AN: Alright my peoples. I have a pairing in mind now for this story but I'm not one hundred percent about it and if someone gives me a better pairing options plus reasoning I am willing to change my plans (although someone requested Pertemis and that's not a pairing I write so…no). Also, I plan to put Percy's stats, skills, and level at the bottom of every chapter to help everyone keep track.
A Game of Fate
Chapter 2
-Percy-
He felt himself wake up, the kind embrace of sleep kicking him to the curb as he tried to hang onto the last wisps of unconsciousness. He had actually enjoyed himself the day before, living the hallucination of a video game life from whatever drug that he had been slipped. Feeling the last wisps of sleep vanish he sighed and was about to get up and, try, to study some for his Latin Exam when he heard a 'ding' he had become familiar with the day before.
You have slept in your own bed. HP and DP fully restored and all ailments cured.
Shooting up he felt shock run through his veins at the tone as well as the words only he could hear. He knew it had been more than twelve hours. Gulping he called out mentally 'Game Start' and saw the world around him freeze. He looked around, blinking numbly at the frozen world before doing the only logical thing one could do in his situation.
He screamed.
He screamed and screamed until his voice was so hoarse that he couldn't speak anymore. Then he began to run around the room, kicking at furniture and trying to punch his window but everything he hit just made a small ding and showed no damage being done while he felt no pain from the impacts. It took several hours within the frozen time space before he finally calmed down and then began reorganizing his life now that he knew the Greek gods were real and he was now a video game character…damn his life was messed up.
"Menu!" he called out, wanting to get a look at his stats and skills as he hadn't been paying full attention to them the day before. Clicking 'levels, skills, attributes, and perks' he began planning out how to survive his now bizarre ass life.
Player: Perseus Achilles Jackson
Level: 2
Current Quest: 'Finish Year at Nancy Academy Without Dying'
HP (Health points): 150
DP (Divine power): 150
Experience to next level: 0/100
Perks (Please note can be a power buff or a curse):
1. Blood of Poseidon: when in water all abilities go up ten levels, DP gains a 100% recharge rate, all Poseidon Starter skills have a 150 % learning curve, and HP and DP triple.
2. Curse of Artemis: Archery starts out at zero and gains negative levels making it impossible to improve while affecting you
3. Curse of Athena: Makes Intelligence and Wisdom skills increase at only a third of the rate they would normally
4. Demigod battle awareness: In a combat situation situational awareness increases two hundred percent
Skills:
1. Control of liquids: Level- 5/1000: Gives control of any liquid near you. At current level you can only control water, the cleaner the better.
2. Storm summoning: level- 3/1000: Allows one to summon various storms or their individual effects. Currently you can only summon a weak rain storm.
3. Earth Control: Level- 3/1000: Allows one to control the very earth itself. Currently you can only cause incredibly small earthquakes which couldn't damage anything.
4. Animal speech: Level 5/1000: Allows you to speak with and gain the support of various animals and even monsters if it gets high enough. Currently you can only talk with Equine creatures such as Horses or Zebras as well as sea creatures.
5. Swordsmanship: Level 10/1000: The art of fighting with a sword. The higher the level the more damage you will do and the easier it will be to use a sword. Currently you can only use a sword that fits you but when you're high enough level any sword will work flawlessly for you.
6. Control ships: Level 2/1000: The art of controlling ships with your thoughts. The higher the level the more complicated ship you can move with your mind.
7. Navigation: Level 3/1000: The ability to tell where you are, how fast you're moving, and which direction you need to go. You can currently only do it on water.
8. Languages: Level 9/1000: The ability to understand any language you see or hear, be able to tell what language it is, and use that language yourself. You can currently only use it for Greek, Latin at a moderate level, and what you know of English.
9. Health Regeneration: Level 4/1000: The ability to have your wounds heal at a rapid pace. Currently only works in water.
10. Observations: Level 1/1000: The ability to see something and figure out more about it, from its name to its level. Eventually can be used to find weaknesses. Currently only gives basic information.
