bopdog111: We're back guys.

Ulrich362: Hopefully you appreciated a certain duelist's cards from the previous chapter.

bopdog111: Yeah came as a surprise but you guys wanted it, and we hereby deliver.

Ulrich362: Of course right now Ace, Sandy, and Mason have a test to take and then Ace has some work to do with the Ignis before an uninvited guest arrives.

bopdog111: Well let's see where this goes.

Ulrich362: Enjoy the chapter.

Disclaimer: We don't own Yu-Gi-Oh! ARC-V or Yu-Gi-Oh! VRAINS but we own the OCs!


"I'm really sorry Mr. Lightning, we'll help as soon as we can." Ace apologized as he put on his bag to go to school. "I promise."

"It's fine. You can't really help it when it's a day of learning." Lightning told him who was on the pad he had his Deck Box in. "Just don't let Max take you down. If he does anything tell me or your family, and we'll be sure to teach him the same lesson Yusaku gave his brother."

"I won't." Ace smiled before walking off.

When Ace was out of earshot Zarc walked up. "Lightning... can we talk for a minute?"

The Light Ignis turned to him.

"You and the others should hear about our past... It's different from what you all went through but considering everything it's probably for the best that you know what happened." Zarc told him. "About... Sardon."

"Sardon?" Lightning asked as they walked (Or in Lightning's case flew) to where the others are.

Zarc nodded. "Yeah, you see..."


Meanwhile in Ace's classroom...

"Welcome back everyone." miss Clark smiled. "Is everyone ready for the test?"

Everyone nodded. "Yes miss Clark."

"Okay kids. Good luck. And if I catch any of you cheating you'll get a zero." miss Clark said as she passed them out. "When your done just lay them on my desk."

The class all started taking the test with the occasional question from one of the students about what a question said. Ace was concentrating on his while thinking on what the answer is.

'Um... I know I remember what that picture is, but was it on a spell or a trap?' Ace thought looking at the curved arrow on his test paper. 'Ok, calm down what did Sandy say before? The one with arrow like that was for a counter card... counter spell? Wait that doesn't sound right. I'll guess trap cards.'

'Okay what was it that it said about this?' Mason thought as he stared at the flame like symbol on his test paper, 'Been a while but I know this is something involving a spell... I'm gonna have to say Ritual.'

'Which of the following isn't a real type of monster effect: Flip, Quick, Battle, Trigger?' Sandy thought reading the question. 'Um... well I know Flip Effects are real, and Ace has Raye and she's Quick, I remember that one. Some effects happen when you attack but that sounds kind of funny... I hope that's the right answer, I don't remember.'

Soon Max handed his to miss Clark.

"Thank you Max." miss Clark said politely.

Max only nodded, "Sure thing."

He walked to his seat before without miss Clark noticing gave Ace a short glare before turning back. A few minutes later everyone had turned in their tests.

"Alright class. While I grade your tests you can talk to each other." miss Clark smiled to them.

The students all started talking while Ace turned to Mason and Sandy.

"That was really hard."

"How do you think you do?" Mason smiled to him.

"A lot better thanks to you two." Ace smiled before whispering. "I hope we can help Mr. Lightning and his friends."

"Us too." Sandy whispered back.

"Ace Akaba?" miss Clark called.

"Huh?" Ace asked in confusion. "Yes miss Clark?"

"Can you please come to my desk?" miss Clark asked him.

Ace looked nervous but walked over to her desk. She noticed his nervousness, and smiled "Oh don't worry yourself Ace. Your not in trouble or anything."

"Oh." Ace said in relief.

She instead handed him his test sheet that she just graded. Ace blinked and looked at it.

A- was on the sheet.

Ace smiled seeing that.

"One week ago you were just learning dueling, and now you had manage to know it like a genius even with how you use your cards." miss Clark smiled. "How did you manage to do it?"

Ace blushed. "My best friends helped a lot."

"Well otherside from that do you think of Dueling as a thing where winning is all that mattered, and that losing is not an option?" miss Clark asked him.

Ace immediately shook his head. "Winning is only important when bad people are being mean."

"And if a person wasn't being mean?" miss Clark asked.

"Um... winning is nice but I want to have fun. And keep Raye safe." Ace answered.

Miss Clark smiled hearing that, "You tapped in what dueling is about. You learned from your friends, and understood what to do with your cards, and bonded with them well."

As she said this she opened a cabinet door, and pulled a card, "It's called respect Ace, and it brought you this. Congratulations. You earned it."

She handed the card to Ace. Ace's eyes widened as he slowly took the card. It was a trap card called Pulse Mines.


Pulse Mines

Normal Trap Card

If you control a Machine monster: Change your opponent's Attack Position monsters (if any) to Defense Position, also, until the end of this turn, if a monster(s) is Normal or Special Summoned to your opponent's field, change them to Defense Position.


Ace looked at the card and smiled. "Thank you very much, I'll take super good care of it."

Miss Clark smiled patting his shoulder, "I know you will. Thanks for coming Ace, and be sure to use it well, and wisely."

Ace smiled.


Later at the Akaba household...

The door opened revealing Ace, Mason, and Sandy just as Zarc finished his explanation.

"You all seriously done all of that!?" Ai asked shocked.

"All except Ace." Ray nodded. "He was born after it all happened."

"What's doing on?" Mason asked.

"Mr. and Mrs. Akaba just told us... about their adventures." Bonnie answered still in complete shock.

"Can't believe all that happened to them." Jin said amazed.

"What do you mean?" Ace asked.

"You haven't told Ace them?" Cal asked Zarc, and Ray.

"Not yet." Ray answered.

They all nodded as Dawn smiled to three, "How was your test?"

"I got an A- big sis." Ace smiled happily.

"That's a great grade." Dawn smiled to him.

Ace smiled happily before closing his eyes. "Now I need to get stronger to help Mr. Lightning and his friends."

"Your determined." Flame remarked. "I like that."

"That changed really recently." Zarc admitted. "I think having met his two best friends helped a lot."

"Well friendship always bring good things." Takeru smiled.

"Yeah." Mason smiled.

"More then you know." Yugo grinned. "Some people think of it as a weakness. But we call it a strength."

"True." Yuto smiled. "So... should we head outside and get started?"

"Indeed." Gale nodded.

Everyone nodded and walked out.

"So who's dueling this time?" Lance asked.

"Why don't you pick?" Yuri offered.

"Huh? I'm dueling one of you this time?" Lance asked surprised.

"He meant you pick who duels." Yuya clarified. "Any two people you want."

"Oh well... Let's try Flame, and... Celina." Lance picked.

Celina smiled. "Alright."

Flame nodded as the same Duel Box floated as he made his spot where it formed like Lightning's.

"Aunt Celina's really strong." Ace smiled. "She'll win."

"I don't doubt she's strong." Takeru admitted. "But she should be careful around Flame."

"DUEL!" Celina and Flame called together.


(Dueling Theme: Awake and Alive by Skillet

Flame: 4000

Celina: 4000

Let the duel begin!


Flame 1st Turn:

"I go first. Draw!" Flame said drawing as his hand appeared in front of him. "Okay. I'll start off by summoning Salamangreat Falco."

At that a falcon monster that has flames on him appeared screeching.


Salamangreat Falco

Fire Type

Level 4

Cyberse

ATK: 1200

DEF: 1600

If this card in sent to the GY: You can target 1 "Salamangreat" Spell/Trap in your GY; Set that target to your field. If this card is in your GY: You can target 1 "Salamangreat" monster you control, except "Salamangreat Falco"; return that monster to the hand, and if you do, Special Summon this card. You can only use 1 "Salamangreat Falco" effect per turn, and only once that turn.


"Ok." Celina nodded.

"Appear the Circuit of Fire!" Flame called as the circuit appeared, "The summoning conditions is 1 level 4 or lower Cyberse. I set Falco in the Link Marker!"

Falco flew to the bottom arrow.

