Errant Effect W&T Codex

This is a Weapons and Technology Codex to highlight What will be shown in Future Chapters and i will periodically upgrade this Codex whenever i come up with new weapons or technologies e.t.c, so come back to this place every once and a while and you will probably see something new. And if you like something then either review it or PM me


HUMAN/KOBOSKIEN PRE-MASS EFFECT ERA (2014-2747)


The Stoplight Committee: The Stoplight committee was formed during 2220, about six months after the discovery of the Koboskien's, to set out a new set of rules of warfare and engagement with New Alien Species. The Stoplight Committee is the newest Law added to the Geneva Convention and is also slightly controversial in that the Green light allows for the Geneva Convention to be Overridden for a short amount of time

The Red light: The Red light is similar to the United States Marines do not fire until fired upon. This means that a Soldier or a Militia unit is not allowed to fire until they are fired upon. During a Red light situation, soldiers and Militia are allowed to use small arms, assault rifles and sniper rifles. Using Missiles, Rocket propelled grenades, Tanks, bombs, AHMG-8's or other weapon types are illegal during a red light situation and anyone found using them are to be subject on the grounds of Military law and punished

The Orange light: The Orange light is a Fire if your enemy is armed situation, and allows for soldiers and Militia to use side arms, assault rifles, sniper rifles, missiles and Rocket Propelled Grenades, AHMG-8's are allowed to be used, Exo-suit designed weapons may be used except for Plasma weapons, Tanks are permitted to fire rounds, Bombers are allowed to use light arial bombing except for Carpet bombing and heavy ordinance which are illegal under a orange light situation, Helicopters and Rotary craft are allowed to fire Vulcan Cannons and use light missile barrages, Space Bombardment is illegal as are Nuclear Weapons including SNP rounds. Anyone found using Illegal weapons systems are also subject to Military law and punished

The Green light: The Green light can only be called by a top Commander or General and only in the situation when an Alien Species has committed crimes against Civilian Populations, The Green light is essentially a kill the aliens on site order giving soldiers, air-force crews, Space crews, tank crews and even militia the rights to use their own weapons at their own discretion. Air-force crews can now use Carpet Bombing and heavy ordinance like bunker busters, Helicopter and Rotary craft crews can now use Heavy rocket bombardments, Space Bombardment can be called in from orbit. The Only things that are illegal in a Green light situation are the Torture or Execution of P.O.W's.

The Green light allows weapons that are banned by the Geneva convention to be used, so weapons such as flamethrowers, Bio-chemical warfare, Nerve gasses, Microwave weapons, Sonic weapons, Acid, Napalm e.t.c


Oracle Laser System (OLS): The Oracle Laser System is a Weapon and Defense system that is used to defend against missiles and other Kinetic Projectiles or to be used against rival enemy vessels. The Oracle Laser system uses a Liquid Helium Coolant to combat buildup heat from laser use. The Oracle Laser System features an Interchangeable Fire Burst and Power Output setting. The Maximum charge of which it can fire a 2 Gigawatt burst for half a second before overheating. The Oracle Laser System uses only Ultraviolet Light Emissions as they offer the largest increase in Range and Power

Care Must be taken with the Liquid Helium as it becomes a super fluid and may seep out of any cracks or flaws in the vessel that holds the Liquid Helium


Specter Anti-Personnel Incendiary Bomb: The Specter Anti-Personnel Incendiary bomb is banned by the Geneva convention for being an Inhumane weapon. The Specter Anti-Personnel Incendiary bomb is essentially a simple large hollow brass tube filled with pure liquid alcohol Ethanol. this brass tube is dropped from an Arial bomber, when this brass tube reaches a certain height, a barometric sensor activates a small electrical device which opens the Tube and the Ethanol is dispersed over a large distance. this Ethanol is then lit alight via a spark or a detonation and this Flaming ethanol falls to earth, but this is not generally needed as the Flash point of Pure Ethanol is about 17 degrees Celsius (63 degrees Fahrenheit). Ethanol fires are Controversial in that Ethanol creates an invisible, high temperature flame that is nearly impossible to extinguish without heat sensors to locate the flames with.

The Specter API was first conceived in the Chaotic era around 2097C.E during the Chinese-Japanese war, It was built by the Americans as a new replacement for Napalm, which is no longer able to be made with the depletion of the worlds Petrol. It was never used during the Chinese-Japanese war as it was Banned by the Geneva convention and thus the Specter Anti-Personnel Incendiary Bomb was doomed to be pushed off into the sidelines. It was fate it seems that because the Errant Venture was seen as an attempt to Demilitarize the Earth, the Errant Venture was given 1000 Specter API's, And just maybe... the weapon might actually see a use against an invading force


The XX-90 Plasma-Stream Weapon: The XX-90 Plasma-Stream weapon was once initially outlawed via the Geneva conventions but was given a reprieve when it was stated to kill the Enemies instantly and not just wound or injure a victim horrifically, however its use is still banned until a Green light is given due to its high powered nature

The XX-90 works by using a weak, electrically exited laser beam to direct a flow Xenon-ion Plasma into its target, so it is essentially a high powered flamethrower, except it is far hotter and is capable of rendering flesh into ash and metal into molten liquids in seconds. Special eye-protection has to be worn and a high powered power source is required for repeated firing as well as backup Xenon-ion tanks.

The XX-90 is able to be mounted on any conventional Tank, helicopter or Rotary device and is even capable of being held by a medium or heavy Exo-suited man provided they carry a back pack Thorium Nuclear Power Generator


Transportation: Most Cars and forms of Transport where inundated by the lack of Oil, so during the 22nd Century, great headway's were made in the attempt to finding a solution, Ethanol Fuel, Solar power and Natural Gasses are just some of the Solutions that were brought up. This has lead to the Problem (for consumers atleast) of Cars built for Ethanol Fuel, cars built for Solar Power and cars built for using Natural Gasses, Cars for using vegetable oil e.t.c, This has also lead to the problem of creating Fueling stations where one can collect the Ethanol, Natural gasses or whatever one needs to fuel their cars.

The Problem is, Which one should a Consumer buy, which one is more affordable e.t.c.

That is the Everyday question that a buyer in the 2100 and 2200's is faced with, if this was your future, which one would you choose?


Military Transportation: The Big Question, similar to the question that Consumers faced in the 2100's, the Governments around the world had to decide as well, What Fuel should i use in my Military Transport?

