Big D woke up some time later, in some sort of cell. He groaned, and leaned up, holding his hand to his head for a moment. He had a killer headache.

"Oh, my head . . . . ." he mumbled. "Where am I?"

Big D looked around his surroundings. It looked like no one had been in this room in quite some time. The bars on the window were rusted, and there were cracks in the wall. Big D walked over to the door and tried to open it, but the door was locked.

"That figures," he grumbled. "I had better find a way out of here."

Big D looked around the room for an alternative way out, and noticed a piece of paper tacked to one wall. Immediately, he grabbed it, and began reading it.

If you want to get out of here alive, follow all of the instructions you are given to the letter. You will find everything you need in the shoulder bag.

Big D found this a bit odd, but he decided to just go with it. Fluey's life might have been at stake, and he was determined to get him back. Big D spotted the shoulder bag in question laying on a cot, and picked it up. The first thing he found when he opened it was a medicine bottle. He immediately took a couple of pills out and swallowed them. They kicked in almost immediately.

"Much better," he said, as his headache began to fade. He rummaged through the bag and found a flashlight, a camera, a marker, and a set of keys. He also noticed he still had his wrist communicator. He immediately activated it.

"Big D calling Headquarters," he said. "Do you read me? Repeat, do you read me?"

Unfortunately, all Big D got was static. It only told him he couldn't get a signal. He figured he'd try again later. He realized something else, too.

"The sphere . . . . ." he said. "Where is it?! That Russian woman . . . . . she must have taken it. Of all the no good, dirty, rotten . . . . . . I can't believe I've fallen for something like this!"

Big D mumbled something under his breath, then took the keys out of the bag and tried each one of them in the door until it unlocked. Then, he found himself in another room. It looked very much like the cell, old, and falling apart. There was another note taped to the wall. He noticed this one was in a different handwriting than the first.

Find the security code and go up to the attic. Better hurry. Time's a-wasting! Tick-tock, tick-tock!

"Whoever left this has a very sick sense of humor," Big D said, putting the note in his shoulder bag. "And what the devil does he mean by security code?"

Big D glanced around the room and saw several small, colorful scraps of paper. Each scrap had a number written on them. He figured they must be the security code, so he quickly gathered them up, and went to the door.

"Now to figure out what the code is," he said. "I can't waste any time guessing the correct order. If this lock is anything like the locks at headquarters, then it's likely after a certain number of wrong guesses, the pass code will reset itself."

Big D looked at the strange lock closely for a clue to the correct order of the pass code, when he noticed a small color bar underneath the screen. The colors on the bar matched the colors of the paper scraps he found. Immediately, Big D ordered the paper scraps in the order as the colors were shown on the bar, and punched in the numbers. The door opened, and Big D started to climb up a flight of stairs to the attic.

"I just know that Glamorski woman has a hand in this somehow," he said. "What in the world is this all about, anyway?"

Big D entered the attic and immediately began shivering. It was bitterly cold up there, and there was very little heat. Snow was coming in through the broken window.

"Odd, very odd," he commented. "It's snowing, and it's the middle of July, during the city's worst heat wave in history . . . . ."

Big D suddenly realized something. Snow in July was part of his recurring nightmare! Another piece of paper was tacked to a beam on the ceiling, and he grabbed it.

Information will be available soon. You just have to look for it.

"Now what on earth does this mean?!" Big D shouted. "If someone is playing games with me, they will be very sorry indeed!"

Big D stuffed this paper into the bag, and he found another one tacked up on the wall, along with a map and a knife.

You may need these. There's a small building next to your current location. Head there for more instructions.

Seeing as how he didn't have any choice, Big D stuffed the knife and the note into the shoulder bag, and walked out onto the roof of the building. It definitely wasn't Megatropolis, he knew that. It looked like it was just a regular, ordinary small town, but somehow, Big D felt there was something strange about it. No one was around. There were no people, no animals, no nothing. The silence was practically deafening. Big D swallowed hard, and started to head for the building he was instructed to go to. When he reached the building, he found it completely pitch black.

