Old Yarik greets us as we approach from our long detour to reincarnate Grutt. He immediately tells us that he has bad news for us. Krunc glares at him; bad news? I stare at Old Yarik and say "You better have some good news for us, why don't you just tell us the opposite of what you were going to tell us."
Old Yarik looks confused then begins to speak, "Um.. We sent.. We did not sent sentries into the surrounding forest; and they weren't attacked by uh.. a dragon that was not with a bunch of wizards…uh; there are no dragons further in the cave"
Oh man thank god, the last thing we need to deal with are dragons. Krunc says, "Well that is good news, so there is a dragon further in the cave" Old Yarik looks down at Grutt and looks further confused suddenly he smiles and says "You brought us a Halfling to eat?" -- Grutt starts growling at him. I slap Old Yarik and say "hey you treat Grutt with some respect he's an orc in a Halflings body and he'll er.. she'll tear you apart. " Old Yarik starts laughing and says that there is no way that a girl Halfling will beat him in a fair fight. He points at Grutt and says "I challenge you to a duel"
A duel!? Fair Fight?! Krunc and I look at each other and slap our hands across our faces. Grutt says loudly "You challenge me to a duel!? HAHAHAHAHA" He pulls out his battle Axe and charges at Old Yarik roaring in orcish I shall teach you a lesson from Gruumsh. Old Yarik pulls out a hand axe. (Which brings more groans from Krunc, Gorm; apparently he got these hand axes from elves……)

The battle takes almost a minute and a half by the time Grutt's small Halfling body stands unscathed on top of the strongest warrior in the tribe everyone is there. Silence fills the cavern. I announce to everyone that this Halfling was once a great orc warrior and died gloriously in battle unlike many of you pitiful orcs. Gruumsh has sent him back to us in this form to humiliate you and show you that you have fallen far from his grace. Some orc from the crowd yells back, "Why would Gruumsh send him back as a Halfling" I roar back "ASK GRUTT"

Grutt stands as tall as his 2'8'' frame will allow, "Because I was too powerful, as an orc I was the most terrifying in the entire north" By the time Grutt is done with his speech the entire tribe is chanting Grutt's name.

Meanwhile Old Yarik is healed by Krunc's healing aura. Humiliated from his defeat. I ask him for more information about the dragon. "He glares around and says, yeah the dragon I.." I interrupt him by boldly announcing "Dragons have magical Items! Let's go!" Old Yarik shrugs and leads us deeper into the cave. Apparently this used to be an old Dwarves fort, you can tell by all the ****** dwarf architecture. We bring Thark with us. We need to teach someone how to lead a tribe in our absence; the tribe in its current state is pitiful. Finally we arrive at a descending stairway; Grutt's everburning torch glows eerily casting weird shadows down the stairway. We descend into the unknown to find dragons.

While we are descending the stairs the sound of buzzing continuously grows louder until suddenly 8 large mosquitoes assault the party. They are about the size of an orc shotput and it is very fun smacking them out of the air. Gorm is especially adept at it. Unfortunately two of them latch onto Gorm and he starts screaming in pain. Not knowing what to do he tries to pull them off but weirdly he's not strong enough. Finally we all start just beating them off him with our weapons, I charnel touch them until they are all dead. What were those things? Gorm looks a little pale and by the looks of it they had drained a large quantity of his blood. He tells us he's taking waaay more con damage in the past and that we're good to go. Once again I'm very happy to not lose any constitution.

Hopping over a large stream we come to two tunnels, we pick the tunnel to the north. The huge tunnel opens up into a natural cavern of sorts. It appears to be a dwarven burial ground. Sarcophagus's line an elevated portion of the cave. There is some weird glowing fungus lining the walls. I am sure that the Dwarves have magical items. We all run up to the top and see about 20 of them. I run to one that looks like it's especially loaded with magical items. Inscriptions catch my eye, it's written in dwarven which I can read thanks to the Green Dragon who made me learn dwarven for some reason. Roughly translated it says "A curse of unimaginable doom to any who opens the tombs" Hmm… a curse of unimaginable doom.. I can't.. even imagine what that would be like. I take a couple of steps back silently and let everyone else open the tombs. They all dive in; only three of the sarcophagus have anything in them. We find some crappy dwarf armor and a dwarven warhammer. Casting detect magic reveals not a thing in this entire chamber. What the heck! Gorm in his rage throws the warhammer as far as he can down the tunnel.

Backtracking we go to the other tunnel we saw. This leads us into a larger cavern as well, unfortunately this cavern smells like the worst kind of feces, sweat, and oil. Suddenly through the darkness troglodytes stand forward and throw javelins at Gorm. We all let loose the might roar of the Orc charging forward into the darkness. One of them is dropped by my scythe looping off large portions of his upper torso. The last one starts running towards a cage set into the natural wall, his end is met by a well placed dragon sword through his back. After retching a couple of times due to their disgusting smell I search his body and find a single key. We look through the cage and see a bear staring back at us. Hmm.. I say that the bear must be guarding magical items; why else would the troglodytes have a bear way up here in the north. Let's open the cage kill the bear and get all the magical items.

