A/N: As promised, here is Part 2 of the Organization files, which focuses on the various things that are not IS suits. For those of you who are unaware, the Mitsubishi ATD-X is a real plane, although I was unable to find out whether it has flown or not. What I have found on it has said that its first flight is intended for late in 2015, so that is what I put down here. It is ultimately inconsequential to the story as a whole, but please correct me if I am wrong in this regard.
ACCESS DIRECTORY: ORGANIZATION ORDINANCE
Weapon Name: MPM-057 Multirole Missile
Description: Capable of engaging both air and ground targets with ease, the MPM-057 is the standard missile of the Organization's air forces. Bearing a plasma warhead equivalent of 500 kilograms of TNT, a near miss is often enough to annihilate an unshielded aircraft, and lightly armored ground targets are easy prey as well. In terms of guidance, the MPM-057 utilizes beam-riding guidance for long range, and passive hyper-sensor homing for closer range attacks. However, while its guidance systems and payload are highly advanced, the missile is propelled in the same manner as any other.
Effective Range: Approx. 40 kilometers
Maximum Range: Approx. 47 kilometers
Stopping Power (Direct Hit): A single direct hit from this weapon will cause between 160 and 250 units of shield damage depending on the resistance of the target's barrier (If applicable)
Misc. Data: The MPM-057 is, as of the Silver Gospel incident, the only fighter-based weapon to have killed an IS in battle, although this is more due to a lack of conflict involving IS suits than a lack of suitable weaponry, as MPM-057 equivalents are now fielded by most nations.
Weapon Name: OHO-033 Heavy Guided Bomb
Description: Much like the MPM-057, the OHO-033 is a multirole weapon, capable of striking targets both on land and both above and below the water. Using rocket motors and laser designators to guide itself to the target, the OHO-033 is more of a very heavy missile than a true guided bomb, although its payload of an 4000-kilogram TNT equivalent plasma warhead would say otherwise. In terms of hardpoint usage, the OHO-033 is considered heavy ordinance.
Effective Range: Approx. 10.4 kilometers
Maximum Range: Approx. 11.8 kilometers
Stopping Power (Direct Hit): Although this weapon was not designed for use against an IS suit save for when said IS suit is helpless on the ground, a single direct hit from this weapon would cause between 800 and 1200 units of shield damage, depending on the resistance of the target's barrier.
Misc. Data: While it certainly has the punch to eliminate an IS in a single hit, the OHO-033 is not designed for destroying IS suits. It is too slow and heavy to function as a proper air-to-air missile, and any semi-competent pilot would be able to shoot it out of the sky. However, the OHO-033 excels at what it was designed for, namely the destruction of ground targets. With a variable fuse and hardened casing, it can punch through up to 50 meters of earth or 10 meters of solid concrete to destroy hardened installations, or detonate upon impact to destroy lighter targets on the surface. Finally, this weapon is also capable of acting as a powerful anti-submarine weapon, detonating at an AI-determined depth or, in some cases, having its fuse set to detonate upon close proximity with a hostile submarine, acting as an impromptu mine.
Weapon Name: OA-405 Heavy Anti-Bunker Railgun System
Description: A powerful airborne weapon, the OA-405 and its associated systems, specifically ammunition and a power supply, can barely fit into the OXF-1's ordinance bays, with both wing root bays being required for power, while the center bay mounts the cannon itself, along with 40 rounds of ammunition. Firing a 90 millimeter, 20 kilogram shell containing a 500-kilogram TNT equivalent plasma warhead at Mach 10, the kinetic power alone is enough to pulverize anything in its way, the shell carrying approximately 115.8 megajoules of energy with it when fired.
Effective Range: Approx. 20 kilometers (While this weapon technically has an effective range of upwards of 200 kilometers, a fighter aircraft is a decidedly unstable firing platform, and thus the OA-405 cannot hit accurately out past 20 kilometers.)
Maximum Range: Approx. 320 kilometers, although the chances of hitting anything at that range are understandably low, as not even the OXF-1's radar can reach that far.
Stopping Power (Direct Hit): A single direct hit from this weapon can cause between 400 and 1080 units of shield damage depending on the range and resistance of the target's barrier, although this weapon was not designed to target IS suits.