Over many trials and Errors, and over many years of efforts, The Military's around the World began to chose to equip their Tank and Humvee engines with Ethanol Fuel, it is the more expensive solution but it allows for Higher performance in Military craft, and it allows them to travel Further than the other Fuel types, The Problems with Ethanol Fuel is that when Ethanol is set alight, it's flames are nearly invisible and the fires are hard to extinguish without Heat sensors to show you where the flames are.

Most Jet Engines however rely on Xenon-Ion engines to generate their power and their thrust


MX-48 Atmosheric/Space Jet Fighters: The MX-48 is 20 metres long, has a wing span of ten metres and a height of five metres, It Relies on Xenon-Ion propulsion for both Atmospheric and Space flight and features a Unique and Top of the Line Thorium based Micro Nuclear Fission Reactor to power the MX's state of the Art Nemesis Laser System. The Nemesis laser System is capable of firing a 2 megawatt burst for a second before cooling down, but can continuesly fire on a much weaker 500 kilowatt laser seting for about ten seconds before cooling down, The Laser uses Ultraviolet Frequency for its improved power output and longer Range

The MX-48 is also armed with forty rockets that range is sizes from 40mm up to 70mm and comes with six Boron-Thermite hellfire missiles. For Atmospheric ground combat, the MX-48 is capable of doing strafing Gun Runs with its heavy 30mm Gatling Cannon, it only has enough ammunition for forty seconds of use though


MB-50 Mk4 Atmospheric/Space Jet Stealth Bomber: The MB-50 Mk4 Atmospheric/Space Jet Stealth, also known colloqually as the 'Hell Ray' for its distinctive stingray look, the MB-50 Mk4 Bomber features the Most advanced Aircraft Technology in the World, it is 46 metres long, has a wingspan of ninety metres, is ten metres tall and has a maximum cargo capacity for 26,000 Kg's of mixed ordinance such as bombs, mines, missile's and can even drop 16 B83 Nuclear Bombs, each with a yield of around 1.2 Megatons.

The MB-50 MkI, designed around 2200 and built around 2208, the design has since seen several newer and more radical new technologies featured into the design, with the current design, the Mk4 costing around 10 Billion dollars each to produce. The MB-50 was first designed as a hybridization of America's two most successful bomber designs ever, the B-52H with the B2 Stealth Bomber, the result is an extremely large winged, flat, Stingray like Bomber that is completely black and can carry a staggering amount of Bombs. The MB-50 Mk4 is virtually impossible to detect via multiple different emission capture device's and is completely impervious to Radio detection, Only Ladar, or Lidar, the human equivalent of Ladar is able to detect the MB-50, but even then the MB-50 is hard to take down, The MB-50's weakness lays in the large surface area of its wings, and a stray Guardian laser or Mass effect round there will put an MB-50 out of commission, but all said though, the Enemies will probably never see it coming, especially if the Bomber attacks at nighttime where it is almost impossible to spot through the naked eye or through Night vision or Thermal or Infrared vision as they will not pick up the MB-50

The MB-50 Mk4's main use in Warfare is for extensive Carpet bombing and for Pin-point Precision strikes with Heavy Ordinance such as Bunker busters, On Shanxi it was primarly used for dropping FOAB Thermabaric Bombs over the Shanxi Forests to clear space for the Errant Venture to land, to make the clear some space for the City of New Taiyuan and to Clear space for Pre-Fab Military Bunkers and Air ranges


Pre-Fab Military Bunkers: America During the mid 2250's realized that If Colonies where going to be set up in Extra-solar Colonies, building up the Infrastructure to create steel and Iron Works would take many many years and would have to be constructed on site, Thus the American and Russian Governments decided to create Large, Pre Fabricated Military Bunkers that are put on piece by piece in Colonial ships, and upon arriving on the new Planet, The soldiers could begin to Build the Pre Fab Bunkers. These Pre Fab Bunkers, if built underground to a depth of twenty or more metres deep, are capable of withstanding a direct atomic blast. The Design Materials for the Pre Fab Bunkers are still top secret but it is believed to be made from Similar metals used in Battle Tanks and likely incorporates Depleted Uranium in its outer layering to provide additional protection against Radioactive fallout


14x48 mm Pistol: This Large chambered Pistol is considered to be the most Powerful Handgun in the World, The Round hits with about 6000 joules of Force or about 4425.37 foot pounds, which is roughly three times the force from a 50AE Desert Eagle round. The Recoil force is so large that only people in Exo-Suits are capable of Firing this pistol single handedly. The Pistol Round is capable of Penetrating light Exo-suit armor, which has prompted its use by Other Exo-suited soldiers as a back-up weapon


14.5x114 mm Anti materiel Rifle: The 14.5x114 mm Round was originally a Russian round that saw increased Usage throughout the World's Militaries as a new solution to the Problem of the Exo-Suit's rapidly increasing Armor thickness, the 14.5x114 mm round delivers almost 1.5x more force compared to the BMG round. As such, many of the Worlds Arsenals began attempting to create a new Sniper rifle that could pierce Exo-suits, and the 14.5x114 mm round worked for a time until around 2162C.E, when Newer and better Exo-suits where beginning the early stages of their development, it would take time and many years of effort before the New Nemesis 5 which made the 14.5x114 mm round obsolete, However the Round has remained popular in many armies around the world for its excellent accuracy and range, This is the Largest Possible caliber round that a human can possibly fire without a Bi-pod/Tri-pod and without an Exo-suit and has thus seen promise as a Militia weapon

The 14.5x114mm Anti materiel Rifle is one of several types of Weapons provided to the Shanxi Colonial Militia


20x110 mm Anti materiel Rifle: The 20x110mm Anti Materiel Rifle is one of the Most Powerful rifles in the World, It can be fired by a man Outside of an Exo-suit but only with a bi-pod/tri-pod, it was built to supersede the 14.5mm Anti materiel Rifle that was recently made obsolete against heavy and medium Exo-Suits, but the New 20x110mm Anti material round solved that problem. Capable of piercing both the Nemesis 5 and the Iron Gauntlet Exo-suits, and is even capable of piercing the New Nemesis 7 and is capable of damaging a suit of Inquisitor armor, unfortunately, the Armor advances with the Inquisitor Model Heavy Exo-suit with its 30mm of Reactive Tank armor means that the Round will not pierce through, however anyone inside an Inquisitor suit will be floored by the impact forces, which are measured at around 46,962.5 joules or 34637.76 of Foot pounds.

