WARNING: Heavy Spoilers from the Light Novels, if you don't want to get spoiled on Season 2, then you might want to stop reading for now.


I left the dungeon in a decidedly morose state. I hoped that actually seeing the narratively important characters I aim to emulate on some level would leave me with renewed determination and a drive to measure up to them, but I guess this is another facet of me that differs from people that are worthy of becoming a protagonist.

It's so stupid, it's not like they performed some crazy feat of excellence right in front of me, they just simply walked by and even that left me rattled like hell.

As I kept replaying the scene in my mind and examining my feelings on it, I slowly realized that I may have somewhat misattributed my reaction. The thing that left me rattled perhaps wasn't just their overwhelming ability as adventurers, but the casual comradery they displayed. Joking amongst themselves, smiling, getting irritated and irritating others in turn. A place they can belong to. A place like I will never be able to have, thanks to my abnormal background and irregular Falna.

I can't do much else but accept that fact and move on.

Getting lost in thought has the unintended side effect of putting the body on basically autopilot, which, as it turns out, wanted to get back to the safety of my room as soon as possible. That would've been fine, if I didn't need to report back to Eina before anything else. I can't even imagine how much I would exasperate her trauma if I didn't report in after my first day when we agreed I would.

Changing my heading I started moving towards the Guild headquarters.

While walking towards my destination, I recounted my day and started to formulate the report I would share with Eina. After the first hour I remembered to write down a short description of each encounter on some paper I managed to obtain from her when I mentioned my plan of taking notes between fights in the dungeon. This way I don't need to worry about not remembering things clearly enough at the end of the day.

Thanks to my relatively early departure from the dungeon I was able to avoid the evening rush, so the streets and the Guild itself were not that populated as they would be later. I may want to keep this timing in the future too.

My advisor was also free right away, so I greeted her and we retreated into a free room to discuss my first day. She looked decidedly relieved to see me in one piece. I propped Biggy against the wall and sat down across her as usual.

"Avrora, it's good to see you uninjured. How was your first day in the dungeon?" she asked while smiling, relief still evident in her mannerism.

"Passable, I would say. I have a few observations regarding it," I answered without much emotion in my voice while getting my notes out of my bag.

As I discovered during my training days, the writing system here uses mostly latin characters, with some exceptions. Which is very interesting, since their spoken language is distinctly japanese. It seems they are basically writing in a romaji equivalent way, with the exception of foreign words, like Falna, dungeon, Babel, names of gods, etc. It's a very weird mix.

Thus my english notes are essentially unreadable to anyone but me, so I can't just hand over my notes for Eina to peruse. I have to convey the information on them via spoken word. This doesn't bother me, in fact it's better this way, since I don't have to worry about anyone else finding things out by reading them if I forget to hide some things during note-taking.

"I'll start with a basic overview," I started my report. I waited a moment to see if she had other ideas, but not seeing any indication of that, I continued. Thankfully I was able to get into the mindset of speaking japanese in the last five days, so I was now able to speak with less broken sentences.

"Overall, I spent about seven hours in the dungeon. Most of that was spent in the room we determined to be the best for that purpose. I received no injuries and were able to dispatch every monster that was born in the room during my stay there," I summarized.

"Seven hours? That's much longer than I would've expected," she said, eyes widening a bit. "Maybe there were more adventurers on the first floor today than usual and took up more of the Floor's capacity. Were you able to take notes about the fights you faced?"

"Yes," I nodded and started reciting my notes on the topic, "aside from the two goblins already present in the room, I encountered three monster spawns per hour on average. Their numbers ranged from three to eight at maximum," "Eight!?", Eina exclaimed, "although that only happened once in the first hour," I continued without regard to Eina's outburst. I get that eight is a bit more than usual, but it wasn't that big of a deal.

"As a result, I managed to acquire ninety-one magic stones," "Ninety-one!?" "which came from thirty-nine goblins and fifty-nine kobolds. Sadly seven stones were destroyed in battle," I said while sending a somewhat reproachful gaze towards the half-elf. She shouldn't lose her composure from every little thing.

"I suspect the dungeon tried to overwhelm me at first, judging from the fact that it sent nearly double the number of monsters at me in the first hour as opposed to the rest of the day's hourly average."

Eina just held her forehead and slowly shook her head. At least she wasn't loudly echoing what I was saying anymore. Still, just silently shaking her head at me while I'm presenting my theory seems a tad rude to me.

