Description: After his self-sacrifice Harry is faced with a choice, stay in limbo or play a RPG game about himself. Enough to say that stories about a character that actually chose to stay in limbo would not be a popular one... Video-game fic.

Disclaimer: I don't own anything Harry Potter related, except the 7 books on my shelf. I also don't own any rights to GURPS, I own a lot of game books of it tough. No profit is being made from this piece of fiction.

A.N.: The rules described on this story are an adaptation of Steve Jackson's GURPS system. It has lots of house rules and changes to adapt to HP and "video-game" setting.

A.N.2: If you have any suggestion for simple quests, or even normal quests, feel free to volunteer them, I'm open to suggestions.

A.N.3: Once again, thanks for all reviews. However, if you have a question or a suggestion, please log in before leaving one. I can't answer you if you leave a guest review.

A.N.4: This chapter has been Beta-ed by SupremeEntity11. All praise to him!

Harry Potter: The RPG

CHAPTER 10

November 10th

The mystery of Mundungus Fletcher had to wait. Saturday, November 10th was a big day for Harry. On this day, Harry was going to participate in his first football match of the season.

After a month of training twice a week, now Harry's team was going to face its first opponent: Pyrcroft Grange Primary School, from Chertsey Surrey. Little Whinging was the underdog on that one, but Harry was confident that his team had a chance, at least with HIM playing.

The match, however, would happen only in the afternoon. After having cooked breakfast that morning, the boy was now washing his uncle's car to fulfill his Saturday routine. He never finished it though. In the middle of the morning a car parked on the side walk. Not just any car though, this car was a 1963 Aston Martin DB5. The metallic beauty was just sitting there, shining on the cloudy day. The door opened and a very smug Benjamin Heathcote came out smiling at the young boy.

- You fixed it Mr. Heathcote! I can't believe it!

The old man closed the door and came closer to the dark haired boy. Both boy and old man stood there just appreciating the amazing car.

- Well Harry, I told you I would do it, and I did. Came out of the shop yesterday. The car is good as new. I couldn't wait to show it to you. Do you want to come for a ride?

The boy was awestruck. That was the James Bond car! According to Mr. Heathcote, 'The real Bond' car. After all, the old war veteran was a firm believer that the 'real' James Bond was the one played by Sean Connery. Being an enthusiast of the James Bond franchise, the old man was shocked that Harry hadn't watched the movies and made sure to cover this 'lack in his education'.

Not satisfied by just owning copies of every movie and book, some twenty years ago the old man bought himself an Aston Martin. Same model and year as the one used in the iconic movie: Goldfinger.

- Laura loved this car. It was in the garage since her death. That will be seven years ago in a few months...

While the old man was reminiscing, Harry was studying the details. Whoever made the restoration did a great job and the automobile was a vision in the otherwise boring Privet Drive.

- Well lad, let's go then! No time to waste! You can be my first passenger on this beauty. I promise I won't eject the passenger seat!

Looking at the sponge in his hand and at his unfinished work the boy could only sigh.

- I can't Mr. Heathcote. Not now. I need to finish washing my uncle's car first. You see...

As was his habit, the old man cut our hero mid-sentence.

- Yes, yes. Vernon Dursley. I will talk to him. Go ready yourself. We'll be leaving shortly.

Dropping the sponge in the bucket, Harry saluted before going inside the house.


The ride in Mr. Heathcote newly restored car led Harry to a sports equipment store. The boy was surprised, and really moved, when the old man, in his no-nonsense way, simply told him that he needed new football boots and they were here to get some new ones. Harry tried to argue, but was completely disregarded by his elder who said: "Well, if you can't decide which one you want, better ask the salesperson."

And then he proceeded to do as he had said. All the boy said and tried to do was noted and then ignored. The boy went out of the store with a very overpriced, in his opinion, brand new Adidas football boot and shin guard. New white football socks were also purchased and the only thing that was left was the uniform. That would come later directly from the team's coach.