This Anti Materiel Rifle is Popular amongst Exo-Suit wearing soldiers for its ability to Pierce through some APC's at 800 metres. This Anti materiel rifle is made much more deadly by the addition of Numerous powerful Explosive, Incendiary and Armor piercing rounds that were built by Governments building off the Success of destroying other Exo-Suits.


7.62x51mm NATO Round: The 7.62x51mm NATO round has become the third most popular Weapon round size and the second Most popular Assault rifle round during the mid and late 2060's with the emergence and increasing thicknesses of Aerogel and Kevlar which both respectively decreased the Effectiveness of the standard 5.56x45mm NATO and .223 rounds respectively.

The Bullpup .308 'Massacre' MM84 Assault Rifle, designed in 2240 and built in 2245, has become the most popular assault rifle amongst plain Soldiers and Militia for its high accuracy, a good fire rate of fire at 600 rpm, low recoil and long range ensures that this Weapon has and will thrive in the Battlefields of the Past and the Future... until a certain thing that affects mass comes along that is. It Feature a twenty round magazine but can be upgraded to use an increased forty round drum magazine configuration, under-slung weaponry and varying scopes and laser-sight systems

Most Shanxi soldiers sans Exo-suit's use 'Massacre' MM84 Assault Rifles


The Bullpup: The Bullpup has become the most popular standard Gun setup in the world

A Bullpup is when a Gun features its magazine towards the back of the trigger and is alongside the back of the firer's hand instead of the magazine being in front of the trigger, this allows for the barrel length to be decreased and allows for increased mobility and maneuverability when in confined spaces. The Decreased barrel length does lead to decreased weapon range but it decrease's the overall weight of the Weapon, thus this setup has become the favourite of most Military forces throughout the world.


Thermabaric Weapons: Thermabaric bombs have rapidly replaced older munitions to become the leading explosive device used in current wars, with the Rogue AI using them to great effect against the Chinese and Russian populace during the 2122-2127C.E Russian Chinese Rogue AI war.

A Thermabaric Weapon is a type of explosive that utilizes oxygen from the surrounding air to generate an intense, high-temperature explosion, and in practice the Blastwave such a weapon produces is typically significantly longer in duration than a conventional condensed explosive. When used in confined spaces such as tunnels, buildings or bunkers, they do considerably more damage and drain the Area of Oxygen, starving people or animals of Precious air and suffocating people... if their internal organs haven't been forced out and then sucked back into your body from the blast wave.

Thermabaric Weapons were initially looked into by Russian scientists but the idea Shifted to America and vice versa. Thermabaric Bombs were also used By MB-50's to clear the Forests for the Errant Venture to land


Military Music: The Music that is Played in the Military during celebrations, military marches and other similar things generally tend to be festive or Patriotic songs, such as Yankie doodle dandy for the American Military forces and e.t.c for other countries

When not on any official duties or on time off however, the Soldiers tend to listen to the music that they want to, however among different military groups there is a higher proportion of those who listen to different music, an example is the Air Force pilots who prefer to listen to slower melodic metal compared to their faster rocking Companions in the ground forces who prefer Thrash metal

A New type of metal, commonly known as 'Shock and Awe' or Domination metal, has become exceptionally popular amongst military soldiers and Marines when it was invented in the 2250's. Shock and Awe seeks to emulate the classic metal songs and rhythms with the Newer musical conventions, and thus its high drum rate and its slower, more heavy metal music has made highly popular.

There are also Several Rap groups who have become popular amongst the Soldiers.

There has also been exclusive research by Militaries around the world who have discovered that the repeated playing of heavy Metal songs whilst in a combat zone increased the Morale of their troops by about 6%, although this has widely been held up for debate by other, more esteemed researchers who have denounced those claims. However that does not stop the Majority of soldiers from playing their favourite songs during a Battlefield, however care must be taken as listening to music with a high volume can cause one to miss orders or be unable to hear their enemies in combat


Military Implants: during the 2050's, great strides where made in the field of Implants that allowed for soldiers to have increased reaction speeds by about 20-25%

Military Implants are provided free of charge to Most Special forces groups

The Newest, and Cheapest Military Implant, known as the 'Rationiser' is a simple microchip that is inserted near the brain, The 'Rationiser' is specially built to receive certain signals from military rations, and then input electrical signals in the brain to stimulate the desired taste or flavor of the Ration, thus Sheperds pie tastes like shepherds Pie and not like crap.

To work with the 'Rationiser', Rations (MRE) must be specially made with coatings of the signal emitting chemicals, this makes the Rations cost a little extra but increases troop Morale dramatically

Shanxi Troops generally have the 'Rationiser' Implants as do many of the Colonists as it was not known if there would be Wildlife amongst Shanxi to replenish the food supply, nor if the Surface was capable of growing crops


Rations: Rations, also known as MRE (Meals Ready to Eat) has been the standard, and the 'Bane' amongst troops standing in the frontlines for over many thousands of years, however research prompted in the 2030's has shown that providing high quality and flavorful food into rations causes increased Morale amongst troops fighting in the Frontlines by over 13%, this significant difference from such a small thing has thus prompted many Militaries around the world to create longer lasting and better tasting rations that are also specially balanced with the right vitamins and minerals to keep a soldier "in the game"

Modern rations circa the 2250's and above are specially formulated and sprayed with unique chemicals to work with the 'Rationiser' Implant that allows for better tasting and longer living Rations that can last for in excess of over a thousand years or more, this allows for extended Extra-solar Journeys to be made possible

During the first four Months of the landing of Shanxi, Soldiers and Colonists alike had to dine on these Rations whilst they waited for Crops to be grown.


Koboskiens: As Culebra del Sol brought it up in a review, i should have explained the Koboskiens better, and Thanks to Codex's which allows me to correct my mistake in an easy format, and without further ado

Koboskiens are similar in looks to an Argonian from the Elder scrolls universe but are about the same height as a Krogan. They have Tiny tails that are not very useful because they have evolved over time to no longer walk with their legs and hands and to walk on two legs (similar to human evolution when we lost our tails), They do not have horns or hair. Their faces are similar to the snouts of Crocodiles but the nose is not as pronounced nor as large, and they have sharp and blunt teeth as they are Omnivorous but they have more of a leaning towards being Carnivorous, which means they can eat anything but they prefer eating meat, which makes up about 65% of their diet. Their feet consist of four sharp claws and their hands have three fingers and an opposable thumb, with small sharp talons at the ends of each finger

Koboskiens can live to a similar age as Humans can, which is about one hundred and thirty years post 2260C.E, which is largely due to both Planets medical efforts. Koboskiens are what the Humans refer to as Pure Levo, which means they cannot be exposed to Dextro-Amino acids as they might get sick due to allergic reactions, and they gain no nutritional value from it (like in Mass Effect even though it is ridiculous but i decided to add this in the story to make it more interesting).

