A/N: this takes place after The Iron Gronckle. I don't know what dreamworks will do for Hiccup training a Scauldron, but you can call the one I did out of luck (he gets a lot of those).

In Gretel's ship Gretel had just came back and are now talking to Lucy and Margret.

"Well mom, how's the Whispering Death eggs under Berk?" asks one of the twins.

"They've hatched," answers Gretel. "I just hope that Hiccup and the others will be ready for what will come in the future." A moment later they hear the sound of a gliding dragon come in for a landing. A moment after that they hear a knock on the door. Gretel teleports to the door that connects the shop to the outside. She answers the door to see Hiccup and Toothless there. Hiccup is carrying a big bag.

"Hello Hiccup," greets Gretel as she steps to the side. "Come in and into the living part of the my home."

"Thank you," says Hiccup as he follows Gretel through the shop floor and up the stairs to the part of the ship that Gretel and her twins lives in. "I had an amusing day yesterday."

"Well tell away," says Gretel. She makes a small voice recording device appear in her hand. As they walk to the living part of the ship Hiccup tells her about what happened (A/N: the events in The Iron Gronckle minus the part where the Outcasts were checking up on the eggs they put under Berk).

"That is one funny adventure," comments Gretel. They now enter the part of the ship Gretel and her twins lives in.

"So what's new with you today?" asks Gretel.

"I've improved my Dragonese," replies Hiccup. "I now have an accent that when people hear me without the magic armguards, all they hear are hisses and pops."

"That is an improvement," comments Gretel.

"Hi Hiccup," greets one of the twins.

"Hello ladies," responds Hiccup. "I'm ready for a sleep-over."

"We are too," replies the other twin. "We've picked out games that you use your mind in order to play."

"Mom even put a stone slab in the room you're going to sleep in for Toothless," adds the other one.

"That's great," comments Hiccup. That's how they spend the night after dinner. Hiccup and the twins playing games from all around the world. Gretel sits nearby knitting squares for what she calls a story quilt.

"Gretel, can I ask if you can add a new ability to my magic armguard?" says Hiccup as the three of them play.

"What ability are you thinking?" asks Gretel.

"You remember you gave me the ability to sense what Toothless senses?" asks Hiccup. "Well, I was thinking of it also being vice-versa. Making us more being one."

"That's a good thought," exclaims Gretel. With a flick of her wand the said ability is added to Hiccup's magic armguard.

That night when it is time to get ready for bed the twins shows Hiccup where he's sleeping. When he opens the door to his room he is greeted with an amazing sight. Besides the bed bedside table and stone slab there's a roll-top desk, shelves and a chest. On one side of the room there's bookshelves lined with story books. On top of the book shelves are dolls that look like people. Some are made from cloth and some are made from porcelain. On the opposite side of the room that the bookshelves are on is one shelf with cloth busts with hats from all around the world on. On the side of the room where the door is the roll-top desk with the chest beside it. When Hiccup opens the chest he sees toys from around the world in it.

"This is the room where the pure hearted people sleep when they would spend the night here," explains one of the twins.

"The things you see here are things left behind by the pure hearted people before you," continues the other twin. On the shelf with the hats Hiccup notices an old beat-up Viking helmet with a lot of dents. Upon a closer look he notices a name carved into it, Bork the very, very, very unfortunate.

"Oh yeah, that one was an old helmet from Bork," exclaims a twin.

"It was one he had during his years of the worst luck," explains the other twin.

"Sleep tight," says both twins.

"Good night Lucy, Margret," replies Hiccup.

The next morning the group is gathering at the academy. Once they are all there they start mounting up. That's when Gretel's twins appears in the academy.

"Why hello double beauties," greets Snotlout. "Here to see me off as I become even more awesome?"

"Can it Snot-going-to-merry-anyone," responds one of the twins.

"We want to put in a request for Hiccup," says the other twin.

"What is it?" asks Hiccup.

"We want you to help us train a Gronckle when you get back," says the twin who spoke first.

"Of course," answers Hiccup. "We'll come by the boat-home when we get back from patrol." The group takes off. They start outside the village and work outwards to the edge of the Berk waters.

"Ah, Hiccup," says Tuffnut. "What do you do at Gretel's boat-home? I mean, you go there a lot. So you must be doing something fun."

"Actually, yeah, we do have some fun," replies Hiccup. "We play game and eat food from around the world, talk and tell stories."

"So you like it there," exclaims Astrid.

"Yeah, I do," says Hiccup. "I like to think of it as a second home."

The flight took an hour and a half. Once they are back in the village they notify Stoick that all's clear. Then Hiccup breaks from the group and heads off to Gretel's ship. The twins rides on Toothless with Hiccup and flies off.

"We are heading to the gronckel habitat where all of the gronckels on Berk are kept," explains Hiccup. "When we get there I will walk you through training one gronckel for each of you. From there I will hand your teachings off to Fishlegs, who's our resident gronckel trainer. He will teach you about gronckel care. We do group training once a day. There you will learn how to fight with your dragon partner."

"Oh, we are not going to use them for fighting," exclaims one of the twins.

"Heaven's hands are not allowed to fight," explains the other twin. "They are meant to help the people with pure hearts."

"Then what are you going to do with them?" asks Hiccup.

"Use them to make stuff out of their lava," answers the second twin to speak.

