Obviously she is only using half the Dragon Shouts that are known as well as the magic. Her favorite armor to wear is, of course, the Nightingale Armor because it is light and allows her to move around easily (it's also my favorite armor as well) and she uses the Daedra Armor for battles. She is most fond of using her Nordic swords and prefers to dual-wield rather than use a sword and shield. She uses her daggers and bow for stealth kills, and the maces are used for heavy combat and torture. Aurida does not like to use her magic too much because she doesn't want to rely on it, so in case her weapons are taken away she uses her magic and shouts as a last resort.
And just like her magic Aurida uses her werewolf form if her magic is drained and unable to use. The Hircine ring is very helpful as long as it isn't stolen or misplaced. She keeps a strange amulet enchanted with Waterbreathing in case her Argonian lungs cease to fully function. (Remember, she is part Argonian)
Her fur color is a dull white with a bit of gray mixed in, and she has black markings of spots and stripes around her face, back and tail. Her arms, legs, chest and some of her back have dark green scales mixed in with her fur with a hint of red markings among her scales.
Dragon shouts:
Whirlwind Sprint - Wuld Nah Kest/The Thu'um rushes forward, carrying you in its wake with the speed of a tempest
Unrelenting Force - Fus Ro Dah/Your Voice is raw power, pushing aside everything -or anyone- who stands in your path
Throw Voice - Zul Mey Gut/The Thu'um is heard, but its source unknown, fooling those into seeking it out
Summon Durnehviir - Dur Neh Viir/Durnehviir! Hear my Voice and come forth from the Soul Cairn. I summon you in my time of need
Storm Call - Strun Bah Qo/A Shout to the skies, a cry to the clouds, that awakens the destructive force of Skyrim's lightning
Slow Time - Tiid Klo Ul/Shout at time, and command it to obey, as the world around you stands still
Marked for Death - Krii Lun Aus/Speak, and let your Voice herald doom, as an opponent's armor and life force are weakened
Ice Form - Iiz Slen Nus/Your Thu'um freezes an opponent solid
Frost Breath - Fo Krah Diin/Your breath is winter, your Thu'um a blizzard
Fire Breath - Yol Toor Shul/Inhale air, exhale flame, and behold the Thu'um as inferno
Dragonrend - Joor Zah Frul/Your Voice lashes out at a dragon's very soul, forcing the beast to land
Disarm - Zun Haal Viik/Shout defies steel, as you rip the weapon from an opponent's grasp
Clear Skies - Lok Vah Koor/Skyrim itself yields before the Thu'um, as you clear away fog and inclement weather
Bend Will - Gol Hah Dov/Your voice bends the very stones to your will, as it gains power animals, people and even dragons must do your bidding
Become Ethereal - Feim Zii Gron/The Thu'um reaches out to the Void, changing your form to one that cannot harm or be harmed
Aura Whisper - Laas Yah Nir/Your Voice is not a Shout, but a whisper, revealing the life forces of any and all
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Illusion magic:
Clairvoyance - Shows the path to the current goal
Frenzy - Creatures and people will attack anyone nearby for 60 seconds
Invisibility - Caster is invisible for 30 seconds, activating an object or attacking will break the spell
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Alteration magic:
Candlelight - Creates a hovering light that lasts for 60 seconds
Detect Life - Nearby living creatures can be seen through walls
Telekinesis - Can pull an object to you from a distance
Paralyze - Targets that fail to resist are paralyzed for 10 seconds
Dragonhide - Caster ignores 80% of all physical damage for 30 seconds
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Destruction magic:
Flames - A gout of fire inflicting a base damage of 8 points of fire damage per second, targets on fire take extra damage
Sparks - Lightning which inflicts a base damage of 8 points of shock damage per second to Health and Magicka
Firebolt - A bolt of fire that inflicts 25 points of fire damage, targets on fire take extra damage
Ice Spike - A spike of ice that inflicts 25 points of ice damage to Health and Stamina
Wall of Flames - Sprayed on the ground it creates a wall of fire that does 50 points of fire damage per second
Wall of Storms - Sprayed on the ground it creates a wall of lightning that does 50 points of shock damage per second
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Conjuration magic:
Bound Sword - Creates a magic sword for 120 seconds, sheathe to dispel
Summon Arvak - Summons the horse Arvak wherever the caster is pointing
Bound Bow - Creates a magic bow for 120 seconds, sheathe it to dispel
Conjure Dremora Lord - Summons a Dremora Lord for 60 seconds
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Restoration magic:
Fast Healing - Heals the caster 50 points
Healing Hands - Heals the target 10 points per second, but not undead, atronachs or machines
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Skills:
Warrior - Smithing/Heavy Armor/One-Handed/Archery
Mage - Conjuration/Destruction/Restoration/Alteration
Thief - Light Armor/Sneak/Lockpicking/Pickpocket
Werewolf
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Powers:
Night Eye
Beast Form
Waterbreathing
Steed Stone
Nightingale Strife
Nightingale Subterfuge
Shadowcloak of Nocturnal
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Armor:
Nightingale armor
Daedric armor
Vampire gloves
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Weapons:
Daedric Daggers
Nordic Swords
Elven Maces
Auriel's Bow/Ebony Arrows/Bloodcursed Elven Arrow/Sunhallowed Elven Arrow
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Apparel/Misc:
Hircine's Ring
Amulet of Talos
Strange Amulet of Waterbreathing
Skeleton Key
Satchel of Infinite Capacity
Journal of Endless Pages
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Guilds:
Dark Brotherhood
The Companions
Thieves Guild
Dawnguard
