Garry

I wake up in a dark room. Where am I? My head is pounding, and I can barely see straight. A withered, blue rose lays on the floor in front of me. Beside it is a message scratched onto the floor.

FIND YOUR WAY OUT, TRAITOR

I stand, and the room starts spinning. I stumble over to the wall and my hand presses some sort of button. I hear a tiny plink as something drops to the floor. I grope around and find a small, bronze key. I somehow drag myself to the door. How I knew where it was, I have no idea.

The hallway outside of the door is dark and gloomy. Strange paintings line the walls. Why am I here? I rack my brain, trying to remember how I got here, and, more importantly, who I was. I can remember nothing, save my name. Garry.

I was… in an art gallery. The lights went out, and… I shake my head. It's no use.

I try to drag my injured body down the hallway, but a sharp pain in my chest stops me. No… I remember something. A… sculpture. A rose? "If the rose withers, then so will you." I now regret not picking up the blue rose on the floor. I hear footsteps. A small girl dressed in green advances, an innocent smile on her face.

"Are you alright?" She has a sing-song tone to her voice. I feel like I know her. I swallow, attempting to stand upright.

"Who- who are you…?" My mind is feeling fuzzy. I can't comprehend what I'm seeing. The room is spinning, turning bright colors. I can't stand up anymore. I fall to the ground, still clutching tightly to the key. The girl leans over me.

"Aw… I'm too late. Oh, well. Night-night."

My vision begins to darken, and soon all I can see is blackness.