Hacker101
Player: Duncan Glitchcity - Novice Necromancer
WIZARD CITY, GOLEM TOWER
When Ambrose left the Tower, I have 33 experience auras with 12 experience aura left to Level 2. I was also curious to see what was in my deck, which was the Starter Deck. The deck gave me up to fourteen spells, that are not attached to items, I can use, but I can only use up to three of them. I can also use 16 item spells in this deck too.
I currently have three Dark Sprites, a Rank One Offensive Death School Spell with 85% Accuracy that deals damage from between 65 to 105 Death Damage, and three G.I.F. Slashes, a Rank Zero Offensive "32" School Spell with 100% Accuracy that deals just 100 "32" Damage?
"Are the G.I.F. Slashes related to my left hand?" I ask out loud in response to seeing those cards while remembering what Ambrose said about his left hand.
But just after I put the deck away, a green pixilated portal appears in front of the door of the stairs down to the base of the tower. A black cloaked humanoid figure with the same green "32" symbol on the front of the cloak. He was also wearing a red four eyed black mask with his hood covering the rest of his head. Then I noticed his hand, his hand looked monstrous, yet it looked familiar… I looked at my hand and noticed they both had the same shape, but they were different in color. Mine had human colors, while this figure had more metallic hands.
"Why do you have a strange hand like mine?" I ask the strange figure.
"That is not important", the strange figure says. "My name is Professor Gigabyte Vanvabyte, Professor of Hack Magic. I will be your Secondary Professor for level-up Spells when the time comes. But I will give you Quests for where you will be tested to obtain special spells. But that's enough with me talking, I will be seeing you soon, I promise…"
But when I try to talk to him, he turns away and enters the portal. I try to go after him but the portal closes just before I get one foot way from the portal. But I see a card floating in the air in its place; it looked like a card, a dark green card with what looked like a beetle as its picture.
The card was called Crash Bug, a Rank One Offensive Hack School Spell with 90% Accuracy that deals damage from between 105 to 145 Hack Damage. How I came up with the Hack School conclusion is because the Professor from the portal called himself a "Professor of Hack Magic". So that must make the three spells with the "32" as the School symbol and damage type in the card description.
WIZARD CITY, COMMONS, HEADMASTER AMBROSE'S OFFICE
But when I try to put the card in my deck, I suddenly appear at the corner of an office. Headmaster Ambrose is waiting at a desk. He seems to be waiting for me so I put my deck and the card back in my spell book and walked up to him.
"Sorry for what happened in Golem Court", Merle Ambrose apologizes. "The same kind of thing happened when The Wizard was welcomed to the Ravenwood School of Magical Arts. But instead of a Kingsisler coming, it was an old colleague of mine, Malestaire Drake, a Death Professor who passed away trying to bring his wife, Sylvia Drake, back alive with the power of the Titan of Fire Magic, the Dragon. Cyrus was sad when Malestaire left Ravenwood and Wizard City. At the same time, the Death School was separated from Ravenwood to who knows where… But never mind that. Before you are enrolled into Ravenwood, I would like you to get started on checking on things in Wizard City."
"Why can't The Wizard check up on things in Wizard City once in a while?" I ask him. "Why should I?"
"Sorry to put this job on you and not on any other Wizard", Merle Ambrose explains. "The Wizard is part of the Arcanum and I don't trust the other wizards to make sure no other problems are developing here. But when you came, you had a strange potential that was similar to The Wizard. So I trust you with this assignment."
"Are you telling me I should start this quest without having the knowledge and abilities to defend myself against the monsters out there?" I ask him.
"Don't worry Duncan Glitchcity", Merle reassures. "This part of your quest will be a test to see if you can handle the rest of your Quest. Just go to Unicorn Way and check on things. After your Journey, we will get you enrolled into Ravenwood."
Merle Ambrose starts to rummage through his paper mumbling to himself about where he put "that letter to give to Private Connelly". Then he picks up a letter with a wax seal, placed where the envelope would open and close, gets up from his desk and comes up to me.
"If you show this letter to Private Stillson", Merle Ambrose says as he hands the letter to me. "He will allow you to go into Unicorn Way to see how things are doing according to Private Connelly. If anything is going on that is causing distress… do your best to solve them without my help. Remember, this is a test to see if you are up for the challenge to continue checking on Wizard City. Do you accept this quest?"
"Yes I do", I answer as I take the letter with the wax seal.
QUEST: CHECKING UP ON UNICORN WAY
GOAL: TALK TO PRIVATE STILLSON IN COMMONS, WIZARD CITY
"I just have one last thing to say before you start your Quest", Merle says. "If you forget what quests you have promised to do, you can check your spell book, go to the Quest tab and see what you still have to do. Good luck in your Journey through Wizard City."
I walk away holding the letter and walk out the front door. For some reason, I knew where to go. Even though not knowing what this place was and where any place was, like Unicorn Way. But I knew where the gate to Unicorn Way was.
So I walked down to the gate to Unicorn Way without looking at my map. When I passed over Rainbow Bridge, I remembered I had to talk to Private Stillson so he can allow me to continue down to Unicorn Way. So I walked up to Private Stillson and start to talk to him.
"I hope you are the one to check on things in Unicorn Way", Private Stillson says to me. "If you aren't… Go somewhere else."
"I actually am", I say as I hand him the headmaster's letter.
"Looks legit, I will let you pass", he says as he moves stage left of the gate. "But I warn you, I heard of strange things happening in the towers of Unicorn Way. Anyways, just be careful."
"I will be careful", I say as he gave me the OK to go down the tunnel.
GOAL COMPLETE: TALK TO PRIVATE STILLSON IN COMMONS, WIZARD CITY
NEW GOAL: TALK TO PRIVATE CONNELLY IN UNICORN WAY, WIZARD CITY
WIZARD CITY, UNICORN WAY, TUNNEL TO COMMONS
As I walked out of the tunnel to Unicorn Way, I was shown an enchanting environment. There is even a Unicorn statue in the middle of what looked like a moat. To my right there was an arena with ghosts flying in and out from the top. Looking to my left to see what I can see, but at my point of view, I can't see a thing. But I realized I had to go to Private Connelly, ask him if anything dangerous is going on and show him the letter from the headmaster. So I head up to him and start the conversation.
"Is there anything going on that is too much for guards to handle?" I ask him as I hand him the headmaster's letter.
"It's about time the headmaster sends someone to take care of the troubles on Unicorn Way", Private Connelly says in a rude tone while having his face up close to my face.
