.Hack G.U. Future

Classes

Archer (new class) this class uses bows,arrows,and is a class made for long range battles though not as strong as a dual gunner or an alchemist they are the fastest reloaders and take the longest time to run out of weaponary being able to which between arrows to bolts quickly.

They also have a speical requirment when in close combat they can only use bows not crossbowed weaponary.

Twin Blader (original class) are as always the most balanced class in the world they often used for their speed and hitting have a decent attack growth and magical stats but are unable to equip the strongest armors ,have lower attack growths then most other classes,and do not have access to stronger magical greatest strength lies with their multi-hit skill has several elemental versions, and as a result are capable of dealing massive damage to enemies weak against those elements.

Heavy axeman (original class) Heavy axemen boast the best physical physical accuracy is also greater than that of elemental warriors. This unfortunately comes with the tradeoff of a much slower walking speed and attack to their high HP advantage as well as their decent physical and magical defenses,Heavy Axemen are the tanks of The World, best left right in front of a strong opponent and trading blows. They unfortunately don't do so well against faster enemies and magic-casting enemies unless they get the first strike in.

Edge punisher ( verison 2) excel in physical attacking, especially agianst amored foes: however they are much slower than other punisher have higher defense from the heavy armors they can class uses large sword based weaponary when in battle to defeat enemies.

Flick reaper (version 2) flick reapers are very weak to long range attacks. They're the medium range, "area attack" "flick" multiple enemies and push them away before they can get close enough for melee attacks. but a good archer or dual gunner can overpower them by attacking from filck reaper is ideal for its wide range of attack agianst oppentents being able directions.

Dual gunner ( verison 2) dual gunner can shoot from any distance on the battlefield although the closer you are to a target, the closer you are the more damage you number of steps in the combo are dependent solely on the magazine size of the guns all ammunition has been expended,the weapons are reloaded,which takes only a short dual gunner is an highly advanced level class that requires quick reflexs to uses them to their best potiental and use them to defeat mulitple enemeis very the new system if a dual gunner has a powerful two handed weapon equiped it counts as both guns.

Knife handler (new class) knife handler is a class that uses a small hand held knife and daggers for battling the knifes vary in length from doctor scaples to a twin class second fastest class making up for power in speed being able to create multiple hits very easily. They have two expanison packs to them the first to make them like the blade brandiers and the other is to make them a slient assassian.

Tribal Grappler ( verison 2) This class has the advantage of a very high attack speed and very high HP but their defense is very low and they also have a very limited repertoire of class uses their bare fist,claws,or wrestling ability to win matches. They have an expansion pack added to make them into slient assassains.

Slient Assassian ( new class) This class uses a mulitple styles of ancient combat moves for close range attack acting as a tribal grappler but what seperates them from this is class is two things the fact that they can use long range weaponary such as kunai knives shruiken throwing stars and they can also use large swords as weaponary too. This is the fastest class of them all striking to strong and effective combinations. This class is technically a expanison pack but it be used regularly but with a decrease in skill.

Elemental warrior ( new class) elemental warriors is a class that uses blades similar blade brandiers but much more powerful because of their ability to uses elemental weapons meaning while all classes can use elementaly changed weapons this class uses them from any other giving them a powerful and very versitle but it's rarly used because this class will give a bared level showing how much the user must gain at random for each player and if the user logs out before reaching the level the character will be deleted class is the successer of the adept rouge growing in levels at a very slow as the successer the are randomly given one starting weapon from any of the other classes.

Alchemist (new class) alchemist is the offensive magic user class using various signs for a different magic and with so many only a expert player can tell what each symbols does and how it should be weapons used by this class a usually spears and lances typically with a element attached to it making them a common sight with elemental have a low defensive stat against physical attacks but a high defense agianst magic.

Holy maiden (new class) this class is the defensive magic user class using healing magic and defensive spells rather than damage inflicting weapons are staffs infused with holy magic making them ideal for fighting darkness monsters. As a way of making up for their weak physical strength they were givin an exclusive expanison pack making them able to create a monster as a "pet" for battle but it will drain all of their magic strength.