I Guess it would also be a good idea to Explain their planet of Koborous, The planet was originally once warmer and received large amounts of heat which caused for great wide desert Plains that stretched for thousands of kilometres, with the occasional mountain that provided some liquid Water from snow melt, but over many thousands of years the Sun glowed less as brightly and the light output decreased dramatically, causing the Heat to escape and the Planet became much cooler, eventually the Koboskiens began to move to Mountains and form tribal villages and towns, beginning the First steps into organised societies (it is sort of a reversal with Human civilisations which formed after the Iceage) with these Civilized societies, warfare and disease and all the common things which you would expect to occur happened

Hundreds of years Later Empires formed and died much as they did on Earth, although oddly there was all but one religion that ever existed, the belief in the Sun god, which was universally held in esteem by every Koboskien.
Eventually over many hundreds and several thousands of years Later, they progressed technologically and reached for Space about 100 years before the Apollo Missions reached the Moon, which is in about the 1850's-1860's. As such they had a One hundred year advantage over the Humans, However their lack of Incessant warfare (they still had wars between others just not nearly as many as humans) slowed down their weapons developement and what weapons developement there was went towards the Ground forces. as such the Koboskien Ground troops had the finest weapons and armour systems in Koboskien space and not toward's spacecraft.

The Koboskien Spaceships, each about 5km long where built in an effort of Exploring the Galaxy and setting up colonies in other star systems much like the humans, but was prompted for different reasons. The Koboskiens sun is at risk of losing more of its ambient heat, which could cause the Planet of Koborous to become to cold to live on, as such they were looking for any way to escape this tragic event which was predicted to occur in about a thousand years. It was fate it seems that brought the Humans in contact with the Koboskiens who only about 40 years previously been embroiled in endless wars began seeking for ways out and started Colonist missions.

Koboskien Society is formed in a Hierarchical system similar to the Turian Hierarchy but it is not as strict and people may choose to do whatever they wish to do, and the Koboskiens follow a Matriarchal Lineage system except for the King which is judged Via Patriarchal lineage. The reason why they follow a Matriarchial lineage is that the Birth rates for Koboskiens favor Males over females four times out of every five which means that there are four males for every one female. This is similar to the Salarians who have more Males then females. Thus this may cause some interest when they meet other Races with equalised birth rates and equal populations of males to females.

Come Back soon and i will explain Koboskien weapons technology


Ground to Air/Ground to Space Laser Defense System: Also known as the GA/GS LDS, the Ground to air/ground to space Laser Defense System is essentially a less powerful ground version of the Oracle Laser System Employed by the Errant Venture.

The First GA/GS LDS was built during the 2230's to replace the older and less Reliable Anti-ICBM Lasers, and uses a 3 burst 100 Megawatt Ultraviolet spectrum Pulse beam that changes in beam thickness and power out-put to act like a saw to cut quickly through masses of metals or ceramics that makes up air-craft, Missiles or Spacecraft

Despite popular belief, Laser systems do not create a noise, and the Firer does not know if the Firing system has fired or not, Thus the GA/GS LDS was built to play a cheesy Sci-fiction laser sound when the LDS is fired, that way allowing the Soldiers to know if the LDS worked or not.


Synthenoids: Synthenoids, built in the late 2040's, are Artificial Intelligence's built into a Custom made, unique skeletal Carbon Fiber frames reinforced by an Aerogel Composite, fleshy skin-like muscle Structure and skin. The Synthenoid is powered by a Lithium-Ion battery pack that is much safer and less bulky then ore efficient and powerful Micro Thorium nuclear reactors. Synthenoids are one of the Most expensive technological Devices ever conceived and cost about four hundred million dollars U.S just to create one of these Synthenoids, this has the Unfortunate side effect of ensuring that only the Militaries and financial elites can afford to create Synthenoid's, as such some where built with Assassination protocols or Pro-Humanist Morals to make for extremely effective assassins or to make effective political Terrorists.

Synthenoids are capable of showing Human emotions which further makes them effective in their tasks of emulating Human behavior, as such two Synthenoids, Eva Core and Jack Harper where assigned to promote Pro-AI relations with the relatively large Chinese and Russian Colonist population. Unfortunately, Jack Harper was specifically built with Pro-Humanist sentiments and thus that may lead to future problems down the track, especially with Anti-Human alien species that may exist beyond the Veil


'Devastator' Multiple Launch Rocket System (MLRS): The 'Devastator' Multiple Launch Rocket System, also known under the Chinese and Korean nickname as the 'Hwacha' after the 16th Century anti-personnel artillery weapon used against the Invading Samurai forces. it is capable of firing a withering barrage of over 200 30mm dumbfire rockets at a one-hundred and twenty kilometer distance, a far longer range than any previously built MLRS could provide before. These Dumbfire Rockets have a versatile choice range when it comes to destruction, From Cluster-bombing to Armour Piercing High Explosive projectiles, the options are near limitless.

If Dumbfire rockets are not good enough, then the commander of the 'Devastator' MLRS can chose to fire the twenty 160mm guided missiles, each at an astounding range of over four hundred Kilometers and utilizing the old but proven Ion-jet propulsion system, using the much less expensive Lithium-ion Jet's instead of the gradually increasingly used Xenon-Ions jets, which are a far more cheaper alternative to Xenon, thus decreasing the Costs of the Missiles dramatically. There is also a staggering choice when choosing missile variety, From Fuel-air explosive missiles, Thermabaric Explosive, Chemical Explosive, High Explosive Anti-Tank to Cluster-bombs, their is even a light Bunker Buster Variety missile that utilises powdered DU (Depleted Uranium) and Thermite mix with Alumina's and Tungsten penetrators to Create an intense heat that literally melts through concrete and Rebar steel which cracks the outer layer and allows the Tungsten penetrators to pass right through and impale anyone or anything caught in the blast zone, basically anyone inside a lightly fortified bunker is killed instantly

The 'Devastator' was first designed in 2129C.E. just two years after the Chaotic Chinese Russian Rogue AI War, especially when the world needed a quick and cost effective counter Tank weapon that could hit a tank from a long distance. The First Devastator's where rolled off the Production line in 2138C.E, a long time period for development but it ensured that all the kinks where built out of the Systems, and as such their was never a need for a subsequent upgrade to the Vehicle, Rather it was the Missiles that required upgrading as even better and more accurate missile systems were built.

one hundred and Twenty years on... the 'Devastator' is still seen on every theater of battle as a reliable and hard hitting artillery piece, a reliable feat of achievement for any artillery system to achieve, with only minor Armour adjustments and refitting's to accommodate it for the quickly changing battlefields of Earth


Triton Tri-Rotary VTOL Shuttle/Ground Arial Support Craft: Designed by Emphezar Corporation during the 2248C.E and saw its first production run during 2254C.E.

