It's time I gave more info and I might jump ahead just one chapter so I don't have to explain her later on. There is also a character given a profile who just seemed like background in the seemingly uneventful chapter 3, while it is not a good chapter a lot of important things happen there which let me get on with the story so it did what I wanted in one way, but not quite what I wanted in another. I also give King K, AJ, Bandy Andy and Delandra some stats to use in battles rather then stumbling the entire time and avoiding the issue.
Also according to the Mario series character guide found on gamefaqs, it appears King K's Japanese name is Michael, so I have edited all previous uses of the name making Michael his real name. Although he was called KP Pete by Jolene, either way Michael sounds a lot better so in chapter 1 I changed the part where Andy asks about the origins of King K and what the K meant.
Not all Koopa's follow the Koop in their name rule (and it's bothering me while writing this I admit it), Bowser and his kids are the most obvious example but Kolorado is another, while it still starts with K it does break off the Koop thing. The guide is an excellent read, and I haven't had a chance to read it through yet it's well worth a look for information freaks like me.
Ben
Age: 173 (When Vivian meets him)
Gender: Male
Race: Shadow (grass based)
Favourite food: Crab, especially when caught by himself
Likes: His
job, fishing
Dislikes: Anyone who abuses their power, the shadow
queen
Fears: Chaos
Sports: Combat of various types
Clothing: Black and blue head feathers, aside that nothing else.
Bio: Ben or Benjamin is a shadow who works as part of the emperors personal guard in Shalenza. Vivian meets him by using the powers of the time orb to travel over a thousand years backwards, the first time she was unaware the circumstances that surrounded her meeting and how Beldam manipulated it. Although Ben is 173 years old, he is a little bit child like but never shows it while he is on the job, when he is only in the company of those he feels safe his personality changes dramatically. Although he is very dedicated to his work, aside from the emperor nobody else seems to take him seriously because of his lack of experience and perhaps being a little green. Greatly dislikes the shadow queen who he knows is planning something with Beldam but is unsure of exactly what and just how far her plans will go.
A/N: On the most part shadows seem to have fairly normal names, well at least 2 out of 3, so on the most part any shadow in the story that is relevant will reflect this. Also I know this was already stated indirectly but the Queen was sealed a thousand years ago, she also knows Beldam meaning Beldam must be well over a thousand years old, so in this fic I have made it so that shadows live 20 times the length of humans, but just divide their age by 10 to get what they would be mature wise in human terms.
Delandra
Actual name: Shiff T.
Age: 35
Gender: Female
Race: Toad
Favourite food: Mangos
Likes: Her ancient spear, her city
Dislikes: Know it alls
Fears: Darkness
Sports: None
Clothing: Dark blue silk like material from her shoulders downwards, no sleeves. Artistic red and yellow symbols over it. Black skirt that runs to her knees with blue lining at the bottom, they are self made as she learned from her mother. Gold Earrings with purple jewels that hang from them look expensive.
Bio: Delandra is a Toad woman who is a long descendent of one of the 9 who is believed to have had the orbs in their possession. She protects the Shalenza site from intruders while also watching on its city that was also passed down, Jamilan. Her father wanted to end everything to do with the orb believing it had something to do with the early death of his wife, when that failed he went deep into an ancient Shalenza temple in an attempt to hide the orb but he had never been seen after this. Unknown to her father Delandra had hid the spear which was able to channel the orbs power, unfortunately because of the long time period that the spear has been in contact with the orb its powers are beginning to wane.
She is on the most part a very serious woman and well driven to hold her goals, but she has a soft spot for her sister Sisariel who left Jamilan looking to create her own life.
Sisariel (introduced next chapter)
Actual name: Kitt. T
Age: 32
Gender: Female
Race: Toad
Favourite food: Salads, most Mushrooms (she's a vegetarian)
Likes:
Animals (especially smaller cute ones)
Dislikes: Hypocritical
people
Fears: Darkness
Sports: Throwing spears (Javelin to be technical)
Clothing: Near identical to her sister except, white skirt instead of black, and the red and blues are reversed, she also reveals a bit more of her body since she is the more beautiful of the two sisters, but does not wear any earrings.
Bio: Unlike her sister Sisariel is a bit of a ditz, she lives on the outskirts of Riverside with others who look to escape the world and its problems. She is naïve but despite this she can be stubborn and has a strong will, once she sets on her mind on achieving a goal she will do whatever it takes to get herself there. Both her and her sister had a bad experience when they were younger and don't like the dark, however this experience also taught them about the orbs from their mother but the scars of the incident remain psychologically.
Edde (pronounced as you would pronounce Eddie)
Age: 20
Gender: Male
Race: Doogan
Favourite food: Cakes, Maple shrooms, Icicle, fire or electro pops (sweet things)
Likes:
Travelling, seeing new things and different places
Dislikes:
Stereotypes and those who make them
Fears: Death of anybody who he cares for
Sports: Most forms of athletics but excels in the short sprint
Clothing: Purple jacket, purple hair; white t-shirt, blue shorts, black shoes, medallion hangs around his neck that belonged to his father.