Misc. Data: The OA-405 is a relatively recent innovation, and at the moment only one prototype exists. Much like the OHO-033, it was designed to attack static and slow moving targets on land, as well as hostiles both on and under the sea. The OA-405 is a slow-firing weapon, capable of only three rounds per minute as even the advanced materials of the cannon barrel and the superconductors accelerating the projectile are taxed to the limit with every shot. However, its sheer power allows a single shot to punch through nearly a kilometer of seawater to strike a submarine hiding in the depths, or to penetrate several hundred meters of concrete in order to detonate inside the complex said concrete was protecting. In short, this weapon, while it is nearly impossible to aim properly against an IS suit, is easily capable of overmatching the thick sheets of ice that protect Phantom Task's recently discovered arctic submarine manufacturing facilities and crew training centers. In addition to its role as an airborne deep-penetration weapon, a modified version of the OA-405 is being designed for use in the Organization's headquarters defense grid.
Weapon Name: ASM-036 Anti-Submarine Missile
Description: Designed as an airborne variant of the ship-mounted ASM-035, the ASM-036 is designed for use with the OS-344 as a dedicated anti-submarine weapon. Containing a plasma warhead equivalent to approximately 1,800 kilograms of TNT, the ASM-036 forgoes the ASM-035's rocket stage, becoming a simple air-dropped torpedo. Once it hits the water, its integrated displacer drive will activate and, using targeting data provided by the nearby OS-344 it will start to seek out its target. A direct hit from one of these anti-submarine weapons is enough to cripple or kill a submarine.
Effective Range: Approx. 5 kilometers underwater
Maximum Range: Approx. 6 kilometers underwater
Stopping Power (Direct Hit): This weapon was not designed to target IS suits, but in the hypothetical event of an IS taking a hit from the ASM-036, said single direct hit will cause between 260 and 540 units of shield damage depending on the resistance of the target's barrier.
Misc. Data: In addition to being an effective submarine hunter, this weapon is capable of engaging surface vessels as well. In terms of hardpoint usage, the ASM-036 is considered heavy ordinance.
Weapon Name: OS-344 Submarine Detection Pod
Description: Once it was discovered that Phantom Task submarines had powerful stealth capabilities, development of a countermeasure became necessary. The OS-344 is that countermeasure. Once electrolocation technology was proven to be a viable method of detection, the OS-344 became the first item equipped with it. In simple terms, it is an electrolocator buoy, designed to be airdropped by one member of the squadron in order to give the rest of the task force an easy method of targeting and eliminating the hostile submarine. In terms of hardpoint usage, the OS-344 SDP counts as heavy ordinance.
Effective Range: The OS-344 is capable of detecting any hostile submarines within a 10 kilometer radius of itself.
END DIRECTORY: ORGANIZATION ORDINANCE
ACCESS DIRECTORY: ORGANIZATION AIRCRAFT
ACCESS FILE: MITSUBISHI F-3O
GENERAL CHARACTERISTICS
Name: Mitsubishi F-3O (Organization), F-3AU Shinshin (Japanese Air Force)
Type: Sixth-Generation Stealth Multirole Fighter Aircraft
Affiliation: Organization Air Force, Japanese Air Force
Amount Built: 26(Organization)(1 Lost), 145 (Japan)(Planned: 450)(2 Lost)
Current Status: Active (Japan), Relegated to Trained duty (Organization)
Brief Description: The Mitsubishi F-3 was born from the ATD-X as an indigenous equivalent to the then state-of-the-art F-22 Raptor. Although its first flight was in late 2015, mass production did not begin until late 2027, and the design wasn't even a year old when the White Knight incident occurred. Believed to be obsolete, the new fighters were grounded and production was stopped as the Japanese military followed the example of hundreds of other nations and began to focus on the Infinite Stratos. However, in early 2030, the Organization managed to get its hands on two F-3 airframes, and began to retrofit the aircraft to incorporate IS technology, specifically Impulse Drives and a PIC. The resulting F-3O flew in the February of the following year. With its original engines and fuel tanks all stripped out and replaced by quantum batteries and impulse drives, the F-3O could easily outperform all other aircraft of the time, and the Organization promptly constructed twenty-six of them. When the time came to cut relations with the Japanese government, the F-3 was among the payment provided for services rendered, and the first Japanese equivalent, the F-3AU Shinshin, flew barely a month later, narrowly beating the American F-36 Raven as the first IS-tech fighter in the air. During its time in Organization service, the F-3O has seen action in the form of several airstrikes against Phantom Task installations and the sinking of a Velikaya Rus-aligned freighter that had been smuggling weapons in the Sea of Okhotsk, losing only one of their number to hostile action. However, the development of the OXF-1 has relegated the F-3O to a training role, the twenty-five remaining aircraft now serving to train the Organization's future fighter pilots.
