Yu-Gi-Oh! GX: Virtual Nightmare
Episode 2: Enemy of Justice, Part 2
Story by: jodalita
Written by: jodalita
The duel between Jaden and Johnson of the Big 5 continues at the Greek Temple. Johnson has his arms crossed and is smiling, with his Deckmaster beside him, Harvest Angel of Wisdom. Additionally, Johnson has Voltanis the Adjudicator in play (ATK/2800). Jaden's side of the field is completely empty.
Jaden LP 600
Johnson LP 3000
Jaden tries to get up, still recovering from the blast delivered by Johnson's monster during his last turn. Jaden's Deckmaster, Neo-Spacian Air Hummingbird, tries to help him.
Air Hummingbird: Jaden, you mustn't give up! Your friends are counting on you.
Jaden: Easy for you to say.
Johnson (out loud): Order in the courtroom! If I recall, it's your move. But since you have no cards on your side of the field, I wouldn't put my hopes up.
Jaden: We won't find out unless we try (Draws). I activate the spell card, Pot of Greed, which lets me draw two more cards (Draws). Sweet! I summon Elemental Hero Bubbleman (ATK/800)!
Johnson: If that's your big move then I'm afraid taking your body will be easier than I thought.
Jaden: But wait, now for Bubbleman's special ability. Since he's the only card I have on the field, I get to draw 2 more cards from my deck (Draws). Then I activate a spell card known as Miracle Fusion! Now I can fuse one monster on the field with another one from my graveyard.
Johnson (annoyed): Again? How many times do I have to destroy them until they stay down?
Jaden: My heroes never give up and they'll keep coming back for more. Now, fuse together Avian and Bubbleman, in order to form Elemental Hero Mariner (ATK/1400)!
Johnson (relieved): For a moment I thought you would turn this duel around, but it seems I was wrong. Your Mariner stands no chance against my Voltanis.
Jaden: I know, but fortunately he's not my target.
Johnson: What? Then what is the meaning of all this?
Jaden: I place one card face down, and thanks to my Mariner's special ability, since I have a face down card on my side of the field, he can attack your life points directly. Mariner, attack!
The anchor from Mariner's arm is propelled towards Johnson, getting past his Voltanis and striking him directly. Johnson holds his chest in pain.
Jaden LP 600
Johnson LP 1600
Jaden: I end my turn.
Johnson (painfully): Nice move by the defendant, but it'll take you much more than that to win this case. My monster still stands tall and your Mariner doesn't stand a chance against him (Draws). It's about time I ended this duel. I activate the spell card, Cestus of Dagla, and I equip it to my monster.
Two golden blades materialize on each of Voltanis' hands, increasing his strength.
Johnson: Now, his attack points increase by 500 (ATK/3300). Voltanis, destroy his Mariner along with the rest of his life points!
Jaden: I reveal my face down card, Hero Barrier. Thanks to this trap card, I can negate the attack of one of your monsters as long as I have an Elemental Hero on the field.
Johnson: How predictable. Don't you remember? I can activate traps cards from my hand thanks to my Deckmaster. I activate my own trap, Solemn Judgment. At the cost of half my life points, your Hero Barrier is rendered useless!
Jaden (scared): No, my trap!
Jaden LP 600
Johnson LP 800
Hero Barrier is destroyed and Voltanis continues his attack on Jaden's monster.
Johnson: I told you, I've studied you extensively. That's why I was prepared for this. There's nothing that can save your hero now. Case closed!
Jaden: No, I'm going to lose the duel. And if he wins, he gets to escape in my body.
Air Hummingbird: Jaden, all hope is not lost.
Jaden: What do you mean? Once his monster attacks, my life points will hit 0.
Air Hummingbird: As your Deckmaster, I have a special ability as well. Use it to save yourself.
Voltanis charges a devastating beam and shoots, destroying Mariner with a big explosion and forcing Jaden to take cover. The smoke from the blast covers the field.
