AN: Well time has passed blah blah blah. The semester is almost over, but the next comes up about a week after. Yep, I take Summer classes. Anyway, you know how I mentioned a Codex? Well I explained a few things, but not a lot, mostly due to all the info. I felt like it would've just teased you with all the extra words. Therefore, this whole chap will be dedicated to filling in the holes. Sorry for teasing you with this when you thought it was the next chapter. I guess I'm not so good with codex's after all huh?

Also, for future reference.

* = Fan name for real item.

** = fan made altogether.

Most of this is found on Wikipedia.

Codex: (Note that some info may differ from actual wiki pages)

MA5 rifle: The MA5 rifle series composes automatic weapons created by the Misriah Armory in 2437. They sport a bullpup fashion, with much of the mechanisms behind the trigger, allowing a more compact weapon. They fire 7.62x51mm NATO rounds, usually the Full Metal Jacket kind. Lastly, they feature a computer that displays remaining ammunition and a compass. The "bread and butter" of the UNSC. Models include:

MA5B: 97.5 cm long. Magazine holds up to 60 rounds. RoF at 900 rounds per minute. Notes: The least accurate of the family, but who needs accuracy with that much ammo, which even a fully shielded and armored Elite would fall to?

MA37: 80 cm long. Magazine holds up to 32 rounds. Rof at 600 rounds per minute. Notes: This rifle is more skeletal than its cousins, and the weakest, but lightest. Better range than the B variant too.

MA5C: 88 cm long. Magazine holds up to 32 rounds. RoF at 650 rounds per minute. Notes: The C variant is a sort of middle ground between the B and 37 variants. It has better range and accuracy than the B and more firepower than the 37.

MA5D: 99.9 cm long. Magazine holds up to 32-36 rounds. RoF at 610 rounds per minute. Notes: A relatively new variant. It sees rare widespread use, its accuracy is much better than past variants, but stopping power is laughable in comparison. Estimates say that improvements won't occur until at least 2558. Something bringing great criticism to the variant.

M6 Grindell/Galilean Nonlinear Rifle (Spartan Laser):

The Spartan Laser is THE MOST POWERFUL handheld weapon in the UNSC arsenal. Used as early as 2535, perhaps even earlier. The weapon charges before unleashing a brilliant red laser that goes through infantry and obliterates even a fully armored Phantom or Spirit dropship. While the battery self-recharges, it is not uncommon to see spares around for worst-case scenarios.

M90 CAWS DTM series: This line of shotguns comes in the M90 and M90A variants. Pump-action, magazine-fed weapons. Carrying up to 12 rounds, the A variant holds 6, and living up to the classic short-range designation. 8-gauge style. Low recoil but massive hurt. Even a fully shielded Elite regrets getting close to a Marine holding one of these weapons.

Note: Incorrectly labeled as close range only weapons, shotguns can handle both long and short ranges very well, depending on the user's preferences. Be it buck (the pellets) or slug (single projectile).

SRS 99 Anti-Material rifle: The SRS 99 is a marvel in sniper weaponry. This variant, the Anti-Matériel, is the most powerful in terms of damage. Capable of destroying vehicles. Each magazine carries up to 4 14.5x114mm rounds.

M6 Magnum: The M6 Magnum is a series of short-barreled side arms that have been in service for at least 140 years. Seeing little change and specialized in a number of variants. In this case, the D variant is an upscaled Spartan-issue pistol compatible with standard magazines. It fires Semi-Armor Piercing High-Explosive rounds with a serious punch that few weapons of its type can match, if come close to.

ISV (Interstellar Vehicle) Venture Star: A Capital Star class ship in the RDA, the Venture is one of many of the RDA's transport ships to ferry troops and supplies to and from other planets. While the RDA does have ships for war in the form of orbital bombardment ships, the Earth government strictly regulates the number. The amount of warships the RDA has is five. The rest of the fleet is composed of 10 to 15 ships like the Venture Star.

Compared to the UNSC and the bombardment ships, the Venture Star and her sister ships look like 'a collection of thin metal connected to steel and solar panels.' Stressing the fact that RDA ships are for moving, not fighting.

Despite this, the Venture Star is considered the pride of the RDA transport ships.

** Submission Class Bombardment Ships: The only warships in RDA possession, Submission Class ships are well-known (and named) for turning targeted surfaces of planets into lifeless wastelands in a single volley. They wield large weapons just shy of UNSC MAC weapons. These ships have made mining and colonizing of other dangerous planets possible. Pandora however was seen as too valuable to bombard even after the dangerous environment was confirmed for fear of damaging preciously vital unobtanium mines.

At least two ships have seen action in the Human-Covenant War after one of the mining worlds was attacked. The Compliance and Demand made a major historical event in the war. UNSC soldiers stuck in trenches with civilians evacuating. The battle was WW1 styled with major casualties, on the Covenant side that is. The ships turned Covenant land charges into massacres, making it easier for the soldiers to hold them back while the civilians fled. It wasn't until the Covenant's own ships came in that the ships retreated. Compliance escaped with major wounds while Demand was destroyed. After repairs to the survivors, the RDA had only five warships, explaining their reluctance to send ships to help.

