survive (179 Hours) until the disaster arrives

Rewards:

-(ERROR) item of (ERROR) rank

The time from 180 hours to 179 in the time appointed. He was getting a little freaked out about this as it will come one week from now. He checked the clock on the wall above the customer service line and it read 1:10. He did some quick math and realized that the disaster will strike at noon. Simon thought about how to prep and warn everyone but then remembered his fiancée...Betty.

"Oh no..." Simon felt useless about the fact that Betty would be miles away from him without any way for him to get to her. He didn't know if vehicles would be operational even if he could get a car as Betty took his to travel. He said he was fine without it as he didn't have any big lectures to attend this week, one of the reasons Betty choose this week.

Simon thought about how he could improve his chances to survive this so called disaster and how to report this to the big officials, when a blue box popped up and presented him with something mildly alarming.

Warning

You must not tell ANYONE about the events that will transpire

We would not want the future to alter due to some antique person spouting flamboyant "truths" about the world ending...right?

That is all

Sincerely, GameMaster