Friendly Arm Inn (FINALLY!)

Reached the Inn at last. The guards warned us to avoid causing trouble, so I should probably stay near Immy. Don't want any of the patrons missing their purses. It's dark now, so hopefully we'll find Khalid and Jaheira soon.

NOT AGAIN!!!! A man introduced himself as Tarnesh, asked if I was Ildera of Candlekeep, and then attacked! Imoen got lucky and hit the man's arm with an arrow. It didn't kill him, but it stopped the spell. I don't want to write this, but I feel like I should. After that, I killed him. It was so easy. All I did was load, aim, and fire, and suddenly there was a bolt through his heart and he was dead. One moment, alive and fighting; the next, collapsed on the floor. And I killed him.

To make things worse, I have a bounty on my head—300 gold. We found a letter on Tarnesh's corpse, addressed "to all those of evil intent." Someone knows who I am and wants me dead. Did I accidentally kill someone important? I have no idea what is going on now, and I don't like it—obviously. Imoen found the mage's spellbook and has decided that she will become "Imoen the Magnificient, Dashing Sorceress of Candlekeep" or something like that. I hope she doesn't try to cast anything—she has no idea what she's doing. We need to find Gorion's friends before she does anything stupid.

Met Khalid and Jaheira. They're half-elves, a fighter and a druid. Khalid has a severe stutter but seems nice enough. Jaheira is...a little intimidating. She seemed like she was trying to be friendly, but seemed to be judging me against Gorion, to see how I turned out. Imoen insisted on calling her "Aunty J," which just brought an exasperated sigh. They're going to Nashkel, to investigate the recent iron crisis that seems to stem from the mines there. It's not as though Imoen and I have anywhere else to go, so we're going with them in the morning. I have a feeling that this is going to be a very long trip...

9 Mirtul 1368, Beregost

Beregost today. Oh, yes. And Imoen fancies herself "little miss worldly," and claims that a hayseed like me should just stand back and look menacing while she does the talking. She also wants a new pink tunic, and blamed me for the unfortunate state of one of Jaheira's cooking implements. Well, what do you expect when a girl with the attention span of a squirrel is cooking?

Song of the Morning, House of Lathander

Made a short trip to the Song of the Morning Temple. Mayor Kelddath Ormlyr informed us of a bounty on a priest of Cyric—Bassilius, I think his name was—and it's five thousand gold! Tempting, but apparently he has about a dozen undead around. I think it would have to wait. I have to say, the whole building was rather garish, with all that pink, yellow, and gold paint. Inside was far nicer looking, although that's not saying much. There were a few sirines there, singing hymns. Honestly. They have sirines, and they're singing hymns to the Morninglord? Why bother? Is it just to show off?

We went to one of the cheaper inns, the Jovial Juggler. An ax-wielding dwarf actually introduced himself as Karlat (good thing these assassins are so incompetent) before attacking me, and the price on my head is now five hundred gold. My little journal's getting fat, with the bounty notices and letters I've stuffed in it. We decided to go to the Red Sheaf instead—rowdier but cheaper, and hopefully with no assassins.

9 Mirtul 1368, Beregost

We'll probably leave for Nashkel later today. Jaheira thinks we should go see what Taerom Fuiruim has to sell—apparently, "Thunderhammer" is one of the finest smiths on the Coast. Feldepost has a few good items as well, mostly trophy items that we probably can't afford. Worth checking, I suppose.

Thunderhammer's Smithy, Feldepost's Inn

As it turns out, we had enough for some lightly enchanted ammunition—arrows, bolts, and sling stones. Thunderhammer had more than that, though—I saw Imoen looking longingly at the Shadowmaster's armor, apparently designed for the Amnian Shadow Thief guild leaders.

We checked at Feldepost's, and discovered that we couldn't afford a thing. Oh well. Something did happen, though. Imoen and I were waiting for J and K to finish talking with Feldepost, and a man named Marl started yelling at us. It turned out that he hates adventurers because his son was killed hunting gnolls. I almost feel sorry for him, but...I don't think he wants pity from "our kind." In the end, Imoen and I bought him a drink and he quieted down. I wish I could have done something else. I don't think that he deserved what he got from life.

Near the Burning Wizard inn

We were offered a job by a bard called Garrick, to help his employer Silke Rosena. He offered us 300 gold, so we're off.

Met Silke. The self-proclaimed "thespian extraordinaire" lied to us, saying that she wanted "protection from Feldepost's thugs." All she wanted was for us to kill the men delivering her gem. We left her unconscious and tied up for the Fist instead. We got 400 gold, a potion of defense, and a shiny new quarterstaff for Jaheira. Garrick realized that he was out of a job, so he's joined us for now. What annoys me is that Silke hit me with a lightning bolt. Jaheira healed me, but it still hurts a bit.