Finally back after one whole school year... And you don't need to hear my excuses because they would be pitiful. Anyways, enough with this. To the story...if you remember it. XD
Disclaimer: I do not own Yugioh GX, their characters, or cards, but I do own my OCs and this plot. :D
Chapter 7: Confusing Takeover
Linda whipped her card around revealing a very common, yet still very pleasing Pot of Greed. "I'll start by replacing this card with two more," Linda began while picking up two more cards. Cracking a wide grin, Linda revealed Graceful Charity. "I think I'll add another three cards into my hand although I will have to discard two in return. I'll send my Kaiser Sea Horse and Light of Judgment to my graveyard. And now, I play my Warrior of Zera in attack mode."
Pot of Greed/ Spell Card – Draw 2 cards from your Deck.
Graceful Charity/ Spell Card – Draw 3 cards from your Deck, then discard any 2 cards from your hand.
Warrior of Zera – Attribute Earth, ATK 1600, DEF 1600, Type Normal
A wandering warrior who seeks the sanctuary where he can gain the power of the Archlords. To escape the temptation of evil fiends, he fights solo day by day.
"What good will that monster do? He can't stand up to my Darknight Parshath," remarked Karen.
"True, so I think I'll stop your progress with my Swords of Revealing Light! We'll leave it at that," responded Linda. Karen gasped in surprise as bright energy swords came clashing down around her and her monsters.
Swords of Revealing Light/ Spell Card - Flip all monsters your opponent controls face-up. This card remains on the field for 3 of your opponent's turns. While this card is face-up on the field, monsters your opponent controls cannot declare an attack.
Linda
1500
Cards in hand: 1
Cards face down: 0
Monsters on field: 1
Warrior of Zera – ATK 1600, DEF 1600
Field Spell: Swords of Revealing Light (Temporary continuous spell, not field)
Graveyard: 6
Royal Knight – ATK 1300, DEF 800
Fairy Archer – ATK 1400, DEF 600
Spirit of the Harp – ATK 800, DEF 2000
White Magician Pikeru – ATK 1200, DEF 0
Dunames Dark Witch – ATK 1800, DEF 1050
Kaiser Sea Horse – ATK 1700, DEF 1650
Karen
2100
Cards in hand: 1
Cards face down: 0
Monsters on field: 1
Darknight Parshath – ATK 1900 + 500 ATK + 300 ATK, DEF 1400 - 400 DEF = ATK 2700, DEF 1000
Field Spell: Mystic Plasma Zone
Graveyard: 3
Chthonian Soldier – ATK 1200, DEF 1400
Science Soldier – ATK 800, DEF 800
Dark Blade – ATK 1800, DEF 1500
"Lucky move. I guess all can do is to play my continuous spell, Field Barrier. This protects my field spell from being destroyed," informed Karen.
Field Barrier/ Spell Card – Field Spell Cards cannot be destroyed. Also, a new Field Spell Card cannot be activated. You can only control 1 face-up "Field Barrier".
Linda drew her card and nearly cursed when she saw it. It was the field spell, The Sanctuary in the Sky. At the moment, she had to figure out how to get rid of Karen's Field Barrier at the moment.
"I can't do anything this turn. Go ahead."
"Nice use of those swords," taunted Karen as she drew her next card. "I'll play the Twin-Sword Marauder in attack mode and leave it at that since I can't attack. Let's see if you can use those swords more effectively than that pathetic excuse for a turn last time."
Twin-Sword Marauder – Attribute Dark, ATK 1600, DEF 1000, Type Warrior/ Effect
Once per turn, after this card attacks a Defense Position monster, it can attack once more. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.
Karen
2100
Cards in hand: 1
Cards face down: 0
Monsters on field: 2
Darknight Parshath – ATK 1900 + 500 ATK + 300 ATK, DEF 1400 - 400 DEF = ATK 2700, DEF 1000
Twin-Sword Marauder – ATK 1600 + 500 ATK, DEF 1400 - 400 DEF = ATK 2100, DEF 1000
Field Spell: Mystic Plasma Zone, Field Barrier (Continuous Spell)
Graveyard: 3
Chthonian Soldier – ATK 1200, DEF 1400
Science Soldier – ATK 800, DEF 800
Dark Blade – ATK 1800, DEF 1500
"You bet I will," responded Linda as she revealed the next card she drew. Karen gasped at the revealed spell. "I activate the power of the Heavy Storm!"
Heavy Storm/ Spell Card – Destroy all Spell and Trap Cards on the field.
"Wait what!" exclaimed Karen.
"Judging by your response, I take it that you know what this does?" asked Linda.
Frowning slightly, Karen remarked, "Fine, but my field spell is saved because of my Field Barrier."
"Works for me since now your barrier is gone now."