"Link Summon! Appear Link 1! Salamangreat Balelynx!" Flame called as a cat like monster with flame on his tail appeared.


Salamangreat Balelynx

Fire Type

Link Rating 1

Cyberse/Link

ATK: 500

Link Marker: Bottom

1 Level 4 or lower Cyberse monster
If this card is Link Summoned: You can add 1 "Salamangreat Sanctuary" from your Deck to your hand. If a "Salamangreat" card(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead. You can only use each effect of "Salamangreat Balelynx" once per turn.


"Ok... that's a problem." Celina frowned.

"When this monster is summoned I can add Salamangreat Sanctuary from my Deck to my hand." Flame said adding a field spell.

Celina nodded. "Alright, that's fine."

"Next by discarding Salamangreat Jack Jaguar from my hand, I can summon Salamangreat Meer!" Flame called as a small mole like creature appeared.


Salamangreat Meer

Fire Type

Level 2

Cyberse

ATK: 800

DEF: 600

If this card is added to your hand, except by drawing it for your normal draw: You can reveal it; Special Summon it from your hand. If this card is in your hand: You can discard 1 other "Salamangreat" card; Special Summon this card from your hand. You can only use each effect of "Salamangreat Meer" once per turn.


"Not even close. I activate Falco's ability in my graveyard!" Flame called. "By adding Meer back to my hand I can summon it!"

Falco reappeared.

"And next up when Meer is added to my hand other then drawing I can summon it!" Flame added as Meer appeared a second time.

"Wow." Ace whispered in awe.

"That's four monsters!" Rin cried in shock.

"And now appear! The Circuit of Fire!" Flame called as the circuit appeared again. "The summoning conditions are at least 2 Fire Effect monsters! I set Balelynx, Falco, and Meer in the Link Markers!"

The three flew up to the Top, Bottom-Left, and Bottom-Right markers.

"Link Summon! Link 3! Salamangreat Heatleo!" Flame called.

At that a red, and orange glowing lion monster appeared with 2300 attack points roaring.


Salamangreat Heatleo

Fire Type

Link Rating 3

Cyberse/Link

ATK: 2300

Link Arrows: Top, Bottom-Left, and Bottom-Right

2+ FIRE Effect Monsters

If this card is Link Summoned: You can target 1 card in your opponent's Spell & Trap Zone; shuffle it into the Deck. Once per turn, if this card was Link Summoned using a "Salamangreat Heatleo" as material: You can target 1 monster your opponent controls and 1 "Salamangreat" monster in your GY; the opponent's monster ATK becomes equal to the ATK of the monster in your GY until the end of the turn.


"Not bad." Celina admitted.

"I place 2 cards face-down, and end my turn." Flame ended.

Celina 1st Turn:

"Ok, I think I'll start by activating a spell card called Double Fusion." Celina mentioned. "Unlike the normal Polymerization card this one costs 500 life points to play, but I can Fusion Summon twice in one turn."

(Celina: 3500)


Double Fusion

Normal Spell Card

Pay 500 Life Points. Send, from your hand or your side of the field to the Graveyard, Fusion Material Monsters that are listed on a Fusion Monster Card, and Special Summon that monster from your Fusion Deck. (This Special Summon is treated as a Fusion Summon.) You can use this effect up to 2 times this turn.


"Two fusions at once?" Flame asked curious.

"That's right, so first up I'll fuse Lunalight Purple Butterfly with Lunalight White Rabbit." Celina said as the two appeared and entered the Fusion Vortex. "Butterfly with violet poison! The lively white rabbit illuminated by moonlight! Swarm in a vortex of the moon's gravity and revive with a new power! Fusion Summon! Come forth! Lunalight Cat Dancer!"


Lunalight Cat Dancer

Dark Type

Level 7

Beast-Warrior/Fusion

ATK: 2400

DEF: 2000

2 "Lunalight" monsters
Cannot be destroyed by battle. Once per turn, during your Main Phase 1: You can Tribute 1 other "Lunalight" monster; for the rest of this turn, the first time each monster your opponent controls would be destroyed by battle, it is not destroyed, also this card can attack all monsters your opponent controls, twice each, this turn. If this card declares an attack: Inflict 100 damage to your opponent.


"But she won't be staying because I fuse Cat Dancer with Lunalight Black Sheep!"

A third Lunalight appeared before entering a Fusion Vortex alongside Cat Dancer.

"The beast lurking in jet-black darkness! The beautiful wild beast dancing under the moonlight! Swarm in the vortex of the moon's gravity and revive with a new power! Fusion Summon! Come forth! Elegant beast dancing on the moonlit wilderness! Lunalight Panther Dancer!"


Lunalight Panther Dancer

Dark Type

Level 8

Beast-Warrior/Fusion

ATK: 2800

DEF: 2500

"Lunalight Cat Dancer" + 1 "Lunalight" monster
Must first be Fusion Summoned with the above Fusion Materials. Cannot be destroyed by your opponent's card effects. Once per turn, during your Main Phase 1: You can activate this effect; for the rest of this turn, the first time each monster your opponent controls would be destroyed by battle, it is not destroyed, also this card can attack all monsters your opponent controls, twice each, this turn. When this card destroys an opponent's monster by battle: This card gains 200 ATK until the end of the Battle Phase.


"That card's crazy." Ai admitted about the spell.

"It's one of our better spells." Yuri mentioned revealing his own copy.

"Now I'll set two cards facedown, and activate Panther Dancer's special ability." Celina called. "Now, attack his Heatleo!"

The monster charged.

"I activate Balelynx's ability in my graveyard!" Flame called. "By banishing this card from the graveyard Heatleo isn't destroyed!"

"That's a waste because he wouldn't have been destroyed anyway." Celina revealed. "Panther Dancer's ability lets her attack all of your monsters twice, and they aren't destroyed after the first attack. Though once she destroys a monster she gains 200 more attack points during the Battle Phase."

"Whoa that's surprising." Takeru admitted.

(Flame: 3500)

"Now Panther Dancer attacks again destroying your Link Monster!" Celina mentioned.

The monster charged destroying Heatleo. (Flame: 3000)

"A monster that doesn't destroy any monster during the first attack..." Flame trailed off.

"My hand's empty, so I'll pass things over to you." Celina mentioned.


Flame: 3000

Celina: 4000


Flame 2nd Turn:

"Okay draw." Flame said drawing looking over.

"You know watching, you Ignis get kind of caught off guard a lot." Yuya admitted. "Do you guys not know a lot about Fusion, Synchro, Xyz, Ritual, and Pendulum?"

"Well admittedly we only been around Link the longest." Ai told him. "For 10 years straight."

"Point taken." Yuya smiled. "So while you guys help out Ace, Sandy, and Mason we can help you with the other mechanics."

They nodded.

"Well you three get ready for an education." Lightning told the three. "Because Flame is gonna test the newest thought we have of Link Summoning."

"Newest thought?" Mason asked.

"Ok." Ace smiled.

Flame called, "I activate the Continuous Spell, Will of the Salamangreat!"


Will of the Salamangreat

Continuous Spell Card

During your Main Phase: You can Special Summon 1 "Salamangreat" monster from your hand or GY. You can send this face-up card from the field to the GY, then target 1 "Salamangreat" Link Monster you control that was Link Summoned using a monster with its same name as material; Special Summon "Salamangreat" monster(s) from the hand and/or GY in Defense Position, up to the number of that monster's Link Rating. You can only use 1 "Will of the Salamangreat" effect per turn, and only once that turn.


"So now once a turn during my main phase, I can summon a Salamangreat from my Deck, or graveyard. So let's welcome back Heatleo!" Flame called as Heatleo reappeared roaring.

"Oh... well then." Celina noted.

"Then I play the field spell, Salamangreat Sanctuary!" Flame called as they appeared at a field where their are volcanos.