Power Supply: Four MPIS Quantum Batteries located in the wings.
Control System: Impulse Vectoring System,
Standard control surfaces
Propulsion: Two OID-1.5(F) Impulse Drives in the tail
One Second Generation Passive Inertia Canceler mounted in fuselage.
Top Speed (At Altitude): Mach 4.6 in level flight at 20,000 meters
Cruising Speed: Mach 2.3 in level flight at 20,000 meters
Service Ceiling: Approx. 60,000 meters (Maximum recorded). Theoretically capable of reaching orbit.
Combat Radius: Approx. 1,130 kilometers, (1,760 km with under-wing battery supplements.)
COMBAT CHARACTERISTICS
Weapon Hardpoints: Four Underwing, capable of carrying either two missiles or one heavy ordinance/battery supplement each. One centerline payload bay capable of carrying either four examples of heavy ordinance or six missiles.
Armament:
Weapon Name: OA-012 Magnetically Assisted Rotary Cannon
Description: The OA-012 MARC is a 20 millimeter, six barreled rotary cannon. Essentially a JM61A1, which was itself a license-built version of the American M61A1 Vulcan, with a magnetic assistance module bolted to its end, the OA-012 MARC can tear through anything unprotected by an energy barrier with ease, but due to its relative inaccuracy and weak power per bullet, it suffers in terms of Anti-IS capability. In addition, while it has a high rate of fire, its ammunition capacity is limited, meaning that it can fire off all 600 rounds in its ammunition drum in about ten seconds.
Effective Range: Approx. 2.9 kilometers
Maximum Range: Approx. 3.8 kilometers
Stopping Power (Direct Hit): A single direct hit from this weapon will cause between 5 and 30 units of shield damage, depending on range and resistance of the target's barrier (if applicable).
Misc. Data: The F-3O mounts one such weapon in its nose, and it forms the fighter craft's only fixed armament. However, during the F-3O's short service life it has never been fired at a hostile target.
Defensive Systems:
System Name: OA-072 Autocompensator
Defensive Capabilities: Allows the F-3O to keep flying even with severe damage to its control surfaces that would otherwise render an aircraft uncontrollable.
Description: An enhancement of the original autocompensation systems present on the F-3, the OA-072 drastically improves the survivability of the shieldless F-3O.
System Name: OS-012 Countermeasures Array
Defensive Capabilities: Provides a wide variety of countermeasures, including conventional radar chaff and IR flares, an IFF system, radar and communications jammers, counter-jammers and counter-counter-jammers, warning system, and internal protection from cyberwarfare and EMP weaponry.
Misc. Data: While powerful, the OS-012 was rendered obsolete by the advent of True AI-assisted technology, and has been replaced in newer aircraft by the OS-057 array.
Avionics:
System Name: OS-004 Radar
Description: A powerful radar capable of detecting a single square meter target nearly 230 kilometers away, the OS-004 is composed of five dishes, two in the nose and three more in the tail, the five units together providing a full 360 degree sphere of vision around the aircraft.
System Name: OS-006 Hyper-Sensor Array
Description: Linked directly to the F-3O's pilot helmet, the OS-006 was derived from the hyper-sensor present on the Uchigane, and has nearly twenty-five kilometers of 360 degree coverage.