"Let me get this straight," she started saying while looking at me from between her fingers that still covered a large part of her face. "On your first day, you managed to spend your entire time in a room that by all signs displayed an unusually high rate of spawn for the first floor and managed to not only keep up, but even take notes between fights? On your first day?" she asked, looking at me incredulously.

I tilted my head, not really comprehending what she found that unusual. Aside from the one time I was startled by one goblin and the time when an eight pack attacked right after another group, there wasn't anything a basic starting adventurer couldn't take care of.

"Yes?" I half asked, half said. "I think it was an okay first day to get used to the basics of how an adventurer operates, but I was planning on moving to another room on the first floor that has another room close by, so I can alternate between them. By the end of the day, it got a little repetitive and boring staying in the same room."

"Repetitive...? Boring...?" she looked at me with a blank expression. After a few seconds she just sighed and moved on. "Haah, fine. What about your sword? Were there any problems with it?" she asked, glancing at my greatsword next to the wall.

"No, no, Biggy was a great help," I denied immediately. "I think it was a large reason it was so easy to take care of monsters."

As I was talking I moved Biggy next to my seat, turned it upside down on the way and reached out so it looked like I was holding the entire sword by the pommel with a single finger. Eina was a bit startled since she wasn't yet used to such casual displays of abnormality yet, but she got over it quickly.

"That reminds me, I was wondering if you could tell me where I could take Biggy for regular checkups, so it doesn't deteriorate or even break at a bad time," I inquired while playing with my sword by seemingly flipping it upside down with one finger still, supporting it alternatingly by its pommel and its tip. Of course if it had any weight at all the tip would most likely puncture my finger, so this might look a bit surreal.

"For new weapons, I would recommend the wares of Hephaestus Familia, but for maintenance, I think Goibniu Familia might be better," she said while eyeing the way Biggy was moving and proceeded to draw up a map for me on one of my note papers.

It seems the Goibniu Familia workshops are situated in the upper left slice of the city, which means between North Main and North-West Main. Thankfully that slice is basically the safest part of Orario, so there shouldn't be any danger of wandering the side-streets in there.

"Thank you, I think I will visit it sometime in the coming days," I thanked Eina for the directions.

"You're welcome. I already intended to recommend it soon, but it's good that you managed to think of it yourself. Beginner adventurers rarely acknowledge the fact their equipment can break, unless someone harshly reminds them or experience it for themselves," she explained.

"Well, then they are stupid," I declared.

"Hah," she let out a short laugh, "you can say it that way, yes," she agreed, smiling at me.

After that, we spent the rest of the meeting discussing my plan of moving to another room and managed to find a pair on the map that seemed to satisfy my conditions. I also assured Eina that I always keep enough power in reserve to escape from any possible worst-case scenario that could conceivably happen on Floor 1 & 2. That seemed to placate her a lot.

In the end, I didn't tell Eina about my updatable-by-self Falna, yet she likely realized that there is something funky about that too. Nonetheless, she must've decided to not pry into that, which I'm very grateful for.

In the end we finished up the meeting and Eina went back to a reception desk and I lined up for the exchange. It seems while we had our discussion a bunch of adventurers flooded the place. I usually dislike the presence of strangers, but somehow standing in a queue like this doesn't bother me as much, as long as no one tries to initiate a conversation with me, of course.

The line proceeded quickly and soon I managed to exchange the ninety magic stones beside the one I already stashed away in another pocket. All-in-all, I got 7,800 valis for my troubles. It was more than I expected to be honest.

I also got to peek at the way they determined the exchange value of the entire haul. They have some kind of detector that shows how much magic the stones inside the machine contain overall. It's a fairly fast process thankfully. They also round to the nearest fifty valis, so that's why it's a round number like that.

If I assume that I can earn at least this much money every day, then I won't need to worry about my rent any time soon. I hope I can earn enough to get some basic but quality armor soon too. From what I saw in the starter gear armory here in the Guild, there aren't any durable yet lightweight enough ones that would fit me well enough, so it's best to save up and commission one as soon as possible.

With all my business finished in the Guild I waved to Eina and left the building. I thought about visiting the Goibniu Family workshop, but decided to wait for a few more days until I have more valis ready. Biggy is made of sterner stuff than to break in a few days.