"You see, we heard about what happened with Meatlug," explains the other twin. "We thought that maybe our addition to our occupation is to create stuff from the world's dragon's abilities. And to explore the uses for their abilities. So we thought that whatever kind of dragon you manage to train some will be set aside for our research."

"We got the idea from the research the heaven's hand that came after the one that helped Bork," explains the other twin. "That one did research on uses for dragon bodies. That one was the first to find out the healing properties of Nightfury saliva."

"In fact, it was that research that saved you when Alvin tried to sacrifice you," adds the other twin. "Toothless' saliva may have healed your wound quickly, but you still lost a lot of blood. Dragon blood can be used like human blood in the case of a blood transfer."

"Ironically it was Toothless that was the perfect match to donate blood to you," finishes the other twin.

"Wow, that is amazing," exclaims Hiccup. "Well, I will help you in your research in any way I can."

"I guess this means we're closer than we thought," Hiccup says to Toothless. "Thanks Buddy for everything." Toothless responds with a coo.

A few minutes later they reach a cave on the other side of Berk. Inside they see a good sized group of gronckels.

"Now go up to one of these gronckels and let them sniff this dragon nip," explains Hiccup as he hands each of the twins a handful of what they call dragon nip. "Then feed it a few rocks. Then put your hand half way towards its face. If it excepts you then it will put its nose on the palm of your hand." The twins does what he instructs. When it came to the first touch the gronkels they picked touches their hand slowly.

"Now you can ride your new gronkels back to the boat-home," exclaims Hiccup. The three of them flies away. Hiccup continues flying around Berk. Then Ruffnut and Tuffnut flies up to him on Barf and Belch.

"Hey Hiccup," says Ruffnut. "We've found something beautiful."

"We were flying over the forest when we saw it," adds Tuffnut. "A whole area of trees were being cut down by a dragon lying on its back. The dragon was cutting the trees with its wings."

"A dragon that can cut down trees with its wings," mutters Hiccup.

"We have to split up and tell the others to head to the spot you two saw the dragon," say Hiccup to Ruff and Tuff.

Almost half an hour later the gang is hovering over a clearing with fallen trees and a huge dragon with long wings laying on its back in it.

"Whoa, a Timberjack," exclaims Fishlegs.

"So Fishlegs, know anything else about this dragon?" asks Hiccup.

"Sharp class," rants Fishlegs. "Edges of wings are super sharp. Attacks out of the sky."

"OK then," says Hiccup as he activates the armor mode of his magic armguards.

"Wait you're not thinking of doing what I think you are going to do?" says Astred. Then Hiccup and Toothless flies to the ground away from the circle.

Once Hiccup and Toothless lands Hiccup sets Toothless' tail so that Toothless can fly without him. He then tells Toothless to fly to where the other dragons are while he continues on. When Toothless flies away Hiccup walks to where the Timberjack is.

Fifteen minutes later Hiccup had worked his way to the Timberjacks head. Hiccup had to do a lot of dodging and taking wing swipes. Whenever a wing collided with Hiccup's body he was thrown quite a ways and the dragons above roars and the humans calls out in worry. Everytime that happens Hiccup orders them to stay away. The armor protected Hiccup's body nicely. Once he gets to the timberjack's head he speaks to it in Dragonese. The other teens are amazed, all they here from Hiccup's mouth are hisses and clicks. The timberjack replies with growls, followed with more hisses and clicks from Hiccup. The timberjack stops thrashing around and Hiccup signals the other teens to come down.

"This timberjack has an itch on its back and it can't reach it with its long wings," explains Hiccup. "So we are going to scratch it for him."

"That sounds like work," exclaims Tuffnut.

"True, but think of what would happen if we let this timberjack continue thrashing around," replies Hiccup. "It is a hazard to living things in this area." So they make back scratchers from the branches of the fallen trees, their dragons helped them onto the timberjack's back and they scratch the timberjack's entire back.

An hour later they are done and the timberjack is sitting facing the group of teens with their dragons behind them. The timberjack rubs its snout on all the teens except Hiccup as a thank you, it licks Hiccup's body to thank him (A/N: think of how the deadly nadder licked Mildew in We are Family Part 2).

"No need to thank us, it is our responsibility to take care of dragon related problems," says Hiccup. "But you're not off the hook yet. You have to help us clear this area and bring the fallen trees to the village." The timberjack nods his head in agreement and the group begins carrying the fallen trees to Berk.

It took until the sun starts setting for the group of teens and the timberjack to be done bringing the fallen trees to Berk.

"OK, you're free to go," Hiccup says to the timberjack. The timberjack says his goodbye and flies away. Hiccup turns to his friends.

"I'm going to talk to Gretel about what she can do about the forest," says Hiccup. "See you tomorrow." Toothless flies him away towards the docks.

Gretel is the one who greets Hiccup and Toothless.

"Don't tell me anything, The Norns already told me about you dealing with the timberjack," exclaims Gretel.

"Good, then I can get to the point of this visit," comments Hiccup. "Can you do anything to repair the part of the forest where the timberjack was?"

"I can have it done at the end of tomorrow," replies Gretel.

"Great, thanks," says Hiccup. He turns to leave, but stops when Gretel puts her hand on his shoulder.

"One last thing before you leave, a prophecy," says Gretel. "Tomorrow night will be the time that you show that you're a dragon trainer to the ones that go berserk."

"Thank you Gretel, I'll keep it in mind," responds Hiccup. Then he leaves.