END FILE: MITSUBISHI F-3O
ACCESS FILE: OXF-1 PEREGRINE
GENERAL CHARACTERISTICS
Name: OXF-01 Peregrine
Type: Seventh-Generation Stealth Multirole Strike Fighter
Affiliation: Organization Air Force
Amount Built: 37 (Planned: 54)(Lost: 8)
Current Status: Active
Brief Description: The OXF-1 Peregrine is the first fighter craft indigenous to the Organization. Using lessons learned from the F-3O, the Peregrine quickly became a ground-breaker, setting new records and breaking old ones, its built-in PIC allowing its airframe and pilot to easily withstand what would otherwise be deadly stress from G-forces. This means that the Peregrine currently holds the record for fastest manned aircraft, narrowly beating out the American X-15 with a top speed of Mach 7. However, unlike the X-15, the built in PIC allows the OXF-1 to make tight turns at those speeds that would have torn the X-15 in half. In addition, test-flights of the Peregrine have taken it to the edge of space, and it was an unwillingness to risk valuable pilots rather than the aircraft's limitations that forced those flights to return to earth.
Design-wise, the OXF-1 is large, nearly half again as large as the F-3O it replaced. This allows it to mount four oversized Impulse Drives and the batteries needed to power them within its frame. In addition, the high speeds achievable by the OXF-1 have necessitated a new method of controlling the plane, as ordinary control surfaces are simply unable to handle the strain of turning the craft at high speed, and impulse vectoring was inadequate as the sole control method of an aircraft. Instead, the plane is controlled by six small impulse drives located in the wings and tail, which take the place of standard control surfaces in the Peregtine's design. However, the data obtained by the Infinite Arsenal, specifically the data on the Active Inertia Canceller, and the subsequent creation of the Active Inertia Modifier for the Kraken MPTIS has opened up the possibility of a more effective method of control, and the AIM is currently being adapted for use in fighter craft. However, until the AIM(F) is ready, the impulse control system will remain in place as the optimal method of maneuvering the OXF-1 Peregrine.
Power Supply: Ten MPIS Quantum Batteries located in the wings and fuselage.
Control System: Impulse Control Surface System
Impulse Vectoring System
One White-Pattern True AI in a Control and Countermeasures role
Propulsion: Four OID-2.8(F) Impulse Drives in the tail
One Second Generation Passive Inertia Canceler mounted in fuselage.
Top Speed (At Altitude): Mach 7.0 in level flight at 20,000 meters
Cruising Speed: Mach 3.8 in level flight at 20,000 meters
Service Ceiling: Approx. 110,000 meters (Maximum recorded), Theoretically capable of reaching orbit.
Combat Radius: Approx. 1,250 kilometers, (Approx. 1,570 with additional battery supplements)
COMBAT CHARACTERISTICS
Weapon Hardpoints: Six retractable wing hardpoints, capable of carrying two missiles each internally, or one piece of heavy ordinance externally.
Three payload bays, two in the wing roots and one in the center fuselage. Wing-root bays can either carry one piece of heavy ordinance, two missiles, or can be filled entirely with a single battery supplement. Centerline bay can carry either six pieces of heavy ordinance, ten missiles, or can be filled up entirely with an OA-405 heavy anti-bunker railgun system.
Armament:
Weapon Name: OA-177 Plasma Cannon
Description: A single barreled plasma cannon designed with rate of fire in mind, the OA-177 forms the cannon armament of the OXF-1 Peregrine. While it is far less accurate than an equivalent mounted on an IS, it makes up for this lack of accuracy with a high rate of fire. While it lacks the OA-012 MARC's sheer armor piercing capabilities, the blue-hot plasma bolts fired by this weapon are more than capable of tearing apart its intended targets, namely other aircraft and lightly armored ground installations.
Effective Range: Approx. 2.3 kilometers
Maximum Range: Approx. 3.4 kilometers
Stopping Power (Direct Hit): A single direct hit from this weapon will cause between 20 and 40 units of shield damage depending on the range and resistance of the target's barrier (if applicable).
Misc. Data: The OXF-1 Peregrine mounts two such weapons in the nose. Much like the F-3O's OA-012 MARC, they are considered secondary weapons due to their power supply being the same batteries that keep the Peregrine in the air. While failsafes prevent the pilot from accidentally overshooting himself out of the sky, overuse of these weapons would nonetheless force a pilot to retreat earlier than planned.
