Hello and welcome back! :D Well, so now, the mansion has gone to the Otherworld! D: Oh no! How terrible!

The inspiration for bolting back inside in fright, comes from the ever-awesome user on known as Phelan "Phelous" Porteous (reviews bad horror movies), who said that back when he first played Silent Hill 1, the music was on really loud in the courtyard and he thought that the strange growling noises within the music were some kind of giant animal monster, so he had Harry bolt back into the school quickly, only to find that the floor was steel grating and that there were dead bodies everywhere!

So that's what we got here! :D

One more thing, as you may have noticed, the ghosts all contain some kind of symbolism, and so does the siren. ;) That will be made clear later on!

And oh yes, BOSS BATTLE! O.O Not so many of those, but here's the first one. X3 The music for it, if you want to hear what I had in mind, look up "Silent Hill 3 Split Worm music" on YouTube, that's it. :D

The sequence is similar to the first boss battle in the aforementioned game, too. ;)


This had to be some kind of a nightmare. And not the good kind.

Nevertheless, despite it all, Sally trekked on. She was not about to let some convoluted change in atmosphere stop her from saving someone she loved. Either this was some kind of an elaborate trick by the ghosts, or there was some kind of other force at work here. Whatever it was, she had to brave it.

I can't just run away in fear, especially of something of the unknown. Sally told herself, slowly making her way down the corridor. After all, I am the Pumpkin Queen, of Halloween Town...a place where fear and frights are to be induced. Whatever this nightmare world may be, it won't stop me. She had to be confident, and had to press on, no matter what.

The radio went off again, but seeing nothing ahead of her, turned around and came to see...what seemed to be a ghost, since it was glowing, but there was something very off about its appearance. Not just that it was a ghost she'd never seen before. This one was tall, had a female physique, a round head, flowing hair, and was floating along as if walking with an imbalanced limp. Not only that, but there were ghostly chains wrapped around her, confining her. It, or she, was making strange moaning and groaning noises of helpless distress while struggling against her confines. For a moment, Sally even couldn't help but feel sorry for the ghost. But when it leered and attacked at her with a swoop, Sally knew this was no time for sympathy.

Taking hold of the hose of the Poltergust 3000 and switching it on, stunning the ghost with her flashlight, she sucked at the ghost. But much to her dismay, no luck. Even when in range of it, the vacuum wasn't picking it up. But why? The only way that could be was if it was completely solid and heavy.

Sally blinked, realizing what was up here. The ghost did look more like a solid form than a transparent spectre. But how could that be? And how would she attack it now and suck it up?

Glancing down at her arm, she remembered Soul Robber, or Flubber, and realized what she could do.

Distancing herself from the ghost, she brought Soul Robber into action and twirled it above her head, much in the same manner that Jack had done once before. Then she launched the expendable green slime, which took on the form of a spiked mace, striking the ghost. The ghost recoiled as she yelled out in pain, and surprisingly, her body actually cracked, as if it were plaster. Repeating this, Sally struck it a few more times, before the body fell away completely, and then revealed a ghostly version of its form. Immediately, she stunned it with her flashlight and then sucked it up with the Poltergust 3000.

Sally continued on down the corridor, realizing now that somehow, there were ghosts that could somehow take on solidified forms with some kind of body armour that she had to break though to expose their spiritual forms. It made sense, though she wasn't sure why that was.

Right then, she could see a small alcove, which contained a steel grating wall, with nothing but blackness beyond it. On it was a piece of paper, with words written in blood.

Beyond the darkness lies a terror waiting to strike.

What was that supposed to mean? Sally paid it no further thought and started to walk on when she heard a loud clank from nearby. Turning back around, she saw nothing, but a new piece of paper was on the chain-link wall. Much to her surprise, only two words, also written in blood, were written on it, in the same place the previous piece had been before.

Behind you.

"...What?" Sally blinked, and turned around, as if to humour it.

She screamed in fright, backing into the grating wall behind her, her eyes wide. Hanging from some kind of rope was a rotted, mangled skeleton. Real or fake, she couldn't tell, but given the decayed-looking bones covered in grime, she wouldn't be surprised if it was real. Taking a few steps back, she took a deep breath, feeling both relieved that it wasn't doing anything to her, and that it also wasn't Jack either. It wasn't nearly as tall nor thin, anyway.

"Just a jump scare...this place is messing with me..." Sally managed, regaining herself and her balance before walking on.

Coming around a corner, Sally could now see that the walls along here were also of steel grating, like the floor. Nothing but an endless chasm of darkness lay beyond, and she had a feeling she wouldn't care to fall. There were also dead bodies, either skeletal, ghoulish, or humanoid, either laying about or actually hanging just out of reach. It was all such a disturbing thing to see, but she pressed on, knowing that they just had to be tactics to make her nervous and disturbed.