QUEST COMPLETE: CHECKING UP ON UNICORN WAY
GOAL COMPLETE: TALK TO CONNELLY IN UNICORN WAY, WIZARD CITY
REWARD: 5 GOLD + 30 EXPERIENCE AURAS
I glowed so much I felt something happen to me, I felt my level increase to 2 along with 18 experience auras with 97 experience auras to level 3, 5 Gold Coins, 474 Health and 17 Mana. But enough about my statistics, Private Connelly coughs to get my attention.
"Sorry for my behavior being a bad first impression for all of Unicorn Way", Private Connelly apologizes. "It's just been stressful since Shadow Magic has been released because of The Wizard's involvement with a Necromancer, like Malestaire, gone rogue. Ambrose didn't even bother to get in contact with The Wizard to fix this, even when The Wizard did come back, Ambrose apparently did not tell The Wizard about what was going on here and tells him to go to the Arcanum and every time the Wizard comes here, Ambrose never mentions the problems The Wizard caused. I digress; I want you to check up on Ceren Nightchant, he looks a bit more worried about Lady Oriel and the fairies than what else is going on in Unicorn Way. If you could do that for me, once you get back, I will give you a Special Item of Unicorn Way."
"I will see what is wrong with him", I say.
QUEST: COUNSELING NIGHTCHANT
GOAL: TALK TO CEREN NIGHTCHANT IN UNICORN WAY, WIZARD CITY
After I got what I needed to do, I started searching for Ceren Nightchant. Yet again, I knew where he was: between the pavilion and moat around the Unicorn Statue. I walked up to him.
"Is there anything I can do to help?" I asked him.
"Wait, you aren't The Wizard…", he questions me.
QUEST COMPLETE: COUNSELING CEREN NIGHTCHANT
GOAL COMPLETE: TALK TO CEREN NIGHTCHANT IN UNICORN WAY, WIZARD CITY
REWARD: 10 GOLD AND 70 EXPERIENCE AURAS
Now I have 15 Gold, 88 Experience Auras and 27 Experience Auras to Level 3. Like after the previous gains due to a quest, I paid attention to what Ceren Nightchant is saying to me.
"Why are you here?" Ceren Nightchant asks me.
"I am the one who was sent to check up on Unicorn Way", I answered as I looked around. "But it seemed something happened since The Wizard came here."
"That's right", Ceren Nightchant responds. "Since The Wizard fixed things around Unicorn way and left, everything was peaceful. But then one day a dark aura flooded Unicorn Way from the Gate of Lady Oriel's Hedge Maze. Could you please check on Lady Oriel, or at least see what the door looks like at this point?"
"I will do it if you can't handle going there", I say as I accept the quest.
QUEST: ROOT TO UNICORN'S SHADOW
GOAL: GO TO ENTRANCE TO HEDGE MAZE IN UNICORN WAY, WIZARD CITY
With the Quest given to me, I began to walk down the street of Unicorn Way. Then I noticed a woman on her hands and knees crying in sorrow. I felt sympathetic for her and walked up to her.
"What's wrong", I asked the crying woman.
"Dear child", the woman says as she noticed the Headmaster's letter in my hand. "If you don't mind taking a break from What Merle Ambrose wants you to do and help old Olivia Dawnwillow here?"
"I don't mind at all", I respond. "What do you need help with?"
"I'm happy you asked", she says as she wipes her tears and stands up. "I have seen Skeletal Chimeras destroying the houses of Unicorn Way! They are dangerous individually, but in numbers they will obliterate you. But I can tell you have the potential. So please, wipe them out!"
"Wait", I say as I back away. "If I'm gonna take out some very dangerous beasts, you better give me something to look forward to."
"If you won't do it out of the kindness of your heart", Olivia Dawnwillow looks down. "I will give you my prized possession. You will find out when you come back with some of their onyx hearts in possession, so I know you defeated some of them."
"Now I am interested", I respond to her bribery. "I will do it for you."
QUEST: REVENGE ON BEASTS OF NIGHTMARES
GOAL: COLLECT 3 ONYX HEARTS FROM DEFEATED SKELETAL CHIMERAS IN UNICORN WAY, WIZARD CITY
With this quest on top of checking on the Hedge Maze, I got a lot on my plate now. But I press further and continue. At first, there were no monsters on the street, but as I kept going up it, I definitely saw what she called Skeletal Chimera: a cat skeleton with a bat skull on its right, beetle skull on its left and what looks to be tinny wings. It had a shadowy aura surrounding its exterior. The source of the aura came from its chest.
That's probably the Onyx Heart giving it that aura.
So I charge at one of them. The one that saw me roared, which created a Wizard Battle Circle, and my hand glowed with green lightning, which means I can cast spells. We took our positions and the battle began.
I saw I had 474 Health, 17 Mana and 1 Pip. The Skeletal Chimera on the other hand had 100 Health, 1 Pip and what looked like a darker dot that looked like a Pip. My starting hand looked small: 3 Dark Sprites and 3 G.I.F. Slashes. Seeing G.I.F. Slash can take it out in one shot, I charged my hand even more and was ready to assault it. But to my dismay, the Skeletal Chimera was faster than me. The symbol of the spell it casted looked like a jagged swirl made of dark aura. Then it glowed even darker, due to the darker Pip being captured by it, so it can step out of its Spell casting circle. Once out of the circle, its darker tone was absorbed by the Spell casting circle. Then the beast's heads shot a dark energy ball out of each head one at a time, starting from its left all the way to its right head. The last blast hit my head knocking me back, that attack dealt 100 damage to me, leaving me at 374 Health and 17 Mana. I got back up a bit shaken after not knowing it had that much power in a natural attack. Realizing I can cast my spell, I did it. I did my usual left claw slash going diagonally down to the right from the left, but the casting symbol of Hack Spells looked different. It looked like a cursive "32" along with 5 circles above the "2" in the shape of 3 circles on the bottom, 1 circle above the far right one and the last one diagonally above the previous circle in the same row as the middle circle on the bottom row of the first three circles. Once the casting was complete, I started to feel a bit strange… Rage, Primal, Bloodthirsty! I jumped in the air and landed in the middle of the Battle Circle, where the creatures of the spells are summoned. I raised my hand; green and purple lightning came from the sky, clashed with my hand and shed the skin off of it. I felt the primal urges go away in trade of pain. Once all the skin was off, what was left was a metallic archfiend hand with lightning green and purple mix nails. Thinking the effect is temporary; I rushed toward the Skeletal Chimera and slashed it. But for some reason I went beyond the battle circle and struck two more Skeletal Chimera. After I was done, I looked behind me to see that the aura holding them together got sucked inside them and the bones just fall to the ground with no item causing the dark aura holding their bones on place.