Defensive Systems:
System Name: OS-048 Fighter-Adapted Energy Shield
Defensive Capabilities: Gives the OXF-1 an energy shield akin to that of an IS. Energy Shield Strength: 450 Shield Units, 0.90 Resistance Rating
Description: A fairly simple adaptation of an IS suit's energy shield designed to fit in a fighter airframe, the OS-048 is weaker than the average IS suit shield, and is only switched on in combat to conserve power. Like any shield unrestricted by an ADS, it is capable of slowly recharging itself in battle, although once again this comes at the cost of increased battery drain.
OS-057 Countermeasures Array
Defensive Capabilities: Provides a wide variety of countermeasures, including conventional radar chaff and IR flares, an IFF system, radar and communications jammers, counter-jammers and counter-counter-jammers, warning system, and internal protection from cyberwarfare and EMP weaponry. Unlike the previous OS-012, this particular variant incorporates a True AI into the mix.
Misc. Data: Replacing the older OS-012, the OS-057 is, at the moment, the most effective ECM system in the world, capable of defending against attacks from any of the Organization's enemies with ease. Thanks to the inclusion of a True AI, the only known method of defeating it is by overwhelming it with another AI, and the difficulty only rises as more fighters are in the area, the AIs in their ECM systems working together to repel any assault on their host aircraft.
Avionics:
System Name: OS-004 Radar
Description: A powerful radar capable of detecting a single square meter target nearly 230 kilometers away. Much like in the F-3O, the Peregrine's OS-004 is composed of five dishes, two in the nose and three more in the tail, the three units together providing a full 360 degree sphere of vision around the aircraft.
Avionics:
System Name: OS-084 Helmet-Linked Hyper-Sensor Array
Description: While the Peregrine originally mounted the same OS-006 hyper-sensor as the F-3O, data acquired from the Blue Tears has allowed for the creation of a newer, better hyper-sensor in the form of the OS-084. Much like the Brilliant Clearance, it is capable of extending its effective range to over forty kilometers, but as a result has its vision reduced to a 100 degree cone.
END FILE: OXF-1 PEREGRINE
ACCESS FILE: KAWASAKI C-1O
GENERAL CHARACTERISTICS
Name: Kawasaki C-1O
Type: High-Speed, Long-Range Heavy Transport
Affiliation: Organization Armed Forces, Japanese Air Force
Amount Built: 23 (Organization)(2 Lost), 87 (JAF)(124 Planned)(1 Lost)
Current Status: Active
Brief Description: Bulky, sluggish and conspicuous, the Kawasaki C-1O is nonetheless the primary transport of the Organization IS Corps. Capable of carrying up to forty tons of cargo, the C-1O can haul nearly anything, possible payloads ranging from up to sixty troops to an entire OXF-01 Fighter in disassembled form. In addition, while the original Kawasaki C-1 was an intentional short-ranged cargo hauler, its Organization counterpart has near-global range, capable of bringing its cargo almost anywhere in the world without needing to recharge in the air. In addition, the C-1O is considered an STOL aircraft, requiring only 300 meters of runway to take off, and only half of that length to land. However, while the C-1O is very effective at its intended purpose, the Organization Air Force Command wishes to retire these aircraft due to their lack of stealth. The OXT-1 was considered as a replacement, but ultimately rejected as a heavy transport due to it only having half of the C-1O's cargo capacity.
Power Supply: Sixteen Standard MPIS Quantum Batteries in wings
Control System: Standard Control Surfaces
Propulsion: 2 OID-1.3(T) Impulse Drives in the wings
Top Cruising Speed: Mach 0.75 in level flight
Service Ceiling: Approx. 35,000 meters
Maximum Range: Approx. 20,000 kilometers
COMBAT CHARACTERISTICS
Armament: The C-1O is unarmed.
Defensive Systems:
System Name: OS-012 Countermeasures Array
Defensive Capabilities: Provides a wide variety of countermeasures, including conventional radar chaff and IR flares, an IFF system, radar and communications jammers, counter-jammers and counter-counter-jammers, warning system, and internal protection from cyberwarfare and EMP weaponry.
Misc. Data: While powerful, the OS-012 was rendered obsolete by the advent of True AI-assisted technology, and has been replaced in newer aircraft by the OS-057 array.
Avionics:
System Name: OS-004 Radar
Description: A powerful radar capable of detecting a single square meter target nearly 230 kilometers away, the C-1O's radar is composed of two dishes, one in the nose and one more in the tail, the units constantly sweeping the area around the aircraft in order to spot potential threats.