11. Reading: Level 6/1000: The ability to read books. Current buffs: dyslexia reduction: 5%, reading speed increase: 0%
Attributes
Note: Curse of Athena only slows down raising Intelligence and Wisdom through training, not through perk point distribution.
WARNING: Once allocated they cannot be changed.
Current unused points: 0
1. Strength: 12
2. Speed: 5
3. Intelligence (makes it easier to learn information and remember it): 18
4. Wisdom (knowing when and where to use information): 13
5. Cunning (thinking on the fly): 10
6. Charisma: 4
7. Accuracy: 0* (Kept low due to curse of Artemis)
8. Constitution (resistance to poison, alcohol, and manipulative magics): 8
9. Luck: 9
10. Endurance (stamina): 7
Taking in a deep breath he was about to unfreeze the game and go get breakfast so he could focus better when he saw another flash of light and saw a new note on his bed, likely from the Fates again. Picking it up he read:
Percy,
We decided to wait until after you realized that everything we told you was real and had grown calm…ish before giving you the next part of your gift. We can't interfere a great deal more but we can give you some basic leather armor and a basic sword. We waited because we were worried that if you believed the world was fake you might stab yourself for shits and giggles thinking that none of it was real. Also, you have the ability to form a 'party' of up to four people but be warned. If you do this they'll know about your powers and we aren't erasing any memories for you. Now enjoy your new life and if you ever just want to talk or have some questions talk to us pause the world and then bring out one of our letters. We may not be able to answer a question but we will if we're able to.
Enjoy your video game life,
Clotho, Atropos, and Lachesis
Opening his inventory he placed the letter inside and checked, seeing that he now had basic ancient Greek leather armor which consisted of the torso armor and that weird battle skirt, shins guards, arm guards, a helmet, and a shield…he should probably learn the names of his various pieces of armor. He also had a basic sword made of something called 'celestial bronze' and a skill book to summon up dungeons to train in.
Clicking the skill book in his inventory he watched it materialize in mid-air before falling into his hands, two options popping up in mid-air above the book asking if he wanted to learn the skill or not. Quickly clicking yes he decided to go get food before doing anything else, calling out "Game Start!" as the world righted itself and he looked around his room.
Seeing his roommate as well as his best, and only, friend Grover he focused on the sleeping form to try and use his observe skill. After a moment he heard a ding and saw information over Grover's head:
Name: Grover Underwood
Player type: Non-Hostile
Level: 6
Current Emotions: Sleeping
Observe Skill has gone up one Level, Observation is now level 2!
Snorting he walked out of his dorm and down to the cafeteria, grabbing a few doughnuts and a bottle of chocolate milk, breakfast of champions, before heading out to the courtyard to eat under the shade of one of his favorite trees. Reaching the tree he climbed up, being careful not to lose the doughnuts by placing them in his inventory, before relaxing in a small 'cave' within the foliage, completely hidden unless one was below him and looked up. Here he enjoyed his breakfast at his leisure, planning on not doing anything strenuous or requiring brain cells until after he had a full stomach.
Well that was the plan until he heard grunts and sounds of someone struggling.
Putting the rest of his food into the inventory he watched from a small opening in the leaves, curious as to who was all the way out here as very few people came a half mile into the woods and he only did it because he liked this tree. From his view point he saw six guys, older students judging by their size, dragging a familiar red head through the trees against her will while wearing ski masks. One glance at the six guys expressions' that showed through their mask and quite clearly conveyed what they planned to do and despite how he and Nancy didn't get along that was something he wouldn't wish on anyone.
Before he could do anything the world froze automatically and a screen appeared in front of him.
New quest available!
Mission: Defend Nancy from her would-be Rapists.
Bonus Objectives: 1. Break the arms and legs of each would be Rapist. 2. Do it without letting them lay any perverted things to Nancy. 3. Do it without getting injured at all.
Main Objective Reward: 300 EXP, 100 points Improved Relationship with Nancy, unarmed combat skill book
Bonus objective reward: 50 EXP for every broken limb, 25 points improved relationship with Nancy for every broken limb, 50 points improved relationship with Nancy for rescuing her without letting them touch her, 100 bonus EXP for not getting injured
Warning! Accepting this quest will make it your main priority quest. Should you want to focus on another quest you will have to reselect it. The game will also unfreeze when you accept or reject this quest. This warning will not appear again unless selected to.
