You are Jono Davis, formerly Natsuba Yamanaka the shinobi researcher. You have been sucked into a new world that you are trying to acclimatise to and are trying to decide what you want to do with your new life.

You awake when the first rays of sun start to warm your skin and quickly orient yourself to your room. Last night you finished a history textbook and an intriguing chemistry book then went to sleep. You get out of bed and start organising the room. As a researcher you weren't an obsessive neat freak but you like to know where everything is so you sort through the room. The dirty clothes remain in a pile while you sort the textbooks into shelves and locate a small stash of money wrapped in a rubber band. You take it and then move to a wardrobe to check what clothes you can wear. You look on in annoyance at the array of loud clothing covered in brands and advertisements. You sift through it until you settle on a white t-shirt and black bomber jacket combo while you look on in despair at the choice of pants. Absent are long flowing pants that you favour and instead are a large selection of tight pants made of a tough material, denim, your mind supplies you. You pull them on and wince at the restriction of movement they cause. They are durable you note but without full flexibility in the ninja world you are as good as dead, doubly so in this world wear crazy Kekkai Genkai level abilities are handed out like cheap candy.

You head downstairs and go through the kitchen momentarily confused at the absence of rice until you remember the general fare that people eat for breakfast. You feel a moment of concern at the difficulty of acclimatising to your bodies memories and send a mental probe to the area cordoned off for the host soul and supplier of memories. You give a start as you see the shard has started cannibalising the soul and growing malignant. You sit your body down and prepare for battle. The shard is using the willpower of the native soul to supplement its own and you're already drained by your actions so you will have to outwit your opponent. Thankfully as you watch over the constructed persona of the shard you notice it has rudimentary intelligence. You pull your focus together and create a rain of confusion. Mental combat is a difficult topic to teach young Yamanaka's but once you understand it it is clear why the Yamanaka's are masters of it. It involves using thoughts, experiences and emotions to disrupt your opponent with the goal of eroding their will power until they can no longer resist you. As you channel your feeling of confusion at being in a new world, an admittedly prominent emotion, you send out jolts of paranoia, an attack that is incredibly effective on Shinobi, to test the reactions of the shard. You watch in fascination as the confusion sets the shard into panic and building barricades around it of safe emotions. From its reaction you can conclude it knows of mental combat but then you watch in interest as it starts to release an aura of fury around it. An interesting tactic that backfires on it as your paranoia probes hit it and it starts lashing out expending energy on wild attacks. Out of curiosity you move your persona, cloaked in emotionless apathy, near one of its lashes then quickly pull back before it hurts you. The Yamanaka weren't perfect and when a Shinobi is crazed enough their mad anger can emotionally scar the interrogator. The feeling you get from the shard is a mix of the host souls rage at being subsumed and an alien rage that reminds you of… separation? Maybe loneliness? You nod as it gives you insight into how to win the fight. Mental battles are a difficult balance of putting real emotive power behind attacks while keeping your opponent unaware of your real weakness. You take a risk and summon your repressed feelings of sorrow and rage at being trapped in a different world dimensions away from your home and launch it in an orb of crimson and violent emotion straight to the heart of the shard. The colour suffuses your enemy and its wild attacks turn to a thrashing desperate act of a wild animal in pain. You wait, hidden again by apathy as you deal with your own feelings of sorrow, until the shard has almost expended its willpower. You slip forward and conjure a soothing breeze filled with the promise of companionship and peace. The shard quivers and you see a light of hope appear along with the chiming of longing. You draw in close expressing the feeling of comfort being protected by your old sensei gave you. The final vestiges of rage disappear for the shard and it seems to be looking for you, like puppy looking for its friend. You ponder the situation for a moment, then with decisive action you crush it under the many memories of depression and surrender you had felt from your previous victims. The shard quivers and dies leaving behind the mutilated memories of your host and a few alien memories that you can barely contact but through which you feel a sense of partnership and curiosity, twisted to horror and grim determination.

You reconnect the souls memories to your own and reengage your body to the sight of your mother standing over you with a look of worry. "Jono is everything alright? You started sweating and wouldn't answer me for 5 minutes!" You give her a reassuring smile and stop your hands from shaking. You never enjoyed mental combat it always left you jittery afterwards. "I'm fine Mom. Just… thinking about the other night. I want to go to school again." She notices your change of topic but smiles anyway. "It's good to see you actually want to go to school! Remember though, no sport for a week. Did you take your pain killers?" You nod and eat the cereal that she places in front of you. You idly notice how sweet the food is and note to find a way to keep up a real shinobi diet. After taking your dishes to the sink you finish getting ready and then leave for your first day at Arcadia High.