Since I skipped lunch and fought the whole day since morning, my stomach started to really protest on my way back to the Hostess. Thankfully there should be a basket of sandwiches still waiting for me there since lunch.

And yet, Fate decreed that I had to overcome another obstacle before I could reach out and seize that much-needed sustenance. That obstacle came in the form of Syr, who I crossed paths with at the door of the pub as she was on her way to sweep the front and probably entrap some unsuspecting adventurers into visiting the establishment. In truth, I haven't talked with Syr ever since my second day here, partly because she wasn't working every day and she doesn't live here either, and partly because I managed to avoid her the rest of the time. As her gaze shifted to Biggy and her eyes widened with surprise, I realized she hasn't seen me with it yet.

The only one that saw me with it should be just Ryuu, who is not the type to gossip about such things, so I guess the information hasn't reached her either.

Therefore, I surrendered to the inevitability of the oncoming questions.

"Avrora-chan! I haven't seen you in a while. Where did you get that big sword? Isn't it too heavy for you?" she started the interrogation.

Where did I get the sword? What kind of answer does she expect to that? I stole it? I found it on the side of the road and I brought it with me because I felt sorry for it? Someone threw it at me and I decided to keep it?

"I bought it from the Guild as starter equipment. It's not that heavy," I said while throwing a glance at the handle that I can easily see just by turning my head to the right a little.

And, of course, by not that heavy I mean if I had managed to swing it without the telekinetic lightening, then it would most likely drag me right along with it.

"You already registered at the Guild? I thought you would take another few days before you do that. Was there any problems with the registration?"

"No. Everything went well."

"Are you joining a party? There must be a party that can take you under their wing, it would be much safer too. There are many adventurers that started out as supporters, children usually start out that way," she advocated. I guess it's a basic instinct for most people to warn away children who are about to do something foolish, and the greatsword on my back very much indicates that I'm planning on becoming a regular adventurer and not a supporter. From their point of view, that's a very risky scenario for me.

"I'm not planning on joining a party. I will try to remain solo for the time being. I'm reasonably certain I can do it," I assured her. This way I conveyed that I wasn't waiting for a helping hand in finding a good party and I indeed sincerely wished to go at it alone.

Syr furrowed her brows at that answer, but didn't continue to pester me about it. I hoped that would be the case.

"Well, if you are sure...," she said with uncertainty. "If you need help with something don't hesitate to ask, okay?" she looked at me with a very persuasive air about her.

"S-sure," I replied under the effect of a failed saving throw of her persuasion check. It's not like she would've let me go if I didn't answer in the affirmative in some way, so it doesn't really matter.

With that, I nodded a goodbye at her and walked around so I wouldn't bump my sword against her legs or head. I was finally free to raid the upstairs kitchen which thankfully contained the Basket of Continued Existence +1, which I appropriated at once and retreated to my room with it.

For the next half an hour or so I just reveled in the taste of heavenly ambrosia in the form of sandwiches and avoided thinking about anything at all.

Sadly, that state of affairs came to end faster than I would've liked. It was finally time to mull over what I knew of the future according to the story and choose my immediate objectives based on that. I tried to not think about those thus far, but now that I can positively say that I'm able to support myself with my adventurer job, it's time for further planning.

There are four topics I must give due consideration to. There are two which I currently can't do much about, one that is not that time sensitive, and one that I need to come up with a plan regarding as soon as possible.

The first two problems are the Xenoi and Evilus.

In the light novels, they were only referred to as Xenos, which basically means stranger, and is a singular form, but I will have to use the plural form of Xenoi if I want to keep my notes and most of my thinking in english for now or it will get really confusing really fast.

Xenoi are sapient monsters born from the dungeon, with most of them having the ability to speak. They are also designated as an enemy by regular dungeon monsters, which is another point in favor of treating them as just another race of mortals. As an outsider, it's much easier for me to do just that, but for others that perhaps already lost some people to the dungeon and its monsters, it's a much harder prospect.

In the light novels, they finally achieve a shaky truce thanks in part to the actions of Hestia Familia, but some Xenoi and adventurers still fall victim to each other along the way. Of course, it's mainly the topical antagonists' fault, namely the Ikelos Familia, but it's still something I would like to avert if possible.