Salamangreat Sanctuary

Field Spell Card

If you Link Summon a "Salamangreat" Link Monster, you can use 1 "Salamangreat" Link Monster you control with its same name as the entire material. During damage calculation, if your monster battles: You can pay 1000 LP, then target 1 Link Monster you control; make its ATK 0, and if you do, gain LP equal to its original ATK. You can only use each effect of "Salamangreat Sanctuary" once per turn.


Sandy looked up the card before pausing. "Wait, why would you use a monster to play itself?"

"This is what Lightning meant. Observe. Appear the Circuit of Fire!" Flame called as a red magic circle appeared before Heatleo entered it, "This is Link Summoning's new potential! Surging flame, awaken Heatleo's true power with the power of purification! Reincarnation Link Summon!"

At that a fire portal as what appeared was Heatleo. "Resurrect, the king of beasts that runs through the fire prairie! Salamangreat Heatleo!"

Heatleo roared from this.

"Wow. That's really cool." Ace grinned.

"First up Heatleo's ability! When Link Summoned 1 spell or trap on your field is shuffled to your deck!" Flame called.

Celina nodded as she shuffled away her card.

"And this is where things get fun." Flame grinned. "I activate Heatleo's true ability! When Reincarnation Link Summoned once a turn I can target a monster on your field, and make it's attack points equal to the attack points of a Salamangreat in my graveyard!"

Celina's eyes widened in shock at that.

"I target Panther Dancer, and make it's points equal to Meer's 800!" Flame called.

Lunalight Panther Dancer: (ATK: 2800 - 2000 = 800)

"This is going to hurt." Celina frowned.

"So Heatleo! Attack!" Flame called.

Celina's Fusion Monster shattered.

(Celina: 2000)

"I play Lunalight Reincarnation Dance!" Celina called. "Since you sent my Lunalight to the graveyard, I can add two more to my hand."


Lunalight Reincarnation Dance

Normal Trap Card

If a monster(s) you control is destroyed by battle or card effect: Add up to 2 "Lunalight" monsters from your Deck to your hand. You can only activate 1 "Lunalight Reincarnation Dance" per turn.


"I add Lunalight Wolf, and Lunalight Tiger!"

Flame nodded at that. "Okay that's my turn."

Celina 2nd Turn:

Celina drew her card and smiled. "I put Lunalight Wolf in my Pendulum Zone."


Lunalight Wolf

Dark Type

Level 6

Pendulum Scale: 1

Beast-Warrior/Pendulum

ATK: 2000

DEF: 1800

Pendulum Effect: You cannot Pendulum Summon monsters, except "Lunalight" monsters. This effect cannot be negated. Once per turn: you can Fusion Summon 1 "Lunalight" Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your Field or Graveyard.

Monster Effect: If a "Lunalight" Monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent.


"Pendulum?" Flame asked.

"Isn't that the thing you told us about Lance?" Ai asked the Twilight Ignis who nodded.

"True Lunalight Wolf is a Pendulum Monster, but I'm not Pendulum Summoning. I am using her Pendulum Ability though, to banish Lunalight Black Sheep, Lunalight White Rabbit, and Lunalight Panther Dancer from my graveyard in order to Fusion Summon the monster I'm going to beat you with." Celina smirked as the three monsters appeared and entered a Fusion Vortex. "Elegant beast dancing on the moonlit wilderness! The beast lurking in jet-black dress! The lively white rabbit illuminated by moonlight! Swarm in a vortex of the moon's gravity and revive with a new power! Fusion Summon! Come forth! The king of beasts dancing atop the summit of the moonlight wilderness! Lunalight Leo Dancer!"


Lunalight Leo Dancer

Dark Type

Level 10

Beast-Warrior/Fusion

ATK: 3500

DEF: 3000

"Lunalight Panther Dancer" + 2 "Lunalight" monsters
Must be Fusion Summoned with the above Fusion Materials and cannot be Special Summoned by other ways. Cannot be targeted, or destroyed by, your opponent's card effects. This card can make a second attack during each Battle Phase. Once per turn, at the end of the Damage Step, if this card attacked a monster: You can destroy all Special Summoned monsters your opponent controls.


"So that's your true power." Flame said seeing this.

"It's my strongest monster if that's what you're asking." Celina smiled. "But... I still have one Lunalight in my graveyard, Lunalight Purple Butterfly."

"Your fusing those two?" Flame guessed.

"Not exactly, by banishing Purple Butterfly her special ability lets me summon Lunalight Blue Cat." Celina explained as the monster appeared.


Lunalight Blue Cat

Dark Type

Level 4

Beast Warrior

ATK: 1600

DEF: 1200

If this card is Special Summoned: You can target 1 "Lunalight" monster you control, except "Lunalight Blue Cat"; its ATK becomes double its original ATK until the end of this turn. You can only use this effect of "Lunalight Blue Cat" once per turn. If this card on the field is destroyed by battle or card effect: You can Special Summon 1 "Lunalight" monster from your Deck.


"Now since Blue Cat was special summoned, Leo Dancer's attack points become double their original value. In other words, 7000."

Lunalight Leo Dancer: (ATK: 3500 * 2 = 7000)

Flame gasped in shock seeing this.

"Looks like it's my win, Lunalight Leo Dancer attack Salamangreat Heatleo!" Celina declared.

Leo Dancer charged.

"Face-down open!" Flame cried. "Rising Energy!"


Rising Energy

Normal Trap Card

Discard 1 card, then target 1 face-up monster on the field; that target gains 1500 ATK until the End Phase.


"By discarding a card Heatleo gains 1500 points!" Flame called as Heatleo powered up. (ATK: 2300 + 1500 = 4800)

The monster was then destroyed. (Flame: 0800)

"And with that I last another turn!" Flame told her.

"Actually, you don't." Celina mentioned. "On top of Blue Cat who could attack you, Leo Dancer gets two attacks each Battle phase. So I have two more attacks, one with a monster with 7000 points, and the other with a monster with 1600."

Lance grinned to the other Ignis, "What did I tell you guys huh? Pendulum is super powerful like I said."

"Okay, okay Lance." Ai sighed, "You proved it to us."

"Along with Fusion thanks to Celina." Earth added.

"I think Link is strong too." Ace said. "All of it is super strong."

The Ignis nodded hearing that.

"By the way, that Reincarnation Link Summon. How did you come up with it?" Zuzu asked.

"I figured that limiting Link the way it is will eventually get low-powered." Flame told her. "I have my way of improving it, and Lightning had his way of improving it. In fact Lance had added Reincarnation Link to his Cyberse cards."

That made Lance chuckle.

"Oh... Mr. Lightning, is that the only Link Spell card?" Ace asked.

"Currently yes." Lightning added. "But I can make more Link Spells if given time."

"I think he means if you made only 1 copy of Judgement Arrows." Jin told him.

"Oh then no. I had 2 copies." Lightning said.

Ace blushed at that. "Um... can I please have a copy?"

"Hm?" Lightning blinked as Celina won the duel.


Flame: 0000

Celina: 2000

Celina wins the duel!


"Is that ok?" Ace asked.

Lightning gave some thought before shrugging, "Eh, why not?"

With that his Deck ejected a card as he grabbed it, and hand it to Ace showing it was Judgement Arrows.

"Be careful on how you use it." Lightning warned him. "If it's removed from the field then the monsters it points to are destroyed."

"I will be Mr. Lightning, thank you." Ace smiled.

Lightning only nodded.

"So who's up next?" Ray asked. "Sandy vs Ryoken maybe?"

"Maybe." Ryoken answered.

"So everybody's together, does that mean we can start the search?" inquired a male voice.

They turned to who said that. George and Skye were walking up to them.

"Hey guys." Zarc smiled.

"Hey." George smiled.

"Did we miss anything important?" Skye asked.

"We're having a few practice matches." Specter answered.

"Makes sense." Skye nodded.

"And we're figuring out who is next." Ryoken added.

"Sounds like fun." George smiled.

"Yeah it is." Yuya nodded in agreement.