The boy, once again, was warm inside. These little things were very precious for a person used to emotional neglect. For the old man was completely worth it. Sure he didn't owe the little man anything, but he could certainly spare a few pounds buying some sports equipment. There was a little left over after he bought himself an Aston Martin after all.

Later the pair went to lunch at a fancy restaurant, there the war veteran, once again, shared some of his hilarious stories and then volunteered very important hints and tips about football. People who watched the scene would spontaneously smile at the obviously happy and talkative old man and his enraptured young pupil.

And as such the boy and old man arrived at the football field. Kids and parents were everywhere and the climate was festive. To make it all better, Harry's coach was glowing. Not the regular green glow of a daily quest or even the silver glow of a regular one. It was a beautiful golden glow. Something new, and promising, in Harry's new gamer life. As was expected of every unusual situation, a hint appeared explaining this new development.

"You found your first long-term quest. A long-term quest requires great efforts by the player and cannot be completed in a single go. They may be really time-consuming, need a gigantic amount of effort or simply obey a fixed schedule; nevertheless you cannot solve them in a single day. To reflect that they give the best character points rewards, their bonus rewards are pretty challenging but can earn you a real boost for your total points. Good luck in pursuing them!"

Hastily the boy opened the manual to see his new quest description. There, in golden letters was written:

"The Football Championship:

Make little Whinging this season's champion to complete this quest.

Bonus: Win every match!"

'Hum, that's tough. I should have chosen tennis or any other individual sport.' The problem was that Harry was involved in a team sport.

Harry currently 'Sports: Football' was currently at a level 13. 13 represented a skilled person level, he had approximately 83% success chance on his skill roll. That was great roll, especially considering that our protagonist was only a 10 years old kid with supposed limited skill points and a negative modifier on his base DX.

Harry already did the math for this situation. The majority of his team players, and probably his adversaries, should be at level 10 or lower, at least by his estimations. He came up with this number by analyzing a number of factors. Primarily he had the average DX score of 10 years old, and that would be a 9. Considering that he was dealing with 'athlete' kids maybe he would be dealing with DX 10 kids, and the eventual 11. Since 'Sports: Football' was a (P/A), which means that it was a physical skill of average difficulty, it needed two character points invested on the specific skill to have a level equal to the DX value.

Harry was playing on arcade mode, as such the amount of points invested in a skill didn't mean much to him other than grinding a few quests. However, to all the other NPCs, non-player characters, character points invested in skills equals training time. Every 500 hours of self-study, or 250 hours of supervised training, meant a character point invested in the skill. 2 character points on football meant 500 hours of practice with a teacher. Harry's team gathered twice a week, 2 hours each time, for a very modest 4 hours week worth of training.

Doing the math you reach the impressive 152 weeks' worth of training needed to represent the 2 points 'effort' to have a DX score on the selected sport. Sure, you would have self study counting in the middle, but nevertheless 152 weeks translated roughly in about 3 years of being a member of a football club with a lot of time doing 'self-study' inserted into it. Not an easy feat for 10 years old.

So, the most plausible scenario would be that his opponents, and his teammates, would have only one point invested on the relevant skill. That translated on a DX-1 level. Harry would be facing boys with 9 and 10 skill levels with the occasional 11 enthusiast in the mix. At least for the athletic kids, considering that these teams were not what you would call professional, it would not be a surprise if Harry found himself playing with kids of skill level 8 or even 7.

Since the math worked on Harry's teammates as much it worked on his adversaries, the boy could only hope that his part in it was enough to balance out the unskilled boys on his team. Our hero couldn't control other people's throws, all he could do was use his luck advantage and hope for the best.

Game mechanics aside, Emma and her parents were waiting for him. The small blonde girl jumped into his arms hugging him and started kissing his cheeks several times before she remembered the duo were in plain sight of a lot of adults and other kids. With a quick "good luck", the beet red girl went back to her amused parents.

