Here is the newest instalment

Disclaimer: I do not own Yu-Gi-Oh


Alex was in trouble, he had his XYZ Dragon Cannon on the field, that was true, but that was all he had, he had 0 face downs, 0 cards in his hand and only 3800 life points, his opponent however seemed untouchable, he had Infernity Archer, 1 Doomsday Token and 3 face-downs and hadn't lost a single life point.

"It's your move Alex" said James

Alex drew a card.

"Hey, this is one of the cards I needed for that combo I was working on earlier, but I need the others, and I can't discard this card from my hand for Dragon Cannon's Ability because I wouldn't be able to use my combo if I do, at least my Dragon Cannon is strong enough to destroy his Archer anyway" thought Alex

"I attack your Infernity Archer with my XYZ-Dragon Cannon" said Alex

Dragon Cannon destroys Archer,

James' LP (8000-800=7200)

"Not bad, but it won't be enough to win, and it's my draw" said James

James drew a card.

"I activate a trap card, Dark Spirit Art-Greed" said James

Dark Spirit Art-Greed

[Trap Card]

Tribute 1 DARK Monster, draw 2 cards. Your opponent can negate this effect by revealing 1 spell card in their hand.

"By sacrificing my Doomsday Token, I get to draw 2 cards, but if you reveal a spell card in your hand, the effect is negated" said James

Alex looked at the card.

"Sorry, I don't have any spell cards in my hand" said Alex

"Then my token is gone and I draw 2 cards" said James

James drew 2 cards.

"NO! Not these cards" thought James

"I play Pot of Greed so I draw 2 more cards" said James

James drew 2 cards.

"I play the spell card, Graceful Charity, so I draw 3 cards as long as I discard 2" said James

James did so.

"And I play Yami" said James

Yami

[Spell Card]

[Field Spell]

Increase the ATK and DEF of all Fiend and Spellcaster type monsters by 200. Decrease the ATK and DEF of all Fairy Type monsters by 200.

"Now I summon Infernity Knight" said James

Infernity Knight

Attribute: Dark

Level 3

[Fiend/Effect]

ATK: 1400 (+200) DEF: 400 (+200)

When this card on the field is destroyed and sent to the Graveyard: You can discard 2 cards; Special Summon this card from your Graveyard.

"Now, I equip my Knight with Black Pendant" said James

Black Pendant

[Spell Card]

[Equip Spell]

The equipped monster gains 500 ATK. When this card is sent from the field to the Graveyard: Inflict 500 damage to your opponent.

Infernity Knight's ATK (1600+500=2100)

"I also equip him with Dark Energy" said James

Dark Energy

[Spell Card]

[Equip Spell]

A Fiend-Type monster equipped with this card increases its ATK and DEF by 300 points.

Infernity Knight's ATK (2100+300=2400) DEF (600+300=900)

"So what? My XYZ Dragon Cannon is still too powerful" said Alex

"I activate Call of the Haunted to bring back my Infernity Archer" said James

"Oh man" said Alex

"And once again, I have an empty hand, so I can attack you directly" said James

Infernity Archer attacks Alex directly.

Alex's LP (3800-2200=1600)

"Perfect, now next turn, if he attacks my Knight, I will just place whatever card I draw on the field, have an empty hand and if he attacks Archer, I'll activate my set card and take him out, and if he uses Dragon Cannon's special ability, I'll use my other set card, he can't win either way" thought James

"I end my turn" said James

Alex draws a card.

"I play the spell card, Giant Trunade" said Alex

"Giant Trunade?" asked James

"Yes, this card will return every spell and trap on the field to our hands, so your monsters Attack and defense points will go back to normal, plus you can't play your monsters abilities since you don't have an empty hand anymore, now I summon...Road Synchron" said Alex

Road Synchron

Attribute: Light

Level 4

[Machine/Tuner]

If this card is used for the Synchro Summon of a monster other than "Road Warrior", its Level is decreased by 2. If this card attacks, at the end of the Damage Step, increase its Level by 1 until the End Phase.

