Part Seven

Aria: Blood Pack

(I won't do the 'EDI scene' as that is basically the same as before)

(Codex Updated: EDI)

(It is pretty simple to unlock this mission. Go to Aria and talk to her. Dialogue options are the same. Now go to the usual location of where Narl is)

(Journal Updated: Aria: Blood Pack) (Journal Updated: Aria: Eclipse) (Journal Updated: Aria: Blue Suns) (Codex Updated: Blood Pack) (Codex Updated: Eclipse) (Codex Updated: Blue Suns) (Codex Updated: Aria T'Loak) (Codex Updated: Omega)

(Enter to start up cutscene)

(Cutscene)

(A single Batarian will approach you)

Shepard: You Narl?

Narl: Yes, you Shepard? The one Aria sent?

Shepard: Yes. She said that you could get me the Blood Pack to help in fighting the Reapers.

Narl: She wasn't lying, but it won't be easy. Blood Pack are slow to trust and even harder to trust yourself. To get Blood Pack you'll have to get Kreete to agree to your terms. However, he's...not exactly friendly.

*Kreete* (Top left of the wheel) *Blood Pack Forces* (Middle left of the wheel) *Negoitations* (Bottom left of the wheel) *How do we do this?* (Top right of the wheel) *Great, a Krogan* (Bottom right of the wheel)

('Kreete')

Shepard: Give me a rundown on this guy.

Narl: He's a naily piece of shit. He's tough and holds an iron fist over Blood Pack, but he's also dumb as nails and needs people like me and Gryll to keep things running. He's not very forth coming of people not wanting to make a profit, and even less friendly to humans. Like yourself.

('Blood Pack Forces')

Shepard: Tell me what the Blood Pack has to offer.

Narl: We ain't just cannon fodder, we have tanks. Vorcha are terrific in hordes and when it comes to husks, they don't falter. We have krogan, that much is obvious, and some tough ones too. We also have expert demolition units who are masters in the field of heavy weapons. We offer alot of things aside from simple cannon fodder.

('Negoitations')

Shepard: Any ideas on how I can convince this guy?

Narl: Convince him? Good luck. Like I said, Kreete's an idiot, he wouldn't understand or accept negoitation even if it was looking into his face. No, you have to kill Kreete and replace him. That's what Aria had planned anyway.

(Paragon)

Shepard: Okay then, it looks like killing Kreete is a likely option, but it doesn't mean I'll abandon negoitation. Krogan may be unwieldy, but they understand common sense.

Narl: You can try, but you'll fail. I'll give you a rundown of the plan Aria had set up. Oh, and he's actually a Vorcha.

Shepard: Oh...now I get your point.

(Renegade)

Shepard: Okay then, it looks like I'll have to show Kreete the definition of pain. He won't be living after I'm done with him. Krogan bastard.

Narl: That's what I like to hear, Aria was right about you. I'll give you a rundown on the plan...by the way, he's a Vorcha.

Shepard: Oh...good, easier to kill then. Besides, Vorcha scream louder.

(Narl brings up his omnitool)

Narl: Kreete has a base somewhere on the Citadel. However, we don't know where. That's when you come in. I just learnt that one of his top lieutenants, that means below Gryll, is in Purgatory. Your job is to talk to his lieutenant, his name is Jlock Yur, a krogan, and convince him to come out with the location. You might have to use guns. He ain't full krogan, he's a bit of a coward.

*Civilians* (Top right of the wheel) *Got it* (Bottom right of the wheel)

(Paragon)

Shepard: There's a huge amount of civilians in Purgatory. What if Yur decides to talk with guns?

Narl: Then you take him down fast before he can use them. Go to Docking Bay D24 when you're ready and have got the information.

(Renegade)

Shepard: The coward won't last ten seconds. You'll have you're information.

Narl: Remember, keep him alive long enough to get the information. Go to docking bay D24 when you're ready with the intel.

*Kreete* (Top left of the wheel) *Blood Pack Forces* (Middle left of the wheel) *Negoitations* (Bottom left of the wheel) *How do we do this?* (Top right of the wheel) *Great, a Krogan* (Bottom right of the wheel) *I'll get it done* (Middle right of the wheel)

('I'll get it done')

Shepard: Meet you there.

(Gameplay)

Narl: Bring his head.

(Take the elevator to Purgatory)

(Once there, you'll find Yur with some of his warriors shaking up the bar on the lower floor)

(Approach and interrupt)

(Cutscene)

Bartender: Look, I don't want any trouble!

