You wake up the next morning, and put the nightmare you had the night before out of your head. You get up and decide that maybe you'd wanna change up your look today. You go over to you closet, which is on the opposite side of the room, and near your door. You'd brought a couple new outfits the other day, but you had never tried any of them on. After you find something interesting and new to wear, you glance over at the grandfather clock sitting opposite your bed on the far side of the wall. It's a few hours after the sunrise. You missed it today, but you did have a rough night.

You go outside and start heading over to Fountain Square. That's where everyone likes to meet up. On the way there, you don't encounter a single Heartless. It's almost empty around here. Guess, everyone already got their missions done for the day. You arrive at Fountain Square, where no one was. Just another reminder that you need to hurry up and get your mission done as well. You sit down on the edge of the fountain, and wait for Chirithy.

It seems very nice today. the birds are singing and a nice cool breeze is flowing through town today. It's very quiet though. You look around a see that the Moogle Shop is open, but no one seems to be in there buying anything right now. He always has things for sell, and he seems to be very obsessed with making munny. Then Chirithy shows up.

"Hey, kiddo. Sorry I'm kinda late. I had something to do," it explains. You just smile at it, and it smiles back. Chirithy explains to you that you have to go and do the usual today. Get rid of the Heartless that's threatening to hurt people. Chirithy jumps up and vanishes into clouds like it usually does.

You start to make your way to the 1st district down the stairs when Heartless start showing up at the Fountain Square. You take care of them. You've gotten stronger since becoming a Keyblade Wielder, but so have they. You fight your way down the steps of 1st District and past the houses in 2nd District. The smell of water present because of the wall fountains that can be found below the steps. They're very lovely to look at, but looking at the fountains would have to wait.

After you've made your way past 1st and 2nd District, you find yourself in the Market. The colorful pennant strings are hanging up all around, and the booths are all set up, but no one's here, that's when you notice all the Heartless running around. Gummi Copters, Large Armors, Gargoyles, Tornado Steps, you name it. You decide to take care of the problem so that everyone can enjoy the market today. After some time of fighting, it gets quiet again. No Heartless are showing up, so you decide to move on some where else.

You move on to the Avenue. Here you can get a good view of the Foretellers' Clock Tower. It's very massive. You can see it from basically anywhere in town. While your getting a good look at the Tower, some more Heartless show up, and you have to deal with these as well. It takes some time, but you make your way from the Avenue to the Boardwalk.

When you make it to the Boardwalk, you get an excellent view of the ocean surrounding the town. Off in the distance, you see a lighthouse. You've never been to the lighthouse, but some people made up some rumors about it once. Rumors like it's haunted, or people who go there never come back, or that's where a secret group of Keyblade Wielders meet up so they could over throw the Masters and stuff like that. All of them had been proven wrong, by many people. You yourself actually thought that the lighthouse was beautiful. With the sun rising behind it, you got a beautiful display of color with the lighthouse, and it was definitely worth painting.

At the end of the Boardwalk, there's a tower that you've never been in. You've never had a reason to go in. Around the tower are some tower viewers that you have examined. Looking through the lenses gives you a wonderful view of the ocean, and of the park below. You didn't have time to look through the viewers today. There were lots of Heartless on the Boardwalk and the Park below is also full of Heartless. You finish up on the Boardwalk, and make your way down the stairs to Waterfront Park.

Waterfront Park is such a peaceful place to be when there were no Heartless running about. The cool breeze that usually makes its way through town brings in the calming smell of the ocean, and moves the top of the trees in an interesting dance that only the trees seemed to know about. It's very calming when you include the sound of the waves down by the dock. The decorative bushes here are shaped very much like Lux. An interesting detail. Right now, there isn't much peace happening. Heartless here seemed to have their own dance, one that didn't fit together very well. You handle things here, and you begin to make your way back to the Fountain Square.

Back at the Fountain Square, there isn't much going on. You decide to walk into the Moogle's Shop, maybe thinking that you'd buy something today. You walk in and the Moogle behind the counter seemed distraught. You decide to ask him what's going on.

You walk closer to him, and he instantly takes notice to you.

"Help!" He seems pretty desperate about something. "There's a big, scary monster in Waterfront Park, kupo!" You decide that you it's probably a Heartless. "It's frightening away all my customers! If I have to close up shop, my regulars will be lost, kupo! Can you go take care of it? Please, kupo?" He's really desperate.

You agree to help him. Why not, right? This pretty much confirms what you were thinking earlier. He's really worried about losing munny.

You continue to make your way back to Waterfront Park for the second time today. More Heartless have showed up outside the shop. You realize that Heartless have probably showed up again in the places you just visited today.

When you get to Waterfront Park again, there are more Heartless this time. You look around for anything that's as big and as dangerous as the Moogle made it sound, but you only see a Large Armor. There have been many Large Armors before, but maybe the Moogle just thought that this one was scary. You decide to just take care of it.

You take care of every single Heartless in the park before you handle the Large Armor, just in case there really was a big, scary monster that you didn't see before. Nothing else, but the Large Armor here. You begin to approach it, but then three Creeper Plant Heartless show up. You take care of them without a problem, and then you handle the Large Armor. You've already fought three of them today, and they were a cinch. You finish off the Heartless, and the big guy releases the heart that he was holding captive the whole time.

You look up at the heart, as it disappears seconds after it was released. It's been said that once a heart that was held captive by a Heartless is released by a Keyblade, it goes to Kingdom Hearts. You're not entirely sure about how true this was.

You're about ready to leave when a sound catches your attention. It's a boy, and he's in the middle of fighting. You can't really see where he is or what he's fighting because a group of trees is blocking your view. He sounds like he's really giving it his all. Maybe he just might need some help.