DTN S4E3

There is some sort of Ooze

known as a Slimey Doom

(DOOM)

tries to attack you

you probably light it

on fire or something

er... uh...

Cause I don't know

how well weapon damage

is on oozes

maybe you have some way

of shooting a magic missile

AT IT

*furrows brow

like Barry Allen*

(I don't find that funny)

you destroy it

and uh...

you continue

gaining XP

(experience)

former armory

Locked in traps

and without

former armory

looks at you

it's probably not even

gotten any

function anymore

...

Arms & Armor

Honestly just pass it

former assistance office

former commander's chamber

former commander's meeting

room

FAKE DOOR

FORMER STORE

former common room

college meading room

former meditation chamber

if there is a meditation

chamber we might as well

meditate for a while

(a little bit)

runes are lieing on the floor

small room

the blankets are dusty

clothen

(Klauth)

this place were painted

soothing green shade

cracks of the gun

were in trouble

otherwise smooth surfaces

revealing dark bedrock

behind

So...

I guess we won't be

meditating in the former

meditation chamber

look meditation up

... you're too old

Passive

former barracks

enter into the cockatrice

MAZE

if only

we had a MINOTAUR

here

Minotaurs are never lost

and always have a sense

of direction

and find fear very

frustrating

in confusing places

the walls here are worn

the doors turn sharpley

at random corners

and intervals

and at end of breath

abruptly

in addition

the cells sit quietly

in the walls

muffling footsteps

speech (each)

you get attacked

magical creatures

that look like giant

roaches

(sounds familure)

you slay the giant roaches

they were still only

about the size of dogs

or cats

probably nine (9)

(3 + 3 + 3)

in total (=)

you gain XP

(experience)

former guardpost

the moment the door's

latches is turned

swings inward

as a giant pendulum

(Nightwish

The Poet and The Pendulum)

the ceiling descends

(or Deicide)

six (6) nail holes

six (6) feet (') (6')

off the ground

found resting on

it's side

the southeastern corner

in an old wooden chair

with three legs

(FMA AMV)

(yikes)

(not what it sounds like)

former sparring room

...

two (2) greats

stone chairs face the

each other across

across the room wide room

as if it was waiting for

opportunity

opposing generals to sit

and watch their champions

compete

the chair to the west

resembles

a sailing vessel

(Come Sail Away)

(Specifically Cartman)

(*a*tman)

the back support being

large mass with two (2)

across beams

(those fall sometimes)

(Watchout: IT)

an armrest tapping into

the symbolence

prow

the chair

is to the east

shaped to look like

nothing less

a Tsunami

(nickmafe for a friend)

(and DVBBS)

rolled back

(wasn't expecting that)

and on itself

preparing to

bouse whoever

sits on the

...

throne

and it's power

myth (meth)

both chairs are set about

(Spinnin')

ten (10) feet (')(10')

above their perspective

WALLS

there is an insanity mist

uh... vapor trap

you accidently trigger the

insanity mist

and it enhaled

insanity mists

you have to make fortitude

and WILL

SAVES

to try and avoid

going into a temporal state

of

insanity

from the

insanity myst

you come out of your

DELUSIONS

and your insanity

and all your hallucinations

of things that weren't

really there

subside

you go back into a

normal state of mind

large mural room

roll the rows (rose)

the rose of gad

Goblin and Gnoll statues

arranged in this room

trashed with the most

Stark and empty rooms

in the area

several (4-7) murrals

upon (a pond) the walls

sho-shows a knife

in shinning gold armor

(knight?)

standing at the prow

of a ship

looking out into the

endless Ocean

the West All

hall wall

depicts

a battle

between

a battle ship

(battleship)

and a coiled sea serpent

as a bolt of lightning

comes down from the sky

to strike the serpent

shows an east wall

breathtaking picture

of a woman looking out

calm sea

and sunset

as if

waiting to return

waiting for the return

of her

BELOVED

(Rumi)

These murals are

magically protected

and the painting itself

is afraid that you might

damage it

so it summons

(forest temple phantom)

Gnolls

(sounds like nulls)

and Gargoyles

(not like Disney's)

uh... to attack you

to try and kill you

so that you don't have any

options

(button)

you don't have any

opportunity

to damage the painting

because the painting

itself

WANTS TO SURVIVE

ON ITS OWN

and magically summons

gargoyles and gnolls

(but not gnomes)

G-N-O-L-L-S

(not noels)

Gnolls

they are like jackle headed

uh... uh...

little monsters

(like children)

uhmm...

(jackle headed

like Anubis)

(if you are greek)

(or at least think you are)

at least ten (10) Gnolls

and uh...

you you slay

and er... uhm... destroy

them...

for XP... (experience)

and you are getting good

XP (experience)

by the way (BTW)

uh...

you should be

level fifteen (15)

relatively soon...