Where did there source of power go?
But I noticed they were right in front of me on the side walk. Along with an Onyx, Bone and a gold shiny card with the picture of a black beetle with a skull design on its head.
GOAL COMPLETE: COLLECT 3 ONYX HEARTS FROM DEFEATED SKELETAL CHIMERAS IN UNICORN WAY, WIZARD CITY
NEW GOAL: TALK TO OLIVIA DAWNWILLOW WITHOUT LOSING THE THREE ONYX HEARTS IN UNICORN WAY, WIZARD CITY
I felt I should go show Olivia Dawnwillow, but if Ceren saw me going back to her without going back to him too, he would get too impatient and just wait for me at the gate to the Hedge Maze. So I put all the hearts and loot in my bag and continued down the sidewalk, to avoid any more conflict. But as I got closer to the Hedge Maze gate, the Onyx Hearts glowed darker than they originally. Once I go there, the hearts reacted to the door and tried to come out of my bag and be absorbed by the door. Then I realized there were chains and locks keeping the door closed. I noticed that the Locks had Heart-shaped key holes; the exact shape and size of the Onyx Hearts. So I let the Onyx Hearts out of my bag and let them get attracted to the Locks. But what happened to the Onyx Hearts is what I would regret.
GOAL FAILED: TALK TO OLIVIA DAWNWILLOW WITHOUT LOSING THE THREE ONYX HEARTS IN UNICORN WAY, WIZARD CITY
NEW GOAL: COLLECT 3 ONYX HEARTS FROM DEFEATED SKELETAL CHIMERAS IN UNICORN WAY, WIZARD CITY
The Onyx Hearts tried to go in but shattered into piles of Onyx, I could only get 5 Onyx pieces. So I think I should gather the Onyx pieces, get more Onyx Hearts and tell Ceren the condition of Lady Oriel's Hedge Maze gate.
GOAL COMPLETE: GO TO ENTRENCE TO HEDGE MAZE IN UNICORN WAY, WIZARD CITY
NEW GOAL: TALK TO CEREN NIGHTCHANT IN UNICORN WAY, WIZARD CITY
Long story short, I got the Onyx Hearts…
GOAL COMPLETE: COLLECT 3 ONYX HEARTS FROM DEFEATED SKELETAL CHIMERAS IN UNICORN WAY, WIZARD CITY
NEW GOAL: TALK TO OLIVIA DAWNWILLOW WITHOUT LOSING THE THREE ONYX HEARTS IN UNICORN WAY, WIZARD CITY
Along with not getting damage one bit and hurried to Olivia Dawnwillow to show her the Hearts.
"Sorry it took so long", I say to Olivia Dawnwillow. "But I got the hearts."
"Oh bless you child", Olivia Dawnwillow says with joy. "I can tell you worked hard to get those Hearts, but it should have taken shorter if you just taken out three of them, why did it take so long to get three hearts?"
"Well", I explain. "I started hunting them closest to the Hedge Maze gate. When they were defeated, the hearts were attracted to the locks on the gate and they shattered into normal Onyx. So I had to collect more Hearts and here we are now."
"Oh, I understand", Olivia Dawnwillow say in understanding. "It is weird why the chimeras are always so close to that gate. Now I see why thanks to you. I will take those Hearts off of you and give you your reward."
"Thank you", I say as I hand in the Hearts and get the quest complete.
QUEST COMPLETE: REVENGE ON BEASTS OF NIGHTMARES
GOAL COMPLETE: TALK TO OLIVIA DAWNWILLOW WITHOUT LOSING THE THREE ONYX HEARTS IN UNICORN WAY, WIZARD CITY
REWARD: 10 GOLD AND 35 EXPERIENCE AURAS AND AMULET OF UNICORNO
Now I have 25 Gold, 8 Experience Auras, 197 Experience Auras to Level 4, 499 Maximum and current Health, 19 Maximum and current Mana and one Amulet of Unicorno, the Amulet is in the form of the Energy Ring from the Beyblade Ray Unicorno but made of metal, with a emblem of a Unicorn where the hole would be, has a green aura circling the center of the Amulet and with a string made of Unicorn mane.
I felt the Amulet of Unicorno can give him the Unicorn Spell. But there was something else in the formula that felt like can break the rules of Wizardry. It was called "I call Unicorno, Guardian of Unicorn Way!". I felt it had the power to cast the same Unicorn Spell when you and or your allies have taken more than 400 Damage and will keep casting until you're health still has less than 300 lost. Yet I can't use this strange Spell, I have to be in a class that is not taught in Ravenwood; no wonder Olivia said this was her prized possession, it has the power to summon THE Unicorn!
I put it on me and moved to tell Ceren about the condition of the gate of Hedge Maze.
"Did you find out what the condition of the Hedge Maze is?" Ceren Nightchant asks as I go up to him.
QUEST COMPLETE: ROOT TO UNICORN'S SHADOW
GOAL COMPLETE: GO TO ENTRENCE TO HEDGE MAZE IN UNICORN WAY, WIZARD CITY
REWARD: 5 GOLD AND 45 EXPERIENCE AURAS
Now I have 30 Gold, 53 Experience Auras and 152 Experience Auras to Level 4. But I focused on Ceren Nightchant.
"Well", I explain feeling he won't like what I have to say. "It does seem to be the source of the Shadow Magic in Unicorn Way…"
"Just as I feared!" Ceren panics. "All the rumors are true about Hedge Maze! I fear what would come out…"
"Actually", I cut him off as I explain. "It's locked up with lots of chains and seven locks with the key holes in shapes of hearts..."
"I think I know how to unlock the heart shaped locks", Ceren interrupts again. "If you collect seven Onyx Hearts of the Skeletal Chimeras and have they react to the door of the Hedge Maze and see what is in there."
"I will do so", I say just as I realize I have done it before.
NEW QUEST: GET ACCESS TO SHADOW'S ROOTS
GOAL: COLLECT SEVEN ONYX HEARTS FROM SKELETAL CHIMERAS
I have already gathered Onyx Hearts from that lady's quest.
GOAL COMPLETE: COLLECT SEVEN ONYX HEARTS FROM SKELETAL CHIMERAS
NEW GOAL: GO TO DOOR TO HEDGE MAZE
I went to the door when realizing I should find out for Ceren before going to the lady and show her the hearts.
