A/N: Same old, same old. I will also be putting out the Fūinjutsu list tonight, so I hope you enjoy!

T.S.H.S. = Technique-specific hand seal

Bullet List Hierarchy: - (1st), ~ (2nd), (3rd), * (4th)


Dōjutsu

-Byakugan: The Byakugan gives the user a near 360º diameter field of vision, with one blind spot at the back of the neck above the first thoracic vertebra. The range of this vision varies between users and can be improved with training. Its vision can penetrate through most solid objects and obstructions, though certain barriers may distort the Byakugan's perception somewhat. The Byakugan can follow high-speed movements, which allows the user to better react to them. The Byakugan can magnify small targets and use infrared to detect a target through their body heat. A skilled user can use their Byakugan to see through one's thoughts and feelings. Arguably, its greatest ability is to see chakra, which it can do to a greater degree than the Sharingan: it can identify chakra by the specific individuals it originates from, determine when genjutsu is being used, and discern certain types of clones from the real person. Its ability to see chakra is acute enough to see the chakra pathway system and the 361 tenketsu that run along it. The Hyūga have devised a style of combat known as the Gentle Fist to take advantage of this ability, wherein they strike an opponent's tenketsu to either seal or forcibly open them, thus giving the user complete control over their opponent's chakra. The Byakugan can also be used to extend the range of genjutsu. Prolonged use of the Byakugan causes severe but temporary eye-strain, leaving wielders unable to properly perceive targets. When the Byakugan is combined with the chakra of an Ōtsutsuki clan member, over a certain period it evolves into the Tenseigan. The Tenseigan also provides the ability to control gravitational forces and other telekinetic-like abilities. The Tenseigan can lose its power and revert to the Byakugan if weakened enough in battle.

~Puppet Reincarnation/Rebirth (Kugutsu Tensei): This technique was used as a last resort by Toneri Ōtsutsuki. The user summons countless Byakugan from the disintegrated Energy Vessel and infuses them into themselves. The Byakugan seemingly grants them immense power, which is claimed to be capable of bringing about the end of the world. However, the true power of this technique has never been seen because Toneri was exposed to sunlight, affecting the chakra in the Byakugan and surpassing his chakra capacity limit, making the technique highly unstable and impossible to control. The sunlight also caused the technique to go berserk and mutate him into an unstable white mass with a large mouth protruding from the back, which led to Toneri either melting or exploding.

~Tenseigan: The Tenseigan allows the user to control attractive and repulsive forces, like the Rinnegan's Deva Path. With the complete Tenseigan, the user can enter Tenseigan Chakra Mode, which grants the user enhanced physical capabilities as well as several Truth-Seeking Orbs, comprised of all five nature transformations and Yin–Yang Release. By infusing the balls with Tenseigan chakra, it is possible to utilize additional powerful techniques. The Tenseigan is also capable of moving the moon towards the Earth, as well as powering a gigantic golem.

Tenseigan Chakra Mode (Tenseigan Chakura Mōdo): The Tenseigan Chakra Mode is a heightened transformation unique to those who possess the Tenseigan. When the user activates this mode, they gain a cyan-colored chakra shroud with six magatama markings on their collar, dark markings over their eyebrows and lower eyelids, and a single horn extending from their forehead. The shroud constantly radiates flickering flames of chakra, and their clothing and hair continuously billow upwards as if caught in a strong breeze. Upon activating this form, the user gains access to nine Truth-Seeking Orbs and the ability to amplify their power by infusing them with chakra, turning them into glowing cyan orbs. In addition, the user is given the ability to shape them into shields and divide them into smaller orbs to launch high-speed barrage attacks. The Truth-Seeking Balls were also utilized in his Silver Wheel Rebirth Explosion and Golden Wheel Rebirth Explosion techniques.

*Golden Wheel Reincarnation/Rebirth Explosion (Kinrin Tensei Baku): While using the Tenseigan Chakra Mode, the user focuses a tremendous amount of chakra into one of his Truth-Seeking Balls and grasps it in their hand to create a giant golden sword of pure chakra, capable of easily slicing the entire moon in half with a single swipe. It can also be focused into a single blast, capable of obliterating the moon.

*Localized Reincarnation Explosion/Rebirth Explosion^ (Kinbō Tensei Baku): The user focuses their chakra cloak into one hand and create a green orb that passes through the target's body, absorbing their chakra and leaving them unconscious.

*Silver Wheel Reincarnation/Rebirth Explosion (Ginrin Tensei Baku): While using the Tenseigan Chakra Mode, the user focuses their chakra into one of their Truth-Seeking Balls and grasps it in their hand to create a powerful silvery typhoon.

-Future Telling (Shōrai no Hanashi^): This dōjutsu is more of an involuntary ability. It allows the user to predict when someone is going to die. While the predicting is in process, their eyes take on a sacred geometric pattern, shifting somewhat like a kaleidoscope. The actual effect is allowing their soul to return to the past when they die. When they do this, they inform their past self of the event and the people around them when this happens. They then tell one of these accompanying people that they will die. This prompts them to give their lives to protect them, effectively changing the future by trading their lives for the user's. This therefore allows them to "predict the future" by partially controlling its outcome.

-Jibakugan: This genjutsu brings out the victim's subconscious negative or hateful emotions. The caster can take advantage of these feelings and control the victim's actions. This technique can be cancelled by using the Sharingan or killing the caster. Those who are being controlled by the Jibakugan gain several strange markings under their eyes and on their foreheads. For this technique to be effective, direct eye contact is needed, unless the user's power is enough to use it without the need of direct eye contact.

-Ketsuryūgan: The Ketsuryūgan is a dōjutsu kekkei genkai, which appears in certain individuals of the Chinoike Clan. The Ketsuryūgan is recognized by its reddish color, giving a special appearance for the users of this dōjutsu, characterized as holders of "eyes as red as blood." The Ketsuryūgan confers genjutsu casting abilities. Its power earned it comparison to the Three Great Dōjutsu (Sharingan, Rinnegan, and Byakugan). The Ketsuryūgan also gave the users the ability to manipulate the user's blood, or more accurately the iron in the blood. This allows the user to not only manipulate their blood, but any liquid with high iron concentration.

~Blood Dragon Ascension (Ketsuryū Shōten): Blood Dragon Ascension is a technique that involves the ability of manipulating blood, exclusive of the members of the Chinoike Clan. Through this ability, the user forms a dragon of blood with eight heads, which all can regenerate. In addition to the regeneration, the heads of the dragon also have the capacity to release the steam after biting their target. The dragon formed is strong enough to restrict the movements of the Uchiha Clan's Susanoo.

~Blood Transformation Technique/Jutsu (Ketsueki Henge no Jutsu^): Using the Ketsuryūgan's abilities to manipulate a target's blood, the user can expand the blood in the target's body. Doing so, it will cause the body to morph into a much larger version, effectively disguising the target to be indistinguishable from their true form. By cutting their wrists to expel the extra blood, the target will return to their original state.

~Exploding Human Technique/Jutsu (Ningen Daibakuha no Jutsu^): When a Ketsuryūgan-wielder makes direct skin contact with a target, they can infuse some of their chakra into the target. The said chakra becomes poisonous to the target, making their bodies unstable. Should the target then begin to bleed, the chakra will be set off, causing the victim's body to become consumed in a pitch-black substance before inflating in a grotesque manner and finally exploding on a large and on a very destructive scale. Only by rendering the target unconscious (such as with genjutsu) will nullify the explosion. With proper medical aid, the poisonous chakra can be extracted, saving the victim completely.

~Genjutsu: Ketsuryūgan: By establishing direct skin or eye contact with a target, the user can lock them within a genjutsu for one of various purposes. They can brainwash them into mindless drones with a set order to follow or trap them into a dream-like state. For more defensive means, this technique can create a powerful barrier against mind reading, protecting information from being acquired. Only another equally powerful dōjutsu-user can break through and repel this mental trap.

