The Tale of Wella Goodwine
Wella Goodwine, a young and daring and also quite beautiful Halfling, stared up at the sky, inhaling the coastal moisture from the sea around her. Though not the strongest of swimmers, she loved to sit upon her favorite rock by the beach and just look up at the constellations above. Having grown up with loving parents who gave her plenty of freedom and five siblings, Wella had had an easy life up to this point. The freedom that her parents gave her made it so that she was often outside and in the market, where there was quite the collection of people, mostly taller people.
She loved visiting the market since she and her many siblings had a little game they had played ever since they were younger. They called it "Pickpocket," and that was all it was. They would take turns putting various small things in their pockets and then seeing if the others could get it out secretly. Out of all her siblings, Wella was the best at it, becoming the de facto leader of their little gang, even though she was among the younger bunch. With the training that she got from playing the game, Wella could easily help herself to unsuspecting market-goers' wallets, only ever taking a few coins out of each. She could easily make enough money from this to buy herself and her siblings treats every day or two. Despite this, she knew better than to let her parents know, for fear that if they found out, they might not be as happy anymore.
Also, she knew how to not let herself be seen. As current champion of her town's annual Hide-And-Seek contest, she had never had much trouble avoiding the searching eyes of the town seeker, an older Elven gentleman who could run as fast as the wind could blow. With the talents she honed from the contest and her natural skills, Wella learned how quickly hide from almost anyone and sneak up on them. She used this skill to great effect in scaring a big, nasty bully in the town by sneaking up on him, and then sending him running straight into a nest of Yellow Jackets. After several similar incidents, he stopped bullying her and her siblings.
All that was in the past, however. Getting up from her rock, Wella walked over to the boat that had just docked. She had permission from her parents to leave home now and had packed her belongings the night before. Although she hadn't bought a ticket for the boat, she knew she could sneak aboard. Picking up her bag, she ran to the dock and started mingling with the crowd of passengers leaving the boat before she went over to the guard watching the gangplank and told him that she had left her sword on the boat. She managed to convince the guard of that and used the distraction to go under to the cattle storage. As she hid herself in the hay, Wella sighed, knowing this would be a long trip.
Our second character introduction stars Wella Goodwine, our always happy, joyful, and quick-fingered Rouge friend. She usually gives off a perpetual feeling of happiness, and is a great exaggerator. Strangely enough, she's also capable of being quite the intimidating little brute. She has been noted to be rather clumsy in taverns and inns, tripping and stumbling past many tables where there are open pockets..
