MWF-JG71 Raysta Type "Junk Fighter"

Appearance

-Base Form: Based on the Raysta, the head now mounts 75mm CIWS on the sides and the visor that covers the eyes is colored dark green and is also bolted on. The chest is given lightweight armor for defense and mobility. The right shoulder plate now mounts a holster for a Dust Beam Boomerang and the wrist mounts a short sword that can extend. The left shoulder plate now has the emblem of Vacuo or what PMC they are working for and the wrist mounts a harpoon gun. The back waist holds the main weapon and the side waists mount a pair of 40mm cannons. The legs were converted into reverse jointed legs for higher jumping and it also mount a pair of containers containing heavy landmines. The back now has a dedicated booster pack, but it doesn't have a Gravity Dust generator. Color is desert yellow with bright orange outlines.

-Land Striker Form: The head dons a block-like helmet that includes a block visor that can slide down for long range shooting, a mouth guard that makes the chin bigger, and a smaller line visor that glows a light green color. The chest was given a heavier armor in the upper chest region. The right shoulder plate was remodeled into a box shoulder plate that stores a compartment to fire missiles and the arm itself was given block armor and a slot to hold the main gun. The left arm also follows this process, but with no missile pod on the shoulder and there is a scabbard for a knife on the wrist. The back waist mounts an extra booster along with a giant Dust beam axe. The legs also have blocky armor, but on the back of the legs are large treadmills for high movement. The back uses a regular booster pack, but there is a 200 x 25mm Smoothbore cannon on the right shoulder of the unit. Color is gray with white outlines.

-Bandit Form: The head dons a helmet that has a large fin in front with two smaller fins on the sides and a mask with 2 tubes connected to the suit cover the mouth area of the suit. The chest area uses a finer cut of lightweight armor along with 2 boosters in front. Both arms have their shoulders outfitted with Omni-boosters and the left wrist can mount any type of weapon while the right wrist mounts a twin missile launcher. The front waist of the unit has a rudder for balance control, as the side waists mount a pair of containers containing flares, and the back waist has a scabbard for a Longsword. The legs uses a standard leg frame but most of the armor was cut off to give the legs a slimmer design, a pair of rudders were added onto the back of the legs while the back foot of the unit were given a wheel. The back was given a special booster pack that was designed after the Skygrasper that Vale uses. The booster pack has a main body with twin engines that are combined with Gravity Dust generators on the sides, a pair of fins on top of the main body, and a pair of micro missile pods underneath the engines. Color is sky blue with white outlines.

-Decimator Form (Base): The head dons a helmet that supports a targeting visor that is colored green and a pair of small fins that are located on the top back sides of the helmet. The chest mounts a hyper Dust beam cannon in the stomach region while using a finer cut of lightweight armor. Both arms mount a Dust beam cannon on top of their shoulders while there are boosters on the back of the shoulders and the wrists were given armor. The front waist mounts a rudder for balance control while the side waist mounts a pair of containers containing flares, and the back waist mounts a handheld hyper Dust beam cannon. The top part of the legs mount a Dust beam cannon with vents on the side while the knees also mount a booster, but they are facing down while being covered by kneepad armor, at the bottom of the back feet are boosters, and the design of the legs are standard, but using a more slimmer design and armor. The back mounts a booster pack with one engine, but it has manipulator arms on the side for grabbing targets or holding onto its heavy weaponry. Color is white with yellow outlines.

-Decimator Form (Heavyarms): The helmet now has a cap with a pair of fins sticking out on the sides at an angle and at the front of the cap is a glowing green part. The hyper Dust beam cannon in the stomach region have small bits of a "Mirror" shield around the cannon. Both shoulders mount a special black colored "Mirror" shield on the sides that have their ends sticking out to the back, the right wrist mounts a twin-linked Dust beam rifle that can be split while the left wrist mounts a "Absorb" shield. The side waist also mounts a pair of small "Mirror" shields while the back waist now mounts an additional Dust generator. Near the knee boosters are "Mirror" shields on both sides of the legs. The booster pack has the manipulator arms holding onto double layered large shield that has a small bit of a "Mirror" shield that is V-shaped and is on the upper area of the shield and the sides of the shield can open up to reveal vents. Under the "Mirror" shield is a booster while inside the shield is a hyper Dust beam cannon and to use, the bottom end of the shield opens up a little bit to reveal the cannon. Color is the same as its base form, but the shields are colored sky blue with light gray outlines.

Armaments

-Earth Dust Shield: A shield that has been fused with Earth Dust to increase durability and protection rate for the suit. The shield can take quite the beating before it can break, but it be also used as a melee weapon to bash something. However, unlike the other suits that can hold the shield via magnetic lock on their left wrist, the Raysta has to hold it in its hand at all times.

