So, here I am. Just biding my time. As the kid heads to the next room, a sense of dread comes over me. And then, I hear that... that... THING. I won't grace it's voice with a description. But it can't be. It shouldn't be here. Surely, it's just my imagination, right? There's no possible way...
"Howdy! I'm Flowey! Flowey the Flower!"
Get a hold of yourself. No way. It CAN'T be here. I'm just having a bad daydream. Yeah, that's it. A daydream. Or is that daymare?
I hesitate, my mind clouded by these thoughts. Then the pitter-patter of a child's feet upon the ground jolts me back to my senses. As if they were excitedly running to their very best friend in the whole wide world. Um, I don't THINK Flowey can be here. But... maybe I should make sure. And then, my fears reveal themselves as well founded..
"Geeet the pellets!"
I... I have to do something. But what? I don't have time to think. The kid is running with wide open arms ready to hug the pellets, blissfully unaware of the danger.
I try to act, but am too slow to stop the child from taking the first wave of attacks. My child, your face is breaking my heart. I can see them on the verge of tears. You were so happy a few seconds ago. I see you have survived. But your smile. Your passion. Your kindness. Will they able able to survive? Or have they been forever replaced by loneliness. By fear. By betrayal.
My hand has been forced; I must ACT now. As as I make my decision, the child looks up from the ground. No longer crying in pain, they just "ooh" and "aww" at the spectacle of Toriel's fire magic. A single flame sends the wicked flower on it's way.
"Bye-Bye Mr. Flower!"
When I heard those words out of the child's mouth, it sounded so cute. I should be mortified given that flower tried to KILL them.. But, secretly, I was relieved, and a little amused. It seems this child's sense of innocence and wonder is still intact.
I can already tell. You are going to be another one of those "interesting" children, aren't you? Perhaps that isn't very surprising. STILL. I am glad to have you living here.
[Feb 1, 2016] Author's Note 2: No alterations to the chapter itself. Just a status update. I'm sorry about the slow updates. I decided to write longer chapters. This decision is based on both reader feedback and me noticing the chapter previews looked really short upon rereading.
The current, incomplete draft for chapter 3 is around 600 words up to the spike room. I plan to add a few more details and end up around 800-1000 words before I get to actually working on the spike room. I am unsure if Chapter 3 will end after the long hallway, or at Home. Either way, Chapter 3 should be larger than the first two chapters combined.
I've been busy at work lately, currently working 6 days a week. And during the time I have written recently, I've had difficulty getting in the proper mindset for the next chapter. So, I've started writing other chapters out of order when in the mood. Partly so I at least get something done. And partly so I know what I need to setup for the future.
So far the highlights of these out of order writings would be 1]the shorter of the two chapters that inspired the creation of this story. 2] The first 700 words (20-50%, depending on stopping point) of Book 4's opening chapter. 3]A few more details to my personal outline of the major plot points I want to address during the five books, especially Book 3. I expect to have some fun with Book 3 : )
[Jan 26, 2016] Author's Note 1: I realize I've been a bit over the place in terms of perspective and pronouns and such. Toriel and the child will officially be introduced to eachother next chapter. I'll try to get the perspective changes corrected for that.
Also, I've decided to give certain characters their own formatting, such as Underline for Flowey. Partly in reference to Undertale itself having different fonts for select characters and partly since it will make it easier to identify the speaker without needing to add some variation of "so and so said" before or after each line. Partly for reader clarity. And partly for me to more easily notice and tweak dialogue in future chapters.
