Spiritomb

Ghost/Dark, Ghost/other dependent on source spirits

Gender: Confusing

Spiritomb is a Class B Restricted Pokémon. Capturing this rare, strange, and dangerous Pokémon requires a specialist license.

Description

Spiritomb is a kludge mind of one hundred and eight spirits. The most typical form for a Spiritomb is a swirling ball of mist with glowing lights. A face of light shows up on any side of the mist mass. Coloration varies.

Many things have spirits, even if they do not have souls. The nature of the component spirits determines the nature of the Spiritomb.

When people think about Spiritomb, they usually refer to the Sealed Spiritomb variant. Sealed to a Keystone, these appear as purple mist and green lights in the mist, emanating from the Keystone. The reason they are bound varies.

Sealed Spiritomb tend to exert energy Pressure to force foes to exert twice the energy to use moves. Some, possessing slightly different Keystones, instead are expert Infiltrators, able to bypass shielding moves like Light Screen.

Unsealed Spiritomb vary in nature and ability. Some may rise from the spirits of a location congealing into one being. These tend to be protective of the location, and have extensive power over the location. Location Spiritomb cannot be moved from their homes.

Some Spiritomb are born from great tragedies. These tend to be aggressive and lash out to relieve the pain of their deaths.

Paladin Spiritomb are made from a small army of virtuous souls uniting in death. These tend to cross over after defeating their great foe. These tend to have considerable power.

Battle Characteristics

Bound Spiritomb is slow and has low Constitution. It has impressive offensive and defensive abilities. Naturally learning only a small list of moves, it gets more dangerous when given a chance to use TMs, which offer a much more extensive move pool.

With only one natural weakness, three immunities, one resistance, and a host of moves it can learn from component spirits, this Pokémon has earned its reputation as a mighty battler.

Legends/Folklore.

The most famous Spiritomb is one in Sinnoh. A monster that caused extensive damage and grief, it was Bound to an Odd Keystone and sealed away as punishment for many crimes.

Once, an army of 324 soldiers held off an army of ten thousand soldiers. The 324 all died and became a trio of Spiritomb that laid waste to the invading army.

Stories of Spiritomb possessing people are frequent. They are able to pull it off, but the component minds must be united to the task.

Stories claiming to see the rise of a Spiritomb in a graveyard or tomb are false. The only time a Spiritomb will come from such a location is if 108 local ghosts unite temporarily to defend the location.

Spiritomb are said to have a fairly advanced grasp of magic. Be cautious.

Life Cycle/Evolution Conditions

Spiritomb does not evolve. Rumors hold that a Location Spiritomb can transcend its current state and become a location god, having true reality warping ability in its territory. This has not been confirmed.

Spiritomb will live for a variable length of time, dependent on what their purpose in uniting was and how well they can remain cohesive.

Diet

Fear. Or hope. Or joy. It varies.

Breeding

Spiritomb does not 'breed'. Instead, they can find a spirit or soul (including a weakened Ghost Type) and place it inside a mystic egg. The egg holds the developing soul until 107 more souls have been drawn in.

Only Amorphous Pokémon have been able to convince a Spiritomb to begin creating an egg. Other times, Spiritomb will use its magic to fulfill the male side of the reproductive equation.

Wild Behavior/Threat Level

Variable. Depends on the nature of the spirits.

Bonding and Care

Bound Spiritomb have been captured. Each one needed a personalized method to bond and train.

Human/Pokémon Relations

Chaotic. Their minds can change on a whim.

With Family

Unless it is a family that died, not a good family Pokémon. Even then, likely to be dangerous.

Team Compatibility

Broken record here, but it is impossible to predict. Few Ghosts have the strength to eat a Spiritomb. Spiritomb might eat other Ghosts, or at least rob their power to feed itself.

Warning

Highly unpredictable. Likely to change attitudes on a moment's notice.

Summary

Chaotic and dangerous, this Pokémon is almost beyond cohesive description.