-Type 0 Dust Beam Pistol: Imported from Vale, this gun has the ability to transform into a short sword for close range combat, but operational time is 35 minutes.

-NF GMG-Type.37/100mm Machine Gun: (Design is the same as the machine gun used by the Ground GMs in Gundam Federation vs. Zeon game) A standard main weapon for the Raysta, it uses 1000x450 millimeter rounds and can be loaded with Dust rounds for extra damage. The rounds it can fire 500 rounds per minute and is loaded with a 20-round box magazine.

-Short Sword: Mount on the left wrist of the unit, this blade can be quickly activated, but cannot be pulled out. It can be used for a surprise attack or a last resort. It can be also super-heated for extra damage.

-Harpoon Gun: Mounted on the right wrist of the unit, this weapon can pierce the armor of a Dagger and pull it in for the finishing blow.

-75mm Multi-Barrel CIWS: Mounted on the sides of the head, they are used to destroy lightly armored targets.

-Dust Beam Boomerang: Mounted on the right shoulder plate, as the name suggests, it can be used as a throwing weapon and can return to the sender.

-40mm Cannons: (Design is the same as the 40mm Cannon in Titanfall) Mounted on the side waists of the unit, they are loaded Dust rounds, which can easily destroy heavily armored targets.

-Heavy Mines: Mounted on the sides of the legs in containers, same goes for the Land Striker, 4 each inside the containers. They work as standard landmines, but have a bigger blast and damage radius. They can be loaded with different types of explosives, but pilot must be careful when using them, because if the mines get hit while inside the container, it can cause a big explosion that can blow off the leg, even if one is inside the container.

-Micro Missile Pod: Replaces the Beam Boomerang for the Land Striker Outfit, these missiles can be used to take out multiple targets at once or destroy certain parts.

-6-Barrel Gatling Gun: The main weapon of the Land Striker and Bandit Outfits, they are loaded with Dust rounds and since it can fire at a fast rate, it can destroy heavily armored targets. The Land Striker uses a long barrel variant while the Bandit uses a short barrel variant.

-M68 "Cattus" 500mm Recoilless Rifle: An alternative main weapon for the Land Striker, design is a slimmer bazooka with a 7 round magazine on top. It has stronger power than the machine gun, but it fires at a slower rate and has a small clip. Ammunition can range from explosive, Flashbang, or other types.

-Heat Knife: Mounted on the left wrist of the Land Striker, it used as last resort melee weapon, but it can be also superheated for extra piercing damage.

-200mm x 25mm Smoothbore Cannon: Mounted on the back right shoulder of the Land Striker, it uses very powerful solid rounds that can smash a Death Stalker armor in one shot and ammo can range from explosive to shrapnel.

-Giant Dust Beam Axe: Mounted on the back waist of the Land Striker, it generates a large beam field on the front that can cut through also anything. The axe is recommended to be held with 2 hands and there are boosters at the end of the axe that can be used for extra cutting power.

-Twin Missile Launcher: Mounted on the right wrist of the Bandit Outfit, these missiles are loaded with an experimental mixture of Dust that is very volatile and can destroy nearly anything, but pilots are advised to fire these weapons as fast as they can, as even a single pierce from a Nevermore's feather can lead to a large expolsion that can destroy the arm of the suit.

-Railgun: (Design is the same as the Railgun used by the MECs in XCOM: Enemy Within) A alternative main weapon for the Bandit, it fires solid rounds at a fast pace using a special mixture of Electric Dust and can deal crippling blows to targets, there are also some cases that the target will be electrified due to some specks of Electric Dust being added onto the solid round.

-Flares: Mounted on the side waists in containers for the Bandit and Decimator Outfits, while they don't sound effective againist Grimm, the flares are mixed with a special mixture of Gravity Dust that can attract projectiles while still retaining the ability to attract heat seeking targets.

-Longsword: Mounted on the back waist of the Bandit, it is a longer version of the sword and can cut targets at a range where a regular sword can't. Sword could be super-heated for extra damage.

-Dust Beam Cannon: Mounted on nearly every limb of the Decimator Outfit, this cannon can annihilate a whole area in mere seconds, but energy cost is very high and could make the suit shut down if not supplied with the proper energy tanks. There is a variant known as the Hyper Dust Cannon that can destroy building size targets.

-Handheld Hyper Dust Beam Cannon: (Design is the same as the SigMaxiss Rifle used by AGE-3 in Gundam AGE) A handheld version for the Hyper Dust Cannon, it has the same destructive capabilities as its original version, but this one can combine with the twin Dust Beam rifles for massive damage.