-Rinnegan: The Rinnegan grants the wielder a wide range of abilities without any known chakra requirement to keep the eyes active. Certain abilities are only available to the original owner of the dōjutsu, but possession of even a single transplanted Rinnegan can grant overwhelming power. Rinnegan can see chakra, as well as its flow within the body and the activated tenketsu of the Eight Gates but cannot see through obstructions such as smoke bombs. One who possesses the Rinnegan can easily master any jutsu as well as all five nature transformations, create black receivers into which they can transmit their chakra, and counter the effects of the Infinite Tsukuyomi. Possessing the Rinnegan grants the user a family of abilities collectively known as the Six Paths Technique: control over attractive and repulsive forces with the Deva Path; the ability to mechanize one's body with the Asura Path; soul extraction through the Human Path; the menagerie of summons available to the Animal Path; chakra absorption through the Preta Path; and access to the King of Hell through the Naraka Path. A seventh ability, the Outer Path, is said to allow the user to preside over life and death, granting the ability to revive the dead. The user is also able to summon and control the Demonic Statue of the Outer Path, as well as manifest chakra chains to bind the tailed beasts.

~Amenotejikara: Amenotejikara is a space-time ninjutsu used by a Rinnegan user. With their eyes, the user instantly shifts the location of themselves, others, and objects, within a certain range. This range can be increased if they swap themselves with an object. Due to its speed, this technique has proven to be especially useful for launching surprise attacks against enemies. At certain times, the technique must be recharged and cannot be used. This technique not only switches the position, but the momentum and direction of the switched targets as well.

~Black/Chakra Receivers (Kuroi Jushinki): Black receivers, created and used by those who possess the Rinnegan, act as high-frequency chakra demodulators, allowing users to transmit their chakra into these receivers, and by extension, into those whom the receivers have been embedded in. Chakra can be transmitted across vast distances, though for best results the user should be nearby and at a high elevation. The rods disintegrate if their creator is killed or incapacitated.

~Chakra Edible Creation (Chakura Shokuyō Sōzō^): By using their Rinnegan, the user can fully absorb the bodies of his target by turning them into chakra-filled edibles, which are shaped like chakra fruit. When eaten, the user will transform into a demonic-like being and will have access to all the target's abilities. The user can also use this technique to absorb chakra and transform it into chakra pills to grant them immense power and temporary immortality, although they must keep taking the pills to retain their enhanced abilities and immortality.

~Limbo: Border Jail/Limbo: Hengoku (Rinbo: Hengoku): Limbo: Border Jail is a technique which is accessible through the power of the Rinnegan. Using their Rinnegan, the user can project shadows of themselves into the invisible world known as Limbo, which is generally impossible to detect or visually perceive. The shadows can operate independently of the user, attacking and restraining target(s) or defending the original body from harm. With both of their Rinnegan, the user can produce up to four shadows. To the naked eye, it appeared to be the act of an invisible force.

~Sasuke Uchiha's Space–Time Dōjutsu (no name given): With his Rinnegan, Sasuke can use an unspecified Space–Time Ninjutsu to travel to different dimensions. The technique creates a dark spiraling portal that people can enter with ease. With it, Sasuke can travel to Kaguya Ōtsutsuki's six dimensions, and Momoshiki Ōtsutsuki's dimension. This technique requires a large amount of chakra, and extended usage leaves Sasuke incapable of using this technique, his Mangekyō Sharingan, and his Rinnegan's full power, for some time. Sasuke also stated that the number of people who could enter the portal was limited. The largest group ever to go through at once is eight, with two entering unknown to Sasuke.

~Six Paths Technique/Jutsu (Rikudō no Jutsu): The Six Paths Jutsu is the origin of the unique techniques bestowed by the Rinnegan. Despite its name, there is in total seven of these paths that grant the user powerful and near god-like abilities: Deva, Asura, Human, Animal, Preta, Naraka, and Outer.

Animal Path/Chikushodo (Chikushōdō): The Animal Path grants a Rinnegan user the ability of summoning various animals and creatures to aid it in battle. These creatures appear to be immortal, as they were killed and later summoned again. Worthy of note, summoning creatures through the Animal Path require no blood sacrifice or hand seals. The Animal Path can also summon people using hand signs,

*Summoning Rinnegan (Kuchiyose Rinnegan): Through the power of the Animal Path, the user can summon animals which possess copies of the Rinnegan. Animals summoned through this technique are visually linked to the user's own Rinnegan, offering them a greater field of view. The summons' bodies are also adorned with several black piercings, allowing the user to control them remotely by using their chakra.

Asura Path/Shurado (Shuradō): The Asura Path grants the user the ability to augment their own body to summon mechanized armor and various ballistic and mechanical weaponry. Through the Asura Path, the user can form up to four additional arms and two additional faces, as well as a folded, serrated blade-like sash around their waist. These additional appendages, as well as the user's whole body, are augmented with a variety of mechanical weaponry, which they can access at will. The user can fire their forearms as long-range projectiles or pull them off to reveal and fire a cluster of segmented missiles at targets. They are also able to protrude a set of flexible blades and drills or a series of mechanical tendrils from their arms, as well as quickly propel themselves forward by emitting a burst of chakra from holes in their feet. The user can also release a powerful chakra blast, which can destroy numerous buildings at once, either by transforming one of their hands into a cannon or by opening the crown of their head.

*Asura Attack/Chakra Propulsion Cannon (Shura no Kō): With the body modifications of the Asura Path, the user can open parts of their body to reveal a cannon that fires a massive blast of chakra with explosive power strong enough to devastate an entire area.

*Flaming Arrow of Amazing Ability/Bazooka Arm (Kaiwan no Hiya): After the body modification done by the Asura Path, this technique launches a detached part of an arm, using it as a projectile weapon. With a small-scale explosion, caused by chakra collected in the cut end of the wrist, the hand portion gains propulsive power and flies off in a straight line with tremendous force. Its destructive power is great enough to easily break through even thick bedrock. The hand portion is protected with chakra, which allows it to remain unscathed. The chakra in the wrist draws the hand back like a magnet, reattaching it again.

Deva Path/Tendo (Tendō): The Deva Path grants the user the ability to manipulate attractive and repulsive forces with objects and people. These gravity-manipulating techniques, however, cannot be performed in rapid succession; the amount of time required to recharge after use varies depending on the scale of the technique used, five seconds being the basic minimum. The Deva Path also grants another ability: Chibaku Tensei, which allows the user to create a huge makeshift terrestrial body from all the surrounding matter that is attracted to a black sphere released by this technique.

*Banshō Ten'in/Universal Pull (Banshō Ten'in): Banshō Ten'in is a technique that manipulates attractive force to pull matter towards the user at will. It has the same five second limit as Shinra Tensei. It is possible to attract multiple targets at once, causing them to collide with each other.

*Chibaku Tensei/Planetary Devastation (Chibaku Tensei): The user releases a black sphere from their hands which acts as a center of gravity, drawing in everything in its surroundings to create an enormous satellite. Multiple spheres can be shot out to create more than one satellite.

*Shinra Tensei/Almighty Push (Shinra Tensei): Shinra Tensei is the Deva Path's ability to manipulate repulsive force at the user's will to push matter or techniques away. Said to be the pinnacle of the Rinnegan, it can only be used by those who can manipulate all chakra natures. Depending on the amount of chakra the user puts into this technique, its strength and area of effect can be greatly increased. By using this technique as a defensive measure, all attacks directed at the user will be deflected, spiritual or physical, no matter the size, nature, power or mass, it can easily shatter wood, bones, metal, or stone walls. It was also seen capable of repelling flames caught on the user's body. Shinra Tensei can be used on a larger scale for massive destruction. A massive amount of repulsive force is placed above the target, crushing everything beneath in an enormous explosion. After it is used, there is a five second period in which the user is unable to use any more attacks.

Human Path/Ningendo (Ningendō): The Human Path grants a Rinnegan user the ability to read the mind of any target by placing his hand on the target's head or chest and yanking the soul out of the body. Though it provides intel by getting well-guarded secrets, the technique inevitably kills the target.