Detail's aside from Weapons systems or thrusters systems are Top-Secret and are thus classified... as such the knowledge of the Armour or the Size cannot be detailed fully on this Codex. Emphezar Corporation has the Full rights to disclose any future Information

Approximate Size: 20m x 30m

Approximate Cost: 2.8 Billion Dollars U.S (post 2250's)

The Triton Tri-Rotor shuttles are built very similarly to Helicopters, except they where also capable of operating in space via small external Xenon-Ion Thrusters located througout the outer Hull to provide thrust in Zero-G space (inspired from the game Star Citizen), They however lack any substantial Firepower when in Space except for six Boron-Thermite Hellfire Missiles, missiles capped with a High Boron-steel content alloy with large amounts of Powdered Thermite in the core of the missile, when the missile penetrates through solid steel, the ignition cap sets of the Thermite inside the missile and it burns with 2500 Degree Centigrade heat, enough to melt through most steels and char most Ceramic armour's

When the Triton Tri-Rotor Shuttle reaches Atmosphere with anywhere around 0.6 G's or higher of gravity, the True power of the Triton can be unleashed, as the Triton is armed with four 20mm Vulcan Cannons, each with around six thousand rounds of ammunition each, they can, and will turn any battlefield into a proverbial hellhole, especially if the Vulcan Cannons were armed with SLAP or Explosive Rounds that were timed via skilled operating systems to explode just above a target and shred them via thousands of nail sized bits of Tungsten shrapnel like a gigantic shotgun blast, not to mention the staggering fire rate and the accuracy which could destroy most targets before they could even fire back, and she has four of them for a combined fire rate of 400 rounds per second, about 24000 rounds per minute

The Errant Venture was provided with twenty-five Triton Tri-Rotary VTOL Shuttle/Ground Arial Support Craft.

The Advertisements released by Emphezar Corporation are famous for using Metal Music in their Background track's to create an image of overwhelming superiority.


Emphezar Corporation: Emphezar Corporation was formed during the merging of Western and Eastern Military Research corporations and firms into one Globally connected Super-Corporation during 2131C.E.

Emphezar Corporation is a widely known brand name that focuses both on Cosmetic products as well as Military Technology, as such Emphezar Corporation has picked up a lot of controversy over the years... From Unofficial P.M.C actions done in its name to remove rival businesses to exploiting workplace safety standards... and it has also been told by several conspiracy theorists to be researching Bio-Chemical and Bio-Organic weaponry.

Emphezar Corporation Fund's most Military research and provides the sale's of at least half of the Gross weapons systems sold throughout the World.

"Initially formed from the merging of General Dynamics and General Atomic's with Infinetergy Corporation, Emphezar Corporation is the Largest Corporate entity in existence, originally focused on weapons and defense contracts, new ventures have expanded into Biological research, Space Exploration and Other Scientific Endeavors, with Unlimited funds and the ability to engage in research outside of moral and legal obligations, The Emphezar Corporation controls the most advanced Technology ever conceived" spoke Bill Preacher of BBC news on his smash hit show 'The Real Emphezar, exposing the truth', which exposed the Truth about the Corporation, however the Show was pulled when the air when the show lost all funding and when Bill Preacher received anonymous Death threats if he continued the show... it ensured that anything more would never be exposed.

The Emphezar Corporation features the Largest Private Military Company on the Planet, each of which are extremely loyal and dedicated to the Emphezar Corporations orders, These P.M.C's are used to either Secure installations and research centres or for illegal Military or forceful actions to take land's or supplies by force.

The spaceship Errant Venture was 80% funded by the Emphezar Corporation and features several key members placed on-board the Exo-Planet Colonization Efforts. Due to this, the Emphezar Corporation owns all key Timber, Steel and Glass manufacturies present on Shanxi and no less than 95% of all of Shanxi's Mine's (the 5% exception are Illegal mines that are operated illegally for a profit). Emphezar Corporation's Shanxi branch cannot yet reach the Stage of doing scientific research due to the colony lacking any complex supplies or Manufactured good's and it may take atleast forty years before they reach that level, as such Emphezar Corporation's Shanxi branch is content with maintaining strict control over Shanxi's Economy with the Exception of the Military force's Control.

5,000 of the Colonists are Emphezar's P.M.C's and as such are armed with the latest in High-tech Weapons and Exo-suit technology, and they have the Ability to act Outside of Moral and Legal obligations or rules regarding the U.N's code of Military conduct, which gives them the ability to use Banned weaponry provided that they are not spotted using them by outside forces.

3000 of these P.M.C's work for the Einherjar P.M.C and consist of a mainly German and Scandanavian Demographic.

The Rest of the 2000 P.M.C's work for other Various mercenary companies and feature varying populations of Australians, Americans, Europeans, Russians, Israeli, African and Arabic Nationalities.


Depleted Uranium Rounds (DU rounds): Depleted Uranium Rounds, also known as DU Rounds, have become one of the most popular Anti-Armour rounds available.

Depleted Uranium Rounds generally consist of a Depleted Uranium rod which is a Pyrophoric and highly dense material and a sabot. when the round is fired out the barrel of a weapon, the sabot splits apart and the Depleted Uranium Rod flies out with the full force of the Gun. When this rod hits anything solid say a wall or the Armour of a tank, The Depleted Uranium first squashes slightly from the impact which causes bits of the Rod to shatter and form sharp blade like edges to spark off the rod, additionally the Friction created from the impact causes the Pyrophoric Depleted Uranium to heat up to about 2000 degrees Celsius, causing the opposing material that it is penetrating to melt. When the Depleted round pierces through the Armour or wall, the shattered Depleted Uranium Rod falls apart into hundreds of pieces of white hot Metal shards which literally tears apart and incinerates anything inside a room or a tank.

Depleted Uranium Rounds are only ever used in High Caliber weapons from the 50cal to 200mm Artillery rounds.

Despite popular belief, their is virtually no risk of Radioactive exposure.


