Information: Fantasy heroes are considered to be a child's set, as..they are fairly fairly childish, and anyone who uses them who has played the game longer than a month is laughed at.

Kamilu Sanshi, AKA Century, is the only pro-duelist known to still use them.

Authors Note: I did not make these. A very good friend of mine did, and I'm honored to be able to use them in my story.

Monsters:
Warrior Line
Name: Fantasy Hero - The Young, Inexperienced Warrior (Formerly The Young, Impossibly Skilled Hero)
Attribute: Earth
Type: Warrior/Effect
Level: 4
Attack: 1400
Defense: 1000
Effect: FLIP: When this card is attacked by a monster with 500 ATK points more than it's current ATK, negate the attack and destroy that card.
Effect Names: Lucky Strike(Effect), Apprentice Slash(Attack)
Description: A village boy with short, brown hair and blue eyes, clad in traveling clothes, dragging a sword slightly too big for him.

Name: Fantasy Hero - Sworn Adventurer
Attribute: Earth
Type: Warrior/Effect
Level: 6
Attack: 2300
Defense: 2000
Effect: Once per turn, you can give boost the Attack of any 'Fantasy Hero' monster on your side of the field by 1000 points. This effect lasts until the end of the turn.
Effect Names: Empowering Oath(Effect), Oath-Sealed Slash(Attack)
Description: The village boy, older, clad in warrior's garb, with his sword held in a sheath on his back.

Name: Grand Fantasy Hero - High Lord Paladin
Attribute: Light
Type: Warrior/Effect
Level: 8
Attack: 4500
Defense: 4300
Effect: This card cannot be Normal Summoned or Set. This card can only be Special Summoned by the effect of 'Tome of Divinity'. Once per turn, destroy one DARK-Attribute or Fiend-type monster on your opponent's side of the field.
Effect Names: Smite Evil(Effect), Sword of Divinity(Attack)
Description: The village boy grown into a man, clothed in rune-plated holy armor and a massive broadsword, etched with runes.

Spellcaster Line
Name: Fantasy Hero - Bumbling Mage: Earth
Attribute: Earth
Type: Spellcaster/Effect
Level 4
Attack: 1000
Defense: 1500
Effect: This card cannot be targeted by WIND-Attribute monsters. If this monster battles a WIND-attribute monster of level 5 or lower, destroy it at the end of the Battle Phase.
Effect Names: Earthen Tomb(Effect) Stone Curse(Attack)
Description: A nerdy-looking, long-haired mage in robes covered in mud.

Name: Fantasy Hero - Bumbling Mage: Fire
Attribute: Fire
Type: Spellcaster/Effect
Level 4
Attack: 1000
Defense: 1500
Effect: This card cannot be targeted by WATER-Attribute monsters. If this monster battles a WATER-attribute monster of level 5 or lower, destroy it at the end of the Battle Phase.
Effect Names: Flame Pillar(Effect) Fire Ball(Attack)
Description: A nerdy-looking, long-haired mage clothed in robes, the edges are burned to near-ash.

Name: Fantasy Hero - Bumbling Mage: Wind
Attribute: Wind
Type: Spellcaster/Effect
Level 4
Attack: 1000
Defense: 1500
Effect: This card cannot be targeted by EARTH-Attribute monsters. If this monster battles a EARTH-attribute monster of level 5 or lower, destroy it at the end of the Battle Phase.
Effect Names: Twister(Effect) Wind Blast(Attack)
Description: A nerdy-looking, long haired mage in robes torn and windswept.

Name: Fantasy Hero - Bumbling Mage: Water
Attribute: Water
Type: Spellcaster/Effect
Level 4
Attack: 1000
Defense: 1500
Effect: This card cannot be targeted by FIRE-Attribute monsters. If this monster battles a FIRE-attribute monster of level 5 or lower, destroy it at the end of the Battle Phase.
Effect Names: Tidal Crash(Effect) Water Ball(Attack)
Description: A nerdy-looking, long-haired mage in robes, soaked from head to toe.

Name: Fantasy Hero - Experienced Spellcaster
Attribute: Earth
Type: Spellcaster/Effect
Level: 5
Attack: 1700
Defense: 2200
Effect: This card can only be Advanced Summoned by Releasing one card with 'Fantasy Hero - Bumbling Mage' in its name. As long as this card remains on the field, you can treat all Normal Spell cards a Quick-Play Spell Cards.
Attack Name: Arcane Missiles
Decription: A man with a book under one arm, who's pushing his glasses up on his face with the other arm.

Name: Grand Fantasy Hero - Arcana Archmagus (Formerly Arcana Archmage)
Attribute: Earth
Type: Spellcaster/Effect
Level: 7
Attack: 3600
Defense: 4300
Effect: This card cannot be Normal Summoned or Set, this card can only be summoned by the effect of 'Arcane Enlightenment'. When this card is on the field, the attack of all EARTH, FIRE, WATER, and WIND monsters on the field without 'Fantasy Hero' in their name is halved. Discard one card from your hand to negate and destroy a Spell or Trap on the field.
Effect Names: Elemental Discharge(Halving effect), Spell Shatter(Negate/Destroy MT) Mega Flare(Attack)
Description: A mage in glowing blue robes floating off the ground, his long, white hair floating in the air behind him.

