So, this isn't really a chapter per-say but it is still in relation to the story. This is just a chapter for the Character sheets to help explain their personalities such as traits, flaws and other things. It is not going to include weapons armour or items because I'll introduce them later and I don't want any spoilers…

Also to anyone thinking if that spell is overpowered it is one that I made (With some help from Darksiders) and this is how it works…

Nex Sacramentum:

5th level Paladin spell: 60-feet range, action, lasts until spell is broken or the terms are met

The spell can only be broken by a Wish spell or something of the same effect

Description: The caster challenges another being with a soul that exists on the same plane of existence and binds it to a battle to the death. A 60-foot wide, 20-foot high cylinder is formed centring on the point in between the caster and the target. The caster and target cannot leave the spell with any spell, including teleport spells or planar travel, though a Wish spell does allow for this. Both the target and the caster must be willing to enter the spell and if one objects it cannot be cast. The caster must proclaim that they are initiating the spell and the target must accept and once they do, they cannot retreat on their acceptance. If the target states that they do not know the terms, then the caster must share with them the full effects of the spell or it will automatically fail even if they accept.

So technically, if Weiss had asked what it was she would have gotten a square answer and avoided all the trouble…

And now for character sheets. I might not have gotten them all right because I only play as Holg and I mostly guessed for everyone else except for the features.

Holg Braveshield:

Main Class: Paladin – lvl20 Oath of the Ancients

Alignment: Chaotic Good – fights evil and doesn't care how he gets it done – does not kill evil on sight if they have done no wrong - believes in there being good in everyone, even in creatures that might seem evil at first

Race: Half-orc

Height: 7'

Age: 25 – immortal

Eye colour: Silver – scars over both eyes, left is blinded

Skin colour: Light green

Hair colour: Black

Hair Style: Dreadlocks pulled behind his head

Flaw: Often hears veiled insults and is quick to anger

Ideals: Respect – treats all with the same respect no matter their station or alignment

Personality trait: Revenge – you can do me harm but never to my companions, collects mementoes of worthy battles.

Languages: Can speak, read and write Common, Orcish, Dwarvish, Elvish and Draconic

Proficiencies: All armour, shields, martial + simple weapons

STR: 32 – magically enhanced by magical gauntlets (Normally 20)

DEX: 9

CON: 20

INT: 12

WIS: 10

CHA: 17

Boons + Feats: Mobile, Shield Master, Sentinel, Boon of Recovery and Boon of Invincibility

Before the story: Was orphaned 3 times by the time he was 5 and witness his last family's death before being taken in by Priests of Pholtus, joined the military at age 15 and became a Paladin at 18 then traveled for two years before beginning his quest against the Great One. Received a portion of Kord's power, god of war.

Frath Hornraven:

Main Class: Rogue – lvl20 Thief archetype

Alignment: True Neutral

Race: Human

Height: 5' 10"

Age: 21

Eye colour: Green

Skin colour: Fair

Hair colour: Sandy

Hair style: Short-cut trim

Flaws: Greedy – as long as there is gold involved he's up for it

Ideals: Spare the innocent – believes that no-one should go through with the betrayal that he went through and so he protects all those that have everything to live for

Personality traits: Reserved and untrusting – keeps any personal matters to himself but is otherwise lively, only trusts his friends and takes a long time to truly think of someone as a friend

Languages: Can speak, read and write Common and Abyssal, can read Draconic and Dwarvish

Proficiencies: Light armour and simple melee and ranged weapons

STR: 10

DEX: 24

CON: 12

INT: 17

WIS: 12

CHA: 15

Boons + feats: Mobile, Boon of Undetectability, Boon of Speed

Before the story: Born into a noble family with a wealthy trading business, lived a normal life until the age of 7 when his mother died, then his father re-married but died mysteriously two days after the wedding. His mother inherited the business and sent him off to an orphanage until, two years later, he escaped and became a thief. He tried to make enough money to leave the city but never managed until he was hired by Holg to assist him as a thief. Became the leader of the Zhentarim just before the final battle with the Great One. Denied the opportunity to receive godly powers and instead became the champion of Ralashaz, god of luck.

Zwelious 'Shieldbiter' Norixius

Main Class: Ranger – lvl20 Hunter archetype

Alignment: Lawfully Neutral – Fights for the natural balance of the world and destroys all those who try and disrupt that balance

Race: Dragonborn - Copper

Height: 6' 2"

Age: 32

Eye colour: Blue

Skin colour: Bronze – two bright blue stripes running down his back to his tail

Hair colour: none

Hair style: none

Flaws: No fear – doesn't pay attention to pain throughout a fight and only cares when he's dead or can't move

Ideals: Balance – tries to not take sides in an argument unless he feels very strongly about it

Personality traits: No respite for the weak – refuses to help those who can't help themselves

Languages: Can speak, read and write Common, Draconic and Orcish

Proficiencies: Light and Medium armours, shields, martial and simple melee and ranged weapons

STR: 13

DEX: 18

CON:15

INT:14

WIS: 17

CHA: 12

Boons + feats: Boon of Peerless Aim, Boon of Combat Prowess

Before the story: Orginally raised by wolves in the deep forests of Oerick, didn't see civilization until age 5. Lived in poverty until he was 12 when he took up hunting for the town of Losune. Eventually ran out of work from increased hunting tariffs and took up bounty hunting, meeting Holg a few years after. Became a high-ranking member of the Emerald Enclave before the battle with the Great One and after the battle received partial godly power from the goddess of nature, Beory.