Yur: Come on you weak human, why don't you simply hand the place over and maybe I'll make sure you're death is quick and painless.

Bartender: I'll call C-Sec!

Yur: Think you can call them before I kill you? (Paragon Interrupt appears) You've had your chance, now I kill you.

(Paragon Interrupted)

Shepard: Narl was right. You really are a coward.

(Yur and his soldiers turn to Shepard)

(If you miss the interrupt)

(Yur guns down the bartender, awarding you renegade points and he then turns to you)

(Bartender runs off (only if interrupted))

Yur: Who the hell is this human?

*Coward* (Top right of the wheel) *Fight me* (Bottom right of the wheel)

(Paragon)

Shepard: I'm Commander Shepard of the Normandy, and I don't like people who like intimidating defenseless bystanders (if not interrupted) who kill innocent bystanders.

Yur: And what are you going to do about it?

(Renegade)

Shepard: I'm Commander Shepard of the Normandy, and I've come to rip your skull from your spine and toss your body about like a ragdoll, krogan.

Yur: You have quad, I'll give you that.

Shepard: You can talk about quad, considering you have none you spineless piece of shit.

*We don't have to fight* (Top left of the wheel, Charm option) *We'll do this the hard way* (Bottom left of the wheel, Intimidate option) *You don't have to do this* (Top right of the wheel) *Do your worst* (Bottom right of the wheel)

(Charm)

Shepard: All I want is some intel Yur, that's it. You can walk out of here if you just give me that information. I'm a reasonable man. Tell me where Kreete's base of operations is and you walk out of here alive.

Yur: The Blood Pack aren't (Paragon Interrupt appears) cowards Shepard. I'll fight you until there's no blood left in my body.

(Paragon Interrupted)

(Shepard pulls out two pistols and shoots both of his Vorcha guards in the feet)

(They fall and Shepard looks at Yur, pistol raised)

Yur: Okay! I concede to your point! (He drops his assault rifle) Tell me what you want to know!

(If not interrupted, gameplay begins)

(Intimidate)

Shepard: Why don't you be a good krogan and hand over the intel. Tell me where Kreete is or I'll blow a shot through your 'redundant arteries' and slowly bleed the information out of you. Why do this the hard way? (Gets out pistol and examines it)

Yur: The Blood Pack aren't (Renegade Interrupt appears) cowards Shepard. I'll fight you until there's no blood left in my body.

(Renegade Interrupted)

(Shepard kills both Vorcha guards and then punches Yur in the face before shooting him three times in the chest)

Shepard: I'm waiting...my patience is wearing thin...

Yur: Okay! I concede to your point! (He drops his assault rifle) Tell me what you want to know!

(If not interrupted, gameplay begins)

(Paragon)

Shepard: We don't have to fight Yur.

Yur: Cowardly human, kill him!

(Gameplay begins)

(Renegade)

Shepard: Bring it on you overgrown tumor.

Yur: ARGH! KILL HIM!

(Gameplay begins)

(If you fail both interrupts or do not use either of the Charm or intimidation options, you enter gameplay)

(Gameplay)

(Objective Updated: Disable Yur for Questioning)

(He has exactly two Blood Pack Troopers) (Kill them and then prepare for a Blood Pack Warrior coming through the main entrance. Kill him and then focus your attention on 'Jlock Yur'. He only has armor and health, so once defeated the same cutscene plays out)

(Cutscene)

(Shepard knocks weapon out of Yur's hand and pushes him against table)

Yur: Okay! I concede to your point! Tell me what you want to know!

*Where is Kreete* (Top right of the wheel) *Kreete's location, now!* (Bottom right of the wheel)

(Paragon)

Shepard: Tell me where Kreete is.

Yur: He's...he's.h-h-he's hiding in the uninhabited area. Where Chora's Den once was.

(Renegade)

Shepard: Tell me where Kreete is now or I'll make sure you never see the light of Tuchanka again. NOW!

Yur: He's...he's.h-h-he's hiding in the uninhabited area. Where Chora's Den once was.

(Bailey rushes in)

Bailey: What in high-hells happened here.

(Shepard lets the krogan fall to the floor)

*Just info gathering* (Top right of the wheel) *Prying for answers* (Middle right of the wheel) *Got what I wanted* (Bottom right of the wheel)

(Paragon)

Shepard: I'm trying to recruit Blood Pack for the war. Needed Yur for that, but I guess you can have him now.

