Chapter 9: Tiny Emerald, Huge Chaos
AN: We hit 200 hits today! As I'm open right now, I'm getting up to Chapter 15 today! Lucky you!
They found that the door was too small
for any of them to enter. But there was a handy time hole just
waiting for them nearby. They jumped in...and landed outside of one
of Eggman's bases. But this was no ordinary base. It was designed to
look just like a regular house. Everything in it looked normal,
EXCEPT...
There was complex machinery that greeted them when they
entered. It released a gas that made them shrink to the size of
quarters. They couldn't reach the doorknob to get back out, so they
went to find the Chaos Emerald that was in the house. They found it
in the (seemingly-ordinary) kitchen. But the door sealed itself
behind them, so their only option was to pull the tiny lever nearby.
"Let's just pull that lever! I can't stand this creepy house for
one more second!" Amy suggested.
"But...if this Eggman is anything like a competent villain, it'll be booby-trapped, to make sure we die." Banjo replied.
Amy went ahead and pulled the lever anyway. The lever opened a cage, letting a rat get on a platfrm with a hunk of cheese on it. The weight caused the pulley to lift the other end up, knocking a shelf. The shelf had a steak attached to a hook, and it fell, right in front of a gerbil in a wheel. It ran, trying to get the scrumptious meal, powering up the generator, turning the power on. "See?" asked Banjo, but they had to find a way out soon. A frightened, stereotypical bat then flew out, screeching, and it passed a laser. When the bat passed through it, the laser didn't get to the other side, and the burglar alarm went off. A small mouse hole was revealed in the wall, and everyone scurried through it.
Now, they were in a large office. Several office supplies fell, almost crushing them, and some dominoes started falling. The dominoes knocked over many supplies, including pencils with large erasers stuck to their points. Meanwhile, the sink turned on, and it flowed into some piping. The pipes led to some (seemingly) random vases, weighing them down. They noticed another hole in the wall, and they climbed up the pieces of wood to avoid the rising water level.
They were now in an upstairs playroom. But they weren't safe yet. Robots were firing lasers everywhere, and they left little scorch marks on whatever they hit. The dominoes were falling in here, too, and they were causing as much havoc as the rooms before. This time, however, there was the usual 'something-dangerous-is-chasing-you!' thing found in all Sonic 3-d games. This time, it was a huge truck, which was sent down a ramp after them by a single domino falling into it. "Man, does this guy have THAT much time on his hands so he can booby-trap a whole house?" asked Kazooie.
"You have NO idea." Sonic retorted.
"Stop arguing and RUN!" yelled Amy.
They made it down the slope in record time. To do that, they went Big-sledding. They all pushed Big over, gave him enough force to slide down the incline, then hopped on. At the end they were catapulted by (what else?) a seesaw when a Y-Container landed on the other end.
The room they were in now made three greedy mouths water. It was a room filled with treasure! The three people were Knuckles and Rouge, both being treasure hunters, and Kazooie when she realized how much birdseed she could buy with it. But first they had to avoid it squashing them, as more dominoes knocked down golden trophies, baskets full of coins and statuettes. Then, they noticed one glaring fact. There was a large pack of motion-sensitive dynamite at the end of the room. Just to survive, Tails, Rouge, Cream, Kazooie, and Knuckles caught the domino that would have spelled eternity for them. Now they were safe, and they finally returned to their normal size as the gas's effects wore off. Rouge and Knuckles set out to gather all the treasure from the room, being mindful of the explosives.
They also found a key made of copper, which was pocketed. At long last they could exit (thanks to Knuckles's fists) and they found (suprise, suprise!) another time hole. Without question they entered it and were back in Tails's Workshop.
"Shadow?" called a voice.
"Ma-Maria?"
"Oh, there you are, Shadow. This is a new place to me, so I don't know much about it."
"Oh. You're in my workshop." Tails cut in.
"Shadow, who are your friends? I think they're cute. Are they more of Grandfather's experiments?"
"Well, no, we were born, not created."
"Oh. I'm sorry. But who are you?" They introduced themselves to her.
"I'm going to call one of your old friends from the ARK. He should come in a few minutes after I call."
"Old? What do you mean?"
"Maria, this is the first time I've seen you in fifty years." Shadow mentioned.
"50 years? This is all impossible!"
"No, it isn't. Our friend over here can explain most of it to you. Now I've got to make a call, so be quiet, everyone!" He picked up the phone and dialed a number. "Mr. President? This is Tails. Could you connect me with the GUN commander? Thanks. Hello, Commander. We have a situation here that almost directly impacts you. Yes, you. We need you to come by the Mystic Ruins and make sure someone stays safe, otherwise a certain hedgehog will attack you with blinding rage and extreme prejudice. Yeah, the workshop is a little bit west of the train station. Thanks." he hung up. "Now, let's show our friends a little gold, shall we?" he went over towards the makeshift counter that was set up.
The bags of treasure were added up and they had 4786 notes, including the 6 that were held for them. This time, the list was:
Bottles:
Super Hammer: AA Piko-Piko hammer upgrade 150N
Jet Boosters: TAllows you to fly longer 200N
Camoflage Badge: EvAllows you to blend in with your surroundings 200N
Chaos Badge: EvMakes you look and have the same abilities as Chaos 200N
Helium Badge: EvAllows you to float through the air. 200N
? Badge: EvTransforms you depending on where you are 200N
Drill Claw & Pick Nails: KnRoAllows you to dig through the ground 250N
Light Speed Shoes:AShSoAllows you to dash through ring lines 250N
Huge Backpack: BaAllows you to hold more stuff 300N
Grappling Hook: BiAllows you to grapple onto things 300N
? Block: EvGives you a random powerup 300N
Steel Beak: KaAllows you to pierce metal 350N
FrisbeeSummons a horde of rabid dogs 600N
Jamjars:
Battery Eggs: KaElectricity-packed eggs 75N
Water Eggs: KaWet eggs 90N
Stinky Eggs: KaFires stink bomb-filled eggs 90N
Chaos Inferno: SoShBlAAllows you to stop time for a short period 100N
Shock Spring Jump: KaLets you jump very high 100N
Invulnerability: KaMakes you invincible for a short time 125N
Hammerang: AThrow hammer to hit distant targets, then it returns 200N
: Sh? 500N
They were sold out by the time all the notes had been spent, except for the 6 notes, which, again, were stored for future use. "Wait, Banjo! Mumbo has spell for you. Take it. Mumbo see you at trial. Wumba sue me." With thst he was pulled away by a pair of large, buff Jinjos in suits and sunglasses.