"So who's up next?" Yugo asked. "Maybe Ace can try out his new spell, or how about a tag duel?"

"I'll take this next one." Bonnie answered.

"Really big sis?" Mason asked. "You're super strong."

"I know but I could use the exercise." Bonnie answered.

"I think he means you're really strong so you'll probably win." Ray smiled. "He looks up to you doesn't he?"

Bonnie smiled, "I had been at his side ever since he was just a little baby."

"Bonnie..." Mason blushed.

"Hehe sorry Macy." Bonnie chuckled.

"Well Bonnie, who do you want to duel?" Zarc asked.

Bonnie looked over before smiling at Zuzu. Zuzu smiled. "Alright, sounds good to me."

They walked to the field ready.

"Make no mistake. I am a kid, but I'm nothing to take lightly." Bonnie smiled.

"I wouldn't do anything like that." Zuzu replied before smiling. "Although... why don't we make things a little more interesting?"

"What's that?" Bonnie asked.

Zuzu just smiled as she pressed a button on her Duel Disc.

"Action Field Crossover." stated a robotic voice.


Crossover

Action Field Spell

You can use Action Cards, but you can only have 1 Action Card in your hand.


At that what spread was the Action Field.

"Huh? What is this?" Ai asked looking around.

"This is our specialty, Action Duels." Zuzu smiled. "After you Bonnie."

Bonnie nodded.

"DUEL!"


(Dueling Theme: Will Power)

Zuzu: 4000

Bonnie: 4000

Let the duel begin!


Bonnie 1st Turn:

"Here we go!" Bonnie called drawing as she looked.

Zuzu meanwhile immediately ran before jumping to one of the floating platforms.

"Action Duels let you move around." she explained.

Bonnie nods before saying, "Okay well I'll summon Gyrus Viking from my hand."

A viking appeared.


Gyrus Viking

Light Type

Level 4

Cyberse

ATK: 1600

DEF: 1900

When you Normal Summon this card you can pay 500 Life Points to Special Summon 1 "Gyrus" monster from your hand.


"Ok." Zuzu nodded.

"And next up since I summoned Viking I can pay 500 Life Points to summon another Gyrus from my hand." Bonnie told her. (Bonnie: 3500) "Such as Gyrus Gladiator!"

A gladiator appeared.


Gyrus Gladiator

Light Type

Level 3

Cyberse

ATK: 600

DEF: 1100

While this card is face-up all "Gyrus" monsters you control are unaffected to the effects of your opponent's monsters except this one. Once per turn: You can pay 500 Life Points to increase this card's ATK by the original ATK of all Level 4 or lower "Gyrus" monsters you control except this card until end of turn.


"Not a bad start." Zuzu smiled.

"And now I..." Bonnie paused as she looked.

"What's she doing?" Takeru asked.

"Uh... I can't play a Field Spell can I?" Bonnie asked.

"You can." Zuzu answered.

Bonnie nodded, "Okay good. Because I'll play the field spell, Gyrus Heaven!"

At that they appeared in a angelic kingdom.


Gyrus Heaven

Field Spell Card

Once per turn: Target 1 "Gyrus" monster you control it gains 500 ATK for each "Gyrus" Monster you control. Once per turn: "Gyrus" Monsters you control in the Main Monster Zone cannot be destroyed by battle. You can Link Summon a "Gyrus" Link Monster using 1 Link Monster you control with the same name as the material. During each of your End Phase: Gain 500 Life Points for each "Gyrus" Monster you control.


"Wow, it's so pretty." Ace smiled before looking down shyly and running over to Ray. "Mommy, can Sandy and I come here for a thingy boyfriends and girlfriends do?"

"Hm?" Ray asked.

Ace was blushing as Ray realized Ace was talking about having a date in the field spell. Ray giggled before saying, "I think sometime after we ask Bonnie."

"Okay appear the Circuit of the Nexus!" Bonnie called as the circuit appeared. "The summoning conditions are two Gyrus monsters! I set Viking, and Gladiator in the Link Markers!"

The two flew up entering the Right, and Top-Right Markers.

"Circuit combined! Link Summon! Appear Link 2, Gyrus Spy!"

A cloaking person appeared with 800 attack points.

The spy appeared with 800 attack points.


Gyrus Spy

Light Type

Link Rating 2

Cyberse/Link

ATK: 800

Link Arrow: Top-Right, Right

2 "Gyrus" Monsters
Gains 800 ATK for each monster this card points too. If you pay more then 1000 Life Points this turn you don't take any effect damage.


"A Link two with only 800 points? He must have a strong effect." Zuzu noted.

"When he points to a monster he gets 800 points stronger." Bonnie answered.

"Fair enough." Zuzu nodded.

"Finally I'll set a card, and end there." Bonnie said before smiling, "And now Gyrus Heaven's effect activates."

Zuzu looked on curiously.

"During each of my End Phases I gain 500 Life Points for every Gyrus out on my field." Bonnie explained. (Bonnie: 4000)

Zuzu 1st Turn:

"Wow, that's a pretty strong start." Zuzu smiled drawing her card. "Ok... I think I'll start things off with scale 2 Treble the Melodious Conductor and scale 9 Bass the Melodious Conductor to set the Pendulum Scale."


Treble the Melodious Conductor

Light Type

Level 3

Pendulum Scale 2

Fairy/Pendulum

ATK: 1200

DEF: 1000

Pendulum Effect: Once per turn you can banish Melodious Monsters from your hand, field, or graveyard to Special Summon one Melodious Fusion Monster from your Extra Deck. (This Special Summon is treated as a Fusion Summon)

Monster Effect: You can banish this card from your graveyard, add one Polymerization from your deck or graveyard to your hand.


Bass the Melodious Conductor

Light Type

Level 7

Pendulum Scale 9

Fairy/Pendulum

ATK: 2200

DEF: 2400

Pendulum Effect: Melodious Monsters you control cannot be destroyed by card effect once per turn.

Monster Effect: You can sacrifice this monster, summon two Melodious Monsters from your deck ignoring summoning conditions.


"This lets me summon monsters from level three through eight all at the same time."

"3 through 8?" Bonnie asked.

"Yeah. You see when you Pendulum Summon you take the two scales of your Pendulum Cards, in my case two and nine, and then any monster who's level fits inside that scale can be summoned from your hand." Zuzu explained. "So I'll Pendulum Summon Aria the Melodious Diva, Sonata the Melodious Diva, Mozarta the Melodious Maestra, and Soprano the Melodious Songstress all in attack mode."


Aria the Melodious Diva

Light Type

Level 4

Fairy

ATK: 1600

DEF: 1200

While this Special Summoned card is on the field, "Melodious" monsters you control cannot be targeted by card effects, or be destroyed by battle.


Sonata the Melodious Diva

Light Type

Level 3

Fairy

ATK: 1200

DEF: 1000

If you control a "Melodious" monster, you can Special Summon this card (from your hand). While this Special Summoned card is on the field, all Fairy-Type monsters you control gain 500 ATK and DEF.


Mozarta the Melodious Maestra

Light Type

Level 8

Fairy

ATK: 2600

DEF: 2000

Once per turn: You can Special Summon 1 LIGHT Fairy-Type monster from your hand. You cannot Special Summon other monsters the turn you activate this effect, except for LIGHT monsters.


Soprano the Melodious Songstress

Light Type

Level 4

Fairy

ATK: 1400

DEF: 1400

When this card is Special Summoned: You can target 1 "Melodious" monster in your Graveyard, except "Soprano the Melodious Songstress"; add it to your hand. You can only use this effect of "Soprano the Melodious Songstress" once per turn. Once per turn: You can Fusion Summon 1 "Melodious" Fusion Monster from your Extra Deck, using monsters you control as Fusion Materials, including this card.


"Whoa..." Bonnie said amazed.

"There's more, since Pendulum Summoning counts as special summoning Aria and Sonata activate their special abilities." Zuzu continued. "Aria's ability means you can't target my Melodious monsters with card effects or destroy them in in battle, and Sonata gives all my Melodious monsters 500 more attack and defense points."

