A/N: hey, welcome back! I am SO excited for dark souls 2 c:
. . .
Far East
Dune walker (two handed glass canon.):
Background: an underhanded fighter who excels in setting traps and ambushes, the harsh life in the eastern deserts taught them to expect the unexpected.
Starting equipment:
- Two curved swords like scimitar or falchion.
- Tattered light outfit for high mobility.
- Poisoned throwing knifes
- Traps like a bear trap which inflicts damage and cripples the victim slowing him/her down. A bleed/ poison trap would be nice as well.
- a ring which will render it's wearer completely invisible if and only if she/he remained still from a couple of seconds.
Advantages:
-A nimble, agile build that is more into dealing the most critical strike from the shadows trying to end the conflict before it begins in the first place.
- More dodging and parrying is never a bad thing.
- Adds more thinking to the game play. For example: imagine being invaded in the huntsman copse (dark souls 2 beta ), putting traps in entrances and exits especially in shadowy places would greatly hinder your invader making him/her an easy prey afterwards.
Idea:
It would be great if invading Dune walkers would invade WITHOUT the invading message ( XXXX has invaded for example.). it would provide the needed element of surprise as he/she wouldn't be mentally prepared.
Restrictions:
-Only curved swords, no shields and any other weapon.
-light armour only
- no miracles/magic/pyromancy.
Stats:
-high endurance, agility, resistance.
-low strength, vitality.
-Diminished faith and intelligence and attunement.
Got a burning idea? Give just put it in the review or simply pm me!
