A/N: hey, welcome back! I am SO excited for dark souls 2 c:

. . .

Far East

Dune walker (two handed glass canon.):

Background: an underhanded fighter who excels in setting traps and ambushes, the harsh life in the eastern deserts taught them to expect the unexpected.

Starting equipment:

- Two curved swords like scimitar or falchion.

- Tattered light outfit for high mobility.

- Poisoned throwing knifes

- Traps like a bear trap which inflicts damage and cripples the victim slowing him/her down. A bleed/ poison trap would be nice as well.

- a ring which will render it's wearer completely invisible if and only if she/he remained still from a couple of seconds.

Advantages:

-A nimble, agile build that is more into dealing the most critical strike from the shadows trying to end the conflict before it begins in the first place.

- More dodging and parrying is never a bad thing.

- Adds more thinking to the game play. For example: imagine being invaded in the huntsman copse (dark souls 2 beta ), putting traps in entrances and exits especially in shadowy places would greatly hinder your invader making him/her an easy prey afterwards.

Idea:

It would be great if invading Dune walkers would invade WITHOUT the invading message ( XXXX has invaded for example.). it would provide the needed element of surprise as he/she wouldn't be mentally prepared.

Restrictions:

-Only curved swords, no shields and any other weapon.

-light armour only

- no miracles/magic/pyromancy.

Stats:

-high endurance, agility, resistance.

-low strength, vitality.

-Diminished faith and intelligence and attunement.

Got a burning idea? Give just put it in the review or simply pm me!