END FILE: KAWASAKI C-1O
ACCESS FILE: OXT-1
GENERAL CHARACTERISTICS
Name: OXT-1 Transport
Type: Multi-purpose transport aircraft (Prototype)
Affiliation: Organization Armed Forces
Amount Built: 1 (Prototype)(Planned: To Be Decided)
Current Status: Active
Brief Description: Originally designed to replace the C-1O in the heavy transport role, the OXT-1 was ultimately inadequate due to its comparatively small cargo capacity of only twenty tons, as well as its lack of STOL capability. However, while it was ultimately rejected as a heavy transport, the prototype was quickly re-appropriated by the Organization IS Corps, and was promptly re-built as an IS transport. Capable of carrying up to forty pilots with their suits stowed, the OXT-1 prototype has proven to be effective in this role after deploying the Second IS wing into battle during the Gospel incident. However, the prototype was still incomplete and missing its shield generator during said incident, which mean that it had to deploy its passengers early, negating any speed advantage they could have gained.
Appearance-wise, the OXT-1 is a large flying wing, its shape somewhat reminiscent of the B-2 Spirit, albeit somewhat larger. The sole existing prototype is only partially completed and barely capable of performing its intended role, its first flight during the Gospel incident being done without an onboard AI, missing its planned energy shield, and lacking a Passive Inertia Canceller. In spite of these missing features, the OXT-1 performed its duty adequately, delivering the Second IS Wing into battle. Eventually, it is believed that OXT-1 variants will fulfill a variety of roles, from troop transport to heavy bomber, but at the moment only a single prototype IS transport is available to the Organization.
Power Supply: Eighteen standard MPIS Quantum Batteries in wings
Control System: Impulse Vectoring
Impulse Control System
One White-Pattern True AI in Countermeasures and Control role (Planned)
Propulsion: 2 OID-2.2(T) Impulse Drives in fuselage
One Second-Generation Passive Inertia Canceler in fuselage (Planned)
Top Speed (At Altitude): 2.1 in level flight
Cruising Speed: Approx. Mach 1.4 in level flight
Service Ceiling: Approx. 30,000 (Maximum recorded during Gospel incident, Actual tests to determine service ceiling have not yet been completed)
Maximum Range: Approx. 21,000 Kilometers
COMBAT CHARACTERISTICS
Armament: The OXT-01 is unarmed.
Defensive Systems:
System Name: OS-048 Fighter-Adapted Energy Shield (Planned)
Defensive Capabilities: Gives the OXT-1 an energy shield akin to that of an IS. Energy Shield Strength: 500 Shield Units, 0.90 Resistance Rating
Description: A fairly simple adaptation of an IS suit's energy shield designed to fit in a fighter airframe, the OS-048 is weaker than the average IS suit shield, and is only switched on in combat to conserve power. Like any shield unrestricted by an ADS, it is capable of slowly recharging itself in battle, although once again this comes at the cost of increased battery drain.
OS-057 Countermeasures Array (Planned)
Defensive Capabilities: Provides a wide variety of countermeasures, including conventional radar chaff and IR flares, an IFF system, radar and communications jammers, counter-jammers and counter-counter-jammers, warning system, and internal protection from cyberwarfare and EMP weaponry. Unlike the previous OS-012, this particular variant incorporates a True AI into the mix.
Misc. Data: Replacing the older OS-012, the OS-057 is, at the moment, the most effective ECM system in the world, capable of defending against attacks from any of the Organization's enemies with ease. Thanks to the inclusion of a True AI, the only known method of defeating it is by overwhelming it with another AI, and the difficulty only rises as more fighters are in the area, the AIs in their ECM systems working together to repel any assault on their host aircraft.
Avionics:
System Name: OS-004 Radar
Description: A powerful radar capable of detecting a single square meter target nearly 230 kilometers away. The OXT-1's radar array is composed of three dishes, one in the nose one more in the tail, and one final dish in the center fuselage, scanning both above and below the transport. The three units together provide a full 360 degree sphere of vision around the aircraft.
Avionics:
System Name: OS-084 Helmet-Linked Hyper-Sensor Array
Description: As the OS-084 has proven to be an effective hyper-sensor when fitted to the OXF-1 Peregrine, the OXT-1 has been fitted with one as well.