Naraka Path/Jigokudo (Jigokudō): The Naraka Path grants the user two main abilities: interrogation and restoration, by using the King of Hell. The Naraka Path ability makes heavy use of the King of Hell. The King of Hell is a large head which sprouts out of the ground surrounded by purple flames. It also possesses the Rinnegan as well as the shared field of vision along with the other summons. The King of Hell could fulfil two purposes: interrogation and restoration. To interrogate, the Naraka Path need only catch hold of a person, causing the King of Hell to appear before them. With the victim seemingly paralyzed, the Naraka Path begins questioning them. After answers are given, the King of Hell will unzip its mouth to release tendril-like arms and would draw out an apparition of the victim's life force energy in the form of an enlarged tongue. The King of Hell would then proceed to pass its judgement. If the person was lying or refused to answer the questions, the King of Hell would remove their tongue and consume it, apparently killing them. However, if they told the truth, they would be spared, although left extremely exhausted. The second ability the Naraka Path possessed is the ability to repair any damage. To do so, the Naraka Path has the King of Hell ingest the damaged body with its tendril-like arms into its mouth, then, after some time, the destroyed body will emerge from its mouth, completely rejuvenated.

Outer Path (Gedō): The Outer Path is the seventh Path— n ability granted to the wielder of the Rinnegan. With the Outer Path, the user can revive the dead, transmit chakra to receivers, as well as manifest chakra chains. A user of the Outer Path can revive the dead with the Outer Path — Samsara of Heavenly Life Technique. However, this technique may only be available to users who are truly alive themselves. Also, only an authentic Rinnegan may summon the Demonic Statue of the Outer Path. The Outer Path allows the user to bind and potentially control the movements of those who touch the user's black receivers. By implanting the receivers into corpses or reincarnated individuals, the user can control up to six bodies. These bodies, as well as the King of Hell and the creatures summoned through the Animal Path, all have the Rinnegan reflected in their eyes and share visual information with the user through the Outer Path. The user can also manifest the chakra chains of the Demonic Statue of the Outer Path to restrict anyone who touches the receivers with an even greater binding power.

*Demonic Statue Chains/Outer Path Chains (Mazō no Kusari): Through the Outer Path, the user can manifest chakra chains which bind and restrict the power of anyone they touch. The chains possess a cursed seal which suppresses the power of tailed beasts and cause a great deal of pain to their victims.

*Demonic Statue of the Outer Path/Gedo Statue (Gedō Mazō): The Demonic Statue of the Outer Path is the empty vessel of the Ten-Tails. The Demonic Statue of the Outer Path can only be summoned by Rinnegan wielders, or those used by the Six Paths of Pain. Non-wielders, if they possess powers of both Uchiha and Senju, can still control it. Instead of requiring a blood offering like other summons, the statue drains the summoner's life force. The Demonic Statue of the Outer Path emanates a tremendous life force, enabling a Jinchūriki of the Ten-Tails to survive the extraction of all nine tailed beasts if the statue remains inside them, though they will still be greatly weakened and rendered paralyzed for several months. Extraction of the statue as well will result in the Jinchūriki's death. As evident from its enormous size, the statue possesses great physical strength. colossal forms. It also displayed an elevated level of agility despite its massive size, as it could leap tremendous distances. From its mouth, the Demonic Statue of the Outer Path can emit phantom dragons formed out of absorption chakra which can extract the chakra of anyone they touch. The Demonic Statue of the Outer Path is also capable of emitting chakra chains from its mouth. The chains have a cursed seal which binds the power of tailed beasts and can be used to both extract them from their Jinchūriki and quickly seal them inside the statue. The statue can also create shockwaves capable of devastating an entire battlefield and launch blasts of chakra from the protrusions on its back.

Sealing Technique: Phantom Dragons Nine Consuming Seals/Sealing Jutsu: Nine Phantom Dragons (Fūinjutsu: Genryū Kyūfūjin): Sealing Technique: Phantom Dragons Nine Consuming Seals is a technique that is used to forcibly seal a tailed beast or to extract a still-living Jinchūriki's tailed beast chakra into the Demonic Statue of the Outer Path. The technique takes three full days to complete if nine users are present. If there are fewer people to perform the technique, it will take a while longer. To prepare for the technique, one user summons the Demonic Statue of the Outer Path, after which each member would then stand on one of its fingertips. When performed, this technique causes the bit to fall out of the mouth of the statue. Each of the users then concentrates, causing a kanji to appear on the nail of the finger they are standing on. Nine dragon-like effigies then poured from the statue's mouth, surrounded the captured host, and painfully removed the tailed beast from them. In the case of an unsealed tailed beast, the same thing happened to the beast itself, and still took as much time as if it were sealed. After the process was complete, the beast was sealed within the statue, and one of the statue's nine eyes opened. The host would die due to the removal of their tailed beast. There is a numerical order, with the Nine-Tails needed be sealed last, or the statue would shatter.

Summoning: Demonic Statue of the Outer Path/Summoning Jutsu: Gedo Statue (Kuchiyose: Gedō Mazō): Summoning: Demonic Statue of the Outer Path is a technique used through the power of the Rinnegan. One who possesses the Rinnegan can summon and control the Demonic Statue of the Outer Path. Rather than requiring a blood offering as other summons do, the statue instead drains the user's life force. The first time the user summons it, the statue inserts black receivers into the user's back from its abdomen. The statue's mouth can then emit chakra in the form of a dragon capable of extracting the chakra of anything it touches, killing humans immediately. After serving its purpose, the statue disappears while the receivers break off and remain embedded in the user's back.

*Outer Path — Samsara of Heavenly Life Technique/Gedo Art of Rinne Rebirth (Gedō—Rinne Tensei no Jutsu): The Outer Path — Samsara of Heavenly Life Technique is a reincarnation ninjutsu used through the Outer Path, which can infuse new life into the bodies of those who have died in exchange for the user's own life. To perform this technique, the user summons the King of Hell, which then releases the souls of the deceased from its mouth. The deceased individuals' souls may be recalled from even the crossroad between life and the afterlife, returning to their rejuvenated bodies. While using this technique, the user is severely weakened, and their hair becomes white, a result of overexerting their power. Ultimately, once the technique is finished, the user inevitably dies. This technique can also be used to transform the corpse vessel of an individual revived by Summoning: Impure World Reincarnation into a real body of living flesh and blood. The exact range and power of this technique are unknown, but on separate occasions it has targeted many recently deceased individuals and a single individual who has been dead for more than a decade.

*Six Paths of Pain (Pein Rikudō): The Six Paths of Pain is an Outer Path technique that allows a Rinnegan user to manipulate up to six bodies as though they are their own. The user embeds one or more black receivers into a body, allowing them to channel their chakra into it from great distances. To make full use of the body, the user ideally transmits their chakra from the highest and closest point possible so that they can have the best possible range. Once their chakra enters the body, they are given complete control of it, allowing them to decide all its actions, its use of jutsu, and even speak through it. As a representation of this control the controlled bodies' eyes take on the same appearance as the user's. This technique has been compared to the Yamanaka Clan's Mind Body Switch Technique, albeit on a greater scale. When multiple bodies are controlled together the user can see through all their eyes, thus registering six separate fields of vision at the same time. With this shared vision, the user can coordinate their attacks and provide defenses for their blind spots. For this reason, the Six Paths of Pain are strongest when used together, employing combination tactics, the element of surprise, and/or sheer overwhelming power to defeat their enemies. The technique has a drawback. If the caster of the technique is interrupted in any way while transmitting chakra to the bodies being used as part of the technique, then all the bodies will stop moving and become very vulnerable to attack.

Preta Path/Gakido (Gakidō): The Preta Path grants the user the ability to absorb chakra in any form using the Blocking Technique Absorption Seal. This ability was primarily defensive in nature as it is capable of absorbing ninjutsu-based techniques, thereby nullifying its effect. This technique can also take the form of a barrier around the user's entire body, allowing them to absorb attacks from all directions. In addition to this, the Preta Path can absorb chakra from an individual through physical contact. Although, the user is still vulnerable to the effects of turning into a stone statue from absorbing too much senjutsu chakra.

*Blocking Technique Absorption Seal/Jutsu Absorption (Fūjutsu Kyūin): A highly advanced sealing technique granted by the Preta Path, that can absorb any chakra, regardless of any shape or nature transformation, and dispersing it within one's body by spinning the chakra within one's body in the opposite direction. Thus, this technique can absorb any ninjutsu based technique, rendering it ineffective on the user. Should the user get close enough to grab the opponent, the barrier can absorb chakra right out of an individual's body, effectively draining them.

