LEVEL 3: BLACKEYE EXPRESS

(WATER IS SHARK INFESTED!!) You begin at the back of the ship with a trap door in front of you (because Bottles can't use mole hills on a ship)! Run over to it for Bottles to come out.

Bottles: You'll never run up this steep ramp without a move I call the Talon Trot! Kazooie carries Banjo around super fast and easily conquers slopes!

Kazooie: Uh-oh. I know this is going to hurt.

Bottles: Exactly why I love this move so much! Hold Z and press LEFT-C to use Kazooie!

Sprint up the ramp and come across 2 Sailor Mini-Klungos. Smack them good and slide down the other end of the ramp. 6 living pegs with captain hats, eyes, and pistols hop out from a trap door and start firing at you. Kill them and hop down the door to collect another Jiggy. Come out and find a Bottles trap door.

Bottles: Destroy hard items with this move! The Beak Barge will get anything out of the way for you. Hold Z and press B! Test it out on that food barrel!

Crack open the barrel to get two honeycombs. When you come across a Yum-Yum pit, climb up the crow's nest nearby and hop along four wooden platforms with 2 golds on each. Hop down to the other end and battle 2 Sailor Mini-Klungos and 2 peg captains. Seagulls will start flying by and dropping cocktails (for most of the level, so keep them in mind!) A large wooden wall blocks the next area. Beak Barge the Kazooie button to call on Mumbo for help. Mumbo appears before you and begins a special task for you.

Mumbo: Mumbo hold off as many Klungo things as possible. Banjo must hit buttons with explosive gun powder barrels.

Banjo: So that activates the way?

Mumbo: Yes. But hurry up. Klungo things many in numbers.

Endless Sailor Mini-Klungos come towards you. Mumbo attempts to hold some off but he WILL miss a few. You have to grab the TNT barrels and toss them into 4 Banjo buttons. If the sailors attack you, or if the seagulls successfully bomb you, the barrel explodes in your arms. It will take some honeycombs AND you'll have to start over. Bust all the buttons and the wall will explode. Mumbo disappears and Banjo and Kazooie are free to resume the level. Go to the next trap door and talk to Bottles.

Bottles: YO, BANJO, MY BROTHAH FROM ANUTHA MUTHA! And species.

Kazooie: Bottles, you have the worst attempts to be cool I've ever seen.

Bottles: Yeah, I know. Anyway, wanna learn a sweet new move?

Kazooie: No. Your moves are too painful.

Bottles: Okay, then! I guess I'll just have to leave then!

Banjo: Bottles get back here! We need your moves!

Bottles: Obviously your short-fused friend doesn't think so!

(Jam Jars pops out beside Bottles)

Jam Jars: Okay! I'll do it then!

(Bottles devours Jam Jars.)

Banjo: Uuuh…that was a little disturbing.

Bottles: Yeah, I know, but it was for the best.

Kazooie: Yeah, I guess so. Anyway, what's the move that I know I'm going to hate THIS time, cylinder brain?

Bottles: I call it the Beak Buster! Jump and push the Z button to come crashing down!

Kazooie: Aw, come on! Aren't there any moves that hurt Banjo?

Bottles: Not that I can think of.

Slam the Kazooie button on the ground to make Humba appear before you.

Humba: You see this big wall behind me? This tiny corner is the only destructible part! You and Kazooie would never fit like that! Only a tiny bear fits through there. Come here and I'll make you a tiny bear for you!

Banjo: Whoa, whoa, whoa, Humba! I hardly know you! Let's not take this too far!

Humba: No, you moron, I'm going to magically shrink you!

Banjo: It would take all the water in the world to-

Humba: MAGICALLY!

Humba will shrink Banjo and Kazooie down to size. Go into the hole and begin walking through the long area of wood (seagulls can't hit you!). Find a new trap door inside.

Bottles: OWOWOWOWOWOW! My head! OWOWOWOOOOWWWW! Just a sec!

Bottles will go down the trap door and come out the one near Humba. Banjo and Kazooie can faintly hear their conversation.

Humba: You see this big wall behind me? This tiny corner is the only destructible part! You would never fit like that! Only a tiny mole fits through there. Come here and I'll make you a tiny mole for you!

Bottles: Whoa, whoa, whoa, Humba! I hardly know you! Let's not take this too far!

Humba: No, you moron, I'm going to magically shrink you!

Bottles: It would take all the water in the world to-

Humba: MAGICALLY!

Bottles follows you inside with another move

Bottles: No, I'm giving them a special hint! Ahem. Out of the sea it rises to reveal more secret prizes.

Banjo: Hmmm…something sounds familiar about that sentence.

Keep running along to find a dead end. A spider is in front of you! You're small, so a spider is big to you! Avoid his acid saliva and beak bust him when you get to him! Hop on to his web. It flings you through the hole in the top. You're outside again! Humba turns you back to normal. Slam on top of the 6 Rock Mini-Klungos and use any attack on the 10 Sailor Mini-Klungos. Run ahead toward a huge wall with a ladder on it. Climb up the ladder while moving around to avoid seagull bombs and giant slugs that go up and down the ladder. Get to the top and snatch 7 golds. Use them to fight off 10 armoured Mini-Klungos. Drop down to the other side and defeat 30 peg captains. There is a non-Bottles trap door. This is an extremely large trap door. Jump in to land on a staircase. Seagulls can't harm you because it closes! Continue down to stumble upon a big winding staircase. Get to the bottom and walk through a door to end the level.

Read. Review. You know.

Banjo: No I don't!

P.S. Were you wondering about Bottles' hint? After spending about 4 minutes on this level, Blackeye's ship passes by Sharkfood Island. Quickly hop off the ship, on the top of the island, and back on the ship before it leaves. Now you have the Mystery Yellow Egg!

STATS

JIGGIES: 3

BATTLE TOKENS: 1

MYSTERY ITEMS: 2