END FILE: OXT-01
END DIRECTORY: ORGANIZATION AIRCRAFT
ACCESS DIRECTORY: ORGANIZATION NAVAL FORCES
ACCESS FILE: ORGANIZATION OCEANIC PATROL VESSEL: PIKE CLASS
GENERAL CHARACTERISTICS
Name: Oceanic Patrol Vessel: Pike Class
Type: Long Range Anti-Submarine warship
Affiliation: Organization Navy
Amount Built: 24 (Planned: 55)(Lost: 1)
Current Status: Active
Brief Description: After the true extent of the Phantom Task subsurface navy was discovered, it quickly became apparent that the land war against the secret terrorist organization was not doing enough to curtail their efforts. In response, the Pike Class OPV was designed. The 100 meter long vessel is designed exclusively for engaging submarines and other ships, having next to no defenses against attack from the air. However, against its intended foes the vessel excels, having claimed a total of seven submarine kills since active patrols began. The ship itself is designed to resemble a common outrigger fishing vessel, although it trails sensor equipment designed to see through the stealth systems of Phantom Task instead of hooks. Once a hostile submarine is detected, this disguise is shed, weapons emerging from hidden compartments and newly revealed displacer drives emerge from below to propel the ship to greater speeds. In this form, the Pike-class vessels are more than capable of chasing down their opponents.
However, the recent destruction of OPV-008 during the Gospel incident has demonstrated the vessel's weakness to air attack, both IS and Aircraft based, having only a single twin plasma cannon to protect it against airborne foes. In addition, the standard issues of training a crew have been multiplied a hundredfold, as instead of one IS or fighter pilot, ninety-two individuals have to be trained to operate a single vessel. This means that the ships can be produced at a much faster rate than their crews can be trained, which in turn means that the out of the 24 ships of this class that have been constructed, eight are inactive, their crews still being recruited or trained. This glaring issue may mean that a change in the Organization's recruitment policies is in order.
Crew: 92, 1 White-Pattern AI
Power Supply: 40 standard MPIS Quantum Batteries
Control System: OS-072 AI-Assisted Computer suite in bridge
Propulsion: Two OD-031 Electrically-driven propellers
Two OD-087 Displacer drives
Top Speed: 30 Knots (Without Displacer drives), 59 Knots (With Displacer drives)
Range: Approx. 10,200 kilometers at 20 knots without displacer drives
COMBAT CHARACTERISTICS
Armament:
Weapon Name: OA-235 Anti-Submarine Missile Array
Description: Composed of twenty ASR-35 missile tubes, the OA-235 is a deadly weapon for anything on or under the water. When fired, its torpedoes are sent into the air via rocket, and deposited into the water over the target, at which point the onboard sonar and hyper-sensor receivers will take over, guiding the displacer driven torpedo to its target. Every torpedo carries a plasma warhead equivalent of approximately 1,800 kilograms of TNT, and will detonate as close as possible to the target if a direct hit is not an option. However, while a single direct hit from this weapon is more than enough to cripple, if not kill, an enemy submarine, the point-defense weaponry mounted on said submarines has proven to be capable of reliably eliminating these weapons before they can get close enough to do any real damage.
Effective Range: Approx. 30 kilometers (Airborne), Approx. 5 kilometers (Underwater)
Maximum Range: Approx. 32 kilometers (Airborne), Approx. 6 kilometers (Underwater)
Stopping Power (Direct Hit): This weapon was not designed to target IS suits, but in the hypothetical event of an IS taking a hit from the ASM-035, said single direct hit will cause between 260 and 540 units of shield damage depending on the resistance of the target's barrier.
Misc. Data: The Pike-Class warship mounts two OA-235 arrays in its stern, one port and the other starboard. The vessel carries 100 ASM-35 in its magazines, and is capable of putting forty such warheads into the water in the span of a few seconds if necessary.