Johnson: Well, Jaden. It seems you're about to pay a lifetime sentence in this virtual prison.
The smoke from the explosion dissipates. Mariner is gone, but Jaden is still standing.
Jaden LP 700
Johnson LP 800
Johnson: What? But that's impossible! Your life points should be gone!
Jaden: Well, thanks to these new Deckmaster rules, I'm safe. All I had to do was activate Air Hummingbird's special ability. By discarding one Neo-Spacian from my hand, my life points were increased by 500 for each card in both of our hands… I'm holding two and you're holding two.
Johnson: No, I was so close!
Jaden: I discarded my Glow Moss to the graveyard. So I gained 2000 life points before my monster was destroyed, which means that every card you drew actually helped me out.
Johnson (angry): This doesn't change anything. Your life points are still very low, which means one more attack and this trial will be over. And since you just activated Air Hummingbird's special effect, you can't use it anymore for the remainder of the duel.
Jaden: That's okay. All I needed was a second chance to take you down and now I do.
Johnson: Well, thanks to the equip spell I gave to my Voltanis earlier, my life points go up too by the life points you just lost.
Jaden LP 700
Johnson LP 2700
Jaden (exited): Not good, but at least this duel is still on.
In the meantime, Syrus is walking slowly across the bridge towards the pier in the middle of the ocean, far away from the action. He keeps his eyes on the ship that's located at the pier, with hopes of finding Jaden.
Syrus: Oh man, how long is this bridge? I've walking for what seems like forever. I'm starting to think I'm dreaming. Huh?
Surprisingly, there's a boy standing in front of him, leaning to the railing of the bridge. Syrus seems happy to see another person and runs towards him.
Syrus: Hey! I'm glad to see someone else here besides me.
As soon as he's standing next to the boy, Syrus stops running. While he tries to catch his breath, the boy approaches him, trying to identify him. He has green hair and he's wearing a white suit. He's also a little taller than Syrus.
Boy: Relax. Take deep breaths. Are you okay?
Syrus: Yeah, I'm just a little exhausted. I was wondering if you could help me.
Boy: Sure, I'll do what I can. What's your name, by the way?
Syrus: Syrus Truesdale. I'm looking for my friend, Jaden. Have you seen him?
Boy: No, I'm sorry. I can take you to the pier, though. There's a ship there ready to sail. Maybe it can take you to where Jaden is.
Syrus: Awesome! Let's go. But who are you?
Boy: Of course, I'm sorry. My name is Noah. This is where I live.
Syrus: Noah, huh? Well, what are we waiting for? Let's go. Maybe you can tell me more about this place while we walk.
Noah nods in approval and begins walking towards the pier. Syrus walk closely behind, with high hopes of seeing Jaden very soon. Back in the Greek Temple, the duel continues.
Johnson: Very well, the special ability of your Deckmaster can only be used once, unlike my own Deckmaster. One more turn and it's all over.
Jaden: I still have cards in my hand, so don't celebrate just yet (Draws). I activate the spell card, Fusion Recovery. Now I can bring back Elemental Hero Bubbleman and Polymerization from the graveyard back to my hand. And now, Bubbleman, return to the field in attack mode (ATK/800)!
Johnson (calm): That monster won't help you. I destroyed him once and I'll do it again.
Jaden: Not exactly, because now that Bubbleman is the only card on my side of the field, I get to draw 2 more cards again (Draws). Sweet! Time to kiss you Voltanis goodbye!
Johnson: No, you have to be bluffing! Your Bubbleman is not nearly strong enough to take him down.
Jaden: You got a point there, Johnson. But he's not going to be the one to destroy him. I activate the spell card, Bubble Shuffle! So now both of our monsters switch to defense mode.
Johnson: What? What's the point of all this?
Jaden: Relax, I'm not done yet. As an added bonus, Bubble Shuffle also allows me to sacrifice my Bubbleman in order to summon another Elemental Hero from my hand, like this one… Elemental Hero Bladedge (ATK/2600)!