~Six Paths Ten-Tails Coffin Seal (Rikudō Jūbi Kyūin): The Six Paths Ten-Tails Coffin Seal is a sealing technique used to seal the Ten-Tails into the user, thus becoming the beast's Jinchūriki. After a Rinnegan user performs the required hand seals while near the Ten-Tails, the beast is quickly absorbed into the user's body. It is noted to be difficult to control the tailed beasts in this form, and if the user does not have strong willpower—either inherent or acquired—the user can have a psychological collapse. If they can find that strength of will, they'll obtain the power of a "god that shapes the land," essentially acquiring the power of the Sage of Six Paths. Upon using the seal to become the Ten-Tails Jinchūriki, the user achieves two forms; in their initial form, the user's skin tone turns grey and their right half becomes scaly. They also gain ten protrusions, the markings of the Sage of Six Paths on their back, and two Truth-Seeking Balls, which float behind their hands. After gaining control over the Ten-Tails, the protrusions on their back change to resemble clothing. They also gain a pair of horns on his head—the right being larger than the left—and their Truth-Seeking Balls increase to ten. An alternate form is possible as well. When the user uses this seal, but has both a Sharingan and a Rinnegan, their skin becomes grey and their hair turns white. Instead of possessing clothing-like flesh, the user is instead cloaked with a complete outfit composed of chakra, with a pattern of six black magatama below their neck and the markings of the Six Paths Senjutsu on their back. A forehead protector-like appendage also emerges from the left side of their forehead, with an upward curve on its right side and a single horn on its left side. They also obtain ten Truth-Seeking Balls. As the Jinchūriki of the Ten-Tails, the user gains immense increases in their physical capabilities and can completely overwhelm their powerful adversaries. With this power, it is possible to fight on par against a user of the Eight Gates and survive the latter's final attack. Their speed also greatly increases, able to counter a combination of individually fast techniques. The user's regenerative powers and durability are also greatly enhanced, allowing them to survive being bisected or losing a whole half of their body. With their immense regenerative powers, it makes it seem like the user has achieved complete immortality.

~Takamimusubinokami/Takami Musubinokami: After absorbing enemy techniques, the user can amplify their power several times and use them in a powered form as a means of counterattack.

~Truth-Seeking Balls/Truthseeker Orb (Gudōdama): Truth-Seeking Balls are hand-sized orbs of black chakra that users can use to alter its shape to serve for a variety of purposes. When not being used, orbs generally float behind the user's back in a circular formation. The orbs are always on standby once created and users cannot create additional orbs after the initial acquisition number; thus, orbs that are lost for whatever reason cannot be replaced. Clones are not created with orbs of their own, though they can use the original's orbs and the original maintains mental control over them and can transfer them back to themselves or to another clone. Truth-Seeking Balls are composed of all five basic natures, in a way like, yet surpassing, kekkei genkai and kekkei tōta. If imbued with Yin-Yang Release, they can be used to neutralize ninjutsu and by extension become impervious to it. Only senjutsu has been shown to consistently counter Truth-Seeking Balls. If users are killed or their chakra otherwise disappears, the orbs will disintegrate in a manner like black receivers. Truth-Seeking Balls are extremely destructive, capable of turning targets to dust like Dust Release. When kept in their default sphere form, they can be used as high-speed projectiles, explosives by making them rapidly expand, or to heal the user's injuries through physical contact. Whatever their shape, users can only control them within 70 meters of their location, allowing opponents to combat them by transporting the orbs elsewhere.

Horizon/Skyline Meteor (Tengai Ryūsei): The user launches a series of Truth-Seeking Balls at the opponent, forcing them straight into the ground. Then, several platforms, alongside the opponent, are lifted into the air, with the user creating an invisible clone to strike the opponent hard enough to blow them onto another floating platform. After that, four more invisible clones are created, which punch the opponent with force enough to send them straight into the ground. Finally, the user uses Chibaku Tensei to create multiple satellites and drop them on the opponent.

Six Paths: Cross Lantern (Rikudō: Jūji Hōka): The user, while using Six Paths Senjutsu, launches Truth-Seeking Balls around them into the ground, creating a dark-colored shockwave, which induces Tenpenchii around them in the process, with the calamities including flames and purple-colored electricity.

Six Red Yang Formation/Six Crimson Ray Formation (Musekiyōjin): The highest-level barrier technique that can only be used by those who possess the Six Paths Power. It is superior to the Four Red Yang Formation in both scale and hardness. Those who have awakened the Rinnegan distribute the trademark black receivers to various places in the vicinity and manifest this huge barrier by themselves. It is impossible for anyone to step past this barrier. Like its smaller counterpart, the barrier is highly malleable, and powerful enough to contain the blast of four Tailed Beast Balls without being destroyed in the process.

Sword of Nunoboko/Sword of the Soul (Nunoboko no Ken): The Sword of Nunoboko is a large, double-helix shaped sword, formed from a Truth-Seeking Ball and was originally wielded by Hagoromo Ōtsutsuki. This sword is a holy relic which Hagoromo had used to shape the world, and the blade was powerful enough to just as easily destroy it by his own hands.

*Divine Sword: Sword of Nunoboko/Divine Sword: Sword of the Soul^ (Shinken: Nunoboko no Ken): The user hits the opponent with several of their Truth-Seeking Balls. Then, using the flight ability obtained through Six Paths Senjutsu, the user flies above the opponent and creates the Sword of Nunoboko, using their shakujō as a medium. The weapon is then launched into the ground through the target, creating a black-colored shockwave in the process and dealing considerable damage to the opponent.

Truth-Seeking Scorched Earth/Truth-Seeking Scorch (Gudō Shōdo): The user merges their Truth-Seeking Balls into a single sphere in front of themselves and unleashes a beam at their opponent.

-Sharingan: The Sharingan grants the wielder two broad abilities: the "Eye of Insight" and the "Eye of Hypnotism." Although the abilities are not literally restricted to certain eyes, the Sharingan can only be used to its full potential when both eyes are together. Even within these two categories, there may exist several distinct though similar abilities: "Eye of Insight"-The user can see chakra, giving it color to distinguish it by its composition and source. Though not as capable in this regard as the Byakugan, it can see chakra through some (but not all) obstructions and detect irregularities in a person's chakra flow, such as those caused by genjutsu influence. The user is also granted incredible clarity of perception, enabling them to read lips or mimic something like pencil movements. The Sharingan is even able to see on a cellular level. In combat, this allows them to see fast-moving objects and, once fully developed, offers some amount of predictive capabilities: they can anticipate an opponent's next move based on the slightest muscle tension in their body and act accordingly to dodge or intercept. Although a Sharingan user can see these things, they also need the physical ability to act on the visual information. The user can copy almost any jutsu they see, memorizing ninjutsu, genjutsu, and taijutsu with near-perfect accuracy. They can then either perform that jutsu or modify it to suit their needs. Again, Sharingan users need the prerequisite abilities before they can mimic a jutsu they have seen, and for that reason they cannot, for example, reproduce kekkei genkai abilities they do not have or nature transformations they haven't learned to perform. The user can perform what is generically called Genjutsu: Sharingan. While there are various manifestations and purposes of the ability, the better-known one is to, through eye contact, suggest thoughts and actions to a target, coercing them to divulge information or act in a way, potentially without the target's awareness. In extreme cases, the Sharingan user can take complete control of the target's body, forcing them to do exactly as the controller wishes; this control is visually indicated by the Sharingan's design appearing in the target's eye. The Uchiha are particularly infamous for using this ability on the Nine-Tails, and in fact can enter its or another tailed beasts' Jinchūriki's subconscious to more precisely control the beast's chakra. Multiple targets can be taken control of in this way, though the more divided the user's attention is, the easier it is for targets to escape this control. While not an ability per se, the Sharingan user can appear as if they can "see the future." First, the user must perfectly mimic every move their opponent makes and possibly their thoughts and words through careful observation. Then, they suggest an action to the opponent such as hand seals for a technique that the opponent and Sharingan user already know and copy that. With these things done, the user can complete the action even before the opponent does, possibly using the Sharingan's genjutsu to confuse or delay them. In addition to these abilities, there are two actual jutsu that a Sharingan user can perform: Izanagi allows the user to warp reality for a brief time, changing reality into illusion and illusion into reality, thus escaping death and rewriting destiny; Izanami traps the victim in an infinite loop disregarding the target's five senses, specifically designed as a reprimand for those who would abuse Izanagi. Use of either ability causes the Sharingan with which it is performed to be blinded afterwards, and for that reason the Uchiha classified them as kinjutsu.