Bio: Edde is a Doogan who appeared on Princess Peach's talk show. As most would fear for the death of anybody they care for it holds especially true for Edde where it is almost a daily possibility that it could happen. He lives in a rough town where power shifts from one gang to another, however Edde's father put a stop to it until another Doogan took control with an iron grip and this time taking the life of Edde' father. As it's rare to see Doogan's doing anything legitimately Edde has a very tough time getting others to help him and gain his trust. Leaving the city in the vain hopes of bringing attention to his problem he goes on Peach's show only to find that one of the rival gang members had also been invited onto the show soon realising that nobody would take his problem seriously.
On the next day he received a message telling him that his Mother had enough and left the town, Edde was weighing his options until he crossed paths with a certain Princess once again…
Stats
Since the characters will progressively get stronger stats I will list them, and the moves they can have as they use various items to level up. For simplicity all the characters are based on partner like system where they have a basic rank, then a super rank, followed by an ultra rank. The exception is Goombella and Vivian who have their ultra rank stats/moves but will be able to up their powers one more time. The numbers after the first are what the stat becomes with each level up. As there is no badges as that would be far too complicated as if it isn't already I give them two extra moves just for more variety and it was fun to be inventive. As there is no Mario to protect their partner like abilities their stats are bit higher.
King K
HP: 8, 18, 38
Defence: 1, 1, 2
Moves and damage
Shell toss 2, 4, 6
Air tackle 2FP (does 1 less damage vs. non flying enemies) 3, 5, 7
First rank up. Power shell - 3FP 4, 6, hits all ground based enemies
Power boost 4FP - No damage but increases the attack of King K's partner by 2 for up to 3 turns, cannot be cumulated
Second rank up. Tornado - 8FP. Creates a tornado by rapid spins inside his shell before sending it out to his opponents dealing 7 damage to all enemies and flipping them over.
Gang attack - 6FP, damage varies. King K calls his team mates to hit the target who each use their basic attack which deals half its usual damage, if the target runs out of HP they move onto the next target if there is one.
AJ
HP: 7, 16, 35
Defence: Always 1, except 0 against fire based attacks and 2 against ice based attacks.
Moves and damage
Shell toss: 2, 3, 5
Analyse: Reveals stats, gives information about target opponent.
First rank up. Shell shatter - 2FP 4, 6, Attack hits only one ground based enemy but pierces their defence.
Orb focus 2FP - No damage but allows the orbs to recharge their strength 50 percent faster in that battle, it will not have any effect after the third use in one battle.
Second rank up. Ice shell - 5FP. Deals 6 damage to all ground based enemies, may freeze, the more lighter and unsolid opponents have a better chance at freezing (Boo's, spirit based opponents)
Wing sprout 3FP, half an orb charge. An unusual attack that uses the power of the orbs. Lasts until AJ is removed from the battle or the battle ends. It enables him to grow wings and take to the skies, meaning his attacks can hit any enemy, while also evading enemies who employ ground hitting attacks.
Bandy Andy
HP: 10, 20, 40
Defence: Always 0
Moves and damage
Tackle: 3, 4, 6. May cause the target to drop an item.
Taunt 2FP: Angers one target who will always attack Andy if possible for 3 turns. After the first rank up it can target more then one but it costs 1FP for each additional target.
First rank up. Running blow - 3FP. 5, 7. Andy runs through his opponents and hits his target from behind and may induce dizziness on any ground based opponents he runs through (even if his target is air based).
Steal and run 2FP - Andy steals an item from his opponent if any, it also allows Andy to switch out after the attack if desired.
Second rank up. Rampage - 4FP, 2HP 6-10. Andy attacks his target with an attack that does more damage the less HP Andy has, however the attack also deals damage to Andy himself.
Stealthy strike - 5FP. Andy disappears from view for one turn, on his next turn he strikes his opponent for 8 damage.
A/N: I'm making it so the characters in Goombella/Vivian's group are a little more powerful so they can keep even, also Goombella and Vivian only level up one more time but have their original stats and moves, while I reckon they are cool anyway. In this group there will be at least one more partner who has been in Paper Mario before, he or she will have their Ultra rank stats and given a HP stat, (meaning they are from Paper Mario 1) they will also be the next partner to join this group.
Delandra
HP: 20, 30, 40
Defence: Always 0
Moves and damage
Spear poke: 4, 6, 8
Sphere of light - 2FP. Varies. Delandra charges Light energy in her spear, it can be released immediately for 2 damage (3 and 4 in her first and second rank ups), or charged by 3, but the charge can only be used twice. When she releases as the attack name implies a ball of light is thrown towards the target.
First rank up. Rapid stab - 5FP. 9, 12. Delandra does repeated weak stabs at her opponent each hit dealing low damage but it strikes a lot of times.
Shield - 3FP. Does no damage but protects any member of the team with a glowing shield of light. Damage is halved on the target for 3 turns, while dealing 1 damage back if they made contact, but it does not work on certain attacks.
Second rank up. Illuminate light - 8FP. Deals 10 damage to each enemy that is not on the ceiling or protected from light based attacks.
Meditate - 3FP. Delandra mediates restoring 5HP and 5FP each turn and is immune to status problems. Lasts for 4 turns or until she attacks.
Well that was a LOT, however a lot of these should have been cleared up before and they were not so the next installment of stats and profiles will not be just under chapter length as the amount of newer characters should get less and less from here on out.