"Now, Road Synchron, attack Infernity Knight" said Alex

Road Synchron destroys Infernity Knight

James' LP (7200-200=7000)

"If I use my Knight's ability to bring him back, I won't be able to use the cards effects" thought James

"Now, XYZ Dragon Cannon attack Infernity Archer, hopefully, this time, for good" said Alex

XYZ-Dragon Cannon destroys Infernity Archer.

James' LP (7000-800=6200)

"Aw nuts" said James

"I end my turn" said Alex

"My draw then" said James

James draws a card.

"NO!" thought James

I set 3 cards face down.

"And it's my draw?" asked Alex

"Yes, go on" said James

Alex draws a card.

"Another card I needed for the combo" thought Alex

"I summon Cannon Soldier in attack mode" said Alex

"I activate Threatening Roar" said James

Threatening Roar

[Trap Card]

Your opponent cannot declare an attack this turn.

"You just wasted your trap, I wasn't planning on attacking, I end my turn" said Alex

"Wasn't planning to attack? Why?" asked Emily

"Alex must be thinking of something big" thought Thomas

James draws a card.

"I set a monster in defense mode" said James

"My draw then" said Alex

"Great, another card for the combo, but I need this one in my hand" thought Alex

"I attack your defense monster with my XYZ Dragon Cannon" said Alex

XYZ destroys Infernity Necromancer.

"Great, now what are you going to do?" asked James

"Nothing, I end my turn" said Alex

"Huh?" asked Rick

"Why didn't he attack him?" asked Emily

"He must be setting him up for something" said Thomas

"My move then, and I summon Baron of the fiend Sword in defense mode" said James

"Is that all?" asked Alex

"Yes, it is" said James

Alex draws a card.

"Not the final card I needed, but I can still use it for my combo, let's just hope it works, until then..." thought Alex

"XYZ Dragon Cannon, attack, CANNON FIRESTORM" said Alex

XYZ Dragon Cannon destroys Baron of the Fiend Sword.

"Next, I play the spell card, Soul Release, so I can remove your Infernity Archer from the game" said Alex

"Oh man" said James

"I end my turn" said Alex

"ALEX, just attack him already, you'll win quicker" said Bethany

"Not yet, go ahead James" said Alex

James draws a card.

"I summon Infernity Mirage" said James

Infernity Mirage

Attribute: Dark

Level 1

[Fiend/Effect]

ATK: 0 DEF: 0

This card cannot be Special Summoned from the Graveyard. If you have no cards in your hand, you can Tribute this card to select 2 "Infernity" monsters in your Graveyard. Special Summon those monsters.

"Next, I set 5 cards face-down, emptying my hand, so I can sacrifice my Infernity Mirage to special summon Infernity Guardian and Infernity Archfiend, and with my Infernity Archfiend special summoned, I can summon a second Infernity Guardian from my deck, and with an empty hand, neither of my Guardians can be destroyed in battle or by card effects" said James

"I can still win, it's my move, I pass this turn" said Alex

"That's all you are going to do? Oh well, I draw" said James

James draws a card, and grins.

"I sacrifice my Infernity Archfiend, as well as one of my Guardians in order to summon Infernity General" said James

Infernity General

Attribute: Dark

Level 7

[Fiend/Effect]

ATK: 2700 DEF: 1500

If you have no cards in your hand: You can banish this card from your Graveyard to target 2 Level 3 or lower "Infernity" monsters in your Graveyard; Special Summon them from the Graveyard, but their effects are negated.

"Now, I reactivate my field spell, YAMI, so my General's attack is increased to a total of 2900, GENERAL, ATTACK XYZ DRAGON CANNON" said James

Infernity General destroys XYZ Dragon Cannon

Alex's LP (1600-100=1500)

"I end my turn" said James

Alex draws a card.

"I set one card face-down, then I switch my Road Synchron and Cannon Soldier to defense mode" said Alex

James draws a card.

