Murphy's Law of Adventuring

Rule 1 - Even if you only took the sidequest to level grind, it will take more effort and time and be more difficult than the quest you were level grinding to beat in the first place. (Contributed by 3quency)

Rule 2 - Every other rat carries some crazy disease.

Rule 3 - If it's a stupid battle plan but it works, it isn't stupid.

Rule 4 - All the hot ones are your enemies. The old, wrinkled, ugly ones are your best friends.

Rule 5 - There will always be one more floor.

Rule 6 - Your arrows are in fact attracted to pillars and stalagmites.

Rule 7 - At first, his health bar will plummet like a bowling ball off a cliff. Then, on the last four hits, it will almost completely stop.

Rule 8 - You will always miss the shot with the amazing custom poison.

Rule 9 - When you get in a fight, everyone you don't like in the tri-state area will show up.

Rule 10 - On the road, a patrol will always show up once your done killing several ogres and minotaur.

The page has been moved to M, for strong language. I'll eventually be posting it under T, but don't expect as much as on M.