Depleted Uranium/Plutonium Rounds (DuPu rounds): Emphezar Corporation during the 2250's began searching for a way to create more effective Armor-penetrating rounds, they ended up with two results, Zirconium tipped rounds and the Controversial Depleted Uranium/Plutonium Round or more colloquially known as the 'DuPu' or 'Do a Poo' rounds.

These Depleted Uranium/Plutonium Rounds rely on the exact same process as the Depleted Uranium rounds with a Depleted Uranium rod and a sabot, only this time their is a thin layer of Powdered Pyrophoric Plutonium or derivative Plutonium products such as Pu2O3 covering the unexposed parts of the Uranium Rod. When the weapon fires and the Sabot splits apart and exposes the Depleted Uranium to air, the Powdered Plutonium coating reacts with the Air and heats up the Depleted Uranium rod which allows for the Uranium Rod to penetrate Armour more effectively, however as a side effect the products used Irradiate an area and particles of the Plutonium may be present in the barrel of the weapon that fired the round, as such care must be required when handling or using these rounds.

Unsurprisingly these rounds were banned by the U.N, however that does not stop Emphezar corporation Mercenaries and P.M.C's from using them anyway.

Depleted Uranium/Plutonium rounds are only made for in two calibres, 20x110mm Anti-Materiel rifle rounds and 180mm Tank/Artillery rounds, both of which are commonly used by Emphezar's mercenary forces.


Zirconium Jacketed rounds with powdered Pyrophoric Zirconium/Zircaloy coating: Emphezar Corporations increased focus on creating more cost effective and battlefield effective Armour-piercing rounds lead to the creation of the Zirconium Jacketed round during 2252C.E.

The Zirconium allows a bullet to penetrate Armour more effectively, however the Zirconium due to its lighter weight causes the Range of the round to suffer slightly, as such this round is only effective at close to medium ranges (25-200 metres), which has made this round popular for Pistol's, especially 14x48 mm as it is built purely for Anti-Exosuit use.

Later on, Emphezar decided to manufacture Zirconium Jacketed rounds with an Additional coating of Pyrophoric Powdered Zirconium/Zircaloy, similar to the type used in Dragons breath shells used in 12ga Shotguns. This thus makes the bullets reach high-temperatures before impacting on a target, causing increased damage to the Target in question.


'Deathstorm' Heavy Automatic Combat Shotgun (HACS): Built by the Emphezar Corporation during the mid 2250's and widely considered to be the hellish direct Descendant of the AA-12, The Heavy Automatic Combat Shotgun (HACS), also known colloquially as the 'Hacker' or the 'Deathstorm' is a fully automatic 12ga Shotgun with a withering 600-630 rounds per minute (about ten shotgun shells per second) and comes standard with a twenty round drum magazine.

The 'Deathstorm' utilises the most advanced and effective Recoil-absorption method ever developed and absorbs approximately 90-95% of the Recoil forces, meaning that even a child or physically small person is able to use this weapon system effectively and without decreased accuracy.

To Make this device even more scary is its ability to utilize small Fragmentation grenade ammunition that was also built for the AA-12, allowing a soldier to effectively turn his Shotgun into a portable Grenade launcher.

There is a special Exo-Suit variant called the 'Butcher' Belt-Fed Heavy Automatic Combat Shotgun (BFHACS) which uses all the same parts except for the frame which is built thicker and larger to accompany the Belt-feeding system which resembles the Browning M2, Which is capable of holding 200 shotgun-shell sized belts and has an increased fire rate of 750 rounds per minute (about 12-13 Shotgun shells per second).

Both of these weapons have quickly reached the top list of the most feared and respected weapons ever developed, its only downside is its complete uselessness against medium and heavy Exo-suits unless the gun is loaded with Explosive ammunition. When loaded with Slugs, the Weapon becomes a fully capable Long Range assault weapon.

The 'Deathstorm' has become the Most popular weapon for On-board ship defense due to the Buck-shot shells inability to pierce the inside Armour piercing and thus Hull breaching is not a Hazard unless Exploding rounds or solid Slug-shot rounds are used.


Flexible Nano-Plastic Communications Technology (FNPCT): Flexible Nano-Plastic Communications Technology is the Newest Commercially available Consumer-grade Communications device that acts like every other Personal Data Assistant (P.D.A).

The FNPCT consists of a low-cost highly flexible Nano-Plastic Ball about 1-cm in Radius. to activate the FNPCT, a person compresses the Plastic into a thin film then throws it into the air with the index finger and thumb holding onto one edge sort of like throwing pizza doe into the air until the film form's or set's into a circular shape. When this film has set for a few seconds the film then forms a touch sensitive connective holo-light bridge between the Film's surface which allow's it to act as a Key-board. The FNPCT can only Display Text or allow Audio input but not visual input such as images, thus it is mainly used for Business related consumers. how the Holographic bridge is formed remains unknown to any and all people except the Emphezar Corporation.

The FNPCT is usually carried by the Permanent Ship crew aboard Errant Venture as it can easily be used to act as a rapid and man-portable Laptop that can be used for Maintenance task's or quick check-ups as long as Visual input is not required.

To Deactivate the FNPCT, just firmly press the plastic film until the Holographic bridge collapses and the Film will fold back into a tight 1-cm ball of malleable Nano-plastic that can easily be placed inside a pocket.


Solid Nano-Plastic Silicon based Tactical Film (SNPSTF): Also colloquially known as 'Snap-stiff' technology, is a Rigid Film of Nano-Plastic and Silicon that allows for Audio, Visual and textual feeds to be recorded into a soldiers helmet that can be relayed to other soldiers or to High Command via Radio Communications or Aerial Communication Drones... Thus allowing quick and reliable information gathering and increasing a Militaries combat effectiveness by over 20%.

It also allows for Soldiers in squad-based combat to know where and when opposing military forces are and when to they are about to strike, allowing for increased Risk-reduction in combat.

and increasing a Squad's Response time.

The SNPSTF also relays important data on a soldiers Exo-suit Armour and provides risk assessment programs that gather up data on collected Weapons data and assigns them a risk factor, thus allowing Soldiers to know what their enemy is packing and knowing who to take out.

The SNPSTF also gathers Energy readings from Kinetic or Directed Energy strikes and both Relays it to the Soldier in question and to the High Command, thus allowing for Unknown weapons strikes to be assessed and data to be cataloged and allowing the Military to gain a quick grasp on the Weapons that they will be facing in quick time.