Do you accept?
Not even hesitating he accepted yes before freezing the world again the moment it unfroze. Opening his inventory he checked his new sword to see if it would be of any use and read its description.
Item: Celestial Bronze Sword
Rarity: white (Rarity Scale may be found in options menu)
Attack: 10 (+ Strength)
Warning: Will only work on gods, Titans, demigods, Monsters, or other Mythological entities. Has no effect on mortals.
Equip?
Scowling, and reminding himself to check the rarity scale later, he exited his inventory and tried to use Observe on the six thugs, wondering if it would work from his pause state. Luckily for him it did.
Name: Rapist
Player Type: Enemy
Level: 1
Current Emotions: Lust
All six of them showed the exact same thing but by the time he finished with them he managed to level up Observe two more times. Deciding to do Nancy while he was at it he noticed that she was able to bring him up to level five in Observe and he now had new information he could see.
Name: Nancy Bobofit
Player Type: Non-Hostile
Level: 2
Current Emotions: Fear
Relationship: 50/10,000. Nancy isn't over the moon about you but doesn't hate you as much as she lets on. She in fact has a great deal of respect for your loyalty to your friends and at times wishes she was one.
Attributes:
1. Strength: 3
2. Speed: 5
3. Intelligence (makes it easier to learn information and remember it): 4
4. Wisdom (knowing when and where to use information): 5
5. Cunning (thinking on the fly): 10
6. Charisma: 2
7. Accuracy: 5
8. Constitution (resistance to poison, alcohol, and manipulative magics): 3
9. Luck: 3
10. Endurance (stamina): 3
Turning back to the rapists he saw that they had almost no points in intelligence, wisdom, or cunning but they all had eight points in strength, four points in speed, six points in endurance and nine points in luck which explains how they overpowered Nancy once they wore her out in a chase. Taking in a deep breath he shut off the pause world and let his anger flow as he directed it all at the six bastards who were about to learn a new level of pain.
As he leapt from his branch, gaining the attention of the seven people in front of him, he heard a ding, freezing him mid fall as he saw a new skill had been unlocked.
Killing Intent Skill Unlocked!
Skill use: Hatred and wish to do harm towards an enemy giving an almost tangible form. Causes fear to your enemies and lowers their attack stats while making them more prone to mistakes. The higher the level the more fear caused and the higher leveled opponents you can effect.
Cost: 1 DP per second
Note: World will not pause for skills leveled up, only unlocked skills and when a skill has evolved or gained a new perk.
Killing Intent has gone up by one, Killing intent is now level 1!
Finishing up he exited the mini pause as he landed, never stopping the flow of his new 'Killing Intent' as he directed it at the six rapists. The multiple targets and the skills low level allowing it to level up multiple times as he ran towards them. Letting out a roar he got to the one who was holding Nancy's right arm to the tree and snapped it, hitting up at their elbow to bend it the opposite way and drop the bastard before doing the same to the one holding the left arm.
By this point the others had snapped out of their shock, though were clearly still scared, and decided to charge him. Using his superior speed he ducked under the first swing and kept using his same tactics as his opponents were rather poorly skilled. It took a little over a minute before he managed to break all of their limbs and he then shut off his killing intent. During the fight he had managed to gain the 'unarmed combat' skill and leveled it up a couple of times.
Hearing a ding he saw the world freeze as a screen popped up in front of him, congratulating him on completing the quest and all bonus objectives. The quest gave him sixteen hundred experience points putting him at level seven and partway to level eight. Glancing at Nancy he tried Observe again and saw that the only thing different was the relationship level and current emotion which now read:
Relationship: 750/10,000. Nancy is extremely grateful towards you and shocked that you'd go to such lengths to protect her. She now greatly wishes to get to know you.
Current Emotion(s): Relief and Gratitude
Starting up the world again he moved to help up Nancy as she threw her arms around him, sobbing thanks into his shoulder over and over again.