Yur: What!? You lied to me!

Shepard: I said you could leave, I didn't say you wouldn't be leaving in cuffs.

Bailey: Lets bag him.

(Two officers pick up the krogan and walk off with him. A litte ruffling followed by gunfire is heard)

Shepard: Guess he deserved that.

(Neutral)

Shepard: It's classified.

Bailey: Everything is these days. Come on boys, let's take him back to the station.

(Two officers pick up the krogan and walk off with him. A litte ruffling followed by gunfire is heard)

Shepard: Damn, I guess he kinda was headed for that one.

(Renegade)

Shepard: I'm trying to recruit Blood Pack for the war. Yur was just a tool, I needed. Now that I don't need him...

Yur: What!? You lied to me!

Shepard: I said you could leave, I didn't you weren't leaving in a body bag.

(Shepard pulls out pistol and shoots Yur in the head, killing him)

Bailey: I'll get clean up crews on this.

(Two officers pick up the krogan and walk off with him)

(EDI walks in)

EDI: Commander, are you alright?

Shepard: I'm fine.

EDI: Good, we were contacted by a batarian named Narl said he knew you. We brought your armor for the mission. You might want to get suited up.

(They leave)

(Loading Screen of War Room)

(Squad Roster. Choose your squad)

(Loading Screen of Armoury)

(Choose your weapons and upgrade them and powers)

(Loading Screen of a Blood Pack Banner)

(You land next to Dr. Michel's hold med clinic when you jump out of the vent)

Narl: Good work Shepard, now I'll make sure Kreete has no surprises for you. If Yur's info holds up, he must be in Chora's Den...or what's left of it. Oh, and if you see Gryll, don't kill him. He's Kreete's replacement.

Shepard: I'll keep that in mind.

Narl: Roger that, Narl out.

(Codex Updated: Blood Pack Trooper) (Codex Updated: Kreete) (Codex Updated: Gryll) (Codex Updated: Blood Pack Warrior)

(Head out and take cover. The area remains the same from ME1, just with shutters over the windows, a dark red light hanging overhead and wreckage all over the place)

(Blood Pack forces attack you immediately)

('Mordin' starts playing watch?v=eiL3YSlX4zs and skip to 1:25 for combat theme in this area. Go to 0:00 to 1:25 for standard theme in this area)

James: Shit, here comes those damn hostiles!

Garrus: Commander, here they come!

Ashley: Damn!

Kaidan: Here they come!

EDI: Hostiles incoming.

Mordin: Blood Pack Mercenaries. Cover advisable.

Wrex: Ha! What a joke! Let them meet the barrel of my gun!

Liara: Goddess, here they come!

Jack: Come on you fuckers! Bring it!

Javik: Let these mercenaries feel the wrath of a true warrior.

Grunt: Here they come! I'm ready!

Samara: These mercenaries will not be coming out alive.

Legion: Hostiles inbound. Assume defensive positions.

Tali: Combat Drone ready to wipe them out!

Kal: I'm not afraid of a little fighting. Bring it.

Shala: Let them see what an Admiral can do.

Kasumi: Incoming baddies, Shep.

Zaeed: I've fought worse. What a goddamn joke. Let them come.

Miranda: Blood Pack mercs. Taking cover.

Jacob: Come on, assholes!

(The room will be filled by Blood Pack Troopers and two Warriors. Taking out these results in a Blood Pack Heavy, flanked by twelve more troopers enter the room)

Narl: Commander, you might want to take Flux. Looks like Gryll has been found out.

Shepard: On my way.

(Objective Updated: Secure Flux)

(Codex Updated: Blood Pack Heavy)

(Head up the stairs and head left)

(You see a Blood Pack Renegade, essentially a Krogan with biotics and a shotgun, appears at the end of the hall) (He is dangerous due to his Vanguard status; he can use biotic charge)

(Eliminate the Renegade and continue into Flux)

(Codex Updated: Blood Pack Renegade)

(The whole lower level is teaming with Troopers, Warriors and two Renegades. Not to mention a Pyro and two heavies ontop of the stairs)

(Don't let the Pyro get close, he is irritation like no other, taking him out will greatly help in taking out the rest. The Renegades should be a secondary priority, as their biotic charge can really close the distance, fast, and his shotgun can really tear into you)

(Once all hostiles are eliminated, you'll find Gryll in a seat nearby)

(Codex Updated: Blood Pack Pyro)

Gryll: Thank you Commander. Kreete must have found out what I was up too.