The SNPSTF is also used by Off-duty (and on Duty) Military staff to watch movies and share them between friends and is also used in the distribution of a more risque kind (Porn).


The Hornet M1 and M2 5.56x45mm and 7.62x51mm Urban Combat Gun (UCG):

Made by the Aldimion Corporation in Sydney Australia during 2186C.E, was a revolutionary gun that created a new class of firearm... the UCG or Urban Combat Gun because the Hornet could not be classed as a SMG due to its use of Rifle Calibre rounds, thus the UCG was Born.

The Hornet was a Submachine Gun that fires rifle calibre rounds at an astonishing 1300 rounds per minute (or roughly 21-22 rounds per second), the reason for this rate of fire is due to the rapid shoot-or-die situations in Urban Combat which prompted the Aldimion design team to create a rapid-fire weapon capable of firing rifle rounds for penetrating through walls or barriers, what they introduced was the Hornet M1 5.56x45mm.

The Principle behind the design was based off of the PPSh-41 and the Mac 10-11, but with Combat rifle sized rounds, this was the reason for the extensive rate of fire and for the Hornets effectiveness in Urban Combat.

Battlefield Trials revealed the full Power of the Design and various militaries wanted a newer Hornet capable of firing even larger rounds, the result of which came out two years later in 2188C.E with the Hornet M2 built to fire 7.62x51mm rounds with the same devastating rate of fire.

The 5.56mm Hornet M1 was initially designed to carry a 15 round box magazine which can be fully emptied in about half a second, however a 25 round box magazine is the average magazine now commonly seen post 2220C.E. there is an even larger 45 round drum magazine available as well.

The 7.62x51mm Hornet M2 initially carried a contained a 10 round box magazine however it was quickly upgraded to a 20 round box magazine.

The Hornet was built solely for Close quarters battles, and the Hornet's high caliber round's and rate of fire means that accuracy is all but implausible past fifty meters, however in Urban Combat situations this weapon is a god send to soldiers and militia.


Harasser 9x29mm Submachine Gun (SMG):

Cashing in on its previous Successes and from the urging of many Military institutions, Aldimion Corporation made a new SMG in 2234C.E using specially designed unrimmed 38. special rounds (9x29mm), The new gun quickly earned the name Harasser for its ability to well... Harass its enemies and the distinctive pap-pap-pap sound the weapon makes when it fires is enough to Harass an enemy and make most enemy forces surrender or run away.

The Harasser is essentially a refitted Hornet and has all the standard features including the 1300 RPM (21-22 RPS) rate of fire, however the Magazine sizes as to be expected are substantially larger due to the far smaller pistol sized rounds used, with the normal box magazine holding 35 rounds. There is also a 68 round Drumbox magazine.

The Harasser features an inbuilt recoil dampener to ensure greater accuracy when on Full-auto or in seven round burst-mode

The Harasser is renowned as being a highly accurate SMG and is used as a Back-up weapon for many Special Forces Agents for its Rate of Fire and its accuracy and is used in short bursts for sustained weapon control and tight groupings.

When the Harasser is equipped with a silencer and utilises sub-sonic rounds, the Harasser holds its own as a great assassination weapon, hence its popularity with Special forces and also unintentionally... Assassins and gangsters as well who use the fast firing Harasser as a silenced 'street sweeping' gun.


Flamethrower's: Flamethrowers are exceptionally rare, with only two models being onboard the Errant Venture, 2000 Units of updated Model M9A1-7 Flamethrowers from the Vietnam Era and 4500 units of Ghk-8 Model 2197 Flamethrower.

Flamethrowers are rarely ever used and only against entrenched opponents to force enemies out of their locations where Air-support cannot be used to drop Thermabaric payloads over the entrenched site.

Due to the scarcity of Petroleum products, Flamethrowers now use a thickened fuel substitute that is harder to ignite then the previous jellied petroleum but is far more effective and has a tighter spray then Jellied Petroleum.

The Ghk-8 Model 2197 Flamethrower is an Exo-suit mounted Flamethrower that consists of three 40kg Jellied Fuel-substitute Cylinders, a large 120 kg Nitrogen gas Pressure Cylinder, two barrels and a safety firenozzle, When the Exo-suited soldier needs to fire his weapon, he pulls down on his trigger with as much force as he can to open a thin steel valve that will release about 2 to 2.5 kgs of Jellied Fuel-Substitute per second down the twin barrels and out to roughly seventy metres distance.

It has become fairly common that Soldiers will actually propel Unlit Fuel at the target so that Flames will not announce or give away the firers presence until later when the soldier is a safe distance away and has the chance to use alternative methods such as flare guns or Incendiary rounds to ignite the Bunker or Entrenched position.

a very common misconception with Flamethrowers is that a bullet piercing the Fuel cylinders will blow up the Flamethrower, this is not very likely as the Pressure Cylinder uses inert pressurized Nitrogen which will not explode but it will mean that the soldier with the Flamethrower will not be able to use his weapon, where as a hit to the Jellied Fuel cylinders will more likely cause the fuel to leak out rather than explode... an exception to this however is Incendiary rounds, however it would be more likely to actually burn the user rather than explode as there will be little fuel vapour to help provide an Explosive reaction...

When the M-451 Firestorm is compared to the Human's version of flamethrowers... it quickly became the laughing stock for its sub-standard range, its weak fuel burn and the inability for its flames to stick to an opponent or the ground, thus the M-451 is nearly useless against Entrenched opponents, however it was certainly designed as an anti-personnel weapon...

The Human Version of the Flamethrower is feared by all races for its destructive ability and many Batarians and Krogans are eager to get their hands on them, and in Boarding situations, the M9A1-7 Flamethowers 20 metre arch of sticky flames is far more effective and can be used to trap or confine enemy crew members to sections of the Ship, far more effective than 5 metre gout of flames from the M-451 Firestorm which the high propane aerosol flames makes the weapon unable to stick to surfaces, however the M9A1-7 only has enough fuel for seven seconds of active firing before running empty compared to the thirty to forty seconds lifetime of the M-451 Firestorm.


Takumi-Costinghouse Laser Weapons Directive: The Takumi-Costinghouse Laser Weapons Directive was a Joint Japanese-Australian Weapons project initiated during 2247 by the Takumi University of Metamaterials & Laser Research and the John Costinghouse Company... a subsidiary of the Emphezar Corporation.