Weapon Name: OA-325 Amphibious Coilgun
Description: The OA-305 is a powerful coilgun designed to fire underwater. Much like its airborne cousin, the OA-405, it fires a 90 millimeter, 20 kilogram shell containing the plasma warhead equivalent of 500 kilograms. However, in order to remain flush with the patrol ship's hull, the barrel is much shorter, meaning that the shell is fired with significantly less energy. The less powerful acceleration system coupled with the fact that the shell is travelling through water instead of air means that the gun has a significantly shorter range than the OA-405, and relies more on its explosive filler to deal damage.
Effective Range: Approx. 2 kilometers
Maximum Range: Approx. 3.1 kilometers
Stopping Power (Direct Hit): While not designed to target IS suits, a single direct hit from this weapon will cause between 200 and 500 units of shield damage.
Misc. Data: This weapon has been invaluable in gathering data on the effectiveness of amphibious magnetic acceleration weaponry, and weapons based off its design will be mounted on the as-of-yet unfinished Skate-class Submarines.
Weapon Name: OA-142 Dual Plasma Cannon
Description: Designed as an anti-IS weapon, the OS-142 has proven to be capable of fighting and overcoming individual MPIS suits. However, against TIS suits, or against multiple opponents, this weapon has been shown to be inadequate. Composed of a single twin-linked rapid firing plasma cannon, this weapon is stowed away below-deck while the ship is disguised.
Effective Range: Approx. 4.5 kilometers
Maximum Range: Approx. 6.1 kilometers
Stopping Power (Direct Hit): A single direct hit from this weapon will cause between 20 and 50 units of shield damage depending on the range and resistance of the target's barrier (If Applicable)
Misc. Data: The Gospel incident has proven that the single example of this weapon mounted on the Pike-class patrol vessel is woefully inadequate against multiple targets. As such, the as-of-yet inactive vessels, as well as the ships still under construction, have been updated to mount twelve such weapons, and the vessels already in service will be gradually recalled and refitted to the same standard.
Defensive Systems:
System Name: OA-237 Anti-Torpedo Torpedo Launcher
Defensive Capabilities: Fires multiple light anti-torpedo torpedoes to intercept incoming hostile torpedoes while still in the water.
Description: Each Pike-class patrol vessel mounts twenty such weapons, and while their damage against energy barriers and other submarines is negligible, a single hit from one of these ATTs is enough to destroy an incoming torpedo. Each Pike-class vessel carries 400 tiny Anti-torpedoes for defensive purposes.
Misc. Equipment:
System Name: OS-089 Sensor Array
Description: The eyes and ears of the Pike-class vessels, the OS-089 contains a wide variety of sensors, from conventional sonar to more exotic electrolocators and hyper-sensors. The electro-locator in particular is capable of seeing through the otherwise impenetrable stealth system that hides Phantom Task submarines from the world. These sensors then feed their data to the vessel's targeting systems, which in turn allow for precise torpedo and railgun strikes against the enemy.\
END FILE: ORGANIZATION OCEANIC PATROL VESSEL: PIKE CLASS
END DIRECTORY: ORGANIZATION NAVAL FORCES
A/N: And I am finally done with this! It's nowhere near complete, but this should be all the conventional equipment I've mentioned so far, infantry weapons excluded, as I was not sure whether or not to put those in.
When I imagine the Organization's armed forces, I imagine something focused on rapid attacks and stealth. Rather than overrunning their foes with numbers and superior firepower, they rely on small strike teams inserted into enemy territory for long-term missions, while stealth aircraft level island bases and surface vessels. This means that the air forces will either be fast, stealthy strike fighters (OXF-1, F-3O) or slower, stealthy transports designed for troop insertion (Not yet included). Naval forces will also be focused on stealth, with submarines (Skate-Class mentioned in passing) and disguised Q-ships (Pike-class), rather than big battleships and aircraft carriers. At the moment, I am not planning on including any heavy armor (Tanks, Self Propelled Artillery, etc.) in the Organization's arsenal, as those are much more difficult to keep running in hostile territory without frequent resupply, plus they are much more conspicuous than a simple team of soldiers. Any hypothetical tanks in the Organization's arsenal are low-priority prototypes that have been set on the back burner in favor of better air and sea power.
At least, those are my thoughts on the matter. A (relatively) small and stealthy military seems more suitable for a secret organization than a massive nation-caliber army, don't you think? Be sure to tell me exactly what you think on the matter, as I almost always reply to reviews that ask me questions or provide interesting points for discussion.