"Thank goodness they left a flashlight," he said, pulling the flashlight out of the bag and turning it on. "Now to find a light switch."

Big D shined the flashlight around the room. He spotted a light switch on the wall, and pushed a button on it, but nothing happened. Then, he pointed his flashlight toward the ceiling, and saw the single ceiling light was missing a bulb.

"Drat it," he grumbled. "I wonder if it's possible that there's a light bulb around here . . . . . ah ha!"

Big D found a light bulb, and walked over to the low hanging light, screwing it in. Then he walked back to the switch, and turned the lights on. The room was illuminated, and Big D looked around. Another place that looked like it was falling apart. There were red apples and candy bars scattered across the floor. Big D found another note on the wall and grabbed it.

We assumed you would be hungry by now. You'd better take everything you can. Who knows when your next meal will be. If you're lucky enough to make it to your next meal. Also, find the next map. It will lead you to your next location.

Big D jammed the note into his shoulder bag and began gathering up the apples and energy bars. Then, Big D located the map in question, and looked at it. A place labeled "Club Runner" was circled.

"That must be the next location!" he shouted. Quickly, Big D ran out of the building, and followed the map to his next destination.

When Big D arrived at the building, he was met by a cloud of steam. He figured a valve must have been opened or something, and he went to turn it off, but it was stuck.

"If only I had an . . . . ." he started, looking around the room. Then he spotted something on the desk nearby.

"An oil can!" he shouted, grabbing the oil can, and squirting oil on the valve. That did the trick. He closed the valve, and the steam disappeared. Once the steam had cleared, Big D glanced around the room. He saw a poster on the wall with something written on it, but he couldn't read it.

"Russian," he said. "Now I'm positive Glamorski's in on this."

Big D found another note tacked to the wall. He was getting a little tired of this.

Check the freezer. The pass code should be around this room . . . . . somewhere.

"Very funny," Big D grumbled, and he started to gather up scraps of paper, similar to the ones he found at the other house. This time, the numbers written on the scraps had a smaller number written on the bottom right corner.

"Ah ha!" Big D shouted. "That's it. The smaller numbers on these papers indicate the correct order of the pass code."

Immediately, Big D entered the numbers into the keypad, and he was able to unlock the freezer, half expecting to find Fluey inside of it, encased in a block of ice. Much to his relief, he wasn't there. But there was a TV, a VCR, and pieces of a photograph inside of it. Quickly, Big D put them together. It was a photo of all three Impossibles playing at their last concert. Big D also noticed Fluey had been circled with a red marker, and a red arrow was pointing to the circle.

Big D then noticed there was a tape in the VCR, and he pushed the "Play" button, hoping there would be something on it to help him. There was static at first, but then an image appeared. It was Big D sitting at his desk at headquarters, looking at the sphere intently.

"How in the world were they able to take footage of this?!" he shouted.

Big D continued watching the tape, and noticed this video footage was of the day of the attack on headquarters.

Static came on the screen just then, and shortly thereafter, another image appeared. This time, Big D recognized Agent Benedict in an alley talking to a man wearing a black overcoat and an eyepatch. He was showing them several photos of both Fluey and Phyllis.

"All you gotta do is nab him, and the chief will do whatever you want him to do," Benedict said on the tape.

Big D was seeing red at this point. He couldn't believe what he was seeing. Benedict had been with the agency for almost as long as Big D had, and now he was betraying it. Big D clenched his fist so hard his knuckles turned white. The scene ended with Benedict shaking the man in black's hand. Then the scene turned to static again, and slowly shifted into what appeared to be an apartment. Big D recognized it immediately.

"Glamorski's apartment," he said. "What in the world is going on here?"

The video Natasha in her kitchen preparing a couple of cups of coffee. She then took out a small capsule, broke it open, and poured some white powder into one of the cups.

"So that's what happened," Big D commented. "She drugged me. Well, she's not going to get away with this."

Big D continued to watch as Natasha served the coffee, and then Big D lost consciousness. Natasha then went to a table, and fired up a computer.