Surprisingly, the Dursleys were also in attendance. Wearing their best Sunday clothes, his relatives stood out like a sore thumb, and the boy could not imagine why they were there. His cousin, however, smiled his way and sent a thumbs up signal encouragingly. 'Yeah, his reputation is at 60 something right now. That means that he doesn't hate me anymore.'

Mr. Heathcote sat with the Strodes and the small group chatted happily while waiting for the beginning of the match. Everything was going as expected, the uniforms were distributed, the coach delivered his motivational speech and both teams were already warming up when the referee appeared. In his hands, the ball had a silver glow on it.

"A Football game:

Win the game."

A simple regular quest with no bonus. Since he was on a golden quest to win the championship, you could say that this quest was a bonus in itself. Nonetheless, our hero was happy with this new development. If this pattern repeated every week, he would be looking at a steady income of points from the football match alone. Now, all he had to do was win.

When the whistle blew and the game started, Harry was expecting to play the match and at the end of it have a skill roll deciding his performance. Just like a regular training. That was not what happened.

The rolls started at the beginning. Every time he passed or he received a pass, he made a roll. Every time he looked to position himself on the field, he made a roll. Every time he looked around to see where the other players were, from his team or the opposite one, he made a roll. The sheer number of it made his luck advantage completely useless.

Steeling his determination, the boy decided to ignore the game mechanics and focus only on the match. And with that the fun began. Harry was not interested if he won the skill contest with the adversary and stole the ball, he was just happy he did it. Sure, his alertness skill gave him a positive modifier to detect his opponent's position on the field, but that was not as important as evading them and going forward in the direction of the goal.

And the goals... Scoring three goals before half-time alone was great! Surely, once it was obvious that Harry was some kind of star player, the adversary tried to stop him, but by then the damage was done. Harry was fast and skilled. He could not be outplayed.

What did happen, however, was that our young protagonist became a target of dirty tactics. Bulkier adversaries started bumping on him on purpose just to see him drop easily on the ground. Harry may be fast and skilled, but he was also skinny and as such he would almost always lose in these confrontations.

Harry's lack of ST also presented itself in his low fatigue score. After just a few minutes, the boy had to slow down significantly or face exhaustion. That was the major reason the boy hadn't steamrolled over the other team by himself.

At the end, Harry's team won by 5 to 0. Harry made 4 of his team's goals and was carried on the shoulder of an ecstatic coach to his relatives. In a weird scene his aunt and uncle looked very smug receiving compliments for our hero's performance. As if to crown his achievements, Harry once again received a system message.

"Quest completed. Reputation with Vernon Dursley +20. Reputation with Petunia Dursley +20. Reputation with Little Whinging +10"

'Well, I'll be dammed... Miracles do happen.'

"Reward claimed: 3 character points gained."


November 16th

Harry's week had been hectic. Tuesday the boy overheard his aunt, his glowing silver aunt, talking to his uncle at the phone. From what he heard, Harry concluded that his uncle wanted to sponsor a business dinner at their house and impress two Grunnings important shareholders. Petunia was hesitating because that represented 6 extra people to feed and entertain, one of the couples had two kids, and as such denied her husband's request.

Harry quest consisted of two parts: First he needed to convince his aunt to actually accept and help her to do the best possible dinner party he could. If he wanted to score the bonus, the boy needed to actually impress the guest so much that they would offer his uncle a promotion. Simple, and at the same time very difficult.

Convincing his aunt to change her mind was actually the easier part of the job. A simple fast-talk was enough to change it. He had, after all, a skill level of 15 on it and was by now very persuasive in his arguments, his aunt 11 IQ was not nearly enough to resist him, even if he didn't use his luck advantage.

Making sure that the party was a success required a lot more effort. First he once again had to do a fast-talk roll and convince Vernon to investigate what kind of food the guests liked best. Vernon delivered, according to him, both of them particularly liked the French cousine so the choice for menu was already made. Harry only needed how to cook like a French chef.