Of course with my power still much too insufficient I can't physically do anything about it yet. The only thing I could manage now is to share information with someone I trust to use it for a better outcome. Ordinarily, I wouldn't trust any god with my future knowledge and the fact that I possess that knowledge, but Ouranos might be a possible exception to that. In the story, he tried to protect the Xenoi as much as possible and worked against Evilus when he could, as far as I could tell. He, I may be able to trust with having the same goals.

He wouldn't try to shoehorn me into his own Familia, since he is the head of the Guild, therefore he leads no Familia. The only one to still have his Falna is a more than eight-hundred years old skeleton named Fels.

Having the leader of the Guild owe me for the information I would provide also has some appeal.

Still, it's highly unlikely that I would be able to speak with Ouranos or even Fels without some kind of achievement to point at first, proving that I'm not just some delusional ten-year-old pallum girl. Even if I might be able to convince them face to face to listen to me, I wouldn't be able to get through the people I need to convince first to even get to that point.

Therefore I have to set this topic aside for now.

The second subject of deliberation is the aforementioned Evilus. It's an organization that reared its ugly head after the expulsion of Zeus and Hera families. Their members were a bunch of psychos with absolutely no morals that turned Orario into a war-zone for a number of years.

Finally, they were apparently defeated after they tried to hoodwink everyone else and go into hiding by perpetrating the Nightmare on the 27th Floor, which caused the deaths of many adventurers, including Ryuu Lion's entire Familia. However, Finn Deimne from Loki Familia saw through the ruse and led a coalition that took out the leaders of Evilus.

After that, Ryuu went terminator on the rest that even tangentially supported Evilus, which should've meant the end of the organization. Sadly, the events of Sword Oratoria disprove that assumption. In the end, they manage to cause a lot of deaths along with the mysterious Enyo, who wasn't yet identified by the time my memories run out.

I'm honestly surprised I even remember this much detail. I think my memory retention and recall improved significantly within this new body.

Information about Evilus and Enyo can be called even more important than the information regarding the Xenoi, even if they overlap a little. Still, the same things restrict me from sharing it with Ouranos, so this topic also has to be shelved for now.

The third topic and the not that time sensitive one is Liliruca Arde.

She is a pallum supporter who seriously drew the short end of the stick.

After her junkie parents died in the dungeon chasing their next fix, she was left alone in the Soma Familia, which was filled with more of the kind of addicts her parents were. Soma is a god that lives solely for his hobby, disregarding everything that has nothing to do with making wine. The wine is said to be so good that the absolute majority of those who taste it turn into addicts right away and do anything to get their next fix. Since the completed version that's the most addictive isn't sold outside the Familia, they are able to escape penalties, but even so, it makes the Soma Familia members one of the most unscrupulous assholes around.

That kind of environment is not the best place to grow up in, that is for sure, and Lili had to endure the scorn and maltreatment coming from the same people that should've been her family. Due to that, she grew up hating adventurers that look down and bully supporters like it's their god given right.

She even tried to run away and live a normal life, but some Soma Familia members found out and destroyed the flower shop of the elderly couple that took Lili in. The resentful expression she received from the husband and wife must've cut Lili deep to the bone that time.

I don't think I would've been able to survive all that Lili did. I honestly admire her tenacity and strength of will.

In the end, she took to thieving mainly with her shape-shifting magic called Cinder Ella and fleecing adventurers whenever the opportunity presented itself. I very much can't blame her for it.

She is someone I would like to help out once I'm able, but she is doing fine on her own currently, with no more especially harsh events I know of between now and the start of the main story three years from now. Therefore, I would call this matter not time sensitive. Once I know I can provide more assistance than moral support for her, I will revisit this objective of mine as well.

The fourth subject and the one that most likely needs my immediate attention is Sanjouno Haruhime.

She is a clear example of a tragic heroine.

Her father was a typical asshole noble through and through, and Haruhime considered her family home in the Far East to be a prison. She was also a very gentle and benevolent soul, seeing how she convinced her father to donate some food to the shrine the Takemikazuchi Familia was living at. She dreamed of leaving her home in the future and saw the children from the Takemikazuchi Familia as heroes when they smuggled her out from time to time to play.

Nonetheless, when she was framed for having eaten a religious offering by a pallum guest, she was disowned and thrown away like yesterday's garbage by her so-called father. Subsequently, she was then taken away by the pallum guest, then their caravan got attacked by monsters. This caused the pallum to run away and leave her to her fate, yet she managed to survive. However, once again she was captured by bandits and almost sold to a brothel in Orario, but was instead caught the attention of Ishtar who bought her and forced her to become a prostitute in time.