"All is ready, Mr. Dimetri," she said, as an image came onto the computer screen. Big D couldn't see it very well.

"He is unconscious, yes?" Dimetri's voice said.

"Da," Natasha said. "And he definitely has sphere."

"Wery good," Dimetri said. "Phase vun is now complete. You know vhat to do next."

The screen switched to static once more, and this time, the man in black from the earlier scene appeared. Fluey was also in the scene, gagged, and being held in a headlock by this man in black, who was also holding the boy's hands behind his back. Fluey was struggling to get away, but it was no use.

"Zdrahstvooyteh, Mr. Dawson," the man in black said. "I am Dimetri of the Russian Underground. I hope you enjoyed the wideo. As you can plainly see, ve have your grandson. Keep following our instructions, and you might see him again. But you'll have to find us first. Your next location is the concert hall. And be quick about it! Ve're still vaitink for the sphere."

Fluey let out a scream before the tape ended. Big D heaved a sigh, and headed out for the concert hall. But he stopped when he realized something.

"They're still waiting for the sphere?" he said, repeating the line Dimetri said on the tape. "That's not even possible . . . . . unless . . . . . unless someone else took the sphere before Glamorski had a chance to give it to this Dimetri person."

Big D was confused by all this. What secrets did that sphere hold? What was going on? There was only one thing Big D knew for certain. These Russian spies had the upper hand for now. If he wanted to find Fluey, he had to do everything these Russians told him, before it was too late.

If it wasn't already too late.

Big D arrived at the concert hall, and looked around. On the stage was a cardboard cutout of Natasha, with a big red X painted on her forehead. A note was attached to the cut out.

You're doing splendidly Dawson. We've hidden a means of defense for you. You'll know it when you see it. Remember to find the map, too! There is also a list of items for you to locate. Chop, chop!

"I'm getting a little tired of these notes," Big D grumbled.

Big D looked at the list, and began gathering the items listed. A blow torch, an aresol can, a safety pin, electrical tape, and some kind of an access card. He also noticed there were several bullets laying around, and a big chair with a letter "X" spray painted on it. Big D took the knife out of the shoulder bag and used it to cut the chair cushion. Hidden inside was a revolver.

"I may regret this later," he said, loading the bullets into the gun. "But if I want Fluid back alive, I'm going to have to do this. But first, time to show them what could happen when someone rouses my ire."

Big D aimed the revolver at the cardboard cutout, and fired.

BANG!

The bullet hit the cutout right between the eyes. Big D then picked up a map from the floor, and saw his next destination circled in red. When Big D reached it, he found a large, gloomy building. It looked to be like some kind of asylum. Taking a deep breath, he walked inside, and down a corridor. He walked into a room, and the word "SAFE" sprayed on the wall. Big D pondered that a little, and then spotted a safe in the corner of the room. He used every key he had collected to open it, but none of them fit. Then he saw another word spray painted on another wall. This one said "KABOOM."

"I feel like a convicted criminal doing this," Big D said, pulling the aresol can out of the shoulder bag, and sticking it to the safe with the electrical tape. He took a few steps back, pulled out the gun, and fired. The can exploded the minute the bullet hit it, and the safe door opened.

"Not the most professional safe cracking job in the world," Big D said, taking the map, as well as a can of fuel for the blow torch he had found. The map appeared to be a map of the building. His next destination was circled in red.

Big D walked into the room the map indicated and found a mannequin, with a card reader attached to it's stomach. It was also wearing some kind of mask. Big D took it off, and found yet another note.

She'll give you more information

Big D thought that over, and then pulled out the access card he had found. He slid it into the card reader, and waited.

"Find the keys," an automated voice said. Big D looked around the room and spotted various keys. They were all attached to a tag that had a letter on it. Quickly, Big D gathered them together. One of them was behind a glass case, along with a map. Big D used the blowtorch he found to get to them. Once he grabbed the key, and the map, he found his next destination circled in red.