Harder than that was convincing his aunt to let him do all the cooking. He was pretty sure that with his skill level 15 on cooking he was already a better cook than her, but with his luck advantage it was not even a contest. Once again fast-talk came through and his aunt 'decided' that the day would be better spent if she went shopping and working on her hair.

After using his amazing research skills at the local library and choosing the perfect recipe for the event, Harry was also entrusted with the mission of actually buying all the stuff at the grocery store. Sure, none of his relatives were expecting him to do any of this, the boy had to actually convince the grown-ups to let him do it. In Harry's view, if he did the stuff, he could perfectly control the outcome of it. If other people did it, then it was a matter of chance.

At the library our hero also looked for a few general tips on etiquette rules and unlocked the savoir-faire skill. Spending half a character point on it guarantees that he would not behave like a marauding Viking, and probably would make him appear more cultured and refined than any of his relatives.

Harry also had to convince his aunt and uncle to let him participate in the dinner itself AND interact with the guest. That required the use of his luck advantage since the negative modifier put him in a difficult position on this check. Nevertheless he succeeded, his aunt even bought him new clothes to "make him presentable."

That was all before dinner preparations. Once the guests arrived, Harry went as far as removing all six of them from their currently reputation group, British Muggles, so that he could upgrade their opinions accordingly.

His uncle would probably never thank him enough for what he did next. Since the dinner actually happened on nº 4, Harry was free to save his game at his heart's content. Abusing his save scumming rights the boy make sure to sweet talk every single guest with his best fast-talk checks. He replaced theirs reaction rolls with fast-talk ones and reloaded several times until he got a critical success on every try. The only exception was the 14 year old Jessica Mercer, she was not particularly pretty, but for the principle of the thing, the boy went with a sex-appeal approach. To Harry the somewhat plain girl was much prettier when she was purple from embarrassment and hidden arousal.

To put it simply, the guests loved him. He was funny, charming and enticing. He was also provocative, irreverent and, in one case, sexy. The food was received with enthusiasm and his uncle and aunt were completely flabbergasted at how their freak of a nephew could handle such distinguished guests with such ease.

After dinner the charming 10 year old proceed to convince full grown and wealthy executives that would be on their best interest to give his uncle a promotion. The modifier was utterly irrelevant, Harry had the almighty power of the save-scumming gods at his side. If that was not going beyond the call of duty, Harry didn't know what it was.

When Vernon went to escort his two guests out of the house, the remaining three family members were eagerly waiting for his return. When it happened, Vernon closed the door behind him and released a long sigh.

"Petunia, Dudley and... Boy. You're now looking at the new Vice-president of Grunnings Drills!"

"Quest Completed. Reputation with Vernon Dursley +150. Reputation with Petunia Dursley +100."

Petunia launched herself at her husband and kissed him several times. Both boys turned to the other side so they wouldn't look at the scene, Dudley even made puking sounds and gestures. Once the couple was separated Petunia went to the kitchen to start cleaning the mess and Dudley went upstairs to take off the dress shoes and bow tie. Harry was beginning to go help his aunt when his uncle talked to him.

"Boy. Wait a moment. I need to talk to you." Our hero turned. He did everything perfectly, so he was probably not going to be punished. "Listen, you did okay today. You carried your own weight and did your part so that this evening was the best it could have been. So... What I want to say is... Hum... Thank you?"

The last part sounded more like a question than a statement of gratitude. Harry's uncle looked really uncomfortable and didn't know what to do or how to act on this particular front. The skinny boy and the fat man stared at each other awkwardly for a few moments before the bigger one ordered the smaller one. "Go help your aunt. You can't sleep too late today since you have a football game tomorrow, you're traveling for this one if I'm not mistaken. Just go and finish everything up then you can sleep."

