AN: The character after the timeskip. Oh, and Im constantly modifying the layout of the characters document, whenever I think of something new and stuff. When Im through the first arc of the story Im probably going to correct everthing, but making that much work is pretty pointless for now.
Current Title:
The Gamer
Legal Name:
Aeronwen Dougal
Race:
Nahual (spoken [na'wal] )
Gender:
Female
Height:
1.71 m
Weight:
84.7kg
Level: 3 (854/3000xp)
Basic Attributes:
Body:
Brawns :
(08 + 7 ) + (42%) = 21,3
Toughness :
(08 + 17 + 7) + (116%) = 69,12
Nimbleness :
(12 + 8) + (44%) = 28,8
Mind:
Brains :
(08 + 28) + (50%) = 54
Charms :
12 + (0%) = 12
Noticing :
(12 + 35) + (20%) = 56,4
Soul:
Aura :
(20 + 12) + (0%) = 37
Luck :
00 (L)
Netherness :
00 (L)
Available Points: 00
Derived Attributes:
Health Points (Tx10): 691 HP
HP Regeneration (T + 63% /24h): 112,67 HP reg. in 24 Hours
Stamina Points (T+44% x10): 995 SP
SP Regeneration (T + 63% /1m): 112,67 SP reg. in 1 min of Rest
Aura Points (Ax10): 370 AP
AP Regeneration ((A + 7) + 44% /1h): 63,36 AP reg. in 1 Hour
Damage Resistance (Tx56%): 38,71 DR
Advantages:
Enhanced Injury Resistance, Enhanced Pain Resistance, Enhanced Regeneration, Supernatural Sense (Empathy), Ageless Growth, Transcendent Intelligence, Transcendent Vitality, Body of the Gamer, Will of the Gamer
Disadvantages:
Reduced Senses (Taste), Reduced Senses (Smell),Murderous Instinct, Soulless Monstrosity, Hated By Humanity, Pact of Darkness
Current Status Effects:
Tainted by Darkness
Skills:
Basic Athletics (Free Climbing)
Level:
11
680
xp
+22% Brawns
+22% Nimbleness
+22% Toughness
Basic Athletics (Free Running)
Level:
10
10
xp
+20% Brawns
+20% Nimbleness
+20% Noticing
Basic Athletics (Swimming)
Level:
22
605
xp
+44% Sp
+44% Toughness
+110% swimming speed
Basic Athletics (Weightlifting)
Level:
12
100
xp
+60% Brawns for the purpose of lifting weights. Also increases Inventory limit.
Basic Aura (Healing)
Level:
4
200
xp
+8% Efficiency for aura healing.
+8% Speed of Healing
(heals 1hp for 9.4ap)
Basic Aura (Regeneration)
Level:
22
1232
xp
+44% AP regeneration
Basic Combat
(Javelin)
Level:
5
470
xp
+10% damage
+10% reach
+25% precision
-1.25% costs for special techniques
Basic Crafting (Wood)
Level:
8
470
xp
Allows crafting and repair of Junk-quality and lower items.
+16% quality of harvested wood-type resources.
+16% quality of basic wood-type Items.
Basic Espionage (Vigilance)
Level:
22
1861
xp
+44% Brains and Noticing for the purpose of detection
Basic Espionage
(Stealth)
Level:
5
420
xp
+10% nimbleness and noticing for the purpose of sneaking.
Basic Hunting (Spearfishing)
Level:
5
470
xp
+10% damage
+10% reach
+25% precision
ignores up to 2cm of water.
Basic Hunting (Tracking)
Level:
10
693
xp
+20% Noticing for the Purpose of following and finding tracks.
Basic Knowledge (Astronomy)
Level:
13
600
xp
+26% Brains and Noticing for the Purpose of navigation
Basic Knowledge (Botany)
Level:
15
51
xp
+30% effect to all plant-based consumables
+30% quality of all harvested plant-based resources
Basic Knowledge (Cooking)
Level:
3
485
xp
+6% effect of all prepared consumables
Basic Knowledge (Entomology)
Level:
10
680
xp
+20% effect to all bug-based consumables
+20% quality of all harvested bug-based resources
Basic Knowledge (Herpetology)
Level:
10
680
xp
+20% effect to all lizard-based consumables
+20% quality of all harvested lizard-based resources
Basic Knowledge (Ichthyology)
Level:
10
585
xp
+20% effect to all fish-based consumables
+20% quality of all harvested fish-based resources
Basic Knowledge (Malacology)
Level:
10
585
xp
+20% effect to all mollusc-based consumables
+20% quality of all harvested mollusc-based resources
Basic Knowledge (Ornithology)
Level:
10
680
xp
+20% effect to all bird-based consumables
+20% quality of all harvested bird-based resources
Basic Knowledge (Survival)
Level:
5
80
xp
+10% effect for all gathered Resources and crafted Items in the wilderness
Grimm (Deep Diving)
Level:
13
914
xp
+7 Toughness
+26% of T as DR
+65% Diving Speed
Grimm (Enhanced Injury Resistance)
Level:
10
592
xp
+30% Toughness for the purpose of preventing Injury
Grimm (Enhanced Pain Resistance)
Level:
10
556
xp
+30% Toughness for the purpose of ignoring Pain.
Grimm (Enhanced Regeneration)
Level:
21
1854
xp
+63% Toughness for the purpose of regenerating SP and HP.
Abilities:
Basic Aura (Explosion Pulse)
Level:
3
25
xp
Base damage: (Aura) + 6%
Ignores defense
+30% Crit Chance
Range: 0.3m
Cost: 98ap
-ap and +damage with use of steamdust dependent on quality.
Basic Aura (Reinforcement)
Level:
17
1458
xp
100% of damage absorbed
+34 DR
Cost: 8.3ap per minute.
Basic Aura (Shield)
Level:
2
16
xp
+2% damage, prevents object from breaking. Attacks that would break an object reduce ap.
Costs: 10ap per minute
Gamer (Identify)
Level:
32
363
xp
+64% Brains and Noticing for the purpose of obtaining information about an object
Grimm (Domination)
Level:
1
0
xp
+2% Charm for the purpose of dominating Grimm.
Grimm (Sense Emotions)
Level:
1
0
xp
Current Reach: 34m
Sage of Remnant (Meditation)
Level:
1
0
xp
LOCKED
Sage of the Infinite (Stargazing)
Level:
13
363
xp
active: +65% ap regeneration
passive: +7ap regeneration
Achievements:
"Hate the Game, not the Player","You Tollpatsch!",
Available Titles:
The Gamer