GOAL COMPLETE: GO TO DOOR TO HEDGE MAZE
I have already seen what happens when the Onyx Hearts try to fit in the locks, they become piles of Onyx.
NEW GOAL: TALK TO CEREN NIGHTCHANT
"Ceren", I explain myself as I show him the Onyx that came from the result of a previous quest. "I tried it before, and this was the result."
"What?!" Ceren says in shock. "If Onyx Hearts won't work, what would?!"
QUEST COMPLETE: GET ACCESS TO SHADOW'S ROOTS
GOAL COMPLETE: TALK TO CEREN NIGHTCHANT
REWARD: 10 GOLD AND 35 EXPERIENCE AURAS
Now I have 40 Gold, 88 Experience Auras and 117 Experience Auras to Level 4. But I focused on Ceren Nightchant.
"Now what are we gonna do?" Ceren asks in a panicked tone. "If the Onyx Hearts won't unlock the Hedge Maze Gate, what would?"
"Do you know anyone who would have keys?" I asked him.
"I know my old friend Delia is a key hoarder", Ceren answers. "Maybe she would know. She always lives closest to her tower, if you are facing the tower, her house will be on the right, and her lights would be on of course."
"I will check on her and ask", I say as I accept the quest.
NEW QUEST: CHECKING UP ON DELIA
GOAL: GO TO DELIA'S HOUSE IN UNICORN WAY
With that, I journeyed to Delia's house. When I got there, it looked a bit damaged. So I went inside it to see if Delia was still in. When I got in there, I did not see a single person there, but there was a note on the ground.
GOAL COMPLETE: GO TO DELIA'S HOUSE IN UNICORN WAY
NEW GOAL: READ NOTE IN DELIA'S HOUSE ON UNICORN WAY
I walked up to the note and started to read it:
If anyone gets this message, they probably saw the house was ransacked with nothing but broken furniture, pulled out drawers and just a mess. If you need to talk to me, come to Dorothy Gale's House. Her house is localized at the roundabout closest to my tower. I hope the one who gets this message is not of the shadows…
GOAL COMPLETE: READ NOTE IN DELIA'S HOUSE ON UNICORN WAY
NEW GOAL: GO TO DOROTHY GALE'S HOUSE ON UNICORN WAY
Then I walk to where Dorothy Gale would live. When I finally got there, I was surprised to what I saw: No one was there.
GOAL COMPLETE: GO TO DOROTHY GALE'S HOUSE ON UNICORN WAY
NEW GOAL: GO TO CEREN NIGHTCHANT ON UNUCORN WAY
With no lead to where she could be at this rate, I decided to head back to Ceren Nightchant so I can tell him the bad news.
"Did you find the keys to Hedge Maze?" Ceren asks me.
"That's the thing", I answer. "I can't find Delia so she can tell me if she has them."
"What!?" Ceren says in shock. "Where did your lead end?"
"Dorothy Gale's house", I answered. "Even when I got there, neither Delia nor Dorothy was there, on top of any leads to where they could be."
"Wait", Ceren says. "You did say that Dorothy was not there on top of Delia not being there too right?"
"Yes", I answer. "Are you saying Dorothy could have hidden away with someone she knows and did not give a lead to who could be searching for them, even if the searcher is good?"
"That's right", Ceren answers. "If I know that girl, she would hide with her friends Mr. Toto and Tin Man. If Delia decided to hide with Dorothy and if Dorothy found out she wrote a message saying where she would be, why wouldn't she hide somewhere else on top of not leaving a lead to where they would be? Even though both of them leaving would leave us at a dead end, but knowing Dorothy and where she would feel safe except for her own home, why wouldn't she go to her friends for protection?"
"So you want me to go to Mr. Toto and Tin Man's house?" I ask.
"That's right", Ceren answers. "If Delia is with Dorothy and at Mr. Toto's and Tin Man's residence, we can see if she has the keys and go into Hedge Maze to see how it is the source of Shadows."
"I will get the keys from Delia", I say as I.
GOAL COMPLETE: GO TO CEREN NIGHTCHANT ON UNUCORN WAY
NEW GOAL: GO TO MR. TOTO AND TIN MAN'S HOUSE ON UNICORN WAY
Now I walk to Mr. Toto's house to get the keys. When I got there, I was very surprised.
"Thank the Seraph someone showed up!" Dorothy praises as I showed up. "You came just in time; we need help getting Tin Man back together, could you fix him up?"
"I will", I answer as I look around, but I did not see Delia in the house. "If you tell me where Delia is after I fix up Tin Man?"
"Oh, I definitely will", Dorothy answers. "Just please, help Tin Man!"
"I will", I reassure Dorothy.
GOAL COMPLETE: GO TO MR. TOTO AND TIN MAN'S HOUSE ON UNICORN WAY
NEW GOAL: INTERACT WITH TIN MAN
So I go up to Tin Man's remnants, start to put him back together bit by bit and eventually fixed him up fully.
"Oh thank you", Tin Man says as he gets up and walks around. "Now I wish I did not try to defend Delia. If I did not defend her, she would not have taken our house key…"
QUEST COMPLETE: CHECKING UP ON DELIA
GOAL COMPLETE: INTERACT WITH TIN MAN
REWARD: 10 GOLD 35 EXPERIENCE AURAS AND CLOCKWORK TREASURE CARD
Now I have 50 Gold, 123 Experience Auras, 82 Experience Auras to Level 4 and a gold card with what looked like Tin Man called Clockwork, a Rank 2 Damage Life Spell with 90% Accuracy that deals 200 Life Damage.
"That is true, even when you got torn apart they took her before I could get the key back", Mr. Toto says as he walks to Tin Man. "But thank Merle you are better, I would not know what I would do if it was too late for you to recover…"
"Now I see why Ceren called her a key hoarder", I comment to what Tin Man is complaining. "But I am happy to fix Tin Man just in time."
"Speaking of Delia", Dorothy changes the subject. "What do you want with Delia?"
"Me and Ceren think she has the keys to the locks on the door to the Hedge Maze", I explain.
"That's the same thing the strange folk said", Tin Man says.
"I do recall those cretins searching for those keys", Mr. Toto explains. "They said that she stole the keys from them. When Delia denies that statement, they start to advance towards her. Tin Man tries to defend for her, but that ended in a bad way."