That is what sends my blood absolutely boiling. If I could I would send Ishtar packing back to heaven without a second thought. Even remembering that due to the intervention of Aisha Belka, her sister-like minder, and due to her tendency to faint when seeing a customer even partially naked she was able to avoid having to actually perform as a prostitute, the thought itself is enough to send my Territory in a near frenzy. I need to get it under control before people arrive expecting an explanation for the noise the vibrating chairs and tables are currently making.

Deep breath, condense Territory, levitate a bit so my condensed Territory doesn't do more than cause some air currents.

After a few minutes, I calmed down enough to continue my thought process.

Even though she refused help due to believing she had indeed done her enforced duty, she was eventually rescued by the protagonist, Bell, and Yamato Mikoto, one of her friends from the Takemikazuchi Familia, with a generous helping of assistance by the Freya Familia of course. That incident ended up with Haruhime becoming a part of Hestia Familia and the Ishtar Familia disbanding, due to Freya sending Ishtar back topside.

One more important factor and the main reason why Ishtar Familia considered Haruhime important was her magic that allowed another adventurer to perform one Level above their original for a certain time. This magic of hers became an important tool in the Familia's arsenal, and because of that they planned to perform a ritual that bound that ability of her into an inanimate object, called the Killing Stone, at the cost of her life. This stone was made to contain the soul of a renard, or fox person, in order to use the magic of the renard in question as a simple magic tool. In theory, this would only leave the body of the victim soulless, but alive, and when the Killing Stone returns to the body the victim would revive with no worse for wear.

However, another attribute of the Killing Stone is that it could be broken apart, which would allow every single piece the ability to function the same way as the whole Stone. In that case, the soul of the renard would also shatter and even if every such piece managed to find its way back to the body, the renard in question would be nothing more than an automaton with a severely damaged psyche.

Thankfully, that plan was thwarted when Bell and Mikoto rescued her.

Now, back to the current state of affairs instead of the possible future. She is currently about thirteen years old, which should mean she is currently living as a prostitute-in-training. I very much hope that they are not forcing a thirteen years old girl to work, even for them, that would be low as fuck.

So, the question is, what can I do to get her out of there?

One might bring up the fact that even if I leave her alone, she will be fine once the protagonist gets around to rescuing her. That she was ultimately unhurt and took her rightful place at the side of her rescuers. That any intervention from my side would just be unneeded meddling.

To that my answer would be fuck no. Haruhime's frequent turn of phrase was 'even though I'm just a prostitute' both before and after her liberation. It's obvious that even though she was physically unhurt, the five years of captivity in the Ishtar Familia left deep emotional scars on her. If I could lessen that hurt, then I very much should. If I could spare her from three more years of steadily degrading self-worth, then I have to. If I can excise that 'even though I'm just a prostitute' phrase from her diction, then it would all be worth it.

Now that I established that there is absolutely no way I'm leaving her there a minute more than necessary, I have to take stock of what stands in the way of my goal.

Firstly, Haruhime is a much-valued tool of Ishtar, who plans to empower an army with Haruhime's power to take down her rival Freya, which is pretty much an obsession for her. That means she would rebuff any offers of monetary compensation for her freedom, thus that's not a workable method. It would've been the easiest way the resolve this, but with Haruhime's magic in the equation, it's just not possible.

Therefore, I can conclude that there is no way to resolve this peacefully.

That doesn't mean that after one more week in the dungeon I will walk up to their doorstep and try to whoop the asses of their entire Familia. That would have a pretty obvious outcome that would not be pretty.

Still, there is a way to sic another comparable force on them by giving information to the Guild. About one year before now, Ishtar Familia was accused of misconduct, when some other Familias noted that their fighting force was performing well above what would be expected of them judging by their reported Levels. Thus the Guild conducted an investigation which required Ishtar Familia to report the full Status of their entire adventurer lineup. Even with that, in the end, the Guild hasn't found any proof of any rule violations, which allowed the Ishtar Familia to demand a substantial monetary compensation from the Guild and to also ultimately destroy all the Familias that accused them.

If they knew the reason for that disparity between the reported Level and performance was a non-combatant member of the Familia that was smuggled into the dungeon without permission, then the Guild might revisit the investigation.

However, there is a very large problem with that.