You arrive at a 4 story building with carefully tended gardens and clean surroundings. You noticed on your way to the school the way the streets seemed a lot nicer downtown than towards the shores. Your memories supply the knowledge of the decline in your new hometown and you frown a bit. You had likened the city to be like the new Konogakure no Sato in the sense that everyone worked together to create a better way of life for the whole. You amusedly go through the opinions your host had on the downfalls of 'communism' and the better system of 'capitalism'. You acknowledge the issues in both ideals but decide that if this is going to be your new hometown you could try and help out a bit. A job as a researcher probably won't cut it in this world because unlike the Elemental Nations, researchers are everywhere studying everything here. The people need someone doing something proactive, definitely not like the protectorate here. As you walk towards your locker inside you go over your hosts ridiculously abundant memories on the protectorate. They amounted to a more powerful police force who are so restricted and backwards they can't make any real effect. If you were going to make a difference you can't do it is a member of the PRT.

As you open your locker a group of heavily muscled teenagers move up to you. "Yo Jono where were you this morning? You skipped out on my ride." Damn, these are the other members of the football team that usually drive Jono to school. You need to maintain your relationship with them to retain your cover. "Sorry man, I was messed up on the weekend so I wanted to run to school." You lift up your shirt to show the stitches on your abdomen. The guys gawk at it for a moment before a giant dark skinned teen, Travis, smirks at you. "Maybe with a few scars you could actually pull some chicks? Maybe steal Vicky away from Dean like you always say you will?" A few more laughs sound around as you remember a part of your previous life you were never proficient in, dealing with women. You smile and nod before the bell rings and you all head for class. Sitting through an hour completely devoted to studying the writings of a dead author have you imagining new methods of torture. You now understand why these people seem so uneducated if they waste all their time on subjects like that. It's the kind of things noble samurai lords wasted their time learning and discussing while shin obi spiked their drinks.

The rest of your day goes better as you sit through an interesting physics class on electric fields that has you wondering at the mechanics of lightning releases, you originally were a lightning natured and never noticed any 'magnetism'. The bell rings and you head into the cafeteria for lunch. You are absorbing conversations in the room to create a social construct of the school when you feel a presence pushing feelings of admiration on you. You whip your head around and discretely draw the scalpel you stole from the hospital. In walks the most beautiful girl you have ever seen laughing and talking with a group of friends. You ruthlessly summon a cloak of apathy to stave off the influence the girl, Glory Girl as you identify her, has on you. A boy standing close to her sweeps his eyes across the room and has a double take looking directly at you. You fake a disinterested look and return to talking to your friends. You are on an autopilot mode most Yamanaka's forced to talk to civilians learn, giving bullshit replies and only paying attention to important facts. Out of the corner of your eye you observe the boy who looked at you funny. The look he gave you means he knows something is wrong. He is tall with blonde hair and a healthy tan. You can see he plays second fiddle to Glory Girl whose apparent aura of infatuation won't let anyone ignore her. He must be Dean. You observe the other members of their group. The only stand out member is a scrawnier brown haired teen that doesn't fit the bill of a popular kid. You see a red haired teen make a joke too some loves and a playful smack from Glory Girl that leaves him wincing.

You are distracted by Travis nudging you, "Hey mate you sure you alright? You nearly got whiplash when Vicky came in the room. I know you like the girl but leave some love for us too." "Travis I don't think I could take any of your brand of loving." There are a few laughs and Travis squeezes the girl he is sitting next to and they start on another conversation. You sigh internally at the slow pace that the day passes by in. In your old life you would be researching or doing a mission or training but here you are forced to waste hours to learn barely as much as you had from reading a text book. You think for a bit and decide you won't waste time at school just for the sake of staying in cover. You are going to put your highly trained Shinobi exfiltration skills to the task of ditching school. Your other classes today are shop and sport neither of which interest you.

As lunch comes to a close and you start heading out of the cafeteria you notice Dean making his way towards you and when he meets your eyes he quickens his pace to walk over to you. "What do you want?" You don't want someone already so suspicious getting to much time to take apart your alibi especially while your new memories are still munted and partially unavailable. "I just wanted to see if you were ok. I heard you got mugged and you looked sorta… depressed." He trailed off as if it wasn't the word he was looking for. Nothing you remember gives a reason why he would be concerned about you so he must have an ulterior reason for being interested. Maybe he noticed your attention to his girlfriend? No matter, that's probably the easiest way to dump the conversation anyway. "Yeah I'm fine Dean, thanks for asking. Hey I think Glory Girl wants to talk to you." He turns and you slip away just catching him saying "Her names Vicky." You walk silently down the corridors intentionally avoiding the notice of the cameras you had mapped on your way into the school. You were put on high alert when you got the memory of what security cameras are and how common they are. They will make your life a whole lot harder. Nevertheless you easily make it out of the school undetected by human or mechanical eye but you did have to use some of your limited chakra to place a genjutsu on the guard at the entrance to the school.

