Sylvia trudged down the twisty path. "I should have paid attention to him! This is all my fault," she said to herself. "Put your hands up!" Peepers ran up around the corner with a group of watchdogs behind him. In his hands were a raygun, ready to fire. Sylvia growled. "I'm not going to listen to you creeps, you-" she stomped up to them and tried to fight them off, but she felt surprisingly weak. "What in grop's name?" she murmured. "GRAB HER!" Peepers and the watchdogs took a rope and tied her hands together like handcuffs. "You're coming with us," the watchdog commander tugged on the rope, forcing Sylvia to move alone with him. She began to wonder why she had felt... weak, defenseless. I'm always able to fight the watchdogs and any other creature putting us in harm's way... but why can't I now? she thought to herself as they neared the bottom of the hill. Is it because Wander's not around? No, I felt just fine when I tried to fight off that giant worm... And when Wander got lost in the scary ship... she sighed as the group reached the entrance of Hater's ship. This just doesn't add up. She was guided to the hallway where there was the cells. She had been there many times before, but she'd always manage to escape. She was shoved inside and the bars behind her slammed shut. She knew she could never escape with the strange condition she was in.
She heard footsteps, but she couldn't recognize them. They weren't the simultaneous steps of a watchdog, and they definitely weren't haters. They were too quick and small. Wait a flossin' second, is that-? she stopped and looked at the direction the footsteps were coming from. She had thought correctly. They were Wander's, yet he was wearing the black and red uniform of a watchdog, with a helmet that had a lightning bolt sticking out of it. Oh, brother, what has Wander gotten himself into?!