Johnson: No! My Voltanis has only 1400 defense points!
Jaden: That's right, and whenever Bladedge destroys a monster, he still deals damage to you, even if the monster is in defense mode. Bladedge, attack!
Bladegde runs up to Johnson's monster, jumping and slicing him in half. Voltanis destruction triggers and explosion that also hurts Johnson as his life points decrease dramatically. Johnson holds his chest in pain, trying to remain standing.
Jaden LP 700
Johnson LP 1500
Johnson (thinking): "I don't believe this. I keep destroying all his cards and he still manages to strike back. I underestimated this kid."
Jaden: Who's winning the case now? And there's much more where that came from.
Johnson: I'm not out of the courtroom just yet. I admit you've been putting up a big fight until now, but none of that will matter in the end.
Jaden: But for now I think I have the upper hand.
Johnson: Enjoy it while you can. Now, where were we (Draws)? For starters, I place a monster face down on the field, then I activate my very own field spell card, The Sanctuary in the Sky!
Much to Jaden's surprise, a massive sanctuary rises behind Johnson, with many clouds surrounding both players as if they were fighting in the sky.
Jaden: Cool, so what does it do?
Johnson: I'll get to that later… if there is a later for you, that is. And believe me, this Sanctuary will affect this duel more than you think. That ends my turn.
Jaden: Well, you certainly are confident, even though you're about to lose (Draws). Bladedge, attack his face down monster!
Bladedge once again jumps and tries to cut Johnson's face down card in half, but after contact, the card splits into two and two small and cute creatures appear. Both creatures position next to each other, without being destroyed.
Johnson: You just attacked my Gellenduo, and unfortunately for you, these two creatures can't be destroyed in battle (DEF/ 0).
Jaden: But they have no defense points. Your life points should've hit 0.
Johnson: Under normal conditions, yes. But remember my field spell, The Sanctuary in the Sky? It prevents any damage done to me whenever one of my Fairy type monsters is attacked. So, as long as I have a monster on my side of the field, my life points are safe. And since Gellenduo can't be destroyed in battle, you'll never drop them to 0.
Jaden: Well, at the end of the day, that's not going to help you. You need to summon a monster that's more powerful than mine.
Johnson (angry): How dare you make fun of me? Do you have any idea how respected I was as a lawyer when I was in the real world?
Jaden: Calm down, I was only trying to give you some advice.
Johnson: Well, I don't need advice to take you down, Jaden. Do you have any questions?
Jaden: Actually, I do. How did you even get trapped in this place?
Johnson: That's a long story, and I'm afraid I don't have time to waste. I must win this duel right away. Now, are you done or do you need more time to elaborate your defense?
Jaden: Okay, I guess I'll end my turn now.
Johnson: I thought so (Draws). Perfect. Let's see you get past my Gellenduo if you can.
Jaden: Since you're asking… (Draws) I play my spell card, the Warrior Returning Alive, to bring Wildheart back from the graveyard. Now I'll use Polymerization to fuse together Elemental Heroes Wildheart and Necroshade from my hand, to summon Elemental Hero Necroid Shaman (ATK/1900).
Johnson: That won't help you. He still can't get past my Gellenduo.
Jaden: I wouldn't be so sure. Necroid Shaman comes with a sweet ability. It allows me to destroy one of your monsters and summon another one in its place. So goodbye, Gellenduo! Hello, Bountiful Artemis (ATK/1600)!
Gellenduo disappears from the field and Bountiful Artemis appears in its place, much to Johnson's surprise.
Jaden: And this one isn't indestructible. Now, Necroid Shaman, attack!
Necroid Shaman attacks Johnson's monster with his scepter and destroys her. However, Johnson's life points remain unharmed.
Jaden: Your field spell protects you from losing any life points when your monsters are attacked, but it doesn't protect you from direct attacks, so this duel is over. Your turn, Bladegde, attack him directly!
