Quest continued on east, then north. He had found Erana's Peace. Looking at the stone, he saw filthy hippy scum sat around smoking pot. He talked to the hippie from Tarna. "Dude, you remind us of 'The Man'. And we don't hang with 'The Man'" But Quest had a rainbow cape. He put on the TieDye cape. He talked again to the hippie. "Groovy groovy threads, man. Come, rap with us." Quest asked about Hippies. "Man, being a hippie is like, about free love and stuff, man. We live off the earth, and the earth loves us for it, ya'know? We're all about fighting 'The Man'!" Then he asked about Free Love. "Free love, dude! Like, casting off the social shackles and living, man! Well, actually it is just having sex with hairy women who are too stoned and stupid to say 'no'…" Then Quest asked about Jobs. "Working is for, like, conformists. We sit around all day smoking pot because we're in touch with ourselves. We live off the land, man, not off the gold and silver. Simplify!" Quest then asked about Erana's Peace. "Man, this place is groovy. Its like, the aura and stuff! The vibe of this place is totally all about free love." Then he asked about Bong. "Yeah man, don't leave home without it! You got it, we'll smoke it, dude." Quest asked about Drugs. "Dude, its like, the stronger the better. We'll smoke it all. You got something that'll fry our brains, bring it on, dude!" Quest said Goodbye. "Take it easy, dude." Quest had to do something better than talk to them. He got out his Dragon's Breath. Salim said, "Got something for us to smoke? Well, man, it's like, God gave us stuff, why not smoke it?" He poured the Dragon's Breath into the water bong. "Dude! Dude, this stuff is like totally strong and stuff!" The hippies brains fried. Don't drink the Dragon's Breath. As if sensing the threat gone, the tree replenishes itself with fruit. Quest picked up the filthy water bong. Then he enjoyed some of the delicious fruit. He went up to the flowers and thought he had no need to pick flowers like some sort of fairy.

He went south then east. He saw the ogre he had killed. It was in a wheelchair now. A lawyer was also there. The lawyer told him, "So, the mugger returns to the scene of the crime! The audacity of the common thug never fails to amaze me. You have a hell of a civil suit on your hands, mister… Robbery, battery, assault with a deadly weapon…My client has witnesses that say you beat him up, then broke into his safety-box and robbed him. Then you left my client for dead. You're going to pay, mister. We're taking you to court!" The lawyer was probably the most evil of all the creatures in the valley. The ogre seems to still be in a lot of pain from the trashing he received in QFG1. Quest asked about Ogre. "Mr. O'Conner is his name! Ogre is a very racist term, by the way. They prefer to be called Ogrithiets. And Mr. O'Conner has a list of charges against you." Quest asked about Charges. "Assault with a deadly weapon, assault with intent to do great bodily harm, trespassing, Breaking and entering, attempted murder, felony robbery, felony battery, felling the scene of a crime…You're looking at 15 years minimum, buddy." Then he asked about Lawyer. "My name is Mark Peterson, and I'll be representing Mr. O'Conner here today." He asked about Court. "You heard me right, mister. We'll take you to court for every last silver you own. With the charges against you, you'll be lucky if you don't see jail time. Of course, there always is the option of settling out of court." So Quest asked about Settling. "My client will be willing to drop the charges against you for 200 gold…That is more than generous given his medical bills and… my cut." Quest said Goodbye. "Don't leave town, buddy."

Quest entered the cave. A very obviously inflatable bear stood in the center of the cave. He walked right past the bear. He found himself back in the Kobold's cave. It took a moment for his eyes to adjust. When he was finally able to see he noticed four very large cavemen. The one nearest the door spoke, "Ourg, ooohuruh! Ooooo, huoorg! Ah, terrible sorry. I have a bit of a cold and it is congesting my throat. Come, let us talk." Quest heard three cavemen in the back talking, "…yes, yes, I see that, but if you ask me most of Monet's later work is very sophomoric." Hmmm, seemed like a conversation that was a tad too high-brow for him. But he spoke to the caveman in front, "Damnit. I suppose you were able to tell our decoy was fraudulent. It's our fault for ordering it over PVC. Well, since you are here I suppose I had best make introductions. My name is Patrick R. Hambroni the Third. Over there is Walter Burnton, Throg, and William Fitzpatrick." They said, "Tis a pleasure, sir" "Good day sir" "Pleasure to meet you" and Patrick continued, "We are Cro-Magnon people, though I am sure you surmised that from the beginning. And who might you be?" So Quest asked about Cave. "We've owned quite a few caves in our time, even have a timeshare on a cave in Hawaii.. But out of all the caves we have found, this is the only one that really has the 'dank.' It is hard to get the 'dank' just perfect. We do quite enjoy it here." Then Quest asked about Inflatable Bear. "It looked so realistic in the magazine! But then we get it here and you can see the seams! And it is so hard to find a good guard for a cave. I heard the old owner had a real bear… It is a shame we cannot afford a live guard." Then he asked about Cavemen. "We are from a proud Cro-Magnon tradition. Do you know the Chauvet-Pon-d'Arc cave paintings? Well it was my great-great-great-great-great grandfather who had those commissioned! Yessir, we come from a proud line of cave dwellers." Quest asked about Fluent Speech. "Oh, just because our foreheads are bigger than yours and we are hairier you expect us to be dumb? I am offended, sir." Quest noticed the Flying Lizard, so he asked about it. "It is not a flying lizard, first of all, it is a Pterosaur. The are prehistoric. Back in the Paleolithic era, what we refer to as the good ol' days, they were a delicacy. My forefathers loved nothing more than eating them raw. Fortunately, we are more civilized than that. We are going to cook it first." He asked about Pterosaur, which was its real name. "Hungry, are ya? Hmmmm… I don't know, it would be hard to part with. I'll tell you what, good sir. If you can find us a replacement guard for the cave, it is yours." Quest said Goodbye. "Please, drop by any time."