Magic:
Name: Tome of Divinity
Spell: Normal Spell
Description: Send either A) 2 'Fantasy Hero - The Young, Inexperienced Warrior' or B) One 'Fantasy Hero - Sworn Adventurer' from your hand or field to the Graveyard. Special Summon from your hand or deck 'Grand Fantasy Hero - High Lord Paladin'
Picture: A large, tattered book with a holy, glowing rune on the cover.

Name: The Hero's Sword
Spell: Equip
Description: Equip only to a warrior 'Fantasy Hero' monster. Increase that monster's attack by 500 points. If the card equipped with this would be destroyed, destroy this card instead. This cannot be equipped to 'Grand Fantasy Hero - High Lord Paladin'.
Picture: A longsword stuck into the ground, with a Young, Inexperienced Warrior sitting beside it.

Name: Sanctioned Hammer
Spell: Equip
Description: Equip only to 'Grand Fantasy Hero - High Lord Paladin'. Increase that monster's attack by 1000 points. If 'Grand Fantasy Hero - High Lord Paladin' would be destroyed, destroy this card instead.
Picture: An oversized, rune-etched, glowing sledgehammer, waiting on an ornate rack of weaponry.
Note: High Lord Paladin's attack, when equipped with this card, becomes 'Hammer of Justice'.

Name: Arcane Enlightenment
Spell: Normal
Decription: Send either A) 2 Cards with 'Fantasy Hero - Bumbling Mage' of different attributes, or B) 1 'Fantasy Hero - Experienced Spellcaster' from your Hand or Field to the Graveyard. Special Summon from your Hand or Deck 'Grand Fantasy Hero - Arcana Archmagus'
Picture: A library with a spell circle on the ground, four Bumbling Mages are standing on the outside of the circle, while one Experienced Spellcaster stands in the middle.

Name: Training from the Archmagus(Formerly Spellcaster Training)
Spell: Equip
Description: Equip only to a Spellcaster 'Fantasy Hero' monster. That monster's attack increases by 500 points. If the monster equipped with card would be destroyed, destroy this card instead. This card cannot be equipped to 'Grand Fantasy Hero - Arcana Archmagus'
Picture: An Experienced Spellcaster and a Bumbling Mage being given a lecture from an Arcana Archmagus.

Name: Forbidden Book of Spells
Spell: Equip
Description: Equip only to 'Grand Fantasy Hero - Arcana Archmagus'. Increase his attack by 1000 points. If 'Grand Fantasy Hero - Arcana Archmagus' would be destroyed, destroy this card instead.
Picture: A dark-looking, glowing book being read by Arcana Archmagus.
Note: When Arcana Archmagus is equipped with this card, his attack becomes 'Super Nova'.

Traps:

Name: The Party's Ambush!
Trap: Normal
Description: Activate when your opponent either A) Summons a monster with more than 2000 attack or B) Declares an attack with a monster with more than 1500 attack. Summon up to two 'Fantasy Hero' monsters from your graveyard. If an attack is declared, it is negated.
Picture: A warrior and a mage jumping out from the shadows to stop a charging, shadowed figure riding a dark horse.

Name: Fantasy Comradery, Tier 1
Trap: Normal
Description: Activate only when you have 'Fantasy Hero - Young, Inexperienced Warrior' and one card with 'Bumbling Mage' in it's name on the field. Activate one of the following effects -
A) If a Magic or Trap would destroy 'Fantasy Hero - Young, Inexperienced Warrior', you may negate it, destroying one card on your side of the field with 'Bumbling Mage' in its name. If you activate this effect, this card becomes a Counter Trap.
B) If any card on your side of the field with 'Bumbling Mage' would be destroyed by battle, negate the attack and destroy that monster, sacrificing a 'Fantasy Hero - Young, Inexperienced Warrior'
Picture: A Bumbling Mage and a Young, Inexperienced Warrior standing against a legion of low-level monsters.

Name: Fantasy Comradery, Tier 2
Trap: Normal
Description: Activate only when you have 'Fantasy Hero - Sworn Adventurer' and 'Fantasy Hero - Experienced Spellcaster' on the field. Activate one of the following effects -
A) If a Magic or Trap would destroy 'Fantasy Hero - Sworn Adventurer', you may negate it, destroying 'Experienced Spellcaster'. If you activate this effect, this card becomes a Counter Trap.
B) If 'Fantasy Hero - Experienced Spellcaster' would be destroyed by battle, negate the attack and destroy that monster, sacrificing a 'Fantasy Hero - Sworn Adventurer'
Picture: An Experienced Spellcaster and a Sworn Adventurer standing against a legion of medium-level monsters.

Name: Fantasy Comradery, Tier 3
Trap: Normal
Description: Activate only when you have ' Grand Fantasy Hero - High Lord Paladin' and 'Grand Fantasy Hero - Arcana Archmagus' on the field. Activate one of the following effects -
A) If a Magic or Trap would destroy 'Grand Fantasy Hero - High Lord Paladin', you may negate it, having the attack of 'Grand Fantasy Hero - Arcana Archmagus'. If you activate this effect, this card becomes a Counter Trap.
B) If 'Grand Fantasy Hero - Arcana Archmage' would be destroyed by battle, negate the attack and destyor that monster, having the attack of 'Grand Fantasy Hero -High Lord Paladin'
Picture: High Lord Paladin and Arcana Archmagus standing against the most well-known, high-level monsters.