"Are you done yet?"
"I'll place one face down and now I am done."
Karen drew her card after their little quarrel and announced, "Since my options are still limited, I will sacrifice my Twin-Sword Marauder for my Swordstalker! And with that, I'm finished, and so are your swords." Linda's swords disappeared at that note, allowing the darkness to seep back into their surroundings.
Swordstalker – Attribute Dark, ATK 2000, DEF 1600, Type Normal
A monster formed by the vengeful souls of those who passed away in battle.
"This is much better without those bright swords," Karen sighed in relief from the returned dark atmosphere.
"How about I brighten your day again then with my Sanctuary in the Sky!" exclaimed Linda. The purple fog along with the dark atmosphere vanished instantly while clouds took their place. A heavenly temple dawned in the shining light. Both recipients shielded their eyes from the sudden change of darkness to light.
"That still won't save you!" declared Karen.
"It will once I tribute my Warrior of Zera for my Archlord Zerato!" A glowing warrior with angelic wings spawned on the field with that said along with a sword which appeared in his hands. "And now I will attack your Darknight Parshath with Holy Surge!" A bright light illuminated the area for a moment before Darknight Parshath was destroyed, dealing 500 points of damage to Karen.
The Sanctuary In The Sky/ Spell Card – Battle Damage to the controller of a Fairy-Type monster from a battle involving that Fairy-Type monster becomes 0.
Archlord Zerato – Attribute Light, ATK 2800, DEF 2300, Type Effect
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by tributing 1 face-up "Warrior of Zera" on your side of the field while "The Sanctuary in the Sky" is on the field. If "The Sanctuary in the Sky" is on your side of the field, by discarding 1 LIGHT Monster Card from your hand to the Graveyard, destroy all monsters on your opponent's side of the field.
Linda
1500
Cards in hand: 0
Cards face down: 1
Monsters on field: 1
Archlord Zerato – ATK 2800, DEF 2300
Field Spell: The Sanctuary In The Sky
Graveyard: 7
Royal Knight – ATK 1300, DEF 800
Fairy Archer – ATK 1400, DEF 600
Spirit of the Harp – ATK 800, DEF 2000
White Magician Pikeru – ATK 1200, DEF 0
Dunames Dark Witch – ATK 1800, DEF 1050
Kaiser Sea Horse – ATK 1700, DEF 1650
Warrior of Zera – ATK 1600, DEF 1600
Karen
1600
Cards in hand: 1
Cards face down: 0
Monsters on field: 1
Swordstalker – ATK 2000, DEF 1600
Field Spell: None
Graveyard: 5
Chthonian Soldier – ATK 1200, DEF 1400
Science Soldier – ATK 800, DEF 800
Dark Blade – ATK 1800, DEF 1500
Darknight Parshath – ATK 1900, DEF 1400
Twin-Sword Marauder – ATK 1600, DEF 1400
Karen gritted her teeth in frustration as the match seemed to take a 180-degree turn. She angrily drew her card and glanced at it. Unfortunately for her, it didn't seem to help her cause for the moment.
Despite her reaction, Karen commenced by saying, "I'll begin with Monster Reincarnation and send my Necro Gardna to my graveyard for my Dark Blade in return. I'll leave him in my hand while I switch my Swordstalker to defense mode. I'm done for now."
Monster Reincarnation / Spell Card – Discard1 card. Add 1 Monster Card from your Graveyard to your hand.
Linda frowned slightly, but in the inside, she was starting to get excited since the end of the duel seemed right around the corner. She drew her card and gave it a quick glance before announcing, "I'll begin this turn my activating my trap card, Beckoning Light!"
"Which does...?" Karen inquired as she returned Linda's excitement with a mere confused glare.
"This card makes me discard all the cards I have in my hand, which is one at the moment, and return that many Light–attribute creatures back to my hand."
"Okay…so what Light creature will help so much in your graveyard?"
"Any one actually since this is for my Archlord Zerato's ability," Linda answered triumphantly. Karen froze in shock as realization dawned upon her. "By discarding one Light–attribute monster while The Sanctuary in the Sky is in play, Archlord Zerato can destroy all monsters on your side of the field. Now go Archlord Zerato, Holy Light!"
As Linda discarded her one Light creature, a brilliant light blinded the battlefield for a quick second before revealing how exposed Karen's side of the field with no monsters remaining.
"You're going to pay for that!" exclaimed Karen vehemously.
Ignoring her opposition's exclamation, Linda continued with onslaught. Bringing her fist forward enthusiastically like a punch, Linda shouted, "Archlord Zerato, end this with Holy Surge!"
"Ha, I'm not going down that easily. I activate the effect of my Necro Gardna from my graveyard!" Karen retorted quickly. Necro Gardna appeared right in front of Archlord Zerato's dazzling light onslaught, negating it immediately.
