Mai's Harpie Fusions (Part 2)

Previously on Yu-Gi-Oh…

"I activate Call of the Haunted to revive Gearfried the Iron Knight (1800/1600) in Attack Mode," said Joey. Then, I activate Release Restraint, which forces me to offer Gearfried as a tribute, so I can summon Gearfried the Swordsmaster (2600/2200) in Attack Mode. Gearfried the Swordsmaster, destroy her Pet Dragon! Harpie's Pet Dragon is destroyed and Mai's lifepoints drop to 2800. Then, I set one card face down to end my turn.

"I summon Harpie Lady (1300/1400) in Attack Mode," said Mai. Then, I use Premature Burial to bring back Harpie's Pet Dragon (2000/2500) in Attack Mode. Mai's lifepoints drop to 2000. Then, I use Polymerization to fuse them together to form Harpie's Pet Lady (1650/1950) in Defense Mode. To end my turn, I set one card face down. It won't be long now!

"Jinzo, attack her Harpie's Pet Lady!" said Joey.

"I don't think so," said Mai. My monster lowers the ATK of the monster that attacks it by 500. Jinzo's ATK drops to 1900 and Mai's lifepoints drop to 1750.

"I set one card face down and end my turn," said Joey.

"I summon Cyber Harpie Lady (1800/1300) in Attack Mode," said Mai. Then, I remove them from play to form Cyber Harpie's Pet Lady (1100/1600) in Defense Mode. Don't think this monster is a weak one. In fact, it has a deadly special ability. It gains half of the monster's ATK points until the end of the turn when it attacks it and reduces that monster's ATK by 500. Cyber Harpie's Pet Lady, attack his Gearfried the Swordsmaster! Gearfried the Swordsmaster's ATK drops to 2100 and Cyber Harpie's Pet Dragon's ATK rises to 2400, both by its effect. Gearfried the Swordsmaster is destroyed and Joey's lifepoints drop to 1400. That ends my turn. Harpie's Pet Lady's ATK returns to 1100.

"I set one monster in Defense Mode," said Joey. That ends my turn.

"I summon Amazoness Paladin (1700/300) in Attack Mode," said Mai. Then, I remove both my Cyber Harpie's Pet Lady and Amazoness Paladin to form Cyber Amazoness Paladin (600/1100) in Attack Mode.

"Great, another fusion to worry about. Each of her fusions are more powerful than the last," said Joey to himself. Let me guess your monster has a special ability?

"That's right," said Mai. My monster gains 500 ATK points for every card in my hand.

"Let's see… You have 3 cards in your hand so that's…. 1500 ATK points!" said Joey shocked. Cyber Amazoness Paladin's ATK rises to 2100. That ends my turn.

"I must summon a monster whose ATK strength is greater that her monster," said Joey to himself. All right! It's the Time Wizard! I summon Time Wizard (500/400) in Attack Mode. Next, I'll activate its special ability! I call tails! Yes! It's tails! Say goodbye to every monster on the field! Mai laughs.

"I missed the joke," said Joey.

"My Cyber Amazoness Paladin is unaffected by any effect monsters," said Mai.

"What? Aw man!" said Joey. I set one card face down and end my turn. Your move, Mai.

"I summon Amazoness Archer (1400/1200) in Attack Mode," said Mai. Then, I activate Harpie's Feather Duster, which destroys every Spell and Trap card you have on the field.

"I activate Gryphon Wing!" said Joey. This card negates your Feather Duster and destroys all of your Trap cards instead of mine.

"Cyber Amazoness Paladin, destroy his Time Wizard!" said Mai.

"You've just triggered my Waboku Trap card!" said Joey. Now, I don't take any damage to my lifepoints.

"I set one card face down and end my turn," said Mai. Cyber Amazoness Paladin's ATK drops to 1600. Let's see what you've got kid.

To be continued…