The Project was an amalgamation of the Technical resources and skills from the Takumi University of Meta-materials & Laser Research with the Knowledge and experience of not only the John Costinghouse Company but also the Emphezar Corporation... With the Super-heat absorbing Metamaterials and enhanced Lasing materials provided via the Takumi University with the Power supply and technical ingenuity of the combined might of the John Costinghouse Corporation and Emphezar Corporation, They soon yielded success 3 years later with the X-12 hand-held Sniper Laser Rifle.

The X-12 was essentially a long barreled, titanium reinforced tube with a large box in the middle that contained the Supra-Focusing lasing Materials that converts a 5 kilowatt beam into a 250 kilowatt beam with enough penetrative power to penetrate through 3 inches (7.62 centimetres or 76.2 millimetres) of Rolled Homogeneous Steel per second of exposure to the beam.


Spaceship Armour: As brought up in a review by NightWithMoon, i should have explained the Ship Armour, which i shall list down below.

Most of those vessels have Armour that is at least 6 to 10 metres thick, this Armour consists of a mixture of differing layers composed of Ceramic materials, Aerogel, Ceramic materials, Aerogel, Ceramic Materials, Depleted Uranium plating, Aerogel, Depleted Uranium plating, Carbon Nano-tube laminate and finally an ablative layering of various materials such as Zirconium, gold or Silver and other exotic materials that i wont name here.

The materials were listed from order of Inside Plating Outside Plating, this means that the Ablative coating and Carbon Nano-tube laminate are on the outside of the ship to keep the ship safe and are there to cut down the impact of friction due to their nearly completely smooth surfaces and high-heat material tolerances, as to the layers of Depleted Uranium plating, they are there to stop Gamma Radiation that could have gotten through, plus the Depleted Uranium provides excellent defensive qualities as well, The aerogel is there so that if in the unfortunate case of an impact, the Shear-thickening mixture of the aerogel will largely impact on the objects ability to penetrate through the vessel, also the Aerogel is light so it is the largest component of the Armour, Aerogel is also extremely effective at limiting heat exchange by providing a layer of insulation through which the Heat must penetrate through the liquid layer before being able to spread further, The Composite materials are there to protect the vessel and to mitigate heat, but they are also exceptionally strong and can provide plenty of protection against Directed Energy Weapons, however the Ceramic Materials are brittle and thus are potentially weak against kinetic impacts.


Transpari-Ferrum Interlacing Laminate: Transpari-Ferrum, also known as 'Glasteel' is a Meta-material product that allows for extremely strong, light and durable glass that has the strengths of Iron whilst also being fully transparent and shatter-proof, Transpari-Ferrum is noticeable by its distinctive greyish-bluish tinge which is caused by the thin layers of Iron and Silicon atoms that the glass is partially composed of.

The strength of the glass and the relative light weight and durability is due to the structure of the 'glass laminate', with panes of Iron structured approximately 10 nanometres thick that have been arranged atom by atom into a near-perfect straight structure that is then bonded to a 50 nanometre thick pane of Silicon that is then bonded to another pane of 10 nanometre thick iron atoms followed on by another 50 nanometre thick pane of Silicon and so on until there are several million laminated panes.

This Transpari-Ferrum glass is rated at a mohs scale of 7.9 and is extremely durable to the point of being near impenetrable save from hyper-velocity impacts from meteorites or similar projectiles.

Transpari-Ferrum is extremely resistant to Laser-type Directed energy beams due to its ability as a Meta-material to be highly resistant to specific light frequency types, however provided that the Laser-beam is able to overcome the strong atomic bonds holding the structure together, the material will give way. The only real counter to Transpari-Ferrum glass is Plasma-stream type weapons or a nuclear detonation which generate enough heat to overcome the Transpari-Ferrum's atomic bonds enough that the bonds give way and the material melts.

Transpari-Ferrum was first developed in the Takumi University of Meta-materials & Laser Research in 2197, however high cost of construction and slow production rates ensured that the product was never used in any meaningful way until 2230 when newer Nano-Production techniques allowed for a lower cost, faster to produce Transpari-Ferrum product that could be used in certain sectors, namely Military and Aerospace products, with the Military creating newer, safer airplane cockpits by using Transpari-Ferrum glass pane armouring which improved the safety afforded to the pilot/'s by over 300% whilst costing 20 times the usual price of the normal bullet resistant glass that is usually used, whilst also decreasing the weight as well by a wide margin when compared to the often weighty bullet resistant glass usually used instead, other notable uses of Transpari-Ferrum is in the visors of Nemesis 6-7 Exo-suits and on Inquisitor Line Exo-suits where they allow soldiers to fire with little fear that stray bullets or shrapnel impacts will be able to blind or kill the heavily armoured soldier.

As to the Aerospace use it is used as paneling in the Main Cockpit of vessels due to the fact that it was so immeasurably strong, lightweight and yet also being fully transparent, qualities that were rarely ever displayed in other materials, hence its use until Transpari-Ferrum lost favor when a newer Meta-material similar to Transpari-Ferrum was made that consisted of Silicon Atom laminated to Boron atomic laminated sheets known as Transpari-Boron.

Transpari-Ferrum panes are often connected to electric fields to stop the Iron atoms from ever rusting, as rust causes the Transparent glass panes to gain a hazy red layer that is known as 'blood-tearing' after the distinctive teary like shades of red iron-oxide that is reminiscent of black goth make-up, this means that Transpari-Ferrum panes require constant powering to stop it from 'blood-tearing'.


Transpari-Boron Laminate: Transpari-Boron Laminate was first created in the Massachusetts Institute of Technology (MIT) in 2240, however its prohibitive cost and the relative lack of pure atomic Boron has limited its use to purely Aerospace usage.

Transpari-Boron is hard to tell apart from black tinted glass due to the atomic colouring of Boron which is blackish.

With a mohs scale of hardness approaching 9.8, high durability and its extremely light weight (boron is fifth on the Elemental scale and is thus a light metal) have made it the leading material in Spaceship windows and viewpoints, and it is very unlikely to ever be penetrated unless through a direct 20 kiloton kinetic impact, Even Directed Energy Weapons such as Lasers or Plasma Streams will have a hard time getting through, the only true way to effectively destroy a pane of Transpari-Boron Laminate glass is a direct Nuclear explosive or a direct strike from either an Oracle or a Ground to Air/Ground to Space laser system, which has the right frequency, wattage and power output to singe a hole right through the pane of glass.

Transpari-Boron Laminate glass require next to no maintenance at all, unlike it's previous cousin Transpari-Ferrum, which requires constant electric power use to stop the iron atoms from oxidising with Oxygen and forming a hazy rust layer that degrades the performance of the glass.