Okay here is Jaden's deck r the series, I'll be posting Syrus's after. Also, I will be replying to some of the comments that have been posted in the review section
Deathbykitsune: I agree with what you said, but I'm not fully going to get rid of it, later on, i may make a fusion deck that specializes in both spellcaster's and machines, like Ssj shadow suggested but that will not happen for a while. Though if you both liked this idea check out this story called Jaden's harm- return of the supreme king, it involves syrus having machine spellcaster type deck.
Guest; I know the name is childish, I just blank on names for some attacks and abilities, so sorry for that, if you have any suggestions on how I can change it then please post it in the comments.
Deathbykitsune: yes I did put Chazz into the hospital, I never liked the guy. But he will be brought back into the series later on.
Ssj shadow thank you for the name suggestion I like it, and might possibly use it, also there are ritual monsters within his deck.
Lightningblade49: crowler is the easiest to overkill with using the right cards, plus I always found him severely annoying in the anime.
Anyway if you have any more questions do post them in the review section, or any more things you want me to add. Okay now here is Jaden's full deck, also if you want to duel against his deck, I have it re-created on the dueling nexus website and will try to be on it on Saturdays.
Monsters:
Pitch Black warwolf: LV.4 ATK: 1600/DEF: 600
Effect: Your opponent cannot activate Trap Cards during the Battle Phase
8-claws scorpion: LV.2 ATK:300/DEF200
Effect: Once per turn, you can flip this card into face-down Defense Position. When this card attacks an opponent's face-down Defense Position monster, this card's ATK becomes 2400 during damage calculation only
Yubel: LV.10 ATK:0/DEF:0
Effect: This card cannot be destroyed by battle. You take no Battle Damage from battles involving this card.when this face-up Attack Position card is attacked by an opponent's monster: Inflict damage to your opponent equal to that monster's ATK. During your End Phase: Tribute 1 other monster or destroy this card. When this card is destroyed, except by its own effect: Its owner can Special Summon 1 "Yubel - Terror Incarnate" from their hand, Deck, or Graveyard.
Yubel - terror incarnate: LV.11 ATK:0/DEF:0
Effect: Cannot be Normal Summoned or Set. Must be Special Summoned by "Yubel", and cannot be Special Summoned by other ways. This card cannot be destroyed by battle. You take no Battle Damage from battles involving this card. Before damage calculation, when this face-up Attack Position card is attacked by an opponent's monster: Inflict damage to your opponent equal to that monster's ATK. During your End Phase: Destroy all other monsters on the field. When this face-up card leaves the field: You can Special Summon 1 "Yubel - The Ultimate Nightmare" from your hand, Deck or Graveyard.
Yubel - The Ultimate Nightmare: LV.12 ATK:0/DEF:0
Effect: Cannot be Normal Summoned or Set. Must be Special Summoned by "Yubel - Terror Incarnate", and cannot be Special Summoned by other ways. This card cannot be destroyed by battle. You take no Battle Damage from battles involving this card. At the end of the Damage Step, if this face-up Attack Position card battles with an opponent's monster: Inflict damage equal to that monster's ATK to your opponent, also destroy that monster.
La Jinn The Mystical Genie Of The Lamp: LV.4 ATK:1800/DEF:1000
Normal monster
The Masked Beast: LV.8 ATK:3200/DEF:1800
Ritual monster: You can Ritual Summon this card with "Curse of the Masked Beast".
(2)Mystic Tomato: LV.4 ATK:1400/DEF:1100
Effect: When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 DARK monster with 1500 or less ATK from your Deck, in face-up Attack Position.
Relinquished: LV.1 ATK:0/DEF:0
Effect: You can Ritual Summon this card with "Black Illusion Ritual". Once per turn: You can target 1 monster your opponent controls; equip that target to this card. (You can only equip 1 monster at a time to this card with this effect.) This card's ATK and DEF become equal to that equipped monsters. If this card would be destroyed by battle, destroy that equipped monster instead. While equipped with that monster, any battle damage you take from battles involving this card inflicts equal effect damage to your opponent.