~Genjutsu: Sharingan: Genjutsu: Sharingan broadly refers to any genjutsu performed with the Sharingan. It has also been shown performed through the Sharingan's higher evolutions, the Mangekyō Sharingan and the Rinnegan. By establishing eye contact with a target, the Sharingan user locks them within a genjutsu for one of various purposes: instantaneous, but temporary, unconsciousness in the target; forceful extraction of any information the target possesses; relay memories to the target; remove genjutsu placed on the target by others; controlling a target's actions. The illusions created by Genjutsu: Sharingan do not appear to have any trademark form, appearing wildly different between the same functions and even the same users.

Coercion Sharingan (Iatsu Sharingan): With a single glance of the Sharingan, this technique forces a nightmarish genjutsu on the victim, overpowering them and bringing them to their knees.

Demonic Illusion: Mirage Crow (Magen: Shinkarasu): This genjutsu traps a victim in a powerful illusion, with no necessary eye contact; like Ephemeral, however, direct eye contact can still be applied when using this technique. When used, the genjutsu projects a torrent of crows, leaving the opponent at the user's mercy.

Demonic Illusion: Mirror Heaven and Earth Change/Genjutsu Reflection (Magen: Kyō Tenchi-ten): The user decrypts a genjutsu that has been applied onto them, and casts back a technique with identical effects onto the opponent. It's a form of illusion reversal, but to instantly read through a technique and cast it in return, the Sharingan's power is necessary. As a genjutsu is initially used to confuse the enemy, this technique, which sends it right back to its caster, deals a high amount of mental damage, more than anything else.

Demonic Illusion: Shackling Stakes Technique/Demonic Illusion: Shackle Stakes (Magen: Kasegui no Jutsu): Firstly, this technique requires the use of the Genjutsu: Sharingan. The opponent is caught in the illusionary world created by the user, and the victim is tormented with the sensation of having spikes driven through their limbs, taking away their body's freedom. At the same time, the physical pain accompanying the illusion reveals that the greatest use this technique has is torture.

~Izanagi: The Izanagi is a genjutsu that is cast on the user instead of others and is the most powerful amongst this type of genjutsu. When activated, the caster removes the boundaries between reality and illusion within their personal space. To a degree this allows the user to control their state of existence, but it is normally active for only the briefest of moments. At the same time, in the anime, a skilled enough user of this technique can expand Izanagi's range beyond one's personal reality, able to affect a whole swath of people during the technique's activation. While the target remains physically real while fighting, this technique can turn any occurrence including injuries and even death inflicted upon them, while the technique is active, into mere "illusions." Whenever the user receives a fatal injury, he or she automatically fades away as though they were an illusion all along and then returns to reality; physically real and unscathed. Izanagi can be used only by those with the genetic traits of the Sage of Six Paths. The Uchiha, descended from the Sage, can perform Izanagi with their Sharingan. Even with such an eye acting as a medium, gaining the power to briefly control reality's flow as the user sees fit comes at a price; one has very limited reserves of time within a single eye for invoking this technique. This technique would normally be used for only the direst of situations as after the Sharingan with which Izanagi was casted exceeds its limit, the said eye becomes powerless and is rendered blind permanently, with the rare exception that its sight and power can be restored to the said eye by further evolving it into a Rinnegan. For this reason, the Uchiha labeled it a kinjutsu.

Transcription Seal: Izanagi (Tensha Fūin: Izanagi^): This is a Mangekyō Sharingan technique that seals the technique Izanagi within the Sharingan of the target. After being sealed within the person, it is involuntarily activated when certain requirements, which are predetermined by the user, are met.

~Izanami: The Izanami is one of the Uchiha clan's ultimate dōjutsu. It is a genjutsu which affects the target through physical sensations shared between them and the user to perform the illusion. Like its counterpart, in exchange for the temporary ability that it grants the user, the Sharingan with which Izanami is cast is rendered blind and loses its light forever. This technique and Izanagi form a pair, but unlike the latter, which is a technique capable of altering destiny, Izanami is instead one that "decides" it.

~Mangekyō Sharingan: The Mangekyō Sharingan is an advanced form of the Sharingan that has only been activated by a handful of Uchiha. They are the "heavenly eyes that see the truth of all of creation without obstruction." A Mangekyō Sharingan is distinguished from a normal Sharingan by its appearance, which changes the form of the tomoe seal. The exact design differs for each user, though all resemble pinwheels. It is initially awakened by the trauma suffered from witnessing the death of someone close to the user. Uchiha have historically misunderstood this criterion as the user needing to be responsible for the person's death, and for that reason they developed the practice of killing their closest friends to gain the Mangekyō Sharingan. The Mangekyō Sharingan retains all the Sharingan's generic abilities, such as casting genjutsu and the ability to distinguish chakra. In addition to these, the Mangekyō grants powerful abilities that differ from user to user, though abilities may be similar in nature. The abilities of a Mangekyō Sharingan may not even be the same for both of a single user's eyes, as a user may have Amaterasu in one eye and Tsukuyomi in the other. Once a user awakens the Mangekyō in both eyes, or the ability of both of their eyes, they can perform Susanoo. In addition to the unique techniques, the straight tomoe od certain Mangekyō Sharingan grant the user fluidity in their movements when fighting. The Mangekyō Sharingan's abilities drain a considerable amount of chakra when performed. Its usage and activity also place a great strain on the user themselves, wearing at the user's body and causing deterioration to their vision until eventually over-usage leaves them blind. Their vision can be restored by receiving the transplanted Mangekyō of an Uchiha with strong blood tie —ideally a sibling—thus awakening the so-called Eternal Mangekyō Sharingan. The Eternal Mangekyō merges the designs of the transplanter and the transplantee's original Mangekyō. Their Mangekyō-based abilities are made stronger and they no longer suffer any negative side-effects from the usage. Should the eyes evolve to this state, the user will retain all their previous techniques from their original eyes. As with any dōjutsu, the Mangekyō Sharingan can be transplanted into non-Uchiha, granting them all its abilities albeit with steeper chakra demands. Abilities of a Mangekyō Sharingan can also be programmed to activate under certain circumstances, either within the user's own eyes or in a target of the user's choosing; this programming remains even after death. The Mangekyō Sharingan also grants its user the ability to read and decode the Uchiha Clan's Stone Tablet. The Mangekyō Sharingan can decode it more than the Sharingan, but less than the Rinnegan.

Amaterasu: Amaterasu is a Mangekyō Sharingan dōjutsu, and the highest level of Fire Release. Said to represent the "Material World and Light," Amaterasu is the antipode to Tsukuyomi. Amaterasu produces black flames at the focal point of the user's vision. In most situations, this makes Amaterasu impossible to avoid. However, if the target can move fast enough to prevent being focused on, Amaterasu will miss them when it's cast. Once created, it can continue burning for seven days and seven nights. The flames cannot be extinguished with water or any other normal methods; only the user can put the flames out. Said to be "the fires from hell" and to burn as hot as the sun itself, Amaterasu burns any material—other flames included—until nothing but ash remains. Amaterasu does not ordinarily require hand seals to be performed. This technique can also be sealed within the Sharingan of another person. Beyond mere offense, Amaterasu's flames can be used as a deterrent, with users surrounding themselves in its flames to discourage physical attacks. Use of this technique puts a great deal of strain on the user, usually causing their eyes to bleed. For all its lethal potential, Amaterasu burns slowly, allowing targets to remove burning clothes before their body is caught ablaze or, if it's too late for that, remove the burning body part(s) before it spreads. Other defensive options are pushing the flames away, absorbing them, certain space–time ninjutsu, or being the Jinchūriki of the Ten-Tails. While impractical as a defense, Amaterasu can also be sealed.

*Blaze Release: Kagutsuchi/Inferno Style: Flame Control (Enton: Kagutsuchi): Blaze Release: Kagutsuchi is a technique which applies shape transformation to the black flames of Amaterasu, allowing the user to manipulate them at will.