Weirdly that was probably the most civil conversation his uncle had had with him in both his lives.

"Reward claimed: 5 character points gained. Bonus objective completed: 3 additional character points gained"


November 18th

After cooking breakfast Harry watched his relatives reading themselves to go to the church. It was a cold day and for the first time ever, Harry's uncle offered the boy the chance to stay in the house by himself. The offer was mixed with a threat, but it was undoubtedly progress. Apparently game mechanics weren't affected only by disadvantages or advantages but also cause change in behavior if you can modify people's reputation. He had prior evidence of it with Emma, Mr. Heathcote and Dudley, but seeing the difference with his aunt and uncle was another thing entirely.

Thanking his uncle for the offer, our hero decided to follow his routine and have his Sunday walk around the neighborhood. He had better things to do than watch TV all morning. Curious about the current reputation numbers, the boy opened the manual and went to check them.

'Yeap. My relatives do not hate me anymore. At least I think so. They are more on the deeply dislike category now.'

Looking at the new names from Vernon's dinner party Harry decided that he probably would never see this people again. As such, their names were only occupying space and confusing the reputation with the people he chosen to care about. Obeying Harry's command, the manual grouped the names back were they came from. The end result looked like these:

"Relationship: Group Reputation:

Petunia Dursley -340 Little Whinging -192

Vernon Dursley -375 British Muggles 32

Dudley Dursley 158

Arabella Figg 350

Emma Strode 1000 – Worship

Paul Strode 313

Natalie Strode 309

Benjamim Heathcote 971"

'Wow this group reputation is broken.' Harry stared at the new group reputation and it's amazing 32 reputation stat. When he grouped the names of Vernon's guests 1% of the reputation score with them was added to the group. So the 500 reputation with Mr. Mercer, gained with a critical score on his fast-talk skill, added a +5 reputation with the British Muggles when he went back to the group.

It may look like a bad decision to do at first, but when you consider the sheer number of people the British Muggles represent you could say it was really a bargain. Now every muggle he interacts with would be subjected to a 32 reputation rating and that was not bad at all.

'In the future I will definitively abuse this broken rule.'

Mr. Heathcote was very near the maximum reputation allowed. That meant that soon he would not need to make any of the fast-talk checks to raise it and could, finally, just talk with the man without trying very hard to impress and please him. He liked the old man and felt that the usage of his skill was too much like manipulation for his tastes. Even if he was not asking, or gaining, anything for it.

The other values were all climbing steadily. Dudley most of them all. Soon enough Harry's cousin could be counted as one of the people that were willing, according to the game, to kill or die for him. It was a very weird change on the status of things, but a good change nonetheless.

Closing the manual, Harry left the reflections to another time and went for his stroll. First order was, once again, go to Mundungos place. For someone put there with the obvious mission of keeping an eye on Harry, the magical thief was sure scarce. The boy snorted imagining the old drunk following Mrs. Figg steps and offering Little Whinging parents to take care of their children.

Hugging his coat closely to better protect himself from the cold, the boy finally arrived at Mrs. Figg's old place. There, on the front yard, our protagonist found his new watcher Mr. Fletcher. The man however was not expecting him, or even acknowledged the boys presence. The reason for that was that the distinguished gentleman was passed out cold on the grass in front of his house.

Next to the man was an owl. The kind of owl that was usually rented to make deliveries. The feathered animal was carrying a small bag with several copies of the magic newspaper and obviously waited for any kind of response from its unconscious client.

"Wow, didn't know that waiting for hours in the cold was part of the job little friend. Your job sucks in times like these..." The boy imagined that if owls could shrug, that one would be doing it by now. "Let me see if I can find some spare change with him so that you can go on your way."

Handling a drunken Mundungos was not, in any way, pleasant. The man had many pockets and a lot of them appeared to be full of junk and weird trinkets. The smell of the unconscious man was also horrible and simply being close to him was enough to make Harry dizzy. Nevertheless, the boy didn't give up. Looking carefully he found on a small pocket a handful of coins and paid the bird, receiving a newspaper in return.