(2)Vorse Raider: LV.4 ATK1900/DEF:1200
Normal monster
Magician Of Black Chaos: LV.8 ATK:2800/DEF:2600
Ritual Monster: You can Ritual Summon this card with "Black Magic Ritual"
Absolute King Black Jack: LV.1 ATK:0/DEF:0
Effect: During your opponent's turn: You can banish this card from the Graveyard (this is a Quick Effect); excavate the top card of your Deck, and if it is a Normal Trap Card, Set it to your side of the field. Otherwise, send it to the Graveyard. That Set card can be activated during this turn. If this card is sent to the Graveyard: You can look at 3 cards from the top of your Deck, then place them on the top of the Deck in any order. You can only use each effect of "Absolute King Back Jack" once per turn.
Aleister the invoker: LV.4 ATK:1000/DEF:1800
Effect: During either player's turn: You can send this card from your hand to the Graveyard, then target 1 Fusion Monster you control; it gains 1000 ATK and DEF until the end of this turn. If this card is Normal Summoned or flipped face-up: You can add 1 "Invocation" from your Deck to your hand.
Axe Dragonut: LV.4 ATK:2000/DEF:1200
Effect: If this card attacks, it is changed to Defense Position at the end of the Damage Step.
Aswan Apparition: LV.3 ATK:500/DEF:500
Effect: If this card inflicts Battle Damage to your opponent's Life Points, you can return 1 Trap Card from your Graveyard to the top of your Deck.
Blast Sphere: LV.4 ATK:1400/DEF:1400
Effect: If this face-down Defense Position card was attacked by an opponent's monster, before damage calculation: Equip this card to the attacking monster. Then, during your opponent's next Standby Phase: Destroy the monster this card is equipped to, and if you do, inflict damage to your opponent equal to the ATK the destroyed monster had on the field.
Beast Of Talwar: LV.6 ATK:2400/DEF:2150
Normal monster.
Dark Armed Dragon: LV.7 ATK:28000/DEF:1000
Effect: Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having exactly 3 DARK monsters in your Graveyard, and cannot be Special Summoned by other ways. You can banish 1 DARK monster from your Graveyard, then target 1 card on the field; destroy that target.
(2)Dark Blade: LV.4 ATK:1800/DEF:1500
Normal monster
(2) Dark Blade The Captain Of The Evil World: LV.4 ATK:1800/DEF:1500
Effect: Once per turn: You can banish 1 DARK monster from your Graveyard to target 1 Level 4 or lower LIGHT monster your opponent controls; equip it to this card. (You can only equip 1 monster at a time to this card with this effect.) If this card on the field would be destroyed, the monster equipped to it with this effect is destroyed, instead.
(2) Mad Dog Of Darkness: LV.4 ATK:1900/DEF:1400
Norml monster
Zure, Knight of Dark World: LV. 4 ATK:1800/DEF:1500
(Normal monster)
The Dark Hex-Sealed Fusion: LV.3 ATK:1000/DEF:1600
Effect: You can substitute this card for any 1 Fusion Material Monster, but the other Fusion Material Monster(s) must be correct. You can Tribute Fusion Material Monsters on the field, including this face-up card; Special Summon 1 corresponding DARK Fusion Monster from your Extra Deck.
Dark Horus: LV.8 ATK:3000/DEF:1000
Effect: Once per turn, after resolving a Spell Card that was activated during your opponent's Main Phase: You can target 1 Level 4 DARK monster in your Graveyard; Special Summon that target. This card must be face-up on the field to activate and to resolve this effect.
(2) Archfiend soldier: LV.4 ATK:1900/DEF:1500
Normal monster
Dark Necrofear: LV8 ATK:2200/DEF:2800
Effect: Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 3 Fiend-Type monsters from your Graveyard. During the End Phase, if this card is in the Graveyard because it was destroyed by an opponent's card this turn (by battle or card effect) and sent to your Graveyard while it was a Monster Card under your control: Target 1 face-up monster your opponent controls; equip this card to that target. While this card is equipped to a monster by this effect, take control of that monster.
Chaos Necromancer: LV.1 ATK:0/DEF:0
Effect: The ATK of this card is the number of Monster Cards in your Graveyard x 300.
*Spell cards*
Card sanctity
Effect: draw cards until you and your opponent's hand have six cards.
Curse of the masked beast
Effect: This card is used to Ritual Summon "The Masked Beast". You must also Tribute monsters from your hand or field whose total Levels equal 8 or more.
