(More like... Guidelines)

The Pirate Code

Rule 1: Befriend others Wisely!

Rule 2: All adherents of the Code pledge to be bound together as a brotherhood of pirates sharing alike in one's fortunes and troubles. Every member shall have an equal vote in the affairs of the moment and equal share of the provisions. Every pirate shall obey the Code. Anyone who fails shall be marooned on a desert island, and left ashore with a loaf of bread or hardtack, a bottle of water, and a pistol with one load.

Rule 3: The captain of a ship is to be elected by a majority vote of its crew. If any time a crew, with sufficient evidence, finds their captain to be lacking in ability or offensive in nature, a new captain may be freely elected amongst the ship's members. The captain shall be made aware of the situation and will graciously step aside, assuming another position on the crew. Failure to follow this procedure will be deemed mutiny.

Rule 4: Any pirate who has suffered an injury from pillaging, plundering, hijacking, swashbuckling, or other pirate duties shall receive compensation for the wound from common stock.

Rule 5: Compensation shall be as follows, in pieces of eight:

Loss of right arm: 800

Loss of left arm: 750

Loss of right leg: 500

Loss of left leg: 400

Fight wound: 100

Loss of eye: 200

Loss of ear: 30 Ducats

Loss of finger: 100

Trigger finger: 200

Pinky finger: Life be cruel, mate

Head: A dead man not be needin' his money.

In the event of the loss of a limb, the surgeon or carpenter may be able to restore lost appendages with what is best suited. Spare planks or other miscellaneous items found onboard may be rigged as a makeshift prosthetic. If injury is dehabilitating to the point of preventing a pirate from performing his duties as an able-bodied seaman, the quartermaster will provide a new assignment. Replacement limbs lost on duty should be compensated at no less than half-cost of natural limbs.

Rule 6: Every member shall have an equal share of fresh provisions, however they may be acquired, and may take pleasure in such provisions at will, except in times of scarcity. Until said scarcity is voted over, it is necessary for the common good of the crew to adhere to rations. Anyone who takes more than his equal share of provisions at any time shall be marooned. Any Pirate susceptible of eating any foodstuff rendered pernicious shall see the ship surgeon post haste.

Rule 7: Each man shall keep his weapon, whether it be a cutlass, sword, pistol, or other piece, clean at all times and ready for action.

Rule 8: If a pirate is the first to locate a prize and should find among this plunder a weapon that is better than his own, he may take it as his own. The rest of the items will be chosen in turn with the captain first, master second, and so forth in seniority. Ship's musicians may lay claim to any instruments found among the spoils.

Rule 9: No pirate shall strike another while onboard the ship. In the event of such an occurrence, the quarrel shall be resolved on the shore by a pistol, sword, or in another agreed upon manner as deemed by the captain. Limbs or other body parts lost in duel are not to be compensated as those lost in battle.

Rule 10: No man shall game for money in any form, whether it be with cards, dice, crab claws, barnacles, or any other means. (Loophole - Gamble with years of service and not money, therefore it's somewhat acceptable)

Rule 11: Lights and candles must be suffed out of eight o'clock. If any man desires to drink after such time, he shall do so on the open deck without lights.

Rule 12: No man shall smoke tobacco in the hold without cap to his pipe or hold a candle without lantern shield. If he is discovered doing so, he shall receive such punishment as the captain and company see fit.

Rule 13: All musicians shall have their only day of rest on the Sabbath. Any other day, musical pirates shall be granted leisure time only by favour of the captain or quartermaster.

Rule 14: Every member of the crew shall be allowed a shift of clothes. These may be obtained by plundering, stealing, or borrowing.

Rule 51: temporary protection, until he may have an audience with the enemy captain. At this point, he cannot be harmed. Parlay is not considered concluded until said captives and captains have completed negotiations.

Rule 16: The captain shall have two shares of a prize. The quartermaster shall have one-and-three-quarter shares. The surgeon shall have one-and-one-half shares. The master gunner, carpenter, sailmaker, and boatswain shall receive one-and-one-quarter shares. All others shall have one share each. The company may vote to temporarily withhold the cook's share should his food kill a shipmate.

Rule 17: If any Man shall steal anything in the the value of a piece of eight, he shall be marooned or shot.

Rule 18: Good quarters to be given when craved.

Rule 19: He who falls behind shall be left behind.

Rule 20: Take what you can, give nothing back