During the search, the boy also found the drunken man wand and a set of keys. Pocketing the wand the boy looked at the keys and then at the house's door. "If starts raining you could possibly die from hypothermia. Don't want that in my conscience."

Decision made, the 10 years old grabbed the older man's hand and started to slowly drag him on the doors direction.


When Mrs. Figg came to say her goodbyes, Harry saw her left in a car full with her personal belongings. Obviously at some other time a moving truck came and cleaned her place up. Currently her old house had none of her furniture present. No tables, no chairs, no sofas or couches, nothing. All Harry could see was the kitchen cabinets and the oven.

Dragging the man inside was not as difficult as you would have imagined. Harry spent almost all his points earned in the last 10 days buying ST. The boy now had a value of 9 on that attribute and could count himself one of the strongest 10 year olds in Surrey. The choice to raise it was made mostly because of his first football game. Harrys was bothered that his playing skills were limited by his, relatively low endurance and constant blunder with heavier kids.

Sure, our hero could have had bought back his skinny disadvantage, but decided to invest point on ST instead. Gaining more fatigue points made possible for him to play a much more decisive role on the field, making his higher skill and speed be were the ball was most of the time. Harry was now probably stronger than Dudley and gained at least 2 inches in height.

To conclude: ST was very useful when dragging unconscious drunk people around. After leaving the man lying in the middle of the living room Harry decide to explore the empty house a little. The impression our hero had was that someone gave a homeless person an empty house. The bum would move in, but would not buy anything to fill the space. Litter was accumulating in small mounds everywhere and not a single garbage can could be seen anywhere. Apart from the kitchen and bathroom cabinets, all Mundungos had was a mattress and a dozen boxes filled with what appeared to be donated clothes and junk.

'What am I going to do with you Dung?'


After lunch the boy returned to the adult wizard's house. The wand the boy had couldn't produce a single spark when waved. If that was not enough, the boy couldn't remember how to cast a single spell from his previous life. It was disappointing, yes, but not unexpected. 'I will need to save some points for when I went to Hogwarts. I'm sure that I'll have to spent points on everything I will want to learn there.'

While the man slept Harry gathered several editions of the Daily Prophet. The newspaper was just like he remembered and only printed sensationalistic news and gossip pieces. Nevertheless the boy entertained himself by reading all about the current events and the quidditch championship status. He only stopped when, by middle afternoon, the house owner started groaning.

"Hello Mr. Fletcher. Are you finally awake or should I wait a little longer?"

The man turned to the boy's direction and simply stared at him from his position on the ground. The kid, who was siting cross legged not far from the man's head, lowered the newspaper to look at the man before continuing.

"Since you are awake, can I get you anything? Maybe a glass of water? I heard that will help with the headaches that come after a night of heavy drinking…"

The man grunted something unintelligible as his response. Our protagonist shrugged and decided to get some water anyway.

"I didn't find any glass, so I got this mug. Apparently you don't have soap or a sponge so I washed it just with water. I suppose you don't mind, right?"

Extending the mug full of tap water the boy watched the man struggle to sit and take the offered drink. After a big gulp the man finally asked. "What are you doing in my house?"

The boy smiled before answering. "First things first: I'm Harry Potter, I live a few blocks away. Nice to meet you. I found you lying unconscious in your front yard. Since today is really cold I searched your pockets, found your keys and then dragged you inside."

The man looked at the boy for a while before finally talking. "You're welcome I 'suppose. I'm called Fletcher. Mundungos Fletcher. People call me Dung."

"Well. Hello to you Dung. I suppose it falls to me to welcome you to the neighborhood. You certainly don't look like the kind of person that usually moves here."