Black Illusion Ritual
Effect: This card is used to Ritual Summon "Relinquished". You must also Tribute monsters from your hand or field whose total Levels equal 1 or more.
Black Magic Ritual
Effect: This card is used to Ritual Summon "Magician of Black Chaos". You must also Tribute monsters from your hand or field whose total Levels equal 8 or more.
Allure of darkness
Effect: Draw 2 cards, then banish 1 DARK monster from your hand, or, if you do not have any in your hand, send your entire hand to the Graveyard.
Double Summon
Effect: you can conduct 2 normal/set summons this turn, not just one
Big Bang Shot
Effect: The equipped monster gains 400 ATK. If the equipped monster attacks a Defense Position monster, inflict piercing battle damage to your opponent. When this card leaves the field, banish the equipped monster.
Fairy Meteor Crush
Effect: if the equipped monster attacks a defense position monster, inflict piercing damage
Book Of Moon
Effect: target one face-up monster on the field, and flip it to face-down defense position.
Darkworld Shackles
Effect: The equipped monster cannot attack, also its ATK and DEF become 100. During each of your Standby Phases: Inflict 500 damage to the controller of the equipped monster.
Burden Of The Mighty
Effect: Each face-up monster your opponent controls loses 100 ATK x its own Level.
Swords of revealing light
Effect: Flip all monsters your opponent controls face-up. This card remains on the field for 3 of your opponent's turns. While this card is face-up on the field, monsters your opponent controls cannot declare an attack.
Malevolent Nuzzler
Effect: The equipped monster gains 700 ATK. When this card is sent from the field to the Graveyard: You can pay 500 LP; place this card on the top of the Deck.
United We Stand
Effect: The equipped monster gains 800 ATK and DEF for each face-up monster you control.
Mystic Plasma Zone
Effect: increase the ATK of all dark monsters by 500 points and decrease there DEF points by 400.
Sword Of Dark Rites
Effect: Equip only to a DARK monster. It gains 400 ATK. When the equipped monster is Tributed and this card is sent to the Graveyard, return this card to your hand.
Fires of Doomsday
Effect: Special Summon 2 "Doomsday Tokens" (Fiend-Type/DARK/Level 1/ATK 0/DEF 0) in Defense Position. These Tokens cannot be Tributed for a Tribute Summon unless it is a DARK monster. You cannot Summon other monsters the turn you activate this card (but you can Normal Set).
Monster Reborn
Effect: Target 1 monster in either player's Graveyard; Special Summon it.
Lightning Vortex
Effect: Discard 1 card; destroy all face-up monsters your opponent controls.
*Trap cards*
Dark Bribe
Effect: When an opponent's Spell/Trap Card is activated: Your opponent draws 1 card, also negate the Spell/Trap activation, and if you do, destroy it.
(2)Draining Shield
Effect: When an opponent's monster declares an attack: Target the attacking monster; negate that attack, and if you do, gain LP equal to that target's ATK.
Mirror Force
Effect: When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.
Magic Cylinders
Effect: When an opponent's monster declares an attack: Target the attacking monster; negate the attack, and if you do, inflict damage to your opponent equal to its ATK.
Waboku
Effect: You take no battle damage from your opponent's monsters this turn. Your monsters cannot be destroyed by battle this turn.
Sakuretsu armor
Effect: When an opponent's monster declares an attack: Target the attacking monster; destroy that target.
Call Of The Haunted
Effect: Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that target. When that target is destroyed, destroy this card.
Zoma the spirit
Effect: Special Summon this card in Defense Position as an Effect Monster (Zombie-Type/DARK/Level 4/ATK 1800/DEF 500). (This card is also still a Trap Card.) If this card is destroyed by battle: Inflict damage to your opponent equal to the ATK of the monster that destroyed it.
Yubel's Double Strike
Effect: if yubel is attacked this turn, and her effect is activated. The damage the opponent takes from Yubels ability is doubled
And there it is, Jaden's deck. I have built this entire thing from an hour of researching dark type monsters. Also you may have noticed that some of the cards aren't from the gx series, for that I do apologise, I couldn't a list of cards that only held the ones from the gx series so I used a mixture of ones from the series that I know of, from the series before, and from any other series. Also, you may have noticed that winged kuriboh is not within the listing's, that is a surprise for you guys later to find out. Also do check out my other stories as well, you might enjoy them. Ja Ne