Aria: (ATK: 1600 + 500 = 2100/DEF: 1200 + 500 = 1700)

Sonata: (ATK: 1200 + 500 = 1700/DEF: 1000 + 500 = 1500)

Mozarta: (ATK: 2600 + 500 = 3100/DEF: 2000 + 500 = 2500)

Soprano: (ATK: 1400 + 500 = 1900/DEF: 1400 + 500 = 1900)

"I think that's just about it."

"This is why I love Pendulum!" Lance grinned gleefully. "Always summoning monsters from the hand for powerful combos!"

"Note to self, add Pendulum to our decks." Lightning said seeing that.

"Mozarta, attack Gyrus Spy!" Zuzu called.

The higher fairy charged for the attack.

Bonnie called, "I activate the trap card, Negate Attack!"


Negate Attack

Counter Trap Card

When an opponent's monster declares an attack: Target the attacking monster; negate the attack, then end the Battle Phase.


"Wait but... she can't target Mozarta and Negate Attack targets doesn't it?" Ace asked. "So doesn't that mean it won't work?"

"O-Oh yeah." Bonnie blushed at her mistake as Spy shattered. (Bonnie: 1700) "Pendulum, and this Action Duel is something new for me to face."

Zuzu nodded hearing that. "It might take some getting used to, but we can help you just as much as you help us. Sonata attack Bonnie directly."

Bonnie looked around before running to a card she sees.

"She's catching on." Yuya smiled.

Bonnie grabbed the card, and looked seeing it was a sword in chains. Bonnie looked at the card, and play it.


Battle Lock

Action Spell Card

Your opponent's monsters cannot declare an attack this turn.


"I play the Action Spell No Action!" Zuzu called playing the card she grabbed at the very start of the duel.


No Action

Action Spell Card

Negate the activation and the effect of a Action Spell Card, and if you do, destroy it.


"What's that?" Bonnie asked.

"An Action Spell, during Action Duels they're scattered across the field. The Battle Lock spell you played is also an Action Spell and you can play them whenever you want, it's part of the reason you need to keep moving." Zuzu explained. "No Action negates one Action Card and destroys it, which means I win the duel since Battle Lock won't stop me from declaring an attack this turn."

Battle Lock shattered at that. Sonata's attack continued hitting Bonnie.


Zuzu: 4000

Bonnie: 0000

Zuzu wins the duel!


"We can help you practice Action Duels if you want." Yuya offered.

Bonnie nodded as she turned to Mason, "Sorry I lost Macy."

"It's ok, we can learn together." Mason smiled before hugging her. "Action Duels look fun though."

Bonnie smiled hugging her brother. Ace smiled seeing that.

"Ah brothers, and sisters huh?" George grinned. "How is Akira doing Skye?"

"He's doing his interview right now." Skye answered.

"Interview?" Ryoken inquired.

"Yeah. He was looking forward to be in LID for a while." Skye answered.

"LID? You mean uncle Declan's company?" Dawn asked.

Skye nodded.

"Well I hope he gets the job." Ray said with a smile.

Skye smiled when she heard that.


Meanwhile...

Declan was talking to a blue haired man with a gray tuff while wearing a blue suit.

"Well, I can certainly tell you'd be welcome here." Declan smiled.

"Thank you Mr. Akaba." the man nodded, "Things have been rough ever since me, and my sister were alone with nothing to our names. I'm doing everything I can to make sure we can keep going."

"Well if you need anything just let us know." Declan told him.

The man nodded hearing that as he went to leave when he nearly bumped to Sarah, "Oh sorry miss."

"It's okay thanks." Sarah smiled as the man nodded walking off as Sarah walked, and sat on the chair, "Anything new?"

"Nothing so far." Declan replied.

Sarah nodded, and said "Oh Ray had called a while back. She said that White Wing had a daughter yesterday."

Declan's eyes widened. "What?"

"White Wing was scared that it would kill both her, and the baby so she hide it from us for 8, and a half months. It wasn't until that she called it's father she was no longer afraid." Sarah told him, "She's resting right now so we don't need to worry about her."

"I see... should the three of us pay them a visit then?" Declan suggested with a smile.

"Soon." Sarah chuckled. "Their actually doing something important, and you know Amanda wants to be with us when we visit, and a lot more with her having a sibling soon."

"True." Declan nodded. "I'll head home in a bit I just have to check one more thing."

Sarah nodded before walking out to head home.

Declan smiled before turning to his computer.


At the Akaba household...

Dawn was packing a small snack bag for Ace, and his friends in case they get hungry during the search.

"You dote on him a little don't you?" Skye asked.

"Dote?" Dawn asked.

"You've never heard of a doting sister?" Skye asked. "It basically means you take care good of him and really love him."

Dawn smiled at that, "Well thank ya. I was never called that before."

Skye smiled back.

"Ace, Mason, Sandy! Your snack bag is ready!" Dawn called.

Mason walked in and picked it up. "Thank you."

Dawn smiled.

"Are we ready?" Specter asked.

"Yeah, almost everybody's outside." Mason answered.

They walked out.

Everyone was there except Ace.

"Where's Ace?" Dawn asked.

"He's... arguing with Raye about something." Ray answered.

"Arguing? That doesn't sound like him." Dawn said surprised.

"Not that kind of arguing, she doesn't want him to get hurt but he's arguing that he has to protect her... and Mason... and Sandy." Zarc clarified. "After what he did in the duel with Lightning, Raye's worried about him."

Dawn nodded hearing that.

A few minutes later Ace walked down but was pouting.

"Acey?" Sandy asked.

"Raye's mad at me." Ace said sadly. "I don't want my friends getting hurt, that's not bad is it?"

"No. But she wants you to stay safe." Dawn answered.

Ace looked down sadly. Dawn hugged her brother.

"Alright, let's go." Yugo grinned.

They nodded as they walked off.

"So... do we have any idea where to start?" Yuto inquired.

"There are several stops." Skye told them. "Why don't we split up?"

"Alright." Zarc nodded.

They looked around all over.


A few hours later...

Jin, Takeru, their Ignis, and Zarc were looking around as they see someone at a cementery, and rose up.

"Huh, who's that?" Takeru inquired.

"I don't know, I don't recognize him." Zarc answered.

He walked out showing it was a man with combed blue hair, having a blue suit, and having black glasses as he noticed them.

"Do you think he's one of the people we're looking for?" Zarc asked.

That was when he suddenly glared at Flame, and Lightning.

"He recognizes the Ignis." Jin noted.

"But it doesn't look like he's fond of them." Takeru noted.

"Duel me. Both of you!" the man declared to the Ignis.

"What, why?" Flame questioned.

"Don't bother lying! You know what you, and your kind done!" the man yelled.

"What are you talking about?" Zarc asked.

"They were the ones that made that AI malfunction, and case the car to crash... And greatly injure my mother! And I won't forgive them!" the man told him.

"What?" Zarc asked in shock turning to Flame and Lightning. "Is that true?"

The two Ignis shook their heads no.

"We never harm any humans." Lightning told him.

"You're mistaken, they wouldn't do something like that." Zarc told him. "If something happened to your mother let us help you, my name's Zarc Akaba."

"You don't know what happened... Stand aside, and let me-" the man was cut-off.

"Kengo!"

They all turned to see a young man having a dark brown school uniform, and has blue eyes was there. But they can also make out what looks like a scar on his left cheek.

"Flame, be on guard." Lightning advised.

Flame only nodded.

"Kengo, I know you hate AI because of it... But I know they didn't do it." the young man said to the man.

The man now known as Kengo grunted, "You think you do just because of the Lost Incident?"

"What?" Jin questioned in shock.

"How do you two know about that?" Takeru questioned.

The young man looked down hearing that.

Kengo was silent before saying, "The young man your seeing in front of you is also a victim."

"Just like us." Takeru realized before walking up to him. "The others are waiting."

