Combat creatures
Tunneler Witch
Dwarf Sorcerer
Thief Necromancer
Archer Druid
Monk Assassin
Barbarian Werewolf
Priestess Ninja
Fairy Ogre
Giant Cyclops
Samurai Mintour
Wizard Gate Keeper
Knight Pirate
Avatar Paladin
Guard
Mage
Beast tamers
War Jackels
Lions
Panthers
Griffins
Bounty Hunter
Ranger
Soulguard
Sunlord
Angel
Elven Archer
Demon
Arachnomancer
Moonlord
Elementalist
Hunter
Doomlord
Highwayman
Conjurer
Marauder
Crusader
Legionnaire
Cavalier
Geomancer
Shadowblade
Puppet Master
Royal Guard
Stone Knight
Goblin
Beetle
Bile Demon
Mistress
Demon Spawn
Dragon
Fly
Ghost
Hound
Horned Reaper
Orc
Skeleton
Spider
Tentacle
Troll
Vampire
Warlock
Black Knight
Dark Angel ·
Dark Elf
Firefly
Maiden
Rogue
Salamander
Non-combat
Imp
Blacksmith
Cook
Tavern Keeper
Villager
Farmer
Fisher
Habor Keeper
Armour
Lumberjack
Miner
Butcher
Spymaster
Warden
Inquisitor
Agent
Care takers
Rooms
• Barracks
• Bridge
• Graveyard
• Guard Post
• Hatchery
• Lair
• Library
• Prison
• Scavenger Room
• Temple
• Torture Chamber
• Training Room
• Treasure Room
• Workshop
• Casino
• Guard Room
Combat Pit
Castle
Labotory
Village
Farm
Harbor
Cafitary
Black smith shop
Market
Armoury
Gate
Lumber mill
Mines
Tavern
Forest
Clan room
Potion room
Labryinth
Storeroom
Watchtower
Study
Office
Bathroom
Tobacco farms
Fishing habor
Distillayer
Meat shop
Guild room
Spy Head quarters
Stable
Puppet room
Moon room
Sun room
Bounty room
Soul collection room
Church
Kennel
Heirarchy
Keeper
Master- first in command below the keeper
Asst. Master- is still a head but will take the masters position if death or inability to do job
Head- second in command all dungeons have heads they command the dungeons that heads are not in.
Asst. Head- is still elite but will take heads spot if un able to do job or death
Elite- the heads commander carries out orders to room leadership and battle for the head
Second- third in command the second takes orders from the master and head and relay them to all those below including rooms, most seconds are only there for dungeons that are not as well devolped but if they exist in any pre exsiting dungeons they can give orders to elite and below
Commander- seconds personal commander will ensure the seconds orders to the room leadership and on the battle field
Room leaders- they are in charge of ensuring work is done and master,head, and second orders are carried out
Room head- second in command to the room leader they ensure there room is well kept and work is always first priority
Room second- third in command they ensure that all orders are carried out.\
A/N I apologise for the long delay on posts and the crappy spelling i really need a beta so this is just the info on the dungeon enjoy