"Wait, what happened?" asked Linda as she looked on in surprise as her attack was stopped.
"A ceased attack was what happened. And now is the beginning of my turn," Karen answered. She drew her next card, hoping to find a way out of this dire situation.
Beckoning Light / Trap Card – Discardall the cards in your hand to the Graveyard. Then add the same number of LIGHT monsters from your Graveyard to your hand.
Necro Gardna – Attribute Dark, ATK 600, DEF 1300, Type Effect
Remove from play this card from your Graveyard to negate 1 attack this turn from a monster your opponent controls.
"What the hell, since when did it get so bright?" exclaimed Telfair as he and Alexis shielded his eyes from the dazzling light from the distance.
"I would think that a duel could be occurring, maybe?" wondered Alexis.
"That's it! That's Linda's Sanctuary in Sky field spell card! But who would she be dueling here? And why?" Telfair asked.
"Beats me, but I do think that we should hurry to see what's going on," decided Alexis.
"Good idea, who knows what could be going on right now. Let's go!" shouted Telfair as they both took off in the direction of the shining light.
Shortly after that brief conversation, a shadow continued to tailgate its way after the pair, remarking, "Well damn, it is quite bright now, isn't it?"
"Well would ya'll look at that. What a sudden change!" exclaimed Jesse in shock in response to the brilliant light that shone in the distance.
"That's intense! I wonder if that's a duel?" wondered Jaden.
"I dunno, but that looks like a huge temple from what I can see. If that is, who would be dueling? Telfair? Linda? Alexis?" asked Jesse.
"Beats me, but I want to get in on the action! Let's hurry!" decided Jaden.
"I agree with ya. That looks like quite the scene. Let's go!" shouted Jesse.
"Aqua Punisher!" exclaimed a voice from behind the racing duo. By pure instinct, Jesse and Jaden lunged from their previous position in opposite ways and out of the line of fire. Glancing at where they were at previously, they gaped at the crater formed.
"Woah! That was a close one!" exclaimed Jaden as he and Jesse spun around to face their adversary. Shock spread across their faces as they peered at the coiled torrents of Water Dragon.
"Bastion?" exclaimed Jesse and Jaden in confusion.
"Pardon?" responded Bastion.
"Why did you summon Water Dragon and attack us?" ask Jaden.
"What? Bastion didn't do that. It was me!" answered Bastion, much to Jaden's and Jesse's confusion.
"Uh, what do ya mean Bastion didn't do it, but ya did?" inquired Jesse.
"Let me explain. I'm sure you've heard about the Unious Stones, right?" asked Bastion.
Jaden and Jesse both shook their heads in response.
"Wait what? Don't worry about it then. The important thing is that I have this ability that grants me full body takeovers with the condition of two granted requests by anyone I encounter. The request can't have anything to do with preventing control though. One of his requests was to reveal who I am to you," informed Bastion, or the person controlling his body at the moment in that matter.
Perplexed, Jaden looked to Jesse for an explanation. "Alright Jay, it appears like this is Bastion, but not in his own right mind. This guy can apparently take control of people's bodies with the condition of two requests by anyone he encounters. The condition can't prevent control though. On a brighter note, that means we have four requests between us," relayed Jesse to Jaden.
"Oh, I see. Thanks Jesse!" remarked Jaden as understanding dawned on his face. Turning towards Bastion, Jaden demanded quickly, "I want you to leave Bastion's body and to never hurt my friends."
"Wait Jay, think about your requests more carefully!" exclaimed Jesse.
"Too late to take back!" Bastion intervened deviously.
"Well then I demand ya to take us to that duel over there in the distance and target me as the takeover rather than Jaden!" responded Jesse bravely, albeit a bit rashly too.
"Gutsy move boy. I will take guide you guys there quickly and then unleash the last part of the bargain," smirked Bastion.
"Wait Jesse! Don't do that!" pleaded Jaden.
"It's too late Jay. But I know once we get to the others, ya'll be able to beat this guy in this game," Jesse answered with a reassuring nod. Jaden's face veiled with an expression of doubt as Bastion readied Water Dragon to transport the trio to the duel more quickly.
"I'll use this card you're quite familiar with, Pot of Greed!" began Karen.
"Yeah yeah, you draw two. It's everyone's favorite card," commented Linda.
Karen's eyes lit up as if she just hit a jackpot. "You're going down now!" exclaimed Karen as she played one of her cards that was going to bail her out of this bleak situation. "I play my Dark Blade and then tribute it for Darklord Zerato!"
Despite the shining temple, an eerie feeling of darkness was evident as Dark Blade disappeared for a dark angel that shared a striking resemblance to the counterpart Archlord Zerato, with the exception of their contrasting colors. A feeling of surprise swept across Linda's face as the two monsters seemed to be eyeing each other in distaste.