The young man looked over to him, "Who are you?"

"My name's Takeru, and this is Jin. We were involved in the incident too, but our friends are helping us." Takeru answered.

The young man looked before saying, "Hiro."

"If you let us, we can try to help you." Lightning offered.

The young man now Hiro nodded before saying, "But before we do... Let me help my step-brother see the Ignis didn't do it."

"That's fine." Zarc smiled.

Hearing that Kengo turned to Hiro, "You really want to do this?"

"Yes. Ever since what happened you had been at my side... Wanting nothing more then to make me, and our mother happy." Hiro told him before giving out a small smile, "And now I'm gonna repay the debt by helping you out with this."

Zarc, Jin, and Takeru stepped back.

"Very well." Kengo said as the Master Duel layout appeared.

"DUEL!"


(Dueling Theme: Lost in the Echo)

Hiro: 4000

Kengo: 4000

Let the duel begin!


'I wonder which Ignis he was partnered with.' Zarc thought.

Kengo 1st Turn:

"I go first draw!" Kengo draw. "I summon Drone XL!"

A small machine appeared.


Drone XL

Wind Type

Level 2

Machine

ATK: 400

DEF: 600

If this card that was Normal Summoned this turn is sent to the GY as Link Material: You can Special Summon 1 "Drone Token" (Machine/WIND/Level 1/ATK 0/DEF 0).


"Appear the Circuit that leads to Victory!" Kengo called as the circuit appeared, "The summoning conditions is 1 Drone! I set XL in the Link Marker!"

The monster flew to the bottom arrow.

"Link Summon! Appear Link 1, Battledrone Sergeant!"

A white plane appeared in place.


Battledrone Sergeant

Wind Type

Link Rating 1

Machine/Link

ATK: 800

Link Arrow: Bottom

1 "Drone" monster

If a "Drone" monster, except "Battledrone Sergeant" inflict battle damage by attacking directly: During this turn. This card can attack directly. You can only Special Summon "Battledrone Sergeant" once per turn.


"Drones?" Jin inquired.

"And now I activate XL's ability!" Kengo called. "Since this Normal Summoned card leaves the field when used for a Link Summon, I can summon a Drone Token!"

A small copter like machine appeared.


Drone Token

Wind Type

Level 1

Machine/Token

ATK: 0

DEF: 0

This card is treated as a "Drone Token".


"Impressive." Lightning noted calmly.

"And now since I control a Drone, I can summon Scud Drone!" Kengo called as another machine appeared.


Scud Drone

Wind Type

Level 3

Machine

ATK: 800

DEF: 1100

If you control a "Drone" monster, you can Special Summon this card (from your hand). You can only Special Summon "Scud Drone" once per turn this way. If this card is Special Summoned from the GY by the effect of a "Drone" monster: You can draw 1 card, also banish this card when it leaves the field.


"And appear again! The Circuit that leads to Victory!" Kengo called as the circuit appeared. "The Summoning Conditions are at least two Drones! I set Sergeant, Scud, and Drone Token in the Link Markers!"

The drones entered the Bottom, Left, and Right Link Arrows.

"Link Summon! Deploy Link 3! Battledrone General!" Kengo called as a black jet plane appeared.


Battledrone General

Wind Type

Link Rating 3

Machine/Link

ATK: 2400

Link Arrow: Left, Bottom, Right

2+ "Drone" monsters

Once per turn, you can target 1 "Drone" monster in your GY; Special Summon it to your zone this card points to. Once per turn: You can target 1 Level 4 or lower "Drone" monster you control with 1000 or less ATK; it can attack your opponent directly. If a "Drone" monster inflicts battle damage to your opponent by a direct attack, you can Tribute that monster: Inflict damage to your opponent equal to its ATK.


"Impressive." Lightning noted calmly.

"And now I activate General's Special Ability! I can summon a Drone from my graveyard next to it's Link!" Kengo called. "Come back Scud Drone!"

The drone appeared.

"And when Scud Drone is summoned from the graveyard by a Drone, I can draw 1 card!" Kengo said drawing.

"You brought your ace on your first turn, and are going all out." Hiro said seeing this before grinning, "Who can ask for a better challenge?"

Jin and Takeru smiled seeing Hiro's grin.

"Well now I activate Drone Unity!" Kengo called.


Drone Unity

Continuous Spell Card

If a "Drone" monster you control in Attack Position is target for an opponent attack: Increase its ATK by the total ATK of all other "Drone" monsters you control. Once per turn, you can tribute 1 "Drone" monster you control: Draw 1 card.


"So now when you attack a Drone, it's attack points increase by the total amount of Drones I have on my field!" Kengo told him.

"He's a powerful duelist." Flame admitted.

"I set two cards, and end my turn." Kengo ended.

Hiro 1st Turn:

"Kengo... You don't hold back even against relatives. Thanks for that." Hiro grinned. "And I'll do the favor, and do the same! I draw!"

He drew.

"And I'll think this will do. I summon Mecha Phantom Beast Raiten!" Hiro called as a small green plane appeared.


Mecha Phantom Beast Raiten

Wind Type

Level 4

Machine

ATK: 1500

DEF: 1500

You can discard 1 card; Special Summon 1 "Mecha Phantom Beast Token" (Machine/WIND/Level 3/ATK 0/DEF 0), also you can only use "Mecha Phantom Beast" monsters as Fusion, Synchro, Xyz, or Link Material for a Summon, for the rest of this turn. This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token, this card cannot be destroyed by battle or card effects.


"Mecha Phantom Beast?" Zarc inquired.

"They are like Kengo's Drones in several ways. Wind Attribute, Machines, and the use of Tokens." Hiro smiled.

"Wind... So he might be Windy's Partner." Flame told Lightning.

"Windy." Lightning frowned. "You felt it before didn't you, something happened to him."

"Yeah... I lost his signal." Flame frowned.

"We have to assume the worst." Lightning frowned.

"And next up, I activate a Continuous Spell of my own. Dragonoid Generator!" Hiro called.


Dragonoid Generator

Continuous Spell Card

Activate this card by paying 1000 LP. During your Main Phase: You can Special Summon 1 "Dragonoid Token" (Machine/EARTH/Level 1/ATK 300/DEF 300) in Attack Position, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, also during the End Phase your opponent Special Summons 1 "Dragonoid Token" to their field in Attack Position (even if this card leaves the field). You can use this effect of "Dragonoid Generator" up to twice per turn.


"I have to pay 1000 Points to use this card but it's worth it." Hiro said to Kengo. (Hiro: 3000) "But I'll get to it later."

"I wonder what he's planning." Zarc whispered before pausing and sending a message to the others telling them they found Windy's partner but not Windy.

"So now by discarding a card from my hand, I can use Raiten's Special Ability to summon a Mecha Phantom Beast Token!" Hiro said as a small transparent plane appeared.


Mecha Phantom Beast Token

Wind Type

Level 3

Machine/Token

ATK: 0

DEF: 0

This card can be used as a "Mecha Phantom Beast Token".


"I wonder what his strategy is." Takeru noted.

Raiten glowed. (LV: 4 + 3 = 7)

"His monster's level increased?" Zarc asked in surprise.

"Similar to Kengo's Drone Unity the Mecha Phantom Beast's have the ability to increase their stats in this case their levels. They gain a level equal to the amount of the levels of the Mecha Phantom Tokens!" Hiro grinned.

"That's a useful ability, I'm guessing you focus on Synchro or Xyz Summoning then?" Zarc asked as the others ran up.

"Not just them. I also use Link." Hiro answered before the two noticed the others.

"Daddy, you found Mr. Windy's partner?" Ace asked.

"Yeah. It's the younger man." Zarc answered.

Hiro smiled, "I love kids. Always back to the duel. I activate the spell, Scramble! Scramble!"


Scramble! Scramble!