"It is most likely they would take her to a place farthest from this house", Dorothy says. "I would guess they took her to her own tower for payback."
"I know where that is", I say as I realize I don't know what I am going up against. "But who took her?"
"As I could see through no glasses", Mr. Toto answers. "They seemed to be humanoid in structure, light grey skin and wearing very dark purple cloaks with a swirl of the same color with black on the outside of the rims of the swirls. But I sadly could not understand them due to being def after the explosion of poor Tin Man."
"They were actually skeletons", Dorothy Gale explains just before turning to me. "They were also taller than the skeletons that are native to Wizard City. There is something else about these Skeletons than ones in Wizard City: they have essence of shadow magic. They also seemed to want the keys to either keep the door locked or access the door for themselves."
"Ceren needs to know what happened to Lady Oriel in the Hedge Maze", I explain to Dorothy. "Which is also the source of all the Shadows. So if they are going to take advantage of the Roots of Shadow and use it to cause even more trouble in wizard city. This is more the reason for me to get access to the Hedge Maze than the key thieves."
"Then what are you waiting for?" Dorothy asks. "If you think they could make the shadows of Unicorn Way spread to at least the Commons, Wizard City will be doomed! So get Delia and bring her here so we can get the keys back…"
Mr. Toto nudges Dorothy at that moment.
"Oh, you're right", Dorothy realizes. "And the keys to my house and Mr. Toto's house, good Colossus she is a hoarder."
"Will do my lady", I accept the challenge.
NEW QUEST: SAVE DELIA, THE KEY HOARDER
NEW GOAL: GO TO DELIA'S TOWER
As I felt the adrenaline pumping through my veins, I marched my way to Delia's Tower to challenge the hooded skeletons of shadow. It took a while to go around the hoards of Skeletal Chimera, but I finally made it to Delia's Tower and entered it.
GOAL COMPLETE: GO TO DELIA'S TOWER
NEW GOAL: DEFEAT SCHAADOE RAEVENNWUUD
When I got inside, I saw a young girl in the back of the room in chains and locks similar to on the doors to Hedge Maze on the far side of the room. In front of her chained self were a Skeletal Pirate and what looked to be an exact description to what Dorothy explained, but it seemed like it looked like a big bird skeleton with a cloak and shadow magic aura around him.
"Wizard, please help", Delia calls begs to me. "Stop this Schaadoe Raevennwuud from torturing me!"
"That is nothing compared to what I had to go through women!" Schaadoe Raevenwuud scolds her just before noticing she was talking to me. "At last, Merle Ambrose sends someone to solve the problems of Unicorn Way. But you are too late! I got the keys right in my hands. I was on my way to the Hedge Maze doors until you showed up! So if you want these keys, you have to go through me first!"
Determined to get those keys from him, I charged my left hand and charged toward Schaadoe Raevenwuud. In turn we all engaged in a wizard duel. Schaadoe Raevenwuud had 135 Health, 1 Pip and 1 Shadow Pip. The Skeletal Pirate had 80 Health and 1 Pip. While I have 499 Health, 19 Mana and 1. In my hand, I got the three G.I.F. Slashes, one Unicorn and three Dark Sprites. Knowing G.I.F. Slash can take out 100 Health enemies, it can definitely take out Schaadoe Raevennwuud's Skeletal Pirate. So I gripped the spell and waited for the others to choose a spell. For some reason Schaadoe let his pirate goes first, the pirate cast a Myth Spell. From the ground came a monstrous bat popped from the ground with a long tongue drooling green liquid. When it attacked, it spat at me! That spit on top of it dealt 70 damage to me, leaving me with 429 Health. When I got to cast my Spell, I held nothing back and attacked that pirate into bone dust! When that cycle was done, Schaadoe Raevennwuud looked really ticked off.
Since I still have full Mana, two G.I.F. Slashes and two Pips, I thought I should try to cast the Unicorn to increase my Health in case I get heavily damaged. So I cast another G.I.F. Slash. But he was too fast and casted a Death Spell. From the ground came a purple beetle with a skull pattern on it's head, it charged at me dealing 139 damage, leaving me with 290 Health and a shield on my chest with the symbol of a bear trap below a death symbol. If I'm good at deciphering this symbol, it means I will get even more hurt after another death spell hits me. Ignoring this for the round I attacked Schaadoe Raevennwuud! After that, he was limping with 35 Health left. After that round he had 1 Pip and 2 Shadow Pips.
Now with full Mana, one G.I.F. Slash and three Pips; I decided to finish him off with one last G.I.F. Slash. But he surprised me with him casting a Shadow Spell! It was similar to what I and the Skeletal Chimera would cast: he stepped out of his circle covered in shadow aura, put his right hand out and a wave of shadow came from behind him and hit me with a whopping 200 damage, leaving me on my knees with 90 Health. When my turn came, I struggled to cast the spell, yet if felt fully charged to slash him into obliteration! When I won, I fell to my knees as Schaadoe Raevennwuud mocked me.
"You really think you won? This is just the beginning", Schaadoe Raevennwuud mocks as he is surrounded in shadow aura. "If you think you won't see me again, you are highly mistaken, here are copies of the seven keys needed to unlock the Hedge Maze Gate. So you have two choices: unlock the five chains on Delia or beat me to the Hedge Maze Gate… you have thirty seconds to decide…"
30… 29… 28… 27… 26… 25… 24… 23… 22… 21… I thought during that period which I should choose. 20… 19… 18… 17… 16… 15… 14… During that time I thought I should help Delia. 13… 12… 10… 09… 08… 07… 06… 05… I thought during that time I should beat Schaadoe Raevennwuud to the gate. 04… 03… 02… 01… 0! In the end, I could not choose? Along with my sorrow for not choosing, the keys faded from existence.
"Holly Blood Bats! Why did you not help Me?!" Delia asks me.
"I-I don't know… Why did I not choose…", I say to myself just as Schaadoe Raevennwuud laughs at me.
"I know why you did not choose", Schaadoe Raevenwuud cracks up as he is holding two sets of the seven keys to the Hedge Maze gate. "But I won't tell you, you will know soon! Hahahahahahahahahahaha! Now I will be going with my fourteen keys to the gate. Hope to see your face when all of Unicorn Way flooded with Shadows…"
Just after that, he teleported in cloud of shadows and raven feathers. Both I and Delia just stayed there while feeling Shadows surrounding the outside of the tower…
GAME OVER?!
This is not happening, is it? I just let "Shadow" flood all of Unicorn Way and there is nothing I can do about it… I think as I sink into depression.