Then he gave the caveman the caveman the gargoyle's business-card. It said Frank Gargoyle, Professional Gargoyle business card. "What's this? Professional Gargoyle… Castles, Homes, Caves, guaranteed protection. Why, this is just what we need! I can't thank you enough. Oh, and I think I promised you that Pterosaur in return. Well, go ahead and take it. And you can have that inflatable bear too. I recommend sweet-and-sour with the Pterosaur, by the way. He opened the cage and let the Pterosaur soar our of the cave. "Aw, that's a shame. You let it get away." Quest left the cave. He deflated the bear and put it away in his knap sack. Then he went all the way back to the Healer's hut. He knocked on the door. Someone from the other side said "One moment please." Inside the hut, the healer told him, "My hero! Perry told me all about those awful cavemen and their plans…If it weren't for you, he'd be spicy Pterosaur wings by now! Actually, that does sound kinda good…Anyhow, here is your reward…" She handed him 10 gold. "Thanks again!"

Quest went to town. He wanted to invest all his new money in the bank. He deposited the 10 gold. Then he checked his savings balance. His balance was 134 gold. So, going outside the bank, he returned outside the healer's hut. Quest went northwest to find Bones the skull. Bones immediately spoke, "Hero! Thank God you're here! You've gotta help me…" Quest started to talk to Bones. "Hero! You are a sight for sore eyes! I could really use your help here…After you defeated Baba Yoga in Monrova for the second time, I moved back here to Spielburg. I was able to land a job with my old fence team here… but little did I realize who I would be working for. I am accustomed to the evil wizard type, with an occasional ogress… but nothing prepared me for the Joneses. You've gotta help me!" So he asked about Joneses. "These people are lunatics! First, there is no magic rhyme to get into the hut. You just hafta ask nice. Second, during Christmas time, they put a santa hat on me! The nerve! I'll tell ya, a talking skull should be guarding pirate's treasure or evil warlocks or such… You've gotta get me outta here. These people are going to turn me batty." Then Quest asked about Help. "Take me with you! I'm an icon of evil, not a guard dog to the house of Mr. and Mrs. Good Neighbor. I need to find an evil sorcerer who can appreciate my talents. Don't leave me here!" He asked about Baba Yoga. "I haven't heard from her in a while. I think you did her in good in QFG3" Then Quest said Goodbye. "Don't leave me here, please!" Then Quest picked up Bones. "Oh thank you! You won't regret it! I don't eat much, and I hardly ever talk… As a matter of fact, I talk so little that some people were worried that I as mute as a child. Funny story, really -" He shoved Bones into the bottom of his knapsack.

Quest sat around waiting for night. It was getting dark. He went to the fence and looked for a place to climb. The safest way to climb the fence seemed to be the wall on the western side. Then Quest entered the house. The old cottage was pleasently warm. An old couple lay asleep in their chairs. Quest started searching for loot. He found 5 silver in the old man's pocket. He borrowed it. He found 12 gold in the old lady's robe. He borrowed it. There was a pink vase on a shelf. He carefully took the old vase. There was a silver candelabra on a table. He snatched the loot. Quest found a pearl necklace around the old lady's neck. He carefully removed the old lady's pearls because he was an asshole. Unfortunately, he had no use for the vase, candelabra, or necklace, because he was not a thief. Along with that, he had no way to open a chest on the floor full of money. So Quest left the house and went on the west side of the fence to go out of the yard.

Quest walked south and east. He saw a band of men gathered around a camp fire, talking and drinking. He talked to one. "Hello there. You must be an hero-ing type of adventurer, am I right? The name's Jim. Big Jim. My men and I are treasure-hunters. We've come to Spielburg to seek our fortunes." Quest asked about Treasure Hunting. "Like yourself, we treasure-hunters are also adventurers. Course, we do it for personal gain. Whereas you'll get your jollies by helping poor slobs, we get our jollies by lining our pockets. Right now we are on the trail of a treasure map."

Check back to see the story as it progresses….