Title: Gamer Logic
Rating: T
Warning: Blood, Slight Gore, Violence, Curses (both magical and strong language), and Content meant for Teens. Please Read At Your Own Risk.
Disclaimer: This chapter contains elements of Corpse Party, therefore all warnings that apply to that game apply to this chapter and credit goes to the game's creators.
Chapter One: Malfunction: Error Code: CP2-5
A chorus of groans filled the darkened room. One groan was easily that of a child's, while the other two were grown men's. The first to awaken of the small group scattered in the fairly large room was a man with thick eyebrows, tweed suit with green accents, and wheat colored hair.
"Where am I?" The Brit groans, sitting up on the old wooden floor, rubbing his head. He takes a moment to collect himself before getting up to survey the room. As he does, he notices four rows of five desks. The desks themselves were nothing extraordinary, just small wooden desks with enough room for a student's papers and were small enough to obviously be an elementary school's. The real question was what they were still doing here if they looked so rotted.
The Brit heard the soft groaning of the other occupants in the room waking up, and being the self-proclaimed gentleman that he was, he went over and checked on the others.
The first man he saw was none other than the French Frog, as the Englishman called him. The Frenchman in question, and the source of the Brit's temper, had shoulder length wavy golden hair and a light sky blue suit on with a royal blue tie.
"Angleterre, where are we? And why is it that I am stuck with the worst cook ever!" The Frenchman ranted, wincing as he rubbed his back from the fall.
"My cooking isn't bad and to answer your question I have no idea. Last I knew we were in a meeting." England states, paying more attention to the room they were in.
"Where are we?" The loud voice of a child asks, breaking through the tense silence that was building in the room from the two rivals. The loud voice came from a young boy who appeared to be twelve years old and wearing a sailor shirt, blue capris, and a blue sailor hat.
"Sealand what are you doing here!" England exclaimed, his thick eyebrow rising in both shock and anger.
"I snuck into the meeting around the time America was talking about the games." Sealand explains, as if it were a simple fact. Which, considering how often he snuck into the world meetings it was.
"Well, ignoring that small matter," France intones, "we should try and figure out where we are and how we got here, no?"
The two bickering siblings nod, each glaring at the other, and proceed to look around the room. As the trio explores the classroom, noticing the gaping hole in the middle of the room and how it looks like everyone just up and left the building, two of them get a creeping feeling in the back of their minds. For England, he finds it odd that he hasn't seen any of his magical friends and that the whole building has a foul aura about it. For poor little Sealand, he can't help but feel like this room is familiar to him and he can't place why.
"France! Jerk England! I found something, but I don't think you'll like it." Sealand exclaimed as he read the newspaper clipping on the notice board. His blue eyes widening in absolute shock and horror, now he knew why this room was so familiar, but there was only one real way to confirm if it was the exact same as the school he saw in that video game.
"Sealand, what is it?" France asked, noticing the look on Sealand's face. The nicely dressed Frenchman walked over to where the micronation stood and read the article.
England, wondering why they were standing there, walked over and read the article as well. The article only caused the bad feeling he was getting to increase, and caused him to notice the malicious presence hanging in the air.
"Quick! Someone try the windows!" Sealand shouts, shocking the two older nations at the desperation in his voice.
Confused, both nations hurried to the windows and tried to open them. Yet no matter how hard they pulled on the windows or any attempt made to smash the glass, the windows remained firmly shut as though they were drawn on the walls. Sealand's distress only further increased as the two nations struggled.
"Sealand, I can't open this window." France states while wiping the sweat off his forehead with a silken handkerchief.
"I can't open the one on this end either. It's like the windows are bolted into place." England replies, not really focusing on the other two living occupants in the room. He blinked his forest green eyes three times in rapid succession, hoping to clear the dark mist clouding his sight.
"Well, we have to stick together!" Sealand exclaims, inching farther from the news article with each passing second.
"Sealand, where are we?" an annoyed Brit asks, having not paid any attention to the article.
"We're in Heavenly Host Elementary School, the setting of a horror RPG created in Japan." The small boy states tonelessly.
"What? How do you know this?"
"We're trapped here, just like the others who tried the Sachiko Ever After charm, and if the game is right we really need to get out of here as soon as possible. I know this because I've seen some Let's Plays of the game while online, even though Mom and Dad wouldn't have let me had they been awake." Sealand explains lifelessly, his eyes alert and darting around the room.
The two elder nations exchange a glance as if to say that they would stop fighting for as long as they were trapped here and that if they survived, they would either recognize Sealand as a nation or tell Finland and Sweden what his son did without them knowing, though England was definitely looking to do the latter.
"A charm you say?" England asks, tilting his head to the side as if hearing something no one else in the room could.
"Yes, a charm. It's called the Sachiko Ever After Charm and it's supposed to keep friends together, as friends, for the rest of their lives. In order to do the charm properly you must take a blank paper doll and say, 'Sachiko, we beg of you' for the amount of the people participating in the ritual and one time for Sachiko herself. However, if you forget to say it the extra time for Sachiko, you are then transported to Heavenly Host Elementary School and have to try and get out alive, or you go mad and die." Sealand explains as though talking to a toddler.
"Yet none of us did the charm at the meeting." A thoroughly confused France states sitting on the mini stage that held the teachers podium.
"Exactly. That's why we need to be extra careful while we are trapped here or else we could really die."
As soon as Sealand says that a ghostly apparition of a young child appears. This ghostly figure, though floating a couple inches off the ground, is roughly the height of a seven year old with long black hair covering her face and a torn old red dress. The girl lets out an eerie giggle that sounded far too demonic to be that of a child's, prompting Sealand to motion of England and France to run quickly, before the ghost could do whatever she intended.
"What the bloody hell was that?" England asks breathlessly. France was bent over grasping his knees as he too tried to regain his breath from the near marathon sprint the trio did up the hall and to the right.
"Sachiko's ghost." Sealand states, blue eyes shining in fear.
AN: Hello my dear readers! I am terribly sorry for the long wait for this chapter, but school got in the way and with summer, I wanted to make sure this was perfect. I am terribly sorry this chapter took so long, but I will try and have chapter two (and possibly three) up before this week ends. I will not be able to write on Sunday due to a family trip. Thank you for reading, Mika.
