A/N: Long time no see folks, everything will be explained after the quip, so if you don't wanna read and head right to my excuses then go right ahead.

Article VI: About the Neuro-Antenna

Welcome back loyal readers to another installment of Game Daze your number one help desk for all your gamer needs.

Today we'll be discussing the new upcoming hit of Pokémon: OnLine (more commonly reffered to as POL) and its advances in technological ideologies. First off the game grants for first hand experience of what it'd be like to live in the world of Pokémon as a Trainer or Breeder. The graphics are amazingly realistic and the gaming center, it's not just any computer, it just so happens to be the most powerful computer in existence. That's right folks the computer you use in your very own brain.

You're transported to this mystical world via the Neuro-Antenna which transmits the game data onto a frequency on-par with your brain and allows you to take control. Now I know what your thinking "But if my brains in the game, then, isn't that kinda dangerous?" Well don't you worry, cause the good creators of the Neuro-Antenna made sure it that the Neuro-Antenna was safe and user friendly. All you have to do is pop it on your temple and you'll be instantly transported to the game allowing you to see, smell, and feel the world around you.

As a result, however, things such as pain still exist, but thanks to a special little power-surge protector developed by the creators of the Neuro-Antenna, it prevents anything traumatic from escaping into you, such as a 10,000 volt shock from a Pikachu. Now I can already see your next question forming "But Jason, why would someone want to feel pain in a game?" The answer to your question is simple enough. Through the years, advances in gaming have led people to seek new thrills. Sim-games, such as POL, have become the new big hit; the more realistic it is, the more popular it seems to be. As I said earlier, though it may hurt, precautions have been made to prevent any real lasting damage to your being. It's just a new fad that'll go down with the rest in a few years.

In conclusion POL is a great game and I think everyone should at least try the experience one in their life. The graphics are amazing and there's nothing quite like the feel of the wind on your face when your riding on a faithful steed, be it a Ponyta, or a Charizard. As always this is Jason Filch keeping you updated on the hot and cold topics a like. Enjoy your Game Daze. – Jason Filch

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Okay so here's the skinny, I've got a life, and it consists of three jobs and school right now. It's been that way since January. November through January was hectic due to holidays, family issues, and registration for college. Sorry profusely for the lack of updates since then, but if anyone knew anything they'd know does not allow for putting up a note as a chapter.

Now, I've been hit with big inspiration as of late (thanks to my dear friend Tess, who played an awesome CD for me one morning and sparked my creativity, so I thank her most of all.) New chapter's gonna be up sometime within the next week or so, I've got the outline all written up and next phase is just to write it out.

Also I've been reworking the idea for this story lately, and as a final note no more character requests please. Now to answer a few questions you may all be asking. Those of you lucky enough to get characters in, I can work'em in, if they don't have big parts, they'll at least have cameos. Not telling you who, what, when, where, or how just yet, ya'll just have to wait like could boys and girls for that.

Now...as a side note... :clears his throat: I LIVE AGAIN!