Johnson: Objection! Once again I activate my Deckmaster's special ability, in order to activate a trap card from my hand, Miraculous Descent. This trap card lets me summon one of my Fairy type monsters that have been removed from the game.
A couple of clouds open high in the sky, with a ray of light shining into the field. The shape of an angel falls from the ray of light and appears on Johnson's side of the field.
Johnson: Remember, I removed two monsters from the game to summon Soul of Purity and Light a while ago. Now, my Nova Summoner is back (ATK/1400)!
Jaden: No biggie. Bladegde, attack!
Bladegde attacks and destroys Nova Summoner, but in its place, a portal made of its pieces appears on the field. A centaur-like angel comes out of it.
Johnson: By destroying my Nova Summoner, you have just activated its ability. Now I can summon another more powerful angel to the field. Meet Airknight Parshath (ATK/1900)! You're finished.
Jaden: Your monster seems weak, but just in case, I'll throw down a face down.
Johnson: It's all over (Draws). I sacrifice Airknight Parshath, in order to summon the angel that will seal your doom. Neo-Parshath, the Sky Paladin (ATK/2300)!
A centaur-like angel with a more imposing appearance is summoned. Suddenly, light emanates from the Sanctuary behind Johnson, illuminating Neo-Parshath even more.
Jaden: What's going on?
Johnson: My field spell does much more than it appears to be and it's now strengthening my Neo-Parshath. Since my life points are higher than yours, his power increases by the difference between your life points and mine (ATK/3100). And with only 700 life points left, your Necroid Shaman is hardly strong enough to defend you.
Jaden: I activate my face down card, Interdimensional Matter Transporter. This trap sends my Necroid Shaman to another dimension for one turn, which means you can't attack him.
Johnson: Your other monster will have to pay the price. Now it's time for him to prosecute your Bladegde to the full extent of the law. Neo-Parshath, attack!
Necroid Shaman disappears to another dimension through a portal in the sky. A sword glows on Neo-Parshath's arm with a piercing light. He runs towards Bladedge and destroys it with a single slash. Jaden once again grabs his chest and kneels in pain.
Jaden LP 200
Johnson LP 1500
Johnson: Since you have just lost a few life points, the strength of Neo-Parshath increases (ATK/3600). And as an added bonus, I also get to draw one card (Draws).
Jaden (painfully): Now that your turn is over, my Necroid Shaman returns.
Johnson: But not for long. I activate a trap card from my hand, Mispolymerization, courtesy of my Deckmaster. Thanks to this, all fusion monsters must now leave the courtroom and return to their respective decks.
Jaden: No, Necroid Shaman.
Johnson: As you can see, there's nothing you can do to save yourself. All the evidence is pointing at your defeat. Now make your final move.
On another place in the Virtual World, Noah guides Syrus through the bridge on their way to the pier. They have been talking for a while.
Noah: So you see, none of this is real. It's all just part of a virtual world.
Syrus: But how did I even get here? I don't even remember.
Noah: It doesn't matter how you got here. The important thing is how you're leaving this place. That's why you must get to the pier and take the ship to your friend Jaden.
Syrus: I hope he's okay. If what you say is true, then we're in big trouble.
Noah: Don't worry. Once we get there, you'll be safe. Trust me.
Syrus: Thank you, Noah. You know, for all your help. I was certainly starting to panic being all by myself. I glad I have someone friendly to talk to.
Noah: Sure, don't mention it. I'm glad to help. Anyway, since we're almost there, let me ask you something… are you a good duelist?
Syrus (sad): Well, even though I made it all the way to Ra Yellow, I still don't feel like I'm good enough. Don't tell me you're a duelist too?
Noah: Sure, but I haven't dueled in a while. I have a feeling I'll have my chance very soon.
