DTN S4E3
There is some sort of Ooze
known as a Slimey Doom
(DOOM)
tries to attack you
you probably light it
on fire or something
er... uh...
Cause I don't know
how well weapon damage
is on oozes
maybe you have some way
of shooting a magic missile
AT IT
*furrows brow
like Barry Allen*
(I don't find that funny)
you destroy it
and uh...
you continue
gaining XP
(experience)
former armory
Locked in traps
and without
former armory
looks at you
it's probably not even
gotten any
function anymore
...
Arms & Armor
Honestly just pass it
former assistance office
former commander's chamber
former commander's meeting
room
FAKE DOOR
FORMER STORE
former common room
college meading room
former meditation chamber
if there is a meditation
chamber we might as well
meditate for a while
(a little bit)
runes are lieing on the floor
small room
the blankets are dusty
clothen
(Klauth)
this place were painted
soothing green shade
cracks of the gun
were in trouble
otherwise smooth surfaces
revealing dark bedrock
behind
So...
I guess we won't be
meditating in the former
meditation chamber
look meditation up
... you're too old
Passive
former barracks
enter into the cockatrice
MAZE
if only
we had a MINOTAUR
here
Minotaurs are never lost
and always have a sense
of direction
and find fear very
frustrating
in confusing places
the walls here are worn
the doors turn sharpley
at random corners
and intervals
and at end of breath
abruptly
in addition
the cells sit quietly
in the walls
muffling footsteps
speech (each)
you get attacked
magical creatures
that look like giant
roaches
(sounds familure)
you slay the giant roaches
they were still only
about the size of dogs
or cats
probably nine (9)
(3 + 3 + 3)
in total (=)
you gain XP
(experience)
former guardpost
the moment the door's
latches is turned
swings inward
as a giant pendulum
(Nightwish
The Poet and The Pendulum)
the ceiling descends
(or Deicide)
six (6) nail holes
six (6) feet (') (6')
off the ground
found resting on
it's side
the southeastern corner
in an old wooden chair
with three legs
(FMA AMV)
(yikes)
(not what it sounds like)
former sparring room
...
two (2) greats
stone chairs face the
each other across
across the room wide room
as if it was waiting for
opportunity
opposing generals to sit
and watch their champions
compete
the chair to the west
resembles
a sailing vessel
(Come Sail Away)
(Specifically Cartman)
(*a*tman)
the back support being
large mass with two (2)
across beams
(those fall sometimes)
(Watchout: IT)
an armrest tapping into
the symbolence
prow
the chair
is to the east
shaped to look like
nothing less
a Tsunami
(nickmafe for a friend)
(and DVBBS)
rolled back
(wasn't expecting that)
and on itself
preparing to
bouse whoever
sits on the
...
throne
and it's power
myth (meth)
both chairs are set about
(Spinnin')
ten (10) feet (')(10')
above their perspective
WALLS
there is an insanity mist
uh... vapor trap
you accidently trigger the
insanity mist
and it enhaled
insanity mists
you have to make fortitude
and WILL
SAVES
to try and avoid
going into a temporal state
of
insanity
from the
insanity myst
you come out of your
DELUSIONS
and your insanity
and all your hallucinations
of things that weren't
really there
subside
you go back into a
normal state of mind
large mural room
roll the rows (rose)
the rose of gad
Goblin and Gnoll statues
arranged in this room
trashed with the most
Stark and empty rooms
in the area
several (4-7) murrals
upon (a pond) the walls
sho-shows a knife
in shinning gold armor
(knight?)
standing at the prow
of a ship
looking out into the
endless Ocean
the West All
hall wall
depicts
a battle
between
a battle ship
(battleship)
and a coiled sea serpent
as a bolt of lightning
comes down from the sky
to strike the serpent
shows an east wall
breathtaking picture
of a woman looking out
calm sea
and sunset
as if
waiting to return
waiting for the return
of her
BELOVED
(Rumi)
These murals are
magically protected
and the painting itself
is afraid that you might
damage it
so it summons
(forest temple phantom)
Gnolls
(sounds like nulls)
and Gargoyles
(not like Disney's)
uh... to attack you
to try and kill you
so that you don't have any
options
(button)
you don't have any
opportunity
to damage the painting
because the painting
itself
WANTS TO SURVIVE
ON ITS OWN
and magically summons
gargoyles and gnolls
(but not gnomes)
G-N-O-L-L-S
(not noels)
Gnolls
they are like jackle headed
uh... uh...
little monsters
(like children)
uhmm...
(jackle headed
like Anubis)
(if you are greek)
(or at least think you are)
at least ten (10) Gnolls
and uh...
you you slay
and er... uhm... destroy
them...
for XP... (experience)
and you are getting good
XP (experience)
by the way (BTW)
uh...
you should be
level fifteen (15)
relatively soon...