We did not create him for this purpose.
He needs to succeed in this trial to prove to Merle that he can trust him.
This all started thanks to Schaadoe Raevennwuud giving him a decision to make between saving someone and not beat him to the source of Shadows.
Or leave her behind chained up in the tower and beat him to the roots of the problems on Unicorn Way.
That sounds like my piece of cake.
You don't know what will happen to her if you leave her behind.
He has a point, if we don't beat him to it; he will spread Shadow's Power through Unicorn Way, like what happened when Duncan did nothing.
Let's say we did that, we probably should have Duncan tell Delia he will be back for her.
So, are we settled?
All of a sudden, everything looks like the matrix: green letters, numbers and random symbols randomly rain down from the ceiling and gets warped and estranged. Just as that was done, I am where we were just before, panting on the ground with the seven keys after defeating Schaadoe Raevennwuud and him laughing at me. I know what he is gonna say too and I know how to response, for some odd reason…
"Delia", I say to the chained girl. "I'm gonna make sure Schaadoe here does not release more shadows on Unicorn Way. But I will come back for you, don't know how, but I will be back for you."
"Wait", Schaadoe Raevennwuud interrupts. "How did you know I was gonna unlock the roots of Shadow?"
"It seems I was given a second chance by some higher being", I say as I look at my hand. "The ones who brought me into this world… Anyways, I will make sure you don't have access to those roots!"
"We will see about…", Schaadoe says just before I strike him with my left hand. Delia screams in fear, I shush her, sneakily take five of his keys, go over to Delia, unlock her chains, and leave with her.
GOAL COMPLETE: DEFEAT SCHAADOE RAEVENNWUUD
NEW GOAL: TALK TO DOROTHY GALE IN MR. TOTO'S HOUSE WITH DELIA WITH YOU
"Why did you leave him with the other Keys?" Delia asks as I escort her to Mr. Toto's house.
"I was only focusing on you at the time", I answer. "Besides, I think he won't be able to figure out how to forge more of those keys…"
"Actually…", Delia tries to say just before we go into Mr. Toto.
"Delia, you're safe!" Dorothy Gale says in glee as she runs up to her and hugs her. "You look a bit roughed up, did he hurt you?"
"I was just chained up, nothing else", Delia reassures Dorothy. "Duncan here saved me though, when a wizard duel did not kill that figure, he slugged it without knowing, grabbed the keys and unshackled me; he is such a hero…"
"Glad to see you're safe Delia", Mr. Toto says in relief as he walks down the stairs along with Tin Man just following him from behind. "Dorothy, sorry to say this but…"
"I feel that hoarder took my oiling can!" Tin Man complains. "Thank goodness you saved her Duncan, if you didn't I would not be able to leave the house and seas up even if I decide to leave…"
"Tin Man, so you are the owner", Delia realizes as she takes out an oiling can. "I found it just outside of Unicorn Park, did not know who it belonged to and kept it until someone comes and find me. I thought I told Merle to spread the work that I will be the lost and found of Wizard City."
"Were you gonna tell me something before we got in Mr. Toto's house", I remind Delia of the conversation.
"Oh that's right", Delia remembers. "Before Duncan came, the figure threatened me with death if I didn't tell him how I was able to make seven copies of the keys I had and… I know those looks on your faces, you think I told him… and you are right, I did tell him, just so I don't die and haunt my own tower!"
"Sorry for not being there sooner", I said to her.
"It's not your fault you couldn't be there before it threatened me", Delia explains. "It took a while for me to duplicate the keys when I got them; one key takes half a day after all! So it will take him shorter than me: 2 and a half days tops. He can manipulate the Powers of Shadow, so he can do it without any trouble! So he can do it in over a whole day!"
QUEST COMPLETE: SAVE DELIA, THE KEY HOARDER
GOAL COMPLETE: TALK TO DOROTHY GALE IN MR. TOTO'S HOUSE WITH DELIA WITH YOU
REWARD: 10 GOLD AND 35 EXPERIENCE AURAS
Now I have 60 Gold, 158 Experience Auras and 47 Experience Auras to Level 4. Then I focused on Dorothy.
"You need to tell Ceren as soon as you can", Dorothy says to me. "He can figure out a way to make sure the fiend can't use the keys on the Hedge Maze chains."
"I think that's a good idea", I say as I accept the quest.
NEW QUEST: FENCING OFF THE ROOTS OF SHADOW
NEW GOAL: TALK TO CEREN NIGHTCHANT IN UNICORN PARK IN WIZARD CITY
Then I walked out and head for Ceren Nightchant. When I got to him I showed him the seven keys.
"You got the keys, great", Ceren says in excitement. "Now we can see what happened to Lady Oriel."
"Problem with that", I admit to Ceren. "We have an enemy. His name is Schaadoe Raevennwuud; he has two copies of one of the keys in my possession. We have just over a day to make sure he makes five more of these things and will be able to go in."
"So we can get there before him right now", Ceren says.
"Actually", I admit again. "When these keys are used on the locks and chains, the chains break and disappear along with the key used on it. Then if we use the keys now, there will be no way to lock the gate back up again. I had to free Delia that way."
"So that's why you said he needed to make copies of the keys he has", Ceren realizes as he realizes something else. "So if we use our keys, he will be able to access Hedge Maze too. Maybe if you go to Hedge Maze gate, you can find another way in."
"I will take a look again", I say as I accept the quest.
GOAL COMPLETE: TALK TO CEREN NIGHTCHANT IN UNICORN PARK IN WIZARD CITY
NEW GOAL: GO TO ENTRENCE OF HEDGE MAZE ON UNICORN WAY
Then I go on my way to the Hedge Maze. Once I got there, I felt a strange presence to where one of the Smiths used to be… But why I know of such creatures is far beyond my knowledge right now.
"If you want to meet Lady Oriel", an ominous voice comes from the distortion. "You have to come through this portal… If you are thinking of showing Ceren Nightchant this, he can't see it, only you and the race that created you… Just get in here or I will close it forever and you fail your quest."
GOAL COMPLETE: GO TO ENTRENCE OF HEDGE MAZE ON UNICORN WAY
NEW GOAL: ENTER OMINOUS PORTAL THAT LEADS TO LADY ORIEL
I take the advice of going in the portal so I can see Lady Oriel. When I entered it, I saw something I would not have expected: I was in a room with medical equipment along with several empty beds, but one of them looked like it is actually two to three beds together to hold some kind of angel with her sword on the other side of the room. I would think she is Lady Oriel.