Normal Spell Card

If your opponent's monsters on the field outnumber your non-Token monsters on the field: Tribute any number of "Mecha Phantom Beast Tokens"; Special Summon an equal number of "Mecha Phantom Beast" monsters from your Deck. Shuffle them into the Deck during the End Phase. You can only activate 1 "Scramble! Scramble!" per turn.


"So now since your monsters outnumber my non-Token monsters, I can tribute any number of Mecha Phantom Beast Tokens to summon Mecha Phantom Beasts equal to the tributed Tokens but those monsters must be shuffled during the end phase. I tribute my only one to summon Mecha Phantom Beast Coltwing!" Hiro called as a white helicopter like plane appeared.


Mecha Phantom Beast Coltwing

Wind Type

Level 4

Machine

ATK: 1600

DEF: 1500

When this card is Special Summoned: Special Summon 2 "Mecha Phantom Beast Tokens" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). You must control another "Mecha Phantom Beast" monster to activate and to resolve this effect. This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn: You can Tribute 2 Tokens, then target 1 card your opponent controls; destroy that target, and if you do, banish it.


"And now Coltwing's ability! Since he's Special Summoned while a Mecha Phantom Beast is on the field, I get two more Mecha Phantom Beast Tokens!" Hiro called as two more planes appeared.

Raiten: (LV: 4 + 3 + 3 = 10)

Coltwing: (LV: 4 + 3 + 3 = 10)

"Two level ten monsters on his first turn." Terri mentioned in shock.

"But that's not what I'm going for. First off I use Dragonoid Generator's effect to summon a Dragonoid Token!" Hiro called as a small brown machine appeared.


Dragonoid Token

Earth Type

Level 1

Machine/Token

ATK: 300

DEF: 300

This card can be treated as a "Dragonoid Token".


"He's planning something big." Yusaku noted.

"And now I activate Coltwing's Special Ability!" Hiro called as a Mecha Phantom Beast Token, and the Dragonoid Token vanished, "By tributing 2 Tokens, I can destroy, and banish a card on your field!"

Raiten: (LV: 10 - 3 = 7)

Coltwing: (LV: 10 - 3 = 7)

"What?" Kengo asked.

"And my pick is your Drone Unity!" Hiro called as Coltwing took aim at the spell.

"Don't think it'll be that easily!" Kengo called, "Trap card open! Drone Barricade!"


Drone Barricade

Continuous Trap Card

Your opponent's monsters cannot attack directly. Your opponent cannot target Spells/Traps on the field with effects, except this one. If this face-up card is targeted by your opponent's card or effect: You can banish this card; Set 1 "Drone Barricade" directly from your Deck. It can be activated this turn. You can only use this effect of "Drone Barricade" once per turn.


"What are you two doing?" asked a female voice.

Hearing that Hiro, and Kengo turned. A young woman with pink hair was walking up to them.

"Why are you two dueling each other here of all places?" she asked.

"Emma." Hiro said surprised.

"I had located two Ignis." Kengo told her.

Emma blinked in surprise before frowning. "And you wanted to destroy them?"

"You know what they done to me, and mother Emma." Kengo told her.

"No, I know that you jumped to that conclusion just because of what happened." Emma replied. "What would they even gain by killing her?"

Kengo grunted.

Hiro told Emma, "Emma thanks for helping. But I want to repay a debt that he gave me long ago. So let me help him out."

"Can you at least duel somewhere other than mom's grave?" Emma requested.

"Follow us." Zarc offered as they nodded.

They walked as they arrived to where it is pretty open space at the park.

"This good enough?" Ray asked Hiro, Kengo, and Emma.

"Yeah, thanks." Emma smiled before turning. "Ok you two, go ahead I guess."

"Um... Miss Emma? I'm sorry your mommy is gone." Ace whispered.

Emma smiled to him. Suddenly Ace's eyes widened. "Sandy, do you think they could see their mommy in the Elysum Field?"

"Elysum Field?" Emma asked.

Ace blushed. "Sandy says it's where dead people are, so you can see your mommy again. I think."

"I don't know Ace. We can try sometime." Ray told him.

Ace nodded. "I just want to make people feel better."

Hiro smiled hearing that, 'Big-Hearted Child...'

"Back to the duel." Kengo reminded as their cards appeared where was left off. "Drone Barricade prevents you from targeting Spells or Traps with cards or effects except this one!"

"So he wasted that ability." Yuya realized.

"Alright. Well in that case I use both Coltwing, and Raiten to build the Overlay Network!" Hiro called as the two now level 7 Mecha Phantom Beasts flew to the Overlay Network.

Terri smiled hearing that.

"Plane of the Skies! Cut through the storms of breahthrough, and display your might of the winds! Xyz Summon! Rank 7! Mecha Phantom Beast Dracossack!"

A white plane appeared with a mechanical dragon head above Hiro.


Mecha Phantom Beast Dracossack

Wind Type

Rank 7

Machine/Xyz

ATK: 2600

DEF: 2200

2 Level 7 monsters
Once per turn: You can detach 1 Xyz Material from this card; Special Summon 2 "Mecha Phantom Beast Tokens" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn: You can Tribute 1 "Mecha Phantom Beast" monster, then target 1 card on the field; destroy that target. This card cannot attack during the turn you activate this effect.


(ORU: 2)

"That's impressive." Lulu admitted.

"I activate Dracossack's ability! By tributing a Mecha Phantom Beast, I can destroy a card on your field! If I can't destroy Drone Unity, I can go for your Barricade!" Hiro called as the last Token fired as Dracossack charged missiles.

"I activate Barricade's other ability!" Kengo called.

"Other ability?" Dawn asked.

"When targeted by a card or effect, I can banish this card, and set another Barricade from my Deck!" Kengo called as the trap vanished as he set another copy, "And what's more is that the set Barricade can be activated this turn like so!"

He activated the Barricade he just set.

"That's so unfair." Lilly frowned.

"Kengo has 1 more in his Deck." Emma told her. "Once those two are gone then Drone Unity will be defenseless."

"Drat." Hiro grunted. "Ah well I'll set two cards, and call it a turn."

A Dragonoid Token appeared on Kengo's field.


Hiro: 3000

Kengo: 4000


Kengo 2nd Turn:

"My turn! Draw!" Kengo drew, and looked switching the Token to defense mode, and called, "I summon Drone Pawn!"

A small machine appeared.


Drone Pawn

Wind Type

Level 1

Machine

ATK: 600

DEF: 0

If this card is the only monster you control, it cannot be destroyed by battle. At the end of the Battle Phase: Gain LP equal to the battle damage you took this turn involving this card.


"And appear the Circuit that leads to Victory!" Kengo called as the circuit appeared, "The summoning Conditions are 2 Drones! I set General, and Pawn in the Link Marker!"

The two flew to the markers.

"Using General?" Hiro asked surprised.

"Link Summon! Appear Link 2! Battledrone Warrant!" Kengo called as a gray plane appeared.


Battledrone Warrent

Wind Type

Link Rating 2

Machine/Link

ATK: 1200

Link Arrow: Left, Bottom

2 "Drone" monsters, except Tokens

During your End Phase, if this card is in your GY and you control no monsters in your Main Monster Zone: You can Special Summon this card. You can only use this effect of "Battledrone Warrant" once per turn.


"Ok... they're both strong." Alex admitted.

"And now I activate the Equip Spell, Assemble Drone!" Kengo called as a spell appeared before General appeared back.


Assemble Drone

Equip Spell Card

Activate this card by targeting 1 "Drone" Link Monster in your GY; Special Summon it and equip it with this card. When this card leaves the field, destroy that monster. The equipped monster gains 500 ATK, also it cannot declare an attack while you control "Drone Pawn".


"This revives General from the grave, and equip this with him! He also gains 500 attack points!" Kengo called as General glowed. (ATK: 2400 + 500 = 2900)

"Oh... That's why..." Hiro said amazed.

Suddenly Zarc's duel disc began glowing before a flash of light enveloped the area and White Wing appeared looking extremely well rested with a smile.