Sally came to a door at the end of one section of the corridor, and saw that the door was slightly ajar. Looking at the map, she realized it was the laundry room from earlier. But hadn't the lock been broken? Why was it open now?

She decided not to question the mansion's logic. Slowly, she stepped over to the door and carefully pushed it open, which made a metallic creaking.

It was a huge laundry room, but like the rest of the mansion, also contained a flooring of steel grating. The washing machines and dryers, there were eight of each in the entire room, were all rusted, dusty, and collected cobwebs. There were even splatters of blood in some areas of the machines. Sally held her nose. The smell in this room was putrid, even for her.

Searching the room, Sally saw another door, which, according to the map, was probably just a closet, given the small space on the map. She peered inside the closet upon opening the door. There was nothing inside, so she shut the door.

One of the dryers then suddenly had a door opening all by itself. Either by a ghost, or some kind of force. Then again, her radio wasn't going off, so it might not have been. Then again, nothing was making sense here at all. Sally approached the open dryer, cautiously, and peered into it. Then she shone her flashlight into it, seeing nothing.

"Nothing but dust." She said to herself.

Just as she headed toward the door to leave, there was a faint but still audible disembodied scream as a loud whirring sound was heard. Practically whirling around, Sally was shocked to see that the door and the inside of the dryer were splattered with a lot of blood, as if someone had just threw a bucket load onto it. Disgusted, Sally just held her nose and turned away, realizing that this yet again had to be a jump scare.

The closet door them suddenly creaked open, very loudly, as if telling her that she had no choice but to look at it. An unseen force opened the door completely, revealing a hole in the wall of the closet. A hole big enough for her to go through.

"What the...how did that get there?" Sally wondered, her eyes wide. She hadn't heard any kind of noise that would have made a hole this big.

She approached the closet, peering into the hole with her flashlight. She couldn't see anything, wondering if it was even safe to go through. Then again, what choice did she have? Carefully, she slipped one leg through, and her foot touched a solid though steel-grating floor. Seeing it was safe, Sally slipped through the hole and came into a new dark corridor.

Going through, the rag doll shone her flashlight around nervously. She couldn't help feeling so nervous, so isolated in this place. Whatever this was, she just wanted to get out of here. But, she wouldn't do that. Jack was still missing somewhere in this mansion, and she was not leaving until he was found. Further ahead, spotted something. There was a small table up against the wall, and above it on the wall was a digit pad that seemed to open a safe.

Sally first read the notes sitting on the table.

The code's easy to remember, Chief!

That was of no help. She read the next one.

Key leads to the Music Room, so you can take it there to find what you need!

A key to the music room? This must have been what the code was about. Sally fished her pocket, and found one of the notes that contained a code. She tried the one that was 1399. There was a beep, a green light, and the safe door opened. Inside was a key, which had a tag that read Music Room.

Seeing nothing else of interest around here, Sally departed and went through the hole again to get back into the closet of the laundry room. She emerged back into the corridor, and headed around the corner again. Once she reached the door to the music room, she was dismayed to the find that it was completely inaccessible. The door was there, but so much was blocking it. Deciding to forget it, and since she had a key to the basement, Sally decided to use that instead.

Coming to the basement door, or so she hoped, Sally unlocked the door and stepped inside. A set of metallic stairs were ahead of her, seeming to lead down into an abyss of darkness. But, she braved it, clutching the railing, and going down the stairs very slowly, so as not to break her balance. After a while, she came to the bottom, finding another door, which she opened and stepped through.

A new corridor was presented then, and she felt a little uneasy. This wasn't on the map, so she had to make do of it for herself. She tried one door, but the lock was jammed. No way to open it.

Sally came into the next door, which she saw was a breaker room and generator room. Strangely, everything was on, and working. Making a note to come back another time, she left.

As she came back into the hallway, her radio went off, and two ghosts appeared. Like the first time, they too had body armour, so Sally had to fight them off with Soul Robber to break down their defences, and then sucked them up with the Poltergust 3000. With those ghosts taken care of, she tried the next door. Its lock was also jammed. The same could be said for the next one, so she scratched those two out.

The next door, however, opened easily, so she stepped inside. It appeared to be a sitting room, with a couch, a bookshelf, some chairs and living chairs, and a table. Probably for playing cards or games. Speaking of cards, there were six playing cards laying on the table. She went over to the table to inspect them. There was a Jack of Hearts, a Queen of Hearts, an Ace of Spades, Six of Spades, a King of Diamonds, and a Two of Diamonds. Kind of random, she wasn't sure what the point was.

A piece of paper sat next to them, with some words, again written in blood.

Five out of six make the code. Check the backsides and arrange them right. Should you get it wrong and it will see to the end of your night.