Amaterasu: Flame Wrapping Fire/Amaterasu: Flame Gathering (Amaterasu: Entenka): The manipulated flames of Amaterasu are used to cover the ribs of Susanoo with the flames, surrounding the user with a shield of black fire. In addition to the damage it can inflict, this technique has the psychological effect of causing melee enemies to hesitate in attacking the user of this technique.

Blaze Release: Great Fireball Technique/Inferno Style: Fireball Jutsu (Enton: Gōkakyū no Jutsu): The user launches a fireball at the opponent, with the black flames enveloping the orange-colored fire for increased substantial damage.

Blaze Release/Inferno Style: Honoikazuchi (Enton: Honoikazuchi): The user surrounds themselves with Amaterasu, shaping them into spikes, impaling anyone in their immediate vicinity.

Blaze Release: Kagutsuchi — Flying Flame/Inferno Style: Flame Control Jumping Flame (Enton: Kagutsuchi—Hien): The user creates a sword of black flames and swings it, unleashing a wave of controlled flames towards the opponent.

Blaze Release: Susanoo Kagutsuchi/Inferno Style: Susano'o Flame Control (Enton: Susanoo Kagutsuchi): An application of Kagutsuchi through Susanoo, whereby the user produces weapons made from the orb of black flames held in their Susanoo's secondary right hand. The black flames can form a sword to be wielded by Susanoo, which is able to stab and slice through individuals or defenses, incinerating whatever remains. Magatama-shaped projectiles can be unleashed from the orb in volleys, knocking back and subsequently incinerating their targets. This technique can produce arrows to be utilized with Susanoo's bow.

-Blaze Release: Yasaka Magatama/Inferno Style: Yasaka Beads (Enton: Yasaka no Magatama): Utilizing the orb of black flames in Susanoo's third hand, the user can rapidly produce several magatama projectiles, which are composed entirely of the flames. Upon impact, victims are forcefully thrown off their feet and quickly incinerated.

-Scorch Release: Halo Hurricane Jet Black Arrow Style Zero/Scorch Style: Nimbus Tempest (Shakuton: Kōrin Shippū Shikkoku no Ya Zeroshiki): This technique combines Wind Release: Rasenshuriken with Blaze Release: Kagutsuchi, along with their variants. Because the wind to flame ratio is perfectly balanced, the flames are greatly enhanced, causing whatever is struck by this technique to be enveloped in a swirling mass of black flames. The large-scale version of this technique combines Wind Release: Rasenshuriken and the Blaze Release: Susanoo Kagutsuchi arrow when they collide in mid-air, creating something reminiscent of a pin-wheel. A smaller-scale version of this technique combines a normal Rasenshuriken and black flames manipulated with Kagutsuchi to form a flaming pinwheel. When the technique touches the target, they were launched backwards and likewise engulfed in the black flames.

*Calamity Flame/Visual Jutsu: Flame of Misfortune (Kaen): As the opponent is running towards the user, they focus the flames of Amaterasu on the opponent, causing them to burn and fall to the ground.

*Transcription Seal: Amaterasu (Tensha Fūin: Amaterasu): This is a technique that seals the technique Amaterasu within the Sharingan of another person. After being sealed within the person, it is involuntarily activated (indicated by the person's Sharingan taking the form of the sealer's Mangekyō Sharingan) when the eye sees its target, which is predetermined by the user.

Kamui: Kamui is a powerful Mangekyō Sharingan dōjutsu that creates a unique and specialized form of space–time ninjutsu. It allows the user to achieve two very distinct, yet closely associated feats—teleportation and intangibility. Kamui allows the user to transfer targets to and from another dimension, from which they are unable to escape. The characteristics of this technique have been likened to those of the Flying Thunder God Technique, but it seems to be more advanced, as it requires neither seals nor a summoning tattoo to be performed. This technique forms a spiraling void centered on the eye used to activate it, which draws the target inwards and distorts their form until they are transported to another dimension. By absorbing their own body into this distortion, the user can teleport to virtually any location they desire. When using Kamui to teleport, anything the user is touching will be warped along with them, and their chakra becomes untraceable. With a single eye, this technique is fast enough to avoid an attack from a Jinchūriki in their Nine-Tails Chakra Mode, though slower than the speed at which the Truth-Seeking Balls travel. After storing a target within Kamui's dimension, the user can then eject it from their eye at any time. This can be done with varying degrees of force, allowing the user to eject weapons at a moment's notice, giving opponents little opportunity to react accordingly. Despite not always being present, the user can keep targets under genjutsu while they were confined inside Kamui's dimension, thus keeping them incapacitated for extended durations. Kamui can synchronize with another space–time ninjutsu, granting the user access to the synchronized technique's dimension, as well as any other connected dimensions. Once the dimension has been marked, the user can freely travel between it and Kamui's own dimension. The user's left eye can utilize a long-range version of Kamui, which can transport targets anywhere in the user's line of sight. The target is surrounded with a barrier space, the location and size of which can be specified at will, and when the user concentrates on the target within, the space at the barrier's center distorts and draws everything within into another dimension. The size of the barrier can be expanded. The user's right eye uses a short-range version of Kamui, which can only transport targets near the user; physical contact with the target is seemingly required. However, this eye can utilize a unique variation of teleportation akin to intangibility. When activated, any part of the user's body that overlaps with another object is seamlessly warped to Kamui's dimension, making it appear that the user can phase through solid objects. By overlapping their entire body, the user can completely conceal their presence and erase all traces of their chakra. This also allows the user to freely travel through the ground, enabling them to ambush opponents from below. This intangibility can be extended to anything the user is touching at the moment of activation, so long as they are able to maintain physical contact with at least a portion of the desired object. This ability also allows the user to bypass even the strongest barrier ninjutsu. When both eyes are used together on the same target, the teleportation process works twice as fast, even becoming faster than a Truth-Seeking Ball used as a projectile. Through both eyes, the user can create two distortions at the same time and connect them. The user is also able to create portals in their line of sight to connect two dimensions. Using both eyes in conjunction with the Six Paths Chakra allows the user to augment their other techniques, transporting targets struck by said techniques to Kamui's dimension. As this technique is shared by two eyes, a user of one eye can counter a user of the other, making it useless to use Kamui against one another directly. The right eye can extend this negation to targets outside of the user's own body. Even if they are successfully transported to Kamui's dimension, a user of this technique can simply teleport back out, provided they have enough chakra to do so. The Mangekyō Sharingan is a dōjutsu that, with continuous usage, burdens the user with the loss of their eyesight. Since this is the source of Kamui, using it in rapid succession will put strain on the eye and eventually cause blindness. The right eye's primary weakness is that the user must solidify to utilize Kamui's teleportation, resulting in a brief period in which they are vulnerable. This deficiency means that the user must also materialize when ejecting stored items, presenting the same vulnerability. Additionally, the sections of the user's body residing in Kamui's dimension can still interact normally with anything inside said dimension, meaning the user can be damaged by such items. Using Kamui to synchronize with another space–time ninjutsu requires an immense amount of chakra. Additionally, creating portals between separate dimensions, particularly those that are far apart, places a significant amount of strain on the user's eyes, causing them to bleed.

Kotoamatsukami: Kotoamatsukami is a dōjutsu that casts a powerful, yet subtle, mind-controlling genjutsu on the target. The technique allows the user to enter the mind of any individual within their field of view, and manipulate them by giving them false experiences, making it seem as if they were doing things of their own free will. It is regarded as a genjutsu of the highest caliber, due to the victim being entirely unaware that they are being manipulated. As a testament to its power, it is strong enough to negate a person's control over a reincarnated corpse, despite the former's binding being considered near-absolute. However, after having cast the technique, the dōjutsu requires at least a decade before it could be used again by a single user. This period can be drastically reduced through the possession of Hashirama Senju's cells, even for a non-Uchiha transplantee. However, despite the additional stamina granted by Hashirama's cells, this technique still can't be used multiple times in a single day.

*Kotoamatsukami: Beam of Light/Kotoamatsukami: Kobo (Kotoamatsukami: Kōbō): The user places the opponent under a genjutsu using Kotoamatsukami, which shows a large Mangekyō Sharingan that shines down rays of light to blast the opponent.