-Twin Dust Beam Rifles: (Design is the same as the Twin Buster rifle used by the Wing Gundam Zero from Gundam Wing) The main weapon of the Decimator Outfit, when combined, it has the same firepower as the Hyper Dust Beam cannon, meaning it can be used an alternative to the weapon. Even when it's split, it still has enough power to destroy hordes of enemies. The only downside of this weapon is that it is clip fed, but ejecting the clip can be problematic as the gun generates so much heat that it would melt the armor of the suit. Pilot could also connect the rifles to the main power source of the suit, but would drain the suit at a fast rate. Rifles could also switch into a sword form and its blade length can differ depending on how much power is used on the blade, operational time is about 20 minutes if using standard blade configuration.

-"Mirror" Shield: Mounted near the hyper Dust beam cannons on the limbs and large shield for the Decimator Heavyarms Outfit, it uses a special mixture of Dust that can redirect energy based attacks, but skilled pilots can redirect their own beam attacks for surprise attacks.

-"Absorb" Shield: Mounted on the left wrist of the Decimator Heavyarms Outfit, the shield opens up in the middle to reveal a hole that can suck energy based attacks and convert that energy into power for the suit.

Special Equipment and Features

-"Aura" Phase Shift Armor: A special energy field that connects to the pilots Aura if they had unlocked, it works the same a regular hunter's Aura, it allows the MS to shrug off a few fatal hits, but Aura depletion is doubled since the Aura has to generate a bigger field.

-Reverse Joints: A replacement for the standard legs for the base Raysta, while the base unit has no Gravity Dust generator, its legs make the unit jump to high heights and it can catch air targets off guard.

-Battle Outfits: A special feature for the Raysta, it can arm itself with different types of armor for different scenarios. The most common ones are the Land Striker and Bandit Outfits. Land Strikers are mostly used for ground engagement while Bandit is meant for air. The Decimator Outfit is a prototype armor that specializes in razing large areas with beam based attacks.

-Treadmills: Mounted on the back of the legs on the Land Striker, they are used to move at high speeds on the ground and can easily crush small targets.

-Gravity Dust Generator Type Vacuo: Located in the backpack of the Bandit and Decimators, this allows the suit to "float" or stay in the sky for a certain amount of time, this allows the suit to fight in the sky without the fear of falling. Vacuo's Gravity Dust generator is refined and can hold more dust; the operational time for their generators is about up to 2 hours.

-Experimental Dust Booster: A optional replacement for the standard MS booster, it uses a combination of multiple Dust crystals that could result in a major explosion if processed wrong, but if used properly, the speed of the suit is doubled, be warned, if shot, the Dust combination would automatically detonate, resulting in death.

-Flash Boosters Type Omni: Mounted on the shoulders of the Bandit, this allows the pilot to make faster dodges or reflexes, the wings can also move freely around the shoulder to make sure the Flash Boosters can save the pilot's life.

-Vacuo Assault Flight Pack: Mounted on the back of the Bandit outfit, it is designed after Vale's Skygrasper, with its twin boosters; it can freely roam the sky at a speed that Vale's GINNs cannot catch up with.

-Manipulator Arms: Mounted on the booster pack of the Decimators, they are mostly used to hold onto its heavy weapons, but it can be also used to latch onto targets or throw them.

-Advanced Targeting System: Installed inside the Decimators, they are used to support the pilot when targeting multiple targets; it calculates where all the shots are going to land and where the targets are.

Manufactor

-Vacuo Military

-Private Military Companies

-White Fang

-Raiders

Operators

-Vacuo Military

-PMCs

-White Fang

-Raiders

-Shade Academy Staff and Students

History

The fourth mobile suit to be created in Remnant, however, this unit was created from the many scrapped parts that the other kingdoms have, making it a mess of a unit. While it was created from many scrapped parts, it was very cheap to produce, making it a favorite among PMCs and other types of people. It can be easily armed with any types of weapons from the other kingdoms, but its true strength comes from the Battle Outfits, special types of armor that can change the way the suit can act in combat. Common favorites are the Land Striker and Bandit Outfits, but the most powerful Outfit is the Decimator, a suit designed by Atlas that is armed with weapons capable to destroy cities. The only downside of the Decimator that it consumes tons of energy and could even shut down the suit, but that is not its final form, it can equip the Heavyarms package to give it even more firepower, but it comes with another downside, the complexity of the "Mirror" shields and targeting system makes this package only available to pilots with high processing speeds or AIs. However, due to the unit being cheap, the White Fang heavily invests in these suit for their cause.


Next Unit: White Fang's Prototype Mass Produced Mobile Suits

All of the Raysta's Battle Outfits are based off of the Frame Arms model series, NOT the Frame Arms Girls. Frame Arms are in order, Gourai, Stylet, Baselard, and Baselard Extend Arms Version.

These White Fang mobile suits are not their official units; they are a test bed for their upcoming units, just think of them as super tanks.