Syrus: Hey, I'd like to see you duel someone… as long as it isn't me, of course…
Noah (thinking): "The kid isn't the duelist I thought he was. He lacks the confidence and determination necessary to survive in this Virtual World. The Big Five will crush him."
They keep walking along the bridge and getting closer and closer to the pier. Far away in the Greek Temple, Johnson watches as Jaden's monster disintegrates and returns to his deck. Jaden struggles to stay on his feet, while his Deckmaster tries to help him.
Jaden: I can't even stand up straight. How am I going to finish this duel?
Air Hummingbird: Jaden, you mustn't give up. Syrus is in trouble. You must win this duel now so that you can help him, before it's too late. Jaden, I'll help you, just like I did before.
Johnson: Are you going to talk to your monster all day? Hurry up, so that I can escape in your body at once.
Jaden (serious): Sorry to disappoint you, Johnson, but I'm the one who's going to win this duel.
Johnson: Really? And how exactly is the accused planning to do that?
Jaden: You'll see. I have a friend waiting for me and I can't let him down (Draws). First off, I'll move my Deckmaster to the field. Air Hummingbird, you're on (ATK/800)!
Johnson: That move was pointless. Normally, your Air Hummingbird's special ability would activate now, but since he's your Deckmaster, he's now useless to you.
Jaden: I wouldn't be so sure. I activate the special ability of my Necroshade. When he's in the graveyard, I can summon a monster from my hand without a sacrifice, and I choose Elemental Hero Neos (ATK/2500). Contact Fusion! Neos and Air Hummingbird… fuse together, to form Elemental Hero Air Neos (ATK/2500).
Johnson: Don't you realize what you have just done? By fusing them together, Air Neos is now your Deckmaster. At the end of this turn, he will return to your deck and when he's gone, you'll automatically lose the duel.
Jaden: Thanks for the advice, but there won't be a next turn. Not when I play this… R - Righteous Justice! It destroys a spell or trap card on the field equal to the number of Elemental Heroes I have on my side of the field. Air Neos is the only one in play, which lets me destroy only one card - The Sanctuary in the Sky.
The Sanctuary is the Sky is completely destroyed and in its place, the field is once again back to its original background and the Greek Temple is visible once more.
Johnson: No! Without my field spell, Neo-Parshath's attacks points return to 2300!
Jaden: But that's not all. Since I have lower life points than you, the special ability of my Air Neos kicks in, increasing his attack points by the difference between our life points (ATK/3800).
Johnson: No! This can't be possible. How could I let this happen!
Jaden: Air Neos, attack! Destroy his Neo-Parshath!
Air Neos flies up high in the air, sending sonic blasts with his wings at Neo-Parshath and destroying him in a powerful explosion. The impact causes the temple to shake in its foundations. Johnson is hit by the impact, causing him to scream in pain and reducing his life points to 0.
Jaden LP 200
Johnson LP 0
Air Neos: Well done, Jaden. Now, it's time to save your friend.
After the smoke dissipates, Air Neos disappears and Jaden approaches Johnson.
Johnson: No! How could I let this kid outsmart me like this! I've never lost a case in my life.
Jaden: My friend Syrus is in trouble. I need you to tell me where he is.
Johnson: It's too late now. You might have won the trial, but your biggest challenge is still ahead.
Johnson immediately vanishes before Jaden can say anything else. He stands alone, worried about the future of his friend. With a decisive look on his face, Jaden runs outside of the temple and into the valley.
Jaden (thinking): "Hang on, Syrus. I'm coming."
CARD OF THE DAY:
Elemental Hero Air Neos
Wind, Level 7
[Warrior/Fusion/Effect
"Elemental Hero Neos" "Neo-Spacian Air Hummingbird"
This card can only be Special Summoned from your Fusion Deck by returning the above cards you control to the deck. (You do not use "Polymerization".) While your Life Points are lower than your opponent's, this cards gains ATK equal to the difference. This card returns to the Fusion Deck during the End Phase.
ATK/2800 DEF/1400