"Whoa!" Emma cried not expecting that.

"White Wing?" Zarc asked surprised.

"What did I mi... where's my baby?" she asked suddenly looking around fearfully. "What happened?"

"Calm down." Ray assured her. "Wendy is with Broder at home don't worry."

White Wing sighed in relief hearing that.

"How did you recover that fast though?" Yugo asked before pausing, "Oh wait your a Duel Spirit nevermind."

White Wing nodded back.

"And now using General's ability Sergeant returns!" Kengo called as Sergeant appeared, "And now his other ability allows Scud Drone to attack you directly!"

"A direct attack, but he has two facedown cards." Mason mentioned.

"Go Scud attack him directly!" Kengo called as Scud fired shots.

"Trap card Damage Diet!" Hiro called before the shots hit him making him grunt.


Damage Diet

Normal Trap Card

Halve all damage you take this turn. You can banish this card from your Graveyard; halve all effect damage you take this turn. (You cannot halve the same damage twice with this effect.)


(Hiro: 2600)

"And with General's ability, I tribute Scud to inflict damage equal to it's attack points!" Kengo called.

Scud turned to a light ray, and hit Hiro. (Hiro: 2200)

"And then Sergeant's ability allows him to attack directly since a Drone inflicted damage from a direct attack!" Kengo continued as Sergeant fired missiles hitting Hiro. (Hiro: 1800) "And then General tributes Sergeant to deal you damage equal to it's attack points!"

Sergeant fired at Hiro hitting him. (Hiro: 1400)

"Wait, even with the damage cut in half General can deal 1450 points of damage." Bonnie realized. "He wins."

"General can't attack directly though." Emma told her. "But he's still stronger then Dracossack with Assemble Drone."

"General attack Dracossack!" Kengo called as General fired missiles destroying the monster. (Hiro: 1100) "You weren't close enough. Warrent attack-"

Dracossack suddenly popped up roaring.

"Oh." Bonnie mentioned.

"Did he make a mistake giving up his monsters?" Ace asked.

"No. That's how Kengo does it. It isn't a total loss for him." Emma told him.

Hiro grinned showing he activated, Xyz Reborn.


Xyz Reborn

Normal Trap Card

Target 1 Xyz Monster in your Graveyard; Special Summon it, and if you do, attach this card to it as an Xyz Material.


Dracossack: (ORU: 1)

"Oh, ok." Ace nodded.

"Okay Hiro you proved me wrong. Show me your resolve." Kengo told him. "I end my turn."

Hiro 2nd Turn:

"Okay draw!" Hiro cried drawing.

"I wonder what he has planned." Black Fang noted.

Hiro grinned, "Okay I use Dracossack's ability to detach an Overlay Unit, and summon two Mecha Phantom Beast Tokens!"

The two tokens appeared. (ORU: 1 - 0)

"Then I use Dragonoid Generator's effect to summon 2 Tokens!" Hiro called as the two Dragonoid Tokens appeared. "Then Dracossack's ability! I tribute one of my Tokens to destroy Barricade!"

"Barricade's ability!" Kengo called as the second Barricade vanished, and he set the third, and activated it.

"What's the point of that?" Yuri questioned.

"Your now on your last." Hiro grinned. "Which means as soon as that Barricade goes you'll be open!"

"You planned for that?" Kengo asked.

"Yeah. Such as playing Pot of Greed." Hiro said drawing twice.


Pot of Greed

Normal Spell Card

Draw 2 cards.


"And here some doozies. First is summoning the Mecha Phantom Beast Blue Impala Tuner monster!" Hiro called as a blue plane appeared.


Mecha Phantom Beast Blue Impala

Wind Type

Level 3

Machine/Tuner

ATK: 1400

DEF: 1100

Cannot be used as a Synchro Material Monster, except for the Synchro Summon of a Machine-Type monster. The other Synchro Material Monster(s) are "Mecha Phantom Beast" monsters in your hand or on your side of the field. While you control a Token, this card cannot be destroyed by battle or card effects. If your opponent controls a monster and you control no monsters: You can banish this card from your Graveyard; Special Summon 1 "Mecha Phantom Beast Token" (Machine-Type/WIND/Level 3/ATK 0/DEF 0).


"A tuner now?" Rin asked in surprise.

"And now level 3 Impala tune with level 3 Mecha Phantom Beast Token, and the level 1 Dragonoid Token!" Hiro called as the three flew up.

(LV: 3 + 3 + 1 = 7)

"Synchro Summon! Appear Level 7! Mecha Phantom Beast Concoruda!"

A orange jet appeared with a dino's head.


Mecha Phantom Beast Concoruda

Wind Type

Level 7

Machine/Synchro

ATK: 2400

DEF: 1200

1 Tuner + 1 or more non-Tuner monsters
Tokens you control cannot be destroyed by battle or card effects. If this card you control is destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard: You can Tribute all Tokens you control, then target 1 Level 4 or lower "Mecha Phantom Beast" monster in your Graveyard; Special Summon that target.


Alex and Terri exchanged a glance before smiling.

"And now I activate, Limiter Removal!" Hiro called.


Limiter Removal

Quick-Play Spell Card

Double the ATK of all Machine monsters you currently control, until the end of this turn. During the End Phase of this turn, destroy those monsters.


"Limiter Removal?" Yuri asked in shock. "That's an incredibly powerful card for a Machine deck."

Dracossack: (ATK: 2600 x 2 = 5200)

Concoruda: (ATK: 2400 x 2 = 4800)

Dragonoid Token: (ATK: 300 x 2 = 600)

"So now even with Drone Unity your done!" Hiro called. "Go attack General, Concoruda!"

The Synchro destroyed the General. (Kengo: 3400)

"Attack Warrent, Dracossack!" Hiro called as Dracossack charged to the 1200 point Drone which shattered as Kengo held a small smile.


Hiro: 1100

Kengo: 0000

Hiro wins the duel!


"Whoa." Dawn whispered in awe.

"I think he has me beat." Jin admitted.

"We still need to work on that confidence." Lightning remarked.

Hiro offered a hand to Kengo who softly smiled taking it before standing up, "Okay Hiro... You made it clear the Ignis haven't done it. Can you forgive your step-brother?"

"What kind of brother would I be if I don't?" Hiro smiled.

'They're all so much stronger than I am... maybe Max was right and I did just get lucky.' Ace thought frowning.

"Ace?" Sandy asked seeing his expression.

He turned to her and smiled before taking his copy of Judgement Arrows. "Here Mr. Lightning."

"Hm?" Lightning turned hearing that.

Ace was handing him the Link Spell.

"You giving back Judgement Arrows?" Lightning asked.

Ace nodded before looking down. "Everybody is stronger than me, and I don't think I can use it."

"I think you can do it. Plus we believe in you." Sandy smiled to him giving him a small kiss on his cheek.

Ace smiled at that but shook his head. "No I can't, my monsters aren't supposed to be in the main zone so I can't play it."

Sandy looked before she said, "Okay... I challenge you."

Ace's eyes widened in shock. "Huh? No, I don't want to hurt my be..."

He blushed as he was saying that.

"My girlfriend."

Sandy smiled, "Don't worry your head Ace. It'll just be for right fun."

Ace looked down and shook his head. "I don't want to."

Sandy took his hand. Ace looked at her. Sandy smiled, and placed another kiss, "Please Acey? For me?"

Ace blushed heavily before nodding. "Ok, for you."

Sandy smiled.


bopdog111: Okay. Any thoughts on how this turns out?

Ulrich362: We'll have to wait and see.

bopdog111: Agreed.

Ulrich362: Though if you recall our last attempt at this Ace is likely going to do pretty poorly in this match due to overwhelming fear. Not a fan of ghosts after all.

bopdog111: And I soon realized that the Ghosts are a bit under-powered so she'll use something else for now.

Ulrich362: Well then, look forward to that. See you in the next chapter.

bopdog111: Be sure to review!