It would mean revealing the effect of Haruhime's magic. Oh, in theory, it would be just to the Guild at first, which wouldn't be that big of a deal, but I have no doubt it would leak out some way, even if the Guild was inclined to hide it. And that would result in Haruhime constantly being targeted by those that wish to perform that same damned ritual that Ishtar plans on doing. Even if she joined a top Familia that could protect her in theory, it would only serve as a gilded cage for her, since any time she left their headquarters without a substantial guard detail she would be in serious danger.

Still, in my opinion, it would still be better than her current living arrangements, so if it comes down to a choice between the two, I will let her choose for herself.

Therefore, the method of siccing another Familia on them, while it would possibly work, it would most likely not bring about the optimal outcome, so for the time being it remains as a possible alternative.

So, no peaceful method, no brute force, no brute force via proxy, no political shenanigans.

That only leaves covert actions, in other words, the ninja method.

Just abduct her right out of her room, then fly away on a bicycle like E.T. and all's well that ends well, right? Hah, no.

While taking her in the middle of the night without anyone noticing would be hard, but not impossible, the tracker collar she is made to wear would shock her as soon as she left the bounds of the Pleasure Quarter and would lead the pursuing Ishtar Familia right to her.

As a magic tool, I have no idea how hard it would be to remove without injuring Haruhime herself. There is a chance that she only got the collar later than the current time, but I can't depend on that possibility.

Another serious problem is the Falna itself that Haruhime received from Ishtar. It's not really advertised, but once branded by the Falna of a deity, there is virtually no way for the blessed to disobey their god or goddess. Of course, it doesn't mean that every Familia member would have to obey every word of their deity, but that it's possible for the deity to give orders to them that they can't refuse. This is a large reason why most people shy away from getting their own Falna.

Ishtar also has her Charm, which can leave a person an absolutely servile drooling idiot. Thankfully, both of those methods need the goddess to be in close proximity to the target, so it's not impossible to evade.

After considering every alternative I was able to think of, I think the best way would be to abduct Haruhime and let her live a fairly normal life under sufficient disguise until Ishtar is taken care of. Since Ishtar is also a supporter of Evilus, it's highly unlikely she would escape judgment at the time when it all comes to head in the future.

Oh shit, that's right, she is in league with Evilus. Can I use this somehow?

Sadly, the answer seems to be no. It has the same problems as the original Evilus issue, that I don't think people would believe me, since it's not an easy thing to verify, unlike Haruhime's magic. So, no dice.

Sitting on my bedding, I was looking down with my chin resting on my palm and contemplating the possible repercussions and trap falls of the aforementioned ninja method when my gaze focused on my stomach. That reminded me of a possibility that was pretty meaningless before now, but might be relevant to the current topic.

The fact that I can manipulate my own Falna.

How is it relevant? Because there is a possibility that I can manipulate other people's Falna as well. If this was true, then I might conceivably have a way to cut off Haruhime from Ishtar entirely. That way we won't have to worry about possible Skills or Magic that can track people via a blessing, similar to how Yamato Mikoto had a Skill that was able to search for people of the same Familia as her. That would mitigate the risk considerably, especially if that cut off could be mistaken for the owner of the Falna dying. That would be ideal.

Still, I would have to first try that with someone else's Falna first to see if there is an option for it at all. Sadly, I don't have anyone that would trust me enough to try it on them. Out of the three people I even spoke with more than two words in this world, only Mama Mia even has a Falna and that's out of the question obviously.

For some reason, my thoughts keep flashing back to Syr and her de facto order to ask for help if I need it. And need it I do. Maybe not for the execution itself, but I think I need a second opinion on the whole thing, since as an outsider here, I might overlook something obvious that any native would notice immediately.

My immediate instinct is to not involve anyone else and do it by myself, but I have to put the well-being of Haruhime herself first. I might think of myself of hot shit enough to infiltrate the headquarters of Ishtar Familia and extract Haruhime without anyone noticing, but if I happen to fail, then that's it. If I had someone else in my corner, then the probability of succeeding would go up significantly.

And when I think about who could be that someone else, there is only one person I can come up with.

Someone who is more than capable of assisting me. Someone that I would trust explicitly to not betray me, even if I share the truth about Haruhime. Someone that I hope would hear out my plea and not let an injustice like that go.

I think I will need to talk to Ryuu Lion.