Sally raised a would-be eyebrow, wondering just what that meant. It seemed so easy, but so cryptic. Reaching out, she took one of the cards and flipped it over on its side. Much to her surprise, it had a number on it written in blood. It was the number zero. She checked the other cards, and they did indeed all have numbers on them, except for one. The numbers were 0, 9, 3, 5 and 2.

There was something familiar about those numbers. Sally reached into her pocket again, pulling out another note, which had a code that read 50923. Since the numbers matched, she figured this was what it meant. She took the cards, placing them in her pocket to use for later. Checking the room once more, she left.

Up further ahead, she came to a whole new door. There wasn't a keyhole, and she didn't have a key for it, but she could see five slots along the door. Was this where the cards were supposed to go? If that were true, why were they easy to find?

Probably messing with me, making me feel as if it's all going to be easy, but then it might get harder. Sally thought.

Paying it no mind, however, she inserted the cards into the slots, arranging them by the bloody numbers in the order of the code. There was an audible click, and she opened the door. Up ahead along the floor, she then came to a ladder. A ladder that seemed to lead down into an abyss of darkness. It made her wonder if going down there was such a good idea.

"Oh God..." Was all she could say, and exhaled once.

Holstering her flashlight into her belt, she carefully lowered herself onto the ladder and then slowly climbed down.

Down, down, down, down, down, down she went.

Finally, after what seemed like forever, her foot touched solid ground. She let go of the ladder, and then turned around as she headed through an archway, which led into a strange room, with some electric lights alit, though dimly.

The room was huge, almost like an enormous cave. Speaking of caves, she could see three cavern entrances along the far side of the wall to her left, along with three more along the floor, against the wall on the opposite side. What was this room? Where did it all lead? What was in here? Whatever was in here, it was locked out somehow. Either it was indeed important, or really was some kind of an elaborate hoax to waste her time.

Sally bit her lip, and glanced around a bit, unsure of what to do next. That was when a strange noise from her left reached her ears, and she turned her head to look toward one of the cavern entrances. That was where the noise was coming from, she was sure of it.

Her eyes grew wide at what she saw emerge.

A monstrous worm-like creature with great big eyes, a mouth covering its head that contained sharp teeth, and an elongated, grotesque, slimy-looking body, came slithering out of the hole. As it did, much to her surprise all the more, long, thin, hairy legs sprouted from its sides, giving it a spider-like appearance. It seemed to scatter around, opening its mouth briefly, before the jaws closed and it crawled toward one of the holes in the floor. Its legs disappeared into itself, becoming more worm-like, as it slithered down one of the holes in the ground.

Needless to say, Sally wasn't sure whether to be terrified or grossed out. This was too much, even for her. But that didn't matter now. She saw now that she had to fight this thing.

Jack has battled monsters ten times his size before...that of which including that giant, monstrous Oogie Boogie form...If he can do it, so can I. She thought.

The spider worm emerged yet again from one of the holes in the wall, sprouting its legs and seeming to swing its head from side to side, as if looking for her. Sally pondered for a moment about how to beat it, and once it opened its mouth, she had an idea.

Giving a quick but thorough twirl to Soul Robber, she launched the expendable slime toward the creature's head within its open jaws, striking it. As she suspected, it was its weak point, since it roared in pain and agony as she struck it a few times. The spider worm closed its jaws and then crawled over to one of the holes in the floor, disappearing through it.

Seeing its tactic, at least hopefully, Sally had the incentive to move more toward the central area of the room, keeping an eye on all the holes. Just in case may even trick her and come out one of the holes in the floor instead of a hole in the wall.

The spider worm came out again, through a hole in the floor. It crawled toward Sally as its legs sprouted out again, opening its jaws. She struck at its head and eyes yet again, going harder and faster than before. The spider worm creature roared in agony as it reared back, and then hurriedly crawled away through a hole in the wall.

I shouldn't get overconfident...It could get nastier as I progress...

Eventually, the spider worm came out yet again, through the hole in the wall next to the one it had gone through just moments ago. It opened its jaws, and sprayed a strange-looking slime toward Sally, who gasped and dodged it by ducking and crawling away.

"Eww." She had a feeling she wouldn't want to get struck with that.

The creature opened its jaws again, and Sally this time struck it all the more harder and faster, getting more and more used to using Soul Robber like this. Amazingly, it even felt as if the little being was really helping her out consciously.

With one more hit, the spider warm roared yet again in agony before it collapsed heavily onto the ground, before then exploding into a mini spider worm creature, no bigger than the size of her head. Repulsed, she quickly squashed it, killing it. She wasn't squeamish, but it did gross her out just a bit. She wiped her shoe along the ground, and looked around the room once more. A key fell into view, clattering onto the ground. Sally picked it up, seeing that the tag read 3rd Floor Storeroom.

"At least now I'll figure out what the fuss is all about in that room." She said, pocketing it.