GOAL COMPLETE: ENTER OMINOUS PORTAL THAT LEADS TO LADY ORIEL
NEW GOAL: TALK TO LADY ORIEL IN MEDICAL ROOM
I go up to Lady Oriel. She looked strange, long black hair, light purple eyes, and bruised skin wearing a hospital gown. When she saw me she was filled with joy.
"Oh praise the light", she says with unlimited happiness. "Someone has come at last! I don't know what happened to me… I was minding my own business handling my fairies when a dark purple glowing seed fell from the sky. When it landed right in front of me… it exploded in roots of an evil I have not felt before, so I could not defend myself at the moment. I passed out and ended up here. The nurses told me what happened to me as I see what my beautiful body became! If you see Ceren Nightchant again, tell him I have failed him…"
"Ceren is worried about you", I explain the situation to her. "Just before Unicorn Way was flooded with the full power of Shadow, the gate was locked up with seven locks and keys. If anyone unlocks those locks, there will be no way to lock them back up. So do you have any knowledge of how to prevent anyone from accessing the locks?"
"Ceren is worried about me", Lady Oriel says to me. "I'm worried about him too, but he needs to focus on Unicorn Way before me for now… But we do need to block out the gate… I need you to do a request for me…"
She rings a bell; we wait a long time just for a robotic nurse to come up to her.
"Your wish is my command", the nurse says in a pixilated voice. "What do you need done."
Lady Oriel whispers in the nurse's ear. After she was done talking to her she turns to me as the nurse heads for the sword.
"I need you to go to the gate and strike it with my sword", Lady Oriel explains. "Once it is done… a giant Spirit Armor will appear… So if anyone wants to get in… They will need to attack it… Don't worry though… It will absorb all the damage as long as I am alive… So will you please take it to the gate and say these words of power…"
She waves me over so she can whisper the words of power in my ear.
"Once you are done", Lady Oriel says to me. "Come back right away… I don't want you to tell anyone where I am right now… I don't even know where I am… a hooded figure with a '32' on his cloak told me when someone comes to see me… I need to tell them to tell no one where I am… He said it is for my own good…"
"Is his name Professor Gigabyte Vanvabyte", I ask her. "Your description seemed to match the same person I saw in Golem Tower after someone interrupted my enrollment."
"His name is not that", she answers. "He said his name was Grey Greyhat… But he said once I recover… I won't remember what happened to me here… I probably won't remember seeing you here… Tartarus… I probably won't remember giving you my sword and the incantation to seal the gate…"
"Don't worry", reassure her as I remember the possible fate of Unicorn Way. "I will never forget, like I did that one time…"
"Tell me… dear child", Lady Oriel asks me. "What happened on that 'one time'?"
"Please Lady Oriel", the robot nurse says. "Would you have your guest take the sword so my arms don't get severed by its weight?"
"I will take it off of your hands", I say to the nurse as she hands me the sword.
"Thank you child", the robot nurse says. "I hope to see you again soon. Is there anything else you need from me Lady Oriel?"
"You can go… And tell Grey Greyhat I said hi and thank you for bringing me some company", Lady Oriel dismisses the nurse as she turns to me. "Now go and protect Unicorn Way for me… I can't go while I am sick…"
"I will do what you request", I say as I accept the new goal.
GOAL COMPLETE: TALK TO LADY ORIEL IN MEDICAL ROOM
NEW GOAL: PUT UP LADY ORIEL'S BARRIER OF THE ORACLES
With Lady Oriel's Sword in hand, I go to the portal and exit to Unicorn Way. Once I got there I saw Schaadoe Raevennwuud in front of the door with four of the locks unlocked.
"Just two more keys I need to duplicate and will release my creator upon this filthy world", Schaadoe Raevennwuud says to himself. "Oh father, they treated my kind like common skeletal being. But don't worry, when you show yourself no one will mock my kind again, and I will fulfill my role and change the way Necromancy is treated… I will be back to free you, father…"
He walks away from the door, not noticing me, but the Skeletal Chimera move aside for him as he walks down the street. I hurry up to the door, stab the sword right in front of the door with the edges of the blade facing to my right and left and perform the incantation.
"Frágma ton Oraríon!" I call to the sword. What I saw was jaw dropping: The sword glowed with a green aura, fragmented and manifested itself as a Spirit Armor Ward the size of the door, heck it filled the whole frame of the darn door! The symbol on the Ward looked like a Greek warrior helmet along with wings like an angel's on each side of the helm. With the Barrier of the Oracles put up, I need to inform Lady Oriel that the barrier is complete.
GOAL COMPLETE: PUT UP LADY ORIEL'S BARRIER OF THE ORACLES
NEW GOAL: TALK TO LADY ORIEL IN MEDICAL ROOM
I then go up to the portal and enter it. When I got to the medical room, I hurried up to Lady Oriel and told her.
"The barrier is successfully put up", I say to Lady Oriel.
"Bless you young boy", Lady Oriel says with a sigh of relief. "The last wizard who had the drive to solve the problems in Unicorn Way was a wizard who had great potential… One of Merle Ambrose's greatest Students…"
"Is it The Wizard everyone has been talking about?" I ask her.
"Why yes actually", Lady Oriel answers. "It's been a while since I have seen The Wizard… What is the latest news on his activities?… The last I heard Ceren told me he defeated Malestaire and freed his soul from his act to summon the Dragon Titan… It's sad he died after that… Who knew a Master of the Death Arts could not prevent himself from dying himself…"
"I am afraid to say", I answer her question. "There are rumors that after The Wizard defeated this Morganthe, he freed Cob, the source of all of Shadow Magic and that might be why that seed landed in front of you."
"Oh… This can't be true… is it?" She asks desperately. "If it is true… What else could have happened to him?! The last thing I expect him to do badly is owe Kingsisle thousands of Crowns and…"
"Sad to say", I admit to her. "He does…"
"This can't be true!" she says in shock as she grabs the bell and rings in persistently. "I will have to ask Grey Greyhat to find out if this is true… Not like I believe you uh…"
"Duncan", I introduce myself. "Duncan Glitchcity, at your service."