AMP suits: Amplified Mobility Platforms are the RDA counterpart to the UNSC Cyclops mech. Both are descendants of exoskeletons used during the 21st century. The AMP however has a more windowed cabin while the Cyclops uses computers and a single viewing slit. The AMP is used to move heavy objects to big or heavy for a normal human and is a very useful in the Pandoran environment.

The arms are linked to 'gloves' that the user wears like a virtual reality game. The suit is very safe as well, with gyroscopes to prevent toppling, and an automatic "walk back" function should the user be injured or in rarer cases, killed. The suit is strong enough to punch through a tree trunk, displaying the nature of its fighting prowess.

AMPs are usually armed with a hip fired GAU-90 30mm autocannon, and can use a self-sharpening diamond-hard ceramic knife and an optional flamethrower and even throwing mines. The unit also comes with a windshield wiper.

RDA weaponry: While technically not different from UNSC weapons, the RDA's recent discoveries on Pandora have led to a 'Big Gun' policy. And the RDA has some REALLY big guns. As well as different variants each one better than the last. Some examples of small arms are:

* Deadeye Rifle: Nicknamed the 'Standard Issue rifle' the Deadeye is the bread and butter of RDA forces. This rifle features an unrivaled shoot straight and hard burst fire in the entire RDA arsenal. Like UNSC weapons, the rifle is bullpup configured. The weapon fires 6.2x35mm rounds in 80 round magazines and fires at 600 rounds per minute. The different variants include TERRA I, EURYS II, SOLARIS III, and SOLARIS IV.

* Storm Assault Rifle: The storm is a less standardized rifle in RDA service. It comes with an underslung 20mm grenade launcher and fires the same caliber as the Deadeye. With the same magazine and firepower. Variants include the TERRA I, the EURYS II, the SOLARIS III, and SOLARIS IV.

M60 BANISHER machine gun: The BANISHER is the heavy caliber weapon for RDA soldiers. Descending from the American made M60 of the Cold War, the weapon has been given a unique heat shield and hand guard to prevent burning hands. (Very helpful for Avatars, in the form of the AVR M30, basically a bigger weapon.) The weapon also uses drum mags instead of a disintegrating belt, and also depleted plutonium rounds, allowing it to go through even the toughest armor. Variants include BANISHER I-IV.

PHALANX combat shotgun: The Bruiser is an RDA-designed weapon based on the CARB platform, like the Storm and Deadeye rifles. Firing 20mm shells, the weapon inflicts horrific injuries at close range. Variants go from I-IV

M222 Grenade Launcher: The M222 is the RDA's answer to multiple targets or heavy threats. Very portable, it can go where heavy vehicles are unable to. Variations include I-IV.

SN-9 WASP: The WASP is a modern, full featured revolver used by SecOps personnel, including Quaritch himself. While not RDA-issued like the Mosquito automatic pistol, the WASP is popular for those who find the former unsatisfactory. Reliable and a powerful 9mm high-velocity, sub-caliber sabot round leads to a lethal weapon. The revolver even had automatic and 2 burst modes in addition to the standard semi fire. Variants include STALAGMITE I, IRYS II, POLARIS III, and POLARIS IV.

* Mosquito pistol: The Mosquito pistol is the standard-issue sidearm for SecOps personnel. Unusually shaped, yet useful, the pistol bears a distinctive appearance with its large trigger guard, enclosed slide, and forward position of the grip relative to the slide. Despite the simplicity, durability, and low production cost, personnel have regarded it as weak. Still, it is popular for security forces.

Aerospatiale SA-2 Samson: The Samson is the Pelican of the RDA. Comes with door funs and detachable rocket pods that transports cargo and soldiers. It was in use on Earth for decades by the UNSC until the Pelican came along, threatening to end its reign. Due to the RDA's tendency to fight on the ground, the Samson became an iconic aircraft for the company, especially on Pandora. Trial runs in lications like the Himalayas, Antarctic regions, Honduras, and more showed the capability of performance in thin or thick atmospheres or extreme temperatures with little maintenance. The cockpit is pressurized, while the rear requires exopacks. Unlike Pelicans, the Samson uses coaxial propellers. The only propeller based vehicle the UNSC has is the Falcon.

AT-99 Scorpion Gunship: While the Samson is the 'Chinook,' the Scorpion is the 'Apache.' Armed with two dual .50 cal guns and two triple barrel 20mm Gatling guns, 150 TK-411WAFAR (Wrap-Around Fin Aerial Rockets) in ten 15-tube launchers, and Eight Hawkeye HELLFIRE multipurpose missiles. The Scorpion is a major threat to any that oppose the RDA's operations.