Adrik Fireforge:

Main Class: Barbarian – lvl20 Totem Warrior Bear

Alignment: Chaotic Neutral – fights for no other reason other than because he can

Race: Mountain Dwarf

Height: 4' 7"

Age: 240

Eye colour: Bronze

Skin colour: Tan

Hair colour: Brown

Hair style: Dreadlocked to back of neck

Flaws: Free will – sometimes straight-out refuses people orders directed at him and follows his own path

Ideals: Upholding freedom – Fights against oppression and doesn't recognise anyone who hasn't proven themselves to him

Personality traits: Respecting of the Strong – Only see's people who are great warriors as equals

Languages: Can speak, read and write Common and Dwarvish

Proficiencies: Martial and simple melee weapons and thrown ranged weapons, blacksmithing

STR: 18

DEX: 12

CON: 24

INT: 10

WIS: 10

CHA: 15

Boons + feats: Boon of Resilience, Boon of Fortitude

Before the story: Is the recognised dwarven king of the Byeor mountains although he leaves his governing to his advisors. Orphaned at birth and adopted by the previous king and queen of the Byeor, lived a privileged life until he was saved by Holg during an orc raid and joined the Paladin in his journeys. Fought alongside Holg, Frath and Zwelious against the Great One and was given a portion of the patron god of mountain dwarf's power, Dumathoin.

Morkai Creed:

Main Class: Wizard – lvl20 School of Necromancy

Alignment: Lawful Neutral – upholds his master's traditions and tries to make a good name for Necromancers

Race: Tiefling

Height: 5' 8"

Age: 42

Eye colour: Amber

Skin colour: Dark Black – small accents of red on hands and neck

Hair colour: Black

Hair style: Short cut no sides

Flaws: No mercy – he finds no reason for someone to live purely for the point of life and familial ties matter not

Ideals: Striving for a better name – looks to brighten the name for Necromancers and make people view them as they would a normal wizard or sorcerer

Personality traits: Delight in pain – he finds pleasure in watching creatures writhe in pain and seeing their lives drain form their bodies… whether it be friend of foe means nothing to him

Languages: Can speak, read and write Common, Abyssal and Elemental

Proficiencies: Light armour, Whips and simple melee weapons

STR: 8

DEX: 15

CON: 14

INT: 20

WIS: 18

CHA: 18

Boons + feats: Boon of High Magic, Boon of Spell Recall

Before the story: He was born when a magician tried to revive his mother but instead brought him to life in her womb. Was taken in by a Necromancer who lived in an underground and studied for a large portion of his life. He left after his master became a Lich and he was forced to kill him, swearing a pact to continue his master's original studies until he dies. After the transportation to the new Material Plane, he was given a vision by Mystra, the goddess of magic, that told him to seek out the companions who were responsible for helping the gods if he wanted to gain more power. He was credited with destroying a Lich that threatened one of Mystra's divine temples and was granted a spell beyond anything that a normal mortal could cast (10th level).

Niavara 'Nora' Valakir

Main Class: Cleric – lvl20 Tempest Domain

Alignment: Neutral Good – she doesn't help people in the way she sees it but helps them with whatever they want help with and doesn't take it upon herself to help someone else unless they are ok with it first

Race: Moon Elf

Height: 6' 3"

Age: 120

Eye colour: light blue

Skin colour: light fair skin

Hair colour: Blonde

Hair style: Long untangled hair dropping down to waist

Flaws: Trusting – she is free-spirited and doesn't believe in the darker parts of the main races lives, only used to dealing with the evil of demons and devils, so she freely reveals most information if people ask

Ideals: Helping Hand – she doesn't have a single quest or drive in her journey but instead helps anyone with anything they might need, lending a hand wherever she can

Personality traits: High-spirited – she has a friendly and outgoing personality and doesn't discriminate against anyone

Languages: Can speak, read and write Common, Elvish and Draconic

Proficiencies: All armours, shields, martial and simple melee weapons

STR: 17

DEX: 14

CON: 18

INT: 10

WIS: 18

CHA: 15

Boons + feats: Boon of the Stormborn, Boon of the Undettered

Before the story: She used to be part of a well-known Elf clan although after an attack by demons, she and a childhood friend being the only survivors. She tried to build up the continued reputation for the clan but didn't manage for quite a few years until she met Holg's adventurers a matter of weeks after the creation of the new Material Plane and she began adventuring with them and making a name for herself. While doing so, she became the champion of her god, the god of storms Talos, granting her powers over storms far more than a normal cleric of the tempest.