The man nodded before shrugging. "Yeah. I'm not from these parts. But a roof is a roof. A man has to crash somewhere…"

Harry nodded in agreement. "You're right on that one. So, what is a wizard like you is doing in Little Whinging?"

The man gaped at the boy saying nothing for a few moments. "How… How did you?"

In response the boy raised the newspaper he was currently reading and then pointed at the neatly stacked pile of newspapers at his side. To finalize the boy picked and showed the wand that was lying behind all the papers.

"Yeah… That'll do. Hum… I really mucked things up on this one… Hum… Bathroom first, we talk later." The man got himself standing and went groggily in the bathroom direction. "Ah… I'm going to need my wand now. You see… I don't exactly have toilet paper…"

The boy held out the wooden stick to the man and watched as he grabbed the object and went to do his business. The man was an irresponsible drunk, a shameless thief and an overall bad excuse for a human being, nevertheless he was a wizard. Not a particular clever or accomplished one, but he would have to do.

'He obviously was not supposed to reveal anything about the magical world to me. Not 10 days in Little Whinging and he already screwed up big time. I barely met him and he already is in my debt. This has a lot of potential.'

Listening to the man coughing, farting and relieving himself, the boy could not deny that the man was unpleasant. But Harry understood everything about unpleasantness. He lived with Vernon and Petunia after all.


"Character: Harry Potter Age: 10 Total Points: 209 Unspent: 6

ST: 9 (20) Fatigue: (9) 9 Parry: 7

DX: 12 (30) Hit Points: (9) 9 Block: -

IQ: 11 (30) Magic Points: (30) 30 Dodge: 5

HT: 9 (20) Mov. Speed 5.25 (6.375)

Damage: Thrust: 1d-2 Swing: 1d-1

Advantages: (+79)

Magic Aptitude +3 +0*

Reputation: The-boy-who-lived +3 (hero, Magical society, All the time) +0*

Alertness 2 +10

Combat Reflexes +15

Danger Sense +15

High Pain Threshold +10

Luck +15

Strong Will +1 +4

Voice +10

Disadvantages: (-65)

10 years old (-3 ST, -1 DX, -2 IQ, -3 HT) -0*

Curse Scar -0*

Enemy: The Dark Lord -0*

Reputation -2 (delinquent, Little Whinging, All the time) -5

Bad Sight -10

Skinny -5

Bad Temper -10

Impulsiveness -10

Lecherousness -15

Sense of duty (Hero Complex) -10

Skills:

Animal Handling (M/H) 6.5 12

Botany (M/H) 2 10

Boxing (P/A) 5 13

Brawling (P/E) 1 12

Carpentry (M/E) 3 12

Chemistry (M/H) 2 10

Climbing (P/A) 2 12

Cooking (M/E) 12.5 16

Ecology (M/H) 2 10

Fast-talk (M/A) 6 15 (+2 due to voice)

Gardening (M/E) 4.5 13

History (M/H) 2 10

Literature (M/H) 2 10

Mathematics (M/H) 2 10

Mechanic (M/A) 2.5 11

Merchant (M/A) 7.5 13

Painting (P/E) 2.5 13

Physics (M/H) 1 9

Research (M/A) 6 13

Running (P/H) 5 9 (based on HT)

Savoir-Faire (M/E) 0.5 12 (+2 due to voice)

Sex Appeal (M/A) 2 11 (based on HT, +2 due to voice)

Sport: Football (P/A) 5.5 13

Stealth (P/A) 3 12

Woodworking (P/A) 4.5 13

Zoology (M/H) 2.5 10

Inventory:

Used winter clothes. 1Kg 1 DR, 0 PD.

Mended Glasses. 0kg.

0 Galleons

28 Pounds"


Final Note: Trying to remove the – dash, before spoken language. Some of the readers felt really strongly about it so I changed it. I won't backtrack and edit the others chapters but from now on I should use the new standard.

About a week ago I got myself a copy of Last of Us for my old PS3. Blame it for the lateness of this chapter.