"Anything else?" asked Linda, still in awe of the similar resemblance of the two monsters.
"I'll play one face down. Now go," answered Karen.
Darklord Zerato – Attribute Dark,ATK 2800, DEF 2300, Type Fairy/ Effect
If there are 4 or more DARK monsters with different names in your Graveyard, you can Tribute Summon this monster by Tributing 1 DARK monster. You can send 1 DARK monster from your hand to the Graveyard to destroy all monsters your opponent controls. If you activate this effect, destroy this card during the End Phase of this turn.
Linda
1500
Cards in hand: 0
Cards face down: 2
Monsters on field: 1
Archlord Zerato – ATK 2800, DEF 2300
Field Spell: The Sanctuary In The Sky
Graveyard: 7
Royal Knight – ATK 1300, DEF 800
Fairy Archer – ATK 1400, DEF 600
Spirit of the Harp – ATK 800, DEF 2000
White Magician Pikeru – ATK 1200, DEF 0
Dunames Dark Witch – ATK 1800, DEF 1050
Kaiser Sea Horse – ATK 1700, DEF 1650
Warrior of Zera – ATK 1600, DEF 1600
Karen
1600
Cards in hand: 0
Cards face down: 1
Monsters on field: 1
Darklord Zerato – ATK 2800, DEF 2300
Field Spell: None
Graveyard: 6
Chthonian Soldier – ATK 1200, DEF 1400
Science Soldier – ATK 800, DEF 800
Dark Blade – ATK 1800, DEF 1500
Darknight Parshath – ATK 1900, DEF 1400
Twin-Sword Marauder – ATK 1600, DEF 1400
Swordstalker – ATK 2000, DEF 1600
Removed from play: 1
Necro Gardna– ATK 600, DEF 1300
Linda drew her next card, hoping the break the present stalemate. Unfortunately, it didn't present anything that could help her for the present moment.
"I'll place one card face down and leave it to you again."
"Ha, another turn like that you're really done for!" Karen jibed as she picked up her next card triumphantly. "And now it's time to end this duel! I activate this card from my hand,The Warrior Returning Alive! I can bring back any Warrior type monster from my graveyard and put it in my hand."
"Wait, it can't be…?" Linda gasped as she realized the similar tactic Karen's Darklord Zerato was going to use.
Karen laughed victoriously, "Yes, it can be. By discarding one Dark–type monster, I can destroy all monsters on your side of the field. Now Darklord Zerato, Darkness Pulse!" A dark energy wave hurdled toward Archlord Zerato, destroying it instantly. "Now, finish this with Darkness Surge!"
Darklord Zerato sped toward Linda for the finishing blow. However, before it could land its devastating blow, heavy armor fell from above, crushing it to bits.
"Phew, if it weren't for my Sakuretsu Armor, I would've been a goner," Linda sighed in relief.
The Warrior Returning Alive / Spell Card – Add 1 Warrior-Type monster from your Graveyard to your hand.
Sakuretsu Armor / Trap Card – Activate only when an opponent's monster declares an attack. Destroy the attacking monster.
"You're really asking for it now, aren't you?" bursted Karen angrily. "Don't think you're out of the clear by a long shot. I activate my face down, Firedarts!"
"What the…?" questioned Linda.
"This is your doom! I can only activate this card when I have no cards in my hand. Now this where the real fun begins. Three 6-sided dice are rolled, and for each number rolled, you lose that much multiplied by 100."
"So this is all down to chance then?" asked Linda.
"And bad chance at that for you," Karen leered.
Fire Darts / Trap Card – You can only activate this card when you have no cards in your hand. Roll a six-sided die 3 times, and inflict damage to your opponent's Life Points equal to the total result of the die rolls x 100 points.
Linda held her breath as the first die started its tumble on the ground. It revealed a 5.
The second die commenced its roll. A 6 was shown.
"Oh no, if the next die rolls a 5 or a 6, I'm a goner," thought Linda as she began to panic.
The last die started rolling. Each turn revealed a new possibility, leaving Linda's fate wavering precariously on each turn. Each second passed like an hour as the die finally came down to a stop. The number revealed was a...
What a chapter after this long wait. What number will the die reveal? What are these Unious Stones Bastion was talking about? What'll happen to Jesse? Will the gang be able to save him? And how will this duel result? Find out next time!
Hehe, left a cliffhanger there, didn't I? I promise I'll update hell of a lot faster than last time. Hopefully some of these questions will be revealed to you soon. Thanks for reading! :D Review please, it'll prompt me to update even faster...although I already feel pretty bad for taking this long. All the same, review please! :D...?