AN: Alright people, first off, as you could probably tell, I'm thinking of using Nancy as the pairing for this story and I'm placing a picture of how I'm seeing her onto my Facebook page.
AN2: Let me know if I'm having him get too many levels too fast but keep in mind that early levels will be really easy but it will get much harder as he gets stronger as each level needs a more to improve than the previous. That goes for Percy's overall level as well as the levels of his skills and attributes.
AN3: If you have any other suggestions please list them bellow, I promise to read them.
AN4: And here are Percy's current stats:
Player: Perseus Achilles Jackson
Level: 7
Current Quest: 'Finish Year at Nancy Academy Without Dying'
HP (Health points): 400
DP (Divine power): 400
Experience to next level: 100/600
Perks (Please note can be a power buff or a curse):
1. Blood of Poseidon: when in water all abilities go up ten levels, DP gains a 100% recharge rate, all Poseidon Starter skills have a 150 % learning curve, and HP and DP triple.
2. Curse of Artemis: Archery starts out at zero and gains negative levels making it impossible to improve while affecting you
3. Curse of Athena: Makes Intelligence and Wisdom skills increase at only a third of the rate they would normally
4. Demigod battle awareness: In a combat situation situational awareness increases two hundred percent
Skills
1. Control of liquids: Level- 5/1000: Gives control of any liquid near you. At current level you can only control water, the cleaner the better.
2. Storm summoning: level- 3/1000: Allows one to summon various storms or their individual effects. Currently you can only summon a weak rain storm.
3. Earth Control: Level- 3/1000: Allows one to control the very earth itself. Currently you can only cause incredibly small earthquakes which couldn't damage anything.
4. Animal speech: Level 5/1000: Allows you to speak with and gain the support of various animals and even monsters if it gets high enough. Currently you can only talk with Equine creatures such as Horses or Zebras as well as sea creatures.
5. Swordsmanship: Level 10/1000: The art of fighting with a sword. The higher the level the more damage you will do and the easier it will be to use a sword. Currently you can only use a sword that fits you but when you're high enough level any sword will work flawlessly for you.
6. Control ships: Level 2/1000: The art of controlling ships with your thoughts. The higher the level the more complicated ship you can move with your mind.
7. Navigation: Level 3/1000: The ability to tell where you are, how fast you're moving, and which direction you need to go. You can currently only do it on water.
8. Languages: Level 9/1000: The ability to understand any language you see or hear, be able to tell what language it is, and use that language yourself. You can currently only use it for Greek, Latin at a moderate level, and what you know of English.
9. Health Regeneration: Level 4/1000: The ability to have your wounds heal at a rapid pace. Currently only works in water.
10. Observations: Level 5/1000: The ability to see something and figure out more about it, from its name to its level. Eventually can be used to find weaknesses. Currently gives basic information, relationship level, and attributes. Note: will only give full information on targets who's level is less than, equal, or within five levels greater than your own.
11. Dungeon forming: Level 1/1000: the ability to create dungeons to train in. The higher the level the stronger the dungeon created. Stronger dungeons have higher level monsters and better treasure.
12. Killing Intent: Level 7/1000: The ability to project Hatred and wish to do harm towards an enemy giving an almost tangible form. Causes fear to your enemies and lowers their attack stats while making them more prone to mistakes. The higher the level the more fear caused and the higher leveled opponents you can effect. Cost: 1 DP per minute. Can currently effect opponents up to five levels higher than you.
13. Unarmed Combat: Level 5/1000: The ability to fight without a weapon. Attack damage is 10 + Strength.
Attributes
Note: Curse of Athena only slows down raising Intelligence and Wisdom through training, not through perk point distribution.
WARNING: Once allocated they cannot be changed.
Current unused points: 30
1. Strength: 12
2. Speed: 5
3. Intelligence (makes it easier to learn information and remember it): 18
4. Wisdom (knowing when and where to use information): 13
5. Cunning (thinking on the fly): 10
6. Charisma: 4
7. Accuracy: 0* (Kept low due to curse of Artemis)
8. Constitution (resistance to poison, alcohol, and manipulative magics): 8
9. Luck: 9
10. Endurance (stamina): 7