Shepard: We're storming Chora's Den now.

Gryll: Yes. Me stay low. Keep out of fire. Wait till you deal with Kreete and Blood Pack.

Shepard: Uh-huh.

(Objective Updated: Kill Kreete)

(Head back and then enter the alleyway where you met Tali)

Tali: (if present) This is where we first met. We've come so far since our days fighting Saren.

Shepard: We sure have. Come on, Chora's Den is this way.

(Head back out and you will see what was once Chora's Den, now with the 'ladies sign' taken down and two MG nests up above. Two turrets will spot you and open fire)

(Like Mars, use the cover to sneak past the guns)

(Once past use the bypassing minigame (or, like before, if your a engineer, you don't have too) to get through the door)

(The door will open and you find the middle bar gone and replaced by a empty circular space that is filled with the odd crae and wires crisscrossing the room. A dim red light illuminates it while Kreete stands in the middle)

(Cutscene)

(Kreete converses with his troops)

Shepard: Its over Kreete.

(Kreete turns to Shepard and snarls)

(Your squadmates kill the soldiers operating the turrets and turn to Kreete, both at your flanks)

Kreete: Human scum. Its not over till its over. I'll kill you! ALL OF YOU! ATTACK!

(Gameplay)

(Use the various crates in the room as cover. Kreete will retreat to the back of the room where a shield generator provides him shields over his armor and health)

(Kill all the Troopers in the room and the two Warriors)

(The door that originally opened to Fist's private quarters will open and three Renegades followed by twelve Troopers, two Pyros and a single Heavy move in)

(Eliminate them and Kreete will finally join in the fight, bolstered by three warriors and twelve more troopers)

(Get your squad to focus on his reinforcements. If it hinders you so much, take out the shield generator to stop him from resupplying his shields)

(Now concentrate on Kreete. Constant Blood Pack forces will keep coming in the form of Troopers, Heavies, Renegades, Pyros and Warriors)

(Just concentrate on Kreete. Once his armor and shields are gone...)

(Cutscene)

Kreete: This isn't over yet! (Screech)

(Another Krogan enters through Fist's old quarters and is wearing heavy armor and holds a single missile launcher. He also has Tech Armor)

Krogan: Die alien weaklings!

(Gameplay)

(Use Incendiary rounds to obliderate his tech armor. Once gone, make sure to avoid his missile attacks and just focus on downing his health. He has tough barriers, not to mention armor as well, but he should go down fast if you utilize overwhelming firepower)

(Codex Updated: Blood Pack Gladiator)

(Now finish off Kreete)

(Cutscene)

(Kreete will attempt to run, but Shepard shoots him in the shoulder)

(Door opens as Gryll runs in, followed by Narl)

(Behind them is a single Gladiator and several Troopers)

(Shepard and his squad raise weapons)

Narl: Don't shoot! They're on our side...

(They lower their weapons as the Blood Pack troops move inside)

They watch as Gryll approaches Kreete, SMG out)

Gryll: Its over Kreete. You must die.

Kreete: Wait I can-

(Gryll lowers weapon and fires, killing Kreete)

Gryll: Die. My job is done, Blood Pack is mine.

(Gladiator approaches Gryll)

Gladiator: We are yours to command, Gryll. What would you have us do?

(Gryll turns to Shepard. Shepard nods and Gryll turns back to the Gladiator)

Gryll: We will assist the galaxy in fighting the Reapers. Gather everything we have, we're moving our base somewhere else. I want our troops ready to move out.

(Gryll approaches Shepard)

Gryll: We are yours to command Shepard when the time comes. Me and Narl will keep them in line. I'll have our troops deployed to Palaven, Irune and Kahje immediately. Thank you for getting rid of Kreete.

Shepard: As long as the Blood Pack are ready to assist in retaking Earth, I don't mind. Will they be ready?

Narl: You're talking about the Blood Pack, Shepard. Just tell us where to point our guns and you'll find the Reapers crawling back to whatever hole they came out of.

(Shepard nods before motioning for his squad to leave with him)

(Gryll and Narl watch as they go)

(Loading Screen of Presidium Commons)

(You spawn near the Apollo Cafe)

Aria: (radio) Commander, just got the report from Narl. I knew you'd get the job done. With Kreete gone Blood Pack is yours to command. I'll make sure they stay that way. Aria out.

Next up, Aria: Eclipse.