Booker DeWitt

Occupation: The Gunhand

Stamina: 7

Sanity: 3

Possessions: Two clues and one common item (Handgun)

Dead Shot: When using the yellow die, Booker can spend one trophy to change it to whatever glyph he needs, including the Terror result.

The Story So Far:

In the years since Columbia, Booker DeWitt has looked over his shoulder, expecting one of the Lutece Twins or Comstock himself to come demanding his daughter. After finding his daughter in her crib safe and sound, Booker swore off all gambling, smoking, and drinking, becoming the very model of a single father. His debts are nearly paid off, and his detective business is booming.

He hasn't seen the Luteces until just a few days ago. After a brief confrontation, he decided to hear what they had to say. He wouldn't have taken the job they offered him if it hadn't offered to pay him enough to finally finish off his debts and to send Anna through college. So here he is, on a train to the city of Arkham, Massachusetts, to investigate a bizarre series of murders and disappearances.

The Luteces gave him two clues to start with: The address for the Miskatonic University Museum, and a picture of a disturbing, alien statue. The only thing that disquiets Booker more than the picture or the grisly descriptions of the recovered bodies, was the Luteces themselves.

Whatever it is they're sending him into, they're afraid. And those two shouldn't have anything to fear.


I figure that since the Luteces are two beings that now exist across all of time and space and have knowledge of all the universe's mysteries, they're going to send Booker DeWitt against any Lovecraftian monsters that dare to enter his universe. Reviews, PMs, and suggestions are welcome.