S3E3 Picking Up Some Wares
S3E3
Well...
I don't really
remember where we left off
so I'm just going to pick up
somewhere
and its uh...
and its already kind of late
so I'm going to try and
keep my voice down
and talk softly
I hope I hope
the camera
uh... the microphone
picks it up
this hidden room is
in good repair
simple desk and chair
large oak bookcase
are the only furnashing
the desk is empty
but a number of small
bottles
are scattered
over the shelves of the
book case
a silver
a sliver of
of light
fills out into the hallway
from a crack in the wall
soft grunting and sounds
can be heard from behind
the wall
a sliver of yellow light
spills out into the hallway
from a crack in the wall
grunting sounds can be heard
behind it
an oddly shaped room opens
in the middle of the room
sounds to the northern wall
a stone door
the room contains no
furnishings
other than a sack of
four (4) strong boxes
one (1) on top of the other
whatever the sound
the room is gone for now
the door leading to this
room is locked
you use the open lock skill
this is a simply furnished
room
with a small cot and a table
a tattered pillow
and a blanket rest on the cot
they both reek of mold
and mildew
on the table is a
gold ring and a hefty
book
there is a stray dire wolf
you hear a low deep growl
you approach an open chamber
a wondering dire wolf
the hallways and hackles
raised
snarls at you
bearing it's fangs menacingly
from the darkness ahead
towards from the back of my
dark room is a circular halo
the wells placement is a
town square fountain
the prince-able difference
of the well
has no discernable bottom
infront of the well is a
small sack
the gems
coming out of it
the room starts filling with
water
you get the gems and escape
the room
this massive room is
furnished
with hides and skulls and
trophies
of more profitable
spurs tribe for the
Bugbears
the walls are rough
and entowered
crude
ruins and hairlined cracks
the floor stained badly
the stats of bones litterate
in the middle of the room
is a squat wide table
with a large map placed on it
around the room are four (4)
bugbears
the largest snarls at you
and reaches for it's club
you fight the bugbear(s)
all four (4) of them
and kill them for XP
(experience)
you're like what
level twelve (12)
well you are getting close
to level thirteen (13)
if you are not level
thirteen (13)
and then once you are level
fourteen (14)
you are something to be
proud of
right now you are not
something to be proud of
even though you are still
a badass
did I mention you slayed
those four bugbears
a secret door leading to this
has not been found in
centuries
it is completely flushed
with the stone
and even as you know
its there
you have to pry it open
this room is cramped
due to a large pedistal
that takes up the center
of the room
the top of the pedistal is
covered
black velvet
nestled in the center of the
velvet
the single flat black stone
oddly there is no dust
in the room
trying to get through the
worlds' largest dungeon
really makes me think
a lot
it just seems like such a
collage of
unfunctioning descriptions
and it is very difficult to
make this into a sensible
piece
in your mind
it is featured in the
Guiness book of world records
and it has a lot of hype on
the cover
to actually buy a new
brand new copy
would be around two (2)
hundred (00) (200)
dollars
which you could have bought
a PS3 or xbox 360 for
at times
a large workbench stretches
along the northern wall
tools lie haphazzardly
on top or underneath it
shelves lie
tho-wa-wa
the western wall
contains scraps of iron
and brass
and copper
often in a corner of the room
rope
this room serves as the
armory
aside from various weapons
stacks of shelves adorn the
room
a group of goblinoids
seven tall and covered in
fur
they're sorting through
debris
the piles of stone
as they look up to see you
you slay all seven goblinoids
gaining XP (experience)
getting closer to level
thirteen (13)
and probably level
thirteen (13) already
empty barrels and empty
shelves
fill this room
serious need of supplies
and at all by appearance
only scraps of iron
and leather and refuse
crucifix
in stock
curious
animosity
hides and blankets
the floor you get the impression
that the
communial sleeping room
the room feels safe
to cure and you can
understand
why the bugbears
use it, fortunately
you
it is deserted
at present
