Ork Cruisers
The Hunched Back-Bone
Kill-Kroozer
Size: 5.1-6 KM long, 1.8-2.7 KM abeam at widest point
Crew: Unknown
Max Acceleration: Varies
Defences: Variable armour, Looted Void Shield.
Standard Main Armament: Varies
Standard secondary Armament: Shootas, Missiles and Kannonz (broadside, belly and spine mounted, undetermined numbers)
Auxiliary Craft: N/A
Lore: The Kill-Kroozer is the most common Ork capital ship known to the Imperium, and the most commonly sighted Ork vessel larger than an escort. These vessels often have very little in common with each other beyond being generally a similar size and lacking any sort of carrier capacity. These warships are quite simply the husk of a destroyed or abandoned Imperial cruiser that was been outfitted with additions weapons and and armour, at the expense of reliability and manoeuvrability. They are simplistic, durable, and exceptionally dangerous warships to face without access to heavy firepower.
These ships were a constant menace to Imperial shipping during peace time, and are even more terrifying when operating in packs during Ork invasions, able to overpower most Imperial cruisers in a close-quarter engagement and shrug off blows that would be crippling to a ship of a similar size range in the Imperial Navy. Some gained truly fearsome repuations during the Gothic War, where Kill-Kroozers became an almost daily threat to convoy. One Ork Kill Kroozer, the Butcher, securing dozens of kills on Imperial Navy warships and transports: with 17 transports, 12 escrots, 5 light cruisers and the Lunar Class Cruiser Admiral Lenox confirmed among its victims.
The main weakness of the Kill-Kroozer is the short effective range for its size. Experienced captains, when not tied to protecting a convoy, can easily open the distance on the lumbering beast and slowly destroy the large cruiser from a safe distance. As such, the Kill-Kroozer very quickly becomes less dangerous and more vulnerable the more its opponent is able to manoeuvre.
Terror Ship
Size: 5.1-6 KM long, 1.8-2.7 KM abeam at widest point
Crew: Unknown
Max Acceleration: Varies
Defences: Variable armour, Looted Void Shield.
Standard Main Armament: Varies
Standard secondary Armament: Shootas, Missiles and Kannonz (broadside, belly and spine mounted, undetermined numbers)
Auxiliary Craft: Varies
Lore: The Terror-Ship is a variant of Ork Kill-Kroozer that dispenses with some of its firepower to make way for a crude form of void-craft servicing. These ships retain much of the characteristics of the traditional Ork-Kill Kroozer, but also play host to large swarms of Ork void vessels of all shapes and sizes. This makes them far more dangerous than their more common cousins, as this carrier capacity helps negate much of the range weakness that the standard Kill-Kroozer suffers from, allowing them to effectively engage a wider range of opponents.
A classic example of a Terror Ship attack was the attack on Mirrobel base in the Cyclopse Cluster of the Gothic Sector, where a pair of Terror ships were able to overwhelm the station, two light cruisers and several Imperial escorts with their combined firepower and strike craft capacity. Forcing the Imperial vessels into retreat and destroying the station for minimal damage in return.