"Infernity General, destroy his Cannon Soldier" said James

"Not so fast, I activate my trap card, Scrap Iron Scarecrow, this handy trap card negates your attack" said Alex

"Very well, your move" said James

Alex draws a card.

"Yes, this card completes my combo" said Alex

"Alright, first I play a spell card, called Cost Down, so by discarding one card from my hand I can reduce the levels of all cards in my hand by 2, now I summon my Sonic Jammer, next I get rid of my Cannon Soldier, Road Synchron and Sonic Jammer in order to Synchro Summon..." said Alex

4+4+2=10

"...ROAD WARRIOR" said Alex

Road Warrior

Attribute: Light

Level 8

[Warrior/Synchro/Effect]

ATK: 3000 DEF: 1500

"Road Synchron" + 2 or more non-Tuner monsters
Once per turn, you can Special Summon 1 Level 2 or lower Warrior or Machine-Type monster from your Deck.

"Oh no, wait, you can't, Road Warrior is level 8, your combined monsters levels were 10" said James

"Actually, remember, I played Cost Down, this reduced the level of the Sonic Jammer I had in my hand by 2, and Sonic Jammer started as a level 2, so when I summoned him, he was technically, a level 0" said Alex

"Oh no" said James

"ROAD WARRIOR, DESTROY HIS INFERNITY GENERAL, LIGHTNING CLAW" said Alex

Road Warrior destroys Infernity General.

"No, you destroyed my General" said James

James' LP (6200-100=6100)

"My draw, and I set a monster in defense mode" said James

"My move, I set one card face down, now, Road Warrior, destroy his set monster" said Alex

Road Warrior destroys Infernity Beetle.

"Your set card was an Infernity Beetle? Oh well, doesn't matter, I end my turn" said Alex

"Then it's my draw" said James

James looked at his hand, he had no monsters.

"I end my turn" said James

"My draw then, I summon Cyber Kirin" said Alex

Cyber Kirin

Attribute: Light

Level 3

[Machine/Effect]

You can tribute this card to make any effect damage you take this turn 0.

"Next, I activate my trap card, Graverobber, now I get a spell card from your graveyard, but if I use it, I take 2000 damage, now, I play the card I just got from your grave, Monster Reborn" said Alex

"But Alex doesn't have enough Life Points left, if he does this, he's lost" said Thomas

"Now, I sacrifice my Cyber Kirin, with his effect, I don't take the life point damage from Graverobber, now, back to Monster Reborn, I summon Jinzo in attack mode" said Alex

"Jinzo? But that card wasn't in your grave" said James

"Wasn't it?" asked Alex

==Flashback==

"Alright, first I play a spell card, called Cost Down, so by discarding one card from my hand I can reduce the levels of all monsters in my hand by 2..." said Alex

A close up reveals that the card Alex discarded was Jinzo.

==End Flashback==

"And with Jinzo, all your trap cards are useless, now Road Warrior, attack him directly" said Alex

Road Warrior attacks James directly.

James' LP (6100-3000=3100)

"And I still have my Jinzo, so Jinzo, attack, Cyber Energy Shock" said Alex

Jinzo attacks James directly.

James' LP (3100-2400=700)

"No, even if I draw a monster next turn, he will just destroy it with his other monster, then he'll take out the remainder of my life points" thought James

"It's your move" said Alex

"No it's not, I surrender, you win" said James

"What?" asked Alex

"You win, in truth, losing this means I'm out of the DMH, and I've wanted out of that gang ever since I joined" said James

"You don't want to be in the DMH? Then why join?" asked Alex

"The DMH take talented duellists like me and force them to join, then they prevent you from leaving by your own free will, I was forced to join, now I can finally leave" said James

"So you're happy that I won" said Alex

"Yes, thank you" said James

James walked away.

"Where are you going?" asked Alex

"I'm going back to the DMH Headquarters" said James

Alex heard a beeping sound, his point counter went up by 732.

"Alright, come on guys, let's go home" said Alex

"By the way, that was a cool combo you pulled off Alex" said Rick

"Thanks" said Alex


That does it for this edition.

Hope you enjoyed it.

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