"Sorry for being rude for a moment Duncan Glitchcity", Lady Oriel apologizes. "Before I forget… Since you were such a great help… here is a spell… I know my sickness will pollute it… But it is the least I could do as thanks… On top of scolding at you…"
QUEST COMPLETE: FENCING OFF THE ROOTS OF SHADOW
GOAL COMPLETE: TALK TO LADY ORIEL IN MEDICAL ROOM
REWARD: 20 GOLD 40 EXPERIENCE AURAS AND A RANK 2 85% ACCURACY STEAL HEALTH DEATH SPELL CALLED LEACH PIXIES
Now I have 80 Gold, 198 Experience Auras, 7 Experience Auras to Level 4 and a Rank 2 85% Accuracy Steal Health Death Spell called Leach Pixies that deals 200 Steal Health damage and gives 400 Health onto me. Then I focused on Lady Oriel.
"Now go tell Ceren there is a beerier around the Hedge Maze gate", Lady Oriel tells me. "Just tell him it was there when you got there… And tell him you assume Lady Oriel sent a fairy to cast it… I don't want him to worry about me… So as long as 'I am being protected by the barrier around the Hedge Maze gate' everything will be OK… You know what I am trying to say right?"
"I do, Lady Oriel", I say to her as I accept the quest.
NEW QUEST: UNICORN WAY IS SAFE
NEW GOAL: TALK TO CEREN NIGHTCHANT ON UNICORN WAY
With seeing that she doesn't want to talk anymore, I walked away and left the Medical Room. I ended up in Unicorn Way near the Hedge Maze door and walked away. It took a while to get there, but I made it to Unicorn Park where I saw Ceren Nightchant preying in front of the Unicorn Statue in Unicorn Park. When I walked up to him he was still preying:
"Please Unicorno", he prayed to the statue. "If you could just tell me once… How Lady Oriel, my mother, is doing. You know I can't access her due to the Shadow Chains and Locks. I don't know who put them on there, but I thank them for doing so in the name of Unicorn Way. But could you please tell me so I know she is OK!"
Suddenly my Amulet glows and what appear to be an illusion of a green unicorn with non-Unicorn features but its own.
"I heed your call Ceren", the illusion says form my amulet. "As luck will have it, I can tell you where your Mother Lady Oriel is…"
"Then tell me", Ceren says just before noticing me with the amulet that made him appear. "What does he have to do with this? How does he know where my mother is?! Oh great, now he know I am the son of a Seraph!"
"At least he does not know who your father is", Unicorno comments and turns to me. "Now Duncan Glitchcity, tell him about his mother while keeping your promise to her."
"I will", say to Unicorno just before he disappears.
"So", Ceren asks. "How is the Hedge Maze?"
"It so happens there was a barrier around the entrance to Hedge Maze", I answer. "For all I can tell, your mother, Lady Oriel, is doing just fine."
"Thank the Seraphs there is a barrier blocking the gate", Ceren praises. "At least mom is safe on the other side, but I am still worried about Lady Oriel. I don't know if there is anymore we can do here since I am still under ranked at this point to worry about the Arena. I think we should inform Headmaster Ambrose about what is going on and what we solved. I still need to stay here in case anything comes up, if you could, would you tell Headmaster Ambrose about what happened in Unicorn way. I will make sure to tell Headmaster Ambrose if Schaadoe Raevennwuud ever comes up again."
"Will do", I say as I accept the quest. "And thank you for telling me incase Schaadoe Raevennwuud pops up again."
GOAL COMPLETE: TALK TO CEREN NIGHTCHANT ON UNICORN WAY
NEW GOAL: TALK TO MERLE AMBROSE IN HIS OFFICE IN COMMONS
With that new goal, I head over to the gate to Commons and leave Unicorn Way. After arriving at Commons, it took quite a bit too get to get to the Headmaster's building. But once I made it over inside, Merle looked surprised to see me back, probably thinking the quest should have taken longer, like days.
"So", Merle Ambrose asks me. "How is everything going in Unicorn Way?"
So I told him the whole story: What happened in Unicorn Way, helped a women with Skeletal Chimera problems, told him about Schaadoe Raevennwuud's intentions, and defeated him even though he was not going down in one shot and after Schaadoe Raevennwuud left where he revealed his intentions (This is where I start to lie due to the promise I gave Lady Oriel), a barrier appeared around the gate to the Hedge Maze just after he just left the gate's eyesight; I also included the part of Delia complaining that Merle did not tell everyone she was the lost and found lady. I did not tell him about the other stuff that he doesn't need to know about, even though they have changed my life: getting a second chance at not letting Schaadoe Raevennwuud flood Unicorn way, about the amulet I got from the old women that had the spirit of Unicorno, on top of the time Unicorno appeared from the amulet while Ceren was praying, even if he already knew about Ceren being part Seraph I would not tell him; I also could not tell him all that also due to freaking out about Delia.
"Delia is a hoarder and always will be!", he yells at me. "She came up and asked me if she could be a finders keepers person in Wizard City. I accepted it just before problems arose in Wizard City. After you told me she can duplicate, I doubt she is giving out the real of the items she found being copied…"
"I understand about the Delia problem", I said in respect. "But we should actually be worrying about Shadow's influence on Unicorn Way, Skeletal Chimera, Haunted Arena, Schaadoe Raevennwuud and his so called father…"
"That Schaadoe Raevennwuud and his so called father could be a problem in the future", Merle Ambrose comments. "But since you are not at the right level to get access to the Arena, we can say that problems on Unicorn Way are solved for now."
"If you say so", I say with a bit of regret of not telling him what I decided to not tell him.
QUEST COMPLETE: UNICORN WAY IS SAFE
GOAL COMPLETE: TALK TO MERLE AMBROSE IN HIS OFFICE IN COMMONS
REWARD: 35 GOLD AND 45 EXPERIENCE AURAS
Now I have 80 Gold, 38 Experience Auras, 302 Experience Auras to Level 5, 523 Maximum and current Health, 21 Maximum and current Mana and surprisingly 1 Training Point. According to my book, Training Points help me get access to other school spells, but I have to go sequentially in one school in order to access higher rank spells. But I focused more on Merle now.
"Since you have done such a great job in Unicorn Way and look tired after doing so", Merle notices. "You can go to your dorm room and rest up for tomorrow, I will try to get you introduced to your teachers, the same ones who have taught all the other wizards here in Wizard City."
"Thank you", I thank just before I notice I don't have a place to rest. "But Headmaster, where do I rest?"
"You can rest in my Observatory", he says as he waves his hand to my right. "Right in that room is a bed in the far corner and you can lie down until I give Gamma the cue to wake you."
"Thank you headmaster", I thank him one more time, go into the observatory and lie down on the bed in the corner across from Gamma's pedestal.