Krunc tells me that this is a brown bear. Smart Krunc using his knowledge Nature. I would never have been able to discern such facts from mere appearances. I unlock the cage and we all charge forward to do battle. Thark's blade is batted away by the bear but he is unable to dodge anyone else's blades. We land solid blows into the bear. Roaring the bear lunges at Krunc. A huge swat of his paw knocks Krunc across the face. Suddenly the bear leaps on top of Krunc; Krunc desperately trying to escape the grapple with the bear. ****! A sense of déjà vu overcomes me and I remember that when we're fighting stronger opponents than us that I have to weaken them. I aim my ray of enfeeblement straight at the bears buttocks (-7 strength) The bear shivers after the spell and Krunc is able to lift up the massive bear paw and escape from the grapple. Meanwhile everyone is just landing blow after blow. The bear is roaring loudly and this time just lays into Krunc; poor Krunc gets pummeled with both claws and goes down after the bear bites into his face. No! I yell not Krunc! I leap up as high as possible bringing the scythe down straight through the bear's back into his lungs slaying him as I do most things, run up and hope that my charnel touch can bring my friend back from the brink. Slowly his face heals and eventually he stands up. He smiles.

"Krunc you owe me a magical Item I saved you life twice today" I let him know, hopefully he's not smart enough to do the math. We all start rummaging through the cavern and not even a rock can be found. Why did the troglodytes have a bear if not to guard their magical items?

Bummed out we start looking around the cavern, there are several other paths that lead away from here. We look into one of them and it is covered in disgusting mold. We are about to simply leave that room alone when all of us notice a gleaming sword which apparently reeks of "I am magic come get me please". Not to be fooled by the DM I summon Jakob to drag the corpse out. Mold from all corners of the room begins to shoot puffs of crap at Jakob but as most undead creatures he could care less. We run away as he drags out the skeleton. Finally he disappears and the corpse is left there on the ground. The skeleton is grasping a long sword but is still covered in mold. Gorm says that he will burn it off, he stands ten feet away from the corpse and throws a bottle filled with alchemist fire. Apparently he needed to stand eleven feet away. Mold shoots out in a ten foot radius, Gorm screams echoing down the cavern and hits the ground. We wait for the mold to settle and for Gorm to stand up… What kind of devil mold is this? Gorm is dead. We all look around wondering how it's possible that mold was able to kill the might Gorm. I cast detect magic on the gleaming bastard sword and detect that it IS magic. But at what cost. There must be a better way to get magical items.

Krunc points to a passageway that we can see sunlight out of. "Let's go get the druid, maybe he will make us kill more elves!" We all nod that this is a great idea and we begin to leave. Suddenly I say "Wait! We need his body" We remove all of his gear and cut off a body part and begin our journey.

The druid (who's name is Mathias) is surprised to see us again so soon. I smile and politely say "Good friend, we have returned as we seem to need uh.. your aid again; do you have any more elves to kill?" He glares at us and finally he speaks "I do not have any need of you at this time, however I feel that I may have need of you in the future, I will bring your friend back for 1,000 gp and the promise of your help in the future" As much as I'd like to tell this tree hugger to go hump something, we really have no need for all this coin we're carrying, and we'll probably be back in a couple of days anyway. "Oh that sounds like a deal, as long as well.. Can you ask Malar to bring Gorm back as well not as a Halfling? Please? Halflings can't fight very well and we kinda need Gorm" Malar promises me that Gorm will not be brought back as a Halfling. Krunc brings out a huge back filled with thousands of copper and silver pieces that we have been lugging around. Malar looks slightly annoyed at first but finally shrugs takes the body part and begins to cast his spells. Eventually the spell ends and we must wait for a while. I try to strike up a conversation with Mathias you know, 'human talk' but he ignores me mostly.

Suddenly a glaring white light appears, and suddenly standing in the snow is a hyena looking creature. Knowledge Local check informs me that Gorm has been placed in the body of a Gnoll. (+4 Strength, +2 Con +1 Natural Armor Class) Gorm looks around and says "I died?"

Malar promises us that he will have need of us in the future and that he will hunt us down and kill us if we betray him. I promise him that we'll be back in a couple of days to reincarnate me; why would we betray him? We take off. Luckily all of Gorm's equipment fits his new body. He tells us that it is even better than the orc body he was in. I tell him that he will never again speak of such blasphemy! The all orc campaign continues! (er… right)

So now we have two magical items, a magical bastard sword and a magical long sword. We give the bastard sword to Gorm and the long sword to Thark. We notice a couple more passageways off this cavern and we pick one at random. It eventually leads into a huge cavern so large that we can't even see across it. We wander around in the darkness until finally we spot a door. Charging it we all begin to try to bust it down; after thirty minutes we give up. It's solid iron. I try to use the handle but it's locked, suddenly I hear Gorm yell out quickly in orcish "Arm yourselves we are under attack by alien looking freakish… things!"

Behind us are two disgusting looking snakes with heads that have multiple tentacles. Attacking it Krunc and myself are barely able to pierce it's tough armor, however Gorm and Thark easily slice through it with their magical items eventually we destroy them both. I need a magical weapon that I know how to use. I announce that we have to find the key to this door.

Krunc points out a passageway that leads out of this cavern and we follow it. The sound of water rushing is heard and we walk into a cavern with a river and a waterfall. We notice stairs and we use those instead of taking the waterfall. The stairs take us down into another open cavern at the base of the waterfall. We notice two doors and as the campaign name would suggest we immediately charge into them doing our best to kick them down in one kick.

Both doors sail open, it was hilarious watching Grutt try to kick open the door. I feel bad that he's trapped in such a body. Actually I don't really feel that bad. Apparently these rooms were used in decades ago as a storage room; almost everything is moldy or covered in mold. I decide that I've had enough mold for a lifetime. Krunc screams in pain as something begins to attack him, it looks like a puddle of some sort and it's touch utterly destroys krunc's armor and clothing he stumbles away screaming and burning with acid. We waste no time in firing arrow and throwing javelins at the puddle until the small moving pile of ooze sinks into the floor and stops moving. There is absolutely nothing in this room of value. I look up and mumble silently to Gruumsh that we could use a little help in getting revenge.