Thought I might as well post this up as a index you for to read, so I won't have to repeat myself and tell you want spells they use.

It's also not like anyone's going to review anyways…-le sigh-

If BioWare wants to use this…well, I'm always up for talking xP

Also, Baelethal is evlen for Guardian Healer and Mailie is elven for Death Giver.

Mulisha: Baelethal

Seventh Sight: Mulisha can see demons possessing people, and hear the change more then normal people. Because of the darkness that tainted her soul when a blood mage tried putting a demon in her place. Limbo: Mulisha is able to enter the Fade at will.

Force Push: Mulisha uses cosmic energy, exploding it from her body unless she controls it with her arms or hands. Pushing anyone near her or an ally away. Scream: Mulisha had use a little bit of her mana adn send it to her her throat, lungs and vocal chords, making them stronger, so that when she screams, enemies are momentarily stunned and knocked off their feet. Angelic Aura: Mulisha is able to summon a shield, almost invincible in the real world, impenetrable in the Fade. But as long as the enemy keeps hitting it, the weaker it gets.

Glamour: Mulisha is able to change the appearance of others and her self for a limited amount of time. Or hide something. Intensifier: upgraded version of Glamour Mulisha, while giving up most of mana, is able to keep her mock appearance longer, or prolong another's. Splendour: Mulisha is able to disappear in a pale blue mist, reappearing anywhere she wishes on the battlefield. Bamf: An upgraded version of Splendour allowing Mulisha to teleport anywhere.

Sprite: Mini versions of Mulisha that can be created, attaching themselves to an ally and helping them by sending little bursts of healing magic. Manafest: after Sprite, used especially for Mana and Stamina, rejuvenating them. Blue Mania: the ultimate healing and rejuvenation, healing all nearby allies and restoring their strength.

Censere: Mulisha can charge the things she has a hold of, making them glow a dark pink colour. They explode as it hit's a target. But depending on the mass of the object, it takes time to charge. Gratifier: to manipulate gravity, stopping certain things in mid-air, making Mulisha able to walk on walls or ceilings for a short amount of time. Hypnotic Charm: Mulisha has a charm about her, with a touch she can convince someone to believe her, although it is useless against people who know about it.

Because of the fact that Mulisha is a Mage that can travel places using her mana, her body has kind of morphed to a kind of resilient skin and bones, making her more flexible, dexterous and agile; and she uses it to her advantage. Wiggling and twisting her way around or out of an enemies reach. Although she appears to be a powerful Mage, Mulisha never really liked to use her magic, like her sister Maruska. Although, like her sister, Mulisha has a Hypnotic Charm, although it isn't as powerful as Infatuation. Mulisha and Maruska also share some abilities, although Maruska is more a forceful mage.

Maruska: Mailie

Poison Kiss: with just a touch of her lips, the poison passes from her to the person. Infatuation: passing a strange form of aphrodisiac that makes a person in love with Maruska, willing to do anything she wishes. Only the most mind resist are able to resist her. Touch: Maruska uses this to drain an enemies life, adding it to herself and healing any wounds. Glamour: Mulisha is able to change the appearance of others and her self for a limited amount of time. Or hide something. Intensifier: upgraded version of Glamour Mulisha, while giving up most of mana, is able to keep her mock appearance longer, or prolong another's.

Toxic: Maruska is able to turn certain liquids into toxicants or poisonous gas. Censere: to charge the molecules, atoms and the like with Kinetic energy making them explode once hit. Gratifier: to manipulate gravity, stopping certain things in mid-air, making the Shaper able to walk on walls or ceilings for a short amount of time. Vigour Ball: the ability to make a orange-ish red ball, a time bomb but it all depends on the size of the ball, to know how dangerous it is. Mulisha can time the Vigour Ball also.

Size of a marble: harmless but stings

Size of a golf ball: stuns

Size of a beach ball: kills

Twisted Vision: making someone see their worst fears and causing them to attack their partners. Hell's Gate: Maruska looks an enemy in the eyes, forcing them to see and feel everything they have ever done to a person. Tattoo: Anything Maruska has tattooed on her body, she is able to make it come alive. The tattoo leaving her skin to form and fully grow, making it a living thing.

Force Push: Maruska uses cosmic energy, exploding it from her body unless she controls it with her arms or hands. Pushing anyone near her or an ally away. Mind Meld: Maruska is able to connect her and another person together, able to speak to each other through the connection. Melding: is a more powerful spell of Mind Meld, allowing Maruska to meld two people minds together.

While not knowing any healing spells as her sister, Maruska makes up for in learning offensive spells, some of the more common ones rather then the dark ones, she also felt torn up over her sister being taken by a blood mage and almost becoming possessed, making her learn the Seventh Sight and Limbo, she learned Mind Meld. Making her and Mulisha have a more powerful connection. While she knows of the spells her sister uses, is she now unable to learn them, despite the connection.