"This is starting to get ridiculous," he muttered. "I don't understand any of this. What in the world happened to this town, anyway?"

Big D walked inside the building indicated. He found a piece of white cloth laying on the floor. It looked like something had been written on it in pink lipstick. The same shade of pink Natasha had been wearing.

They're watching your every move. Take everything they tell you with a grain of salt. There's a key underneath the chair in this room.

Big D stuffed the cloth into his shoulder bag, and found the key in question. Then he saw yet another piece of paper taped to the wall. He grabbed it, and read it:

Sometimes, you have to look at things differently. Violets are blue.

"These notes are starting to drive me insane," Big D grumbled. "What in the world does this person mean?!"

Big D discovered the answer to that almost immediately, when he spied a purple colored light bulb laying on the ground, and a lamp of some kind on the wall, bulb-less.

"Of course," he said. "They must have left a clue using ultra-violet light."

Big D screwed the bulb into the lamp, and turned it on. Once he did, the numbers 1 through 5 appeared on five locked boxes in the room. Big D took out the keys he found in the previous building and looked at the tags. A through E. He had to figure out which key went in which lock. But it didn't take too long to figure out.

"This should be quite like those cryptograms they give the rookies at headquarters during training," he said, taking key "A" and going toward the box marked "1." Once it unlocked, Big D used key "B" to unlock box "2," key "C" to unlock box "3," and so on down the line. Inside the boxes were a remote control, a map, a tape recorder, a diskette, and a piece of paper reading "page 217." Big D gathered everything together, and put them in the shoulder bag. He took the tape recorder and pushed a button on it.

"These things will come in handy," a Russian accented computerized voice said. "Vatch some telewision."

Big D turned off the tape recorder, and used the remote control to switch on the TV. An image of Fluey appeared, tied to a chair, gagged, and his head slumped onto his chest.

"He's somewhere in the city," that same computerized voice said. "The map will show you the way. Better hurry."

Big D found a book on the window sill. It was titled "Theory of Probability." Big D took the book, and looked up page 217.

"The category of absolutely incredible events is mainly characterized by the impossibility to avoid the consequences if said events take place," he read. "Very peculiar . . . . . What does it mean, incredible events? And what does it have to do with me?"

Big D sighed, and unfolded the map. He found his next location quickly, and started off, getting frustrated with this whole thing. He was finding more questions than answers.

Once Big D left the building, he was met by a bright light. It was sunlight.

"This can't be right," he said. He began typing in something on his wrist communicator. Sure enough, the time it gave him was eight thirty pm.

"It's eight thirty in the evening and yet . . . . the sun is still out?" he asked. "What is going on here?!"

Big D grumbled, and walked to his next stop. It wasn't a building this time. It was an old bus. He climbed aboard and found another piece of paper.

The box holds the truth. But in order for it to unlock, it needs to be warmer

"That explains the candles all over the place," Big D commented, looking around the bus. "But the key I found . . . . where on earth does that go?"

Big D pondered that as he began picking up matches scattered around the bus. He just had to find out the truth, even though he wasn't sure what to believe anymore. This so-called truth may be a lie, but Big D didn't dwell on that. He had to find Fluey, and this might have been the only way. Once Big D found all the matches, he used them to light the candles. Then he approached the saucepan in the middle of the bus and opened it. Much to his surprise, there was nothing in it!

"What in the world . . . . ." he started. Suddenly, his wrist communicator went off. Big D raised it and activated it, recognizing the signal as being from Fluey's communicator.

"Big D here," he said, hoping it was Fluey calling in. Maybe he had escaped. Unfortunately, it wasn't Fluey. It was the Dimetri.

"You have seen the truth, Dawson," he said. "The truth is nothink."

"What are you talking about?!" Big D demanded. "Who are you?! What have you done with my grandson?!"

But the signal broke before any of Big D's questions could be answered. Big D turned off his communicator and sat down on one of the bus seats for a moment. He needed to collect himself before continuing. He was beyond confused by this point.

"What have I gotten myself into?" he asked.