You start jogging down the streets towards the poorer parts of town, aiming for the poorer districts. One thing that remains constant in both worlds is that in large cities there are poor places, filled with poor people, producing poor criminals who work for rich bosses. You liken it to the time the Daimyo of Konoha hired the entire Yamanaka clan to rid his capitol of criminals. He had to call them off within a few days as they were about to kill most of the noble houses. If you are going to be able to live outside of the waste of time school is and make a difference in this new world you are going to need money and power. Both can be gained from taking on the criminal element of Brockton. You may even find an ally who can help you puzzle out what the giant crystal blob in the other dimension is doing throwing sentient shards into peoples souls.

With that in mind you make you make your way into the docks swiping a black shirt from one of the stands in the Lord Street Market as you go. You quickly slice it into ribbons and construct a face wrap you employed that covers your entire head except for your eyes and mouth. It's a useful item to know how to make when your entire shinobi clan has shining blonde hair. You slink along some alleyways until you find a gang member wearing the Brown and Yellow colours of a merchant loitering by a street corner. He is wearing a partially open backpack within which you see plastic bags filled with various drugs. There is a bulge in his ratty hoody that indicates he is likely armed. You sweep for chakra signatures before admonishing yourself and checking for any witnesses. Seeing no-one you quickly step out of the shadows behind him and with 2 short strikes one to the back of his right knee and one to his shoulder he collapses with a dislocated shoulder into your arms. You clamp your mouth over his chapped lips and drag him behind a dumpster. He looks up at you with blood shot eyes darting around in panic. You kneel over him then slap him across the face to get his attention, you begin the interrogation.

"I am not a patient man and you are not unique so you will tell me what I want to know and I let you go unharmed." He nods at you frantically so you uncover his mouth. He draws in a shuddering breath and looks up at you. "Whatever you want man, just don't hurt me." You slap him again and hold your finger in front of his nose sending him cross eyed as he tries to focus on it. "You talk when I ask you. You're going to tell me where you get your supply from. Then you're going to tell me where Skidmark sleeps." He opens and shuts his mouth then swallows. "I get my stash from 22 Cottage Lane, it's a storehouse. I don't know where Skidmarkis man I'm just a peddler." You adjust your knee to press down harshly on his balls for a moment. He lets out a screech of pain and starts sweating. "Stop stop STOP! I don't know where he lives but I know where he usually shoots up. There's a closed cannery down by the docks where we have our main operations set up. You can find him there." You narrow your eyes at him and remove your knee. Then you pull out your scalpel. "I'm going to ask you one more question and if I like your answer I will let you go because you've been so helpful. How many guards are at the cannery?" His eyes are focused on the gleaming edge of the scalpel as he gasps an answer out. "Well Mush usually hangs out their and Squealer is always with Skidmark, sometimes Trainwreck is there but thats all you need to worry about." You frown and slash a horizontal line above his right eye. "That's not what I wanted, you were doing so well. I said how many GUARDS are there, only a fool discounts a crackhead with a machine gun." He whimpers as blood collects in his eye. "I don't know I've only been there a few times. Theres about 14 guys there I think maybe more, please don't hurt me." You give him a cold smile then grasp his head to hold him still. "You have helped me a great deal today. Unfortunately for you I need to send a message to Skidmark. Good news is dead men tell no tales so you're getting out of this with your life. Bad news is it's worded and symbolic. I need you to tell Skidmark that there's a Yamanaka in town and he is going to clean up the filth cluttering this town." With your message delivered you begin to carve the symbol of the Yamanaka clan into the struggling peddlers forehead. With a final flourish you inspect your work and then let go of the exhausted man. His hands fly to his face to stop the blood flow. "Don't worry face wounds bleed a lot but generally aren't that bad. You should be fine but it will definitely leave a scar." Then you leave the bleeding man and start walking towards Cottage lane after consulting your memories. 3 hours later you are back at your home exercising when the police gets a call about an attack in the Docks. They arrive at the small dilapidated house and go inside to find a drug storehouse still filled with drugs but no money in site. When they inspect the victims they remark on the identical broken necks on all 9 of them and the symbol carved above their right eyes.