Object Manipulation Technique/Jutsu (Mono Sōsa no Jutsu^): A technique that allows the user to telekinetically control weapons with their Mangekyō Sharingan. After placing a special marking on a weapon through direct contact with their hand, they are then able to freely manipulate the weapon for various purposes. A proficient user can even create a makeshift arm with this ability.

Susanoo/Susano'o: Susanoo is a gigantic, humanoid being made of the user's chakra that surrounds them and fights on their behalf. It is the strongest ability available to those who have the Mangekyō Sharingan in both eyes. When activated, Susanoo forms around the user and becomes an extension of their will, acting and attacking on their behalf. By default, Susanoo is anchored to its user and they to it: in its less developed forms it will move around with the user; in its more completed forms the user will be suspended within Susanoo, being brought with it as it moves around. This connection allows Susanoo to shield against physical attacks, one that becomes more difficult to penetrate as it is manifested more fully. If it is damaged, Susanoo does not regenerate, and it can only be repaired either by advancing it to the next developmental stage or by dispersing it and then forming it anew. Although Susanoo is quite effective as a defense, it can distinguish in what it blocks. For example, the user can still perform jutsu while within Susanoo and the attacks will pass through it without complications. Others can be brought within Susanoo with the user's permission, and users can likewise choose to leave Susanoo's protective envelope. The latter property can be used against the user, as if an opponent can bypass Susanoo, however slightly and latch onto them, they can be pulled out of Susanoo. With continued mastery, Susanoo can have increased defensive capabilities even at its ribcage stage. Susanoo is also only able to defend against physical attacks, so they are still vulnerable to visual or auditory attacks. So long as it is active, Susanoo draws on the user's chakra in substantial amounts. The sensation of using Susanoo has been described as feeling pain in every cell in the user's body, which only increases over time and at higher developmental stages. Being a Mangekyō Sharingan-based ability, it also places a strain on the user's eyes the more it is used. However, it is not actually necessary for one's Mangekyō Sharingan to be active while using Susanoo; in fact, a master can use it without any eyes at all. Susanoo has several developmental stages. Practiced users go through all the stages every time they manifest it, layering more advanced stages over earlier ones or stripping them away as is needed; they can choose to stop at any developmental stage. At its simplest level, users only manifest aspects of Susanoo's skeletal structure, such as a ribcage for basic defense or an arm for interacting with the surroundings. Once a full skeleton is made, musculature and, later, skin forms until finally a complete humanoid is shaped. In these preliminary stages, typically only the upper half of Susanoo is materialized, with legs becoming common once it reaches its full humanoid form; however, not all Susanoo users can accomplish the latter feat. In its next stage, armor forms around the humanoid for further protection, causing it to resemble a yamabushi (a Japanese mountain hermit). In its final stage, users stabilize the chakra that comprises Susanoo to create a colossal form known as the Complete Body—Susanoo, the ultimate ability of the Mangekyō Sharingan. In this state, Susanoo gains a tengu-like nose, wings for flight, and is clad with robes and ornate armor. This form possesses power comparable to that of a tailed beast, capable of levelling giant mountains and, when enhanced by Six Paths Chakra, small planetoids with ease. Users can also channel their own techniques into the Complete Body—Susanoo, as well as shape it around the Nine-Tails to improve its offensive and defensive capabilities. Users can mingle the chakra that makes Susanoo with chakra from other sources. Susanoo differs between users, in terms of color, design, and weaponry. Some features are consistent, however. All Susanoo constructs are deviations of the Japanese tengu (a humanoid bird of prey), they also have two sets of arms—one of which can form wings as part of its Complete Body form—and six fingers on each of its hands. All Susanoo wield at least one sword.

*Amaterasu: Embers (Amaterasu: Zanka): The user has their Susanoo extend its hand holding a giant Amaterasu orb, and causes it to release smaller Amaterasu orbs, which explode on when it meets the opponent. The orbs remain as traps on the battlefield for a short while.

*Indra's Arrow (Indora no Ya): Indra's Arrow is Susanoo's strongest offensive technique. After absorbing chakra from all nine tailed beasts and using their Complete Body—Susanoo as a vessel, the user creates a longbow and arrow which are infused with lightning-natured chakra. It is powerful enough to match a Six Paths: Ultra-Big Ball Rasenshuriken, producing a massive explosion on impact, despite Lightning Release's inferiority to Wind Release.

*Kamui Shuriken: After manifesting their Complete Body—Susanoo, the user can create several, large projectiles shaped like their Mangekyō Sharingan, which they imbue with Kamui. The shuriken are then launched by Susanoo—rapidly spinning towards the intended target before cutting and instantly warping them into Kamui's dimension on contact.

*Majestic Attire: Susanoo/Susano'o (Isō: Susanoo): The user shapes their Susanoo into an armor for Kurama, enhancing its defense and preventing its chakra from being suppressed. Kurama can wield Susanoo's bladed weaponry as well as combine it with its own Tailed Beast Balls to give them cutting power, making them impossible to catch. The user can utilize this on themselves since their Complete Body—Susanoo absorbs the Tailed Beast chakra.

Evil Disturbance Waltz/Chaos Dance (Kyōsō Enbu): Clad in Susanoo, the user flings their chakra sword at the opponent, swirling like a shuriken.

Hurricane Thunderclap — Majestic Attire Sword Stroke/Majestic Hurricane Swordsman^ (Shippū Jinrai—Isō no Hitotachi): The Nine-Tails Jinchūriki and an Uchiha deliver a series of physical attacks on their opponent. The Jinchūriki fully manifests Kurama, and the Uchiha armors it with Susanoo, also manifesting its sword, cutting the opponent down.

*Susanoo/Susano'o: Captive Slash (Susanoo: Hozan): The user grabs their opponent using Susanoo's hand, and slashes them with their sword.

*Susanoo/Susano'o: Chidori (Susanoo Chidori): An application of Chidori through a Complete Body—Susanoo, whereby the user produces a massive Chidori with their Susanoo's primary left hand.

*Susanoo/Susano'o: Crush (Susanoo: Kai): The user grabs their opponent with Susanoo and crushes them.

*Susanoo/Susano'o: Fist (Susanoo: Kobushi): The user manifests a partially transformed Susanoo arm, which when used, can destroy a wall or repel a large individual.

*Susanoo: Great Fireball Technique/Susano'o: Fireball Jutsu^ (Susanoo: Gōkakyū no Jutsu^): Using Complete Body—Susanoo as a medium, the user can fire a multitude of fireballs from the construct's mouth. The fireballs vary in size, capable of becoming as large as a Tailed Beast. As the technique doesn't explode on impact, the fireballs can be repelled with enough force. By launching the technique into the sky, it creates thunderclouds, making it possible to use Kirin.

*Susanoo/Susano'o: Tsukumo (Susanoo: Tsukumo): After the user manifests their Susanoo's upper-body, it opens its ribcage to exposes its chest before launching a barrage of large green-colored chakra needles.

*Tengai Shinsei/Shattered Heaven (Tengai Shinsei): The user weaves three hand seals simultaneously between themselves and their Susanoo, to draw massive meteorites from the upper atmosphere down towards a specific location on the ground. As they descend in succession along the same trajectory, if one of these meteorites is stopped, they can summon another one which will then collide with the first, ensuring that they crash into their intended destination.

Tsukuyomi: Tsukuyomi is noted to be one of the most powerful genjutsu in existence. It is said to represent the "Spiritual World and Darkness," the antipode to Amaterasu—a ninjutsu of similar power. Tsukuyomi requires eye contact to be performed, trapping the target within an illusion completely under the user's control. Those who have prowess with the technique can alter the perception of time with ease within the genjutsu to make a few seconds seem like many days to torture the target. This results in the victim suffering psychological trauma that incapacitates them for a considerable period. Such a powerful technique is not without its disadvantages, however. Due to the complexity of the illusion and the quickness with which it is executed, an enormous amount of chakra is necessary, and an added amount of stress is placed on the left eye, leaving the user's vision more blurred. The Tsukuyomi can only be broken by a Sharingan user that shares the same blood as the user. If a victim is forced to experience a drastic passage of time in the fraction of a second Tsukuyomi is active, the stress on their mind would kill them, even if the genjutsu was a happy and peaceful one.

*Black Dream/Tsukuyomi: Black Nightmare (Kuroyume): The user traps the opponent in a Tsukuyomi, causing them to see the ground beneath their feet to break open, plummeting them into a huge chasm. It is described as a bottomless pit of pain.

*Dōjutsu: Powerful Calm/Visual Jutsu: Powerful Calm (Dōjutsu: Isanagi): The user activates Tsukuyomi to bind their opponent in an illusion where the user disappears, and a black hole appears in the sky. As it devours all surrounding environment, it becomes larger and larger, slowly gaining the form of the user's Mangekyō Sharingan as it devours the opponent, leaving them unconscious.

*Tsukuyomi Mode (Tsukuyomi Mōdo): This technique is a variation of Tsukuyomi, a high-level genjutsu. The user transforms the Tsukuyomi into a barrier that slows the opponent down. This does not happen physically but rather mentally. It makes the opponent think they are being held back by a barrier.

Demonic/Demon Illusion: Nail Paralysis (Magen: Kugibaku): The user, while in Tsukuyomi Mode, summons large white spikes to impale any opponent within the barrier from above.

-Water Droplet Reflection Sight (Mizu no Hansha Shiryoku^): By dilating their pupils, the user can track down enemies via the reflection on tiny water droplets. Once the user has fixated their sight, their visual range reaches several dozen kilometers. They can also use this ability to augment their evasion-skills during combat. Downsides of this technique are the evaporation of water droplets caused by the sun, which complicates the usage of the technique and shortens its period and her sensitivity towards blinding light, for example caused by a flash bomb.

~Evasion Technique/Jutsu (Kaihi no Jutsu): Using their dōjutsu, the user is easily able to see attacks coming, allowing them a better chance to dodge or to launch a counterattack.


Jutsu Info (Name – Rank | Hand Seals | Range)

-Byakugan – No available info

~Puppet Reincarnation – Unranked | No seals | All-range

~Tenseigan – No available info

Tenseigan Chakra Mode – Unranked | Hitsuji, Tora, I, Tora | Unspecified range

*Golden Wheel Reincarnation Explosion – Unranked | No seals | All-range

*Localized Reincarnation Explosion – Unranked | No seals | All-range

*Silver Wheel Reincarnation Explosion – Unranked | No seals | All-range

-Future Telling – No available info

-Jibakugan – No available info

-Ketsuryūgan – No available info

~Blood Dragon Ascension – No available info

~Blood Transformation Technique – No available info

~Exploding Human Technique – Unranked | No seals | All-range

~Genjutsu: Ketsuryūgan – Unranked | No seals | Short-range

-Rinnegan – No available info

~Amenotejikara – Unranked | No seals | Short to mid-range

~Black Receiver – Unranked | Hitsuji | Short-range

~Chakra Edible Creation – Unranked | No seals | Short to mid-range

~Limbo: Border Jail – Unranked | No seals | Short-range

~Sasuke Uchiha's Space–Time Dōjutsu – Unranked | No seals | Short to mid-range

~Six Paths Technique – No available info

Animal Path – No available info

*Summoning Rinnegan – No available info

Asura Path – No available info

*Asura Attack – Unranked | No seals | All-range

*Flaming Arrow of Amazing Ability – Unranked | No seals | All-range

Deva Path – No available info

*Banshō Ten'in – Unranked | No seals | Short to mid-range

*Chibaku Tensei – Unranked | Clap hands together | All-range

*Shinra Tensei – Unranked | No seals | All-range

Human Path – Unranked | No seals | Short-range

Naraka Path – Unranked | No seals | Short-range

Outer Path – No available info

*Demonic Statue Chains – Unranked | Mi | All-range

*Demonic Statue of the Outer Path – No available info

Sealing Technique: Phantom Dragons Nine Consuming Seals – S-Rank | Tora, Mi, Ne, Ushi, Inu, Hitsuji | Unspecified range

Summoning: Demonic Statue of the Outer Path – Unranked | Mirrored Hitsuji | Unspecified range

*Outer Path — Samsara of Heavenly Life Technique | Unranked | Hitsuji, Mi | Unspecified range

*Six Paths of Pain – Unranked | No seals | All-range

Preta Path – No available info

*Blocking Technique Absorption Seal – Unranked | No seals | Short-range

~Six Paths Ten-Tails Coffin Seal – Unranked | Mirrored Hitsuji | Unspecified range

~Takamimusubinokami – Unranked | No seals | All-ran

~Truth-Seeking Balls – Unranked | No seals | All-range

Horizon Meteor – Unranked | No seals | All-range

Six Paths: Cross Lantern – Unranked | No seals | All-range

Six Red Yang Formation – Unranked | Mi, Hitsuji, T.S.H.S, mirrored Hitsuji | Long-range

Sword of Nunoboko – No available info

*Divine Sword: Sword of Nunoboko – Unranked | No seals | All-range

Truth-Seeking Scorched Earth – Unranked | No seals | Short-range

-Sharingan – No available info

~Genjutsu: Sharingan – Unranked | No seals | Short-range

Coercion Sharingan – Unranked | No seals | Short-range

Demonic Illusion: Mirage Crow – Unranked | No seals | Short to mid-range

Demonic Illusion: Mirror Heaven and Earth Change – Unranked | No seals | Short-range

Demonic Illusion: Shackling Stakes Technique – Unranked | No seals | Short-range

~Izanagi – Unranked | U, I, Hitsuji | Short-range

Transcription Seal: Izanagi – No available info

~Izanami – Unranked | No seals | Short-range

~Mangekyō Sharingan – No available info

Amaterasu – Unranked | No seals | Short-range

*Blaze Release: Kagutsuchi – Unranked | No seals | Short to mid-range

Amaterasu: Flame Wrapping Fire – Unranked | No seals | Short-range

Blaze Release: Great Fireball Technique – Unranked | Tora/Mi, Hitsuji, Saru, I, Uma, Tora (assumed) | Short-range

Blaze Release: Honoikazuchi – Unranked | No seals | Short-range

Blaze Release: Kagutsuchi — Flying Flame – Unranked | No seals | Short to mid-range

Blaze Release: Susanoo Kagutsuchi – Unranked | No seals | All-range

-Blaze Release: Yasaka Magatama – Unranked | No seals | Long-range

-Scorch Release: Halo Hurricane Jet Black Arrow Style Zero – Unranked | No seals | All-range

Calamity Flame – Unranked | No seals | Short-range

Transcription Seal: Amaterasu – Unranked | No seals | Short-range

Kamui – Unranked | No seals | All-range

Kotoamatsukami – Unranked | No seals | All-range

*Kotoamatsukami: Beam of Light – No available info

Object Manipulation Technique – Unranked | No seals | All-range

Susanoo – Unranked | No seals | All-range

*Indra's Arrow – Unranked | No seals | All-range

*Kamui Shuriken – Unranked | Hitsuji | All-range

*Majestic Attire: Susanoo – Unranked | No seals | Short-range

Evil Disturbance Waltz – No available info

Hurricane Thunderclap — Majestic Attire Sword Stroke – Unranked | No seals | All-range

*Susanoo: Captive Slash – Unranked | No seals | Short-range

*Susanoo: Chidori – Unranked | No seals | Short-range

*Susanoo: Crush – Unranked | No seals | Short-range

*Susanoo: Fist – Unranked | No seals | Short-range

*Susanoo: Great Fireball Technique – Unranked | No seals | Long-range

*Susanoo: Tsukumo – Unranked | No seals | Short to mid-range

*Tengai Shinsei – Unranked | Hitsuji, Mi, Tori (simultaneously) | Long-range

Tsukuyomi – Unranked | No seals | Short-range

*Black Dream – Unranked | No seals | Short-range

*Dōjutsu: Powerful Calm – No available info

*Tsukuyomi Mode – Unranked | No seals | Short-range

Demonic Illusion: Nail Paralysis – Unranked | No seals | Short to mid-range

-Water Droplet Reflection Sight – Unranked | No seals | All-range

~Evasion Technique – Unranked | No seals | Short-range