(A/N: So now it's time for the first Event, which is… *drumroll* Dead Space!
Now, personally, I may not have played it myself-
"Because Twelve doesn't want to buy a game with swearing, yet."
But I've watched numerous walkthroughs (wearing headphones of course,) so I like to think I have a decent idea of how the mechanics of the game work.
If I make any slip ups related to Dead Space, then PM me so I can fix it.
BUT before Mono takes on the Necromorphs, we have to show you all the Game Room! You've been eager to know what it's like, if the mob outside my bunker is any indication…
"Can you please get on to the chapter already?! Bracing this door is getting pretty tiring!"
First, the Disclaimers!
Disclaimer: I do not own RWBY or Starbound, I only own this story, Poaling, Iris, and Erisa (technically). RWBY belongs to Monty Oum (R.I.P.) of Rooster Teeth, Starbound belongs to Chucklefish. I do not own Dead Space either.
On with the show!)
"External Speech"
'Internal Speech/Commands'
Gamer System/Devices
"Iris The Intern External Voice"
"Iris The Intern Internal Voice"
*Name*: Party Chat
Name: Poaling Mono
Race: Soul/Void Hybrid-Type Golem Core
Title(s): Spirit of the Protector
Level: 10: 12.1%
HP: 577/577 (VIT * 15)
AP: Locked ((VIT * 15) * 0)
MP: 510/510 (INT * 17)
SP: 4
Lien: 1700
Current Body: Scrap Metal (+15% Fire Resist, +15% Physical Resist, -15% Electricity Resist) (Durability: 150/150)
[Charms]: {2/2 Notches}
Protector's Blessing {2 Notches}
HPR: +3.8 every 30 seconds ((VIT * 0.1) + 0.5)
APR: Locked (((VIT * 0.1) + 0.5) * 0)
MPR: +3.5 every 15 seconds ((WIS * 0.1) + 0.5)
STR: 25 + 10% = 27.5
DEX: 20 + 5 = 25
VIT: 30 + 5 + 10% = 38.5
INT: 30
WIS: 30
LUC: 20
Stat Points Available: 0
Ship Status: Stable, Orbiting Planet "Remnant"
Name: Reliquiae Terra
Captain: Poaling Mono
Passenger(s): Iris, Erisa
FTL Fuel: 0/1000
Available Actions:
[Enter Planetary Atmosphere]
[Open Star System Map]
After we beamed back to the Reliquiae Terra, I quickly went and threw the damaged crafting stations into my inventory.
You have gained Architect's Table (Damaged), Atomic Furnace (Damaged), Agricultural Station (Damaged), Replicator (Damaged), Industrial Workbench (Damaged), Medical Station (Damaged), Kitchen Counter (Damaged), Sewing Machine (Damaged), Fossil Station (Damaged), Wiring Station (Damaged), Rail Crafting Table (Damaged), and Pet Station (Damaged)
A lot of this would be potentially useful if I could repair it! I doubt I have the materials needed to fix them, though.
Really, aside from the scrap metal, all I have is wood and… vines…
'I wonder…'
You have access to the materials for Vine Golem.
Vine Golem (Golem Body):
Made from 25 vines, it may not be the best form of protection, but it's quieter, more agile, and potentially creepy.
(-15% Fire Damage Resistance, -15% Physical Damage Resistance, +15% Electricity Damage Resistance, +5 DEX, -50% chance to be detected when [Skill not unlocked].) (Durability: 75/75)
Confirm? Y/N
'Oh YES!' Mettaton quote, check!
Scrap Metal Golem (Golem Body) has been sent to your inventory
'And if it works with vines, maybe it will work with wood, too?'
You have access to the materials for Raw Wood Golem.
Raw Wood Golem (Golem Body):
Made from 25 Raw Wood, this body is buoyant. "This will end well for you."
(-15% Fire Damage Resistance, +5% Physical Damage Resistance, +15% Electricity Damage Resistance, you float on water.) (50/50)
Confirm? Y/N
'Might as well, never know when I'll need to traverse a body of water!' Besides, I want Golem Body to Level Up, already!
Vine Golem (Golem Body) has been sent to your inventory.
Golem Body has Leveled Up!
I switch back to Vine Body and check the Skill.
Golem Body ver 1.0 (Passive/Active):
(Level: 2: 0.0%) (Cost: None) Programmed by Admin Intern, Iris, this skill allows you to create parts of your body from materials and elements of your choice, as long as the required materials are present.
You can also swap out body parts as follows:
Head: Determines other modifiers.
Torso: Determines Body Durability.
Arms: Determines STR/DEX modifiers.
Legs: Determines DEX and audio-stealth modifiers.
ALL Bonuses and weaknesses from body parts stack.
Bodies:
Earth (No Bonus) (Durability: 60/60)
Scrap Metal (+15% Fire Resist, +15% Physical Resist, -15% Electricity Resist) (Durability: 150/150)
Vine (-15% Fire Damage Resistance, -15% Physical Damage Resistance, +15% Electricity Damage Resistance, +5 DEX, +50% Sneak bonus.) (Durability: 75/75)
Raw Wood (-15% Fire Damage Resistance, +5% Physical Damage Resistance, +15% Electricity Damage Resistance, Buoyancy.) (50/50)
As I finish reading that, I noticed that I had grown about two meters taller.
'Guess it's time to make a combination body!'
Custom Body 1:
Head: Raw Wood
Torso: Scrap Metal
Arms: Vine
Legs: Vine
Total Stats:
Durability: 150/150
(-15% Fire Resist, +5% Physical Resist, +15% Electric Resist, +5 DEX, +50% Sneak Bonus, Buoyancy.)
Name: Poaling Mono
Race: Soul/Void Hybrid-Type Golem Core
Title(s): Spirit of the Protector
Level: 10: 12.1%
HP: 577/577 (VIT * 15)
AP: Locked ((VIT * 15) * 0)
MP: 510/510 (INT * 17)
SP: 4
Lien: 1700
Current Body: Custom Body 1
(-15% Fire Resist, +5% Physical Resist, +15% Electric Resist, +5 DEX, +50% Sneak Bonus, Buoyancy.)
(Durability: 150/150)
[Charms]: {2/2 Notches}
Protector's Blessing {2 Notches}
HPR: +3.8 every 30 seconds ((VIT * 0.1) + 0.5)
APR: Locked (((VIT * 0.1) + 0.5) * 0)
MPR: +3.5 every 15 seconds ((WIS * 0.1) + 0.5)
STR: 25 + 10% = 27.5
DEX: 20 + 5 + 5 = 30
VIT: 30 + 5 + 10% = 38.5
INT: 30
WIS: 30
LUC: 20
Stat Points Available: 0
It only took a couple of minutes to come up with. The Scrap Metal was obvious for durability. Vines seemed pretty useful as limbs. A head of Raw Wood, because why not?
I turned to Iris and Erisa, who were sitting in the corner.
Erisa was still learning, so Iris was taking it upon herself to teach the newest member.
Noticing that I was looking at them, Iris turned to me. "So I take it you're ready to go to the Game Room, now?"
"Yep, we're all coming."
Entering Game Room…
After a moment of green 1's and 0's spanning our vision, we appeared in a room that was… pretty normal, by Earth standards, and about twenty square meters, by my estimate.
In one corner sat a desk with a computer and padded swivel chair.
On the wall, a plasma tv was mounted, with a cabinet underneath.
In the center of the room was a huge bean bag that could probably fit at least five people!
Opposite the tv, there was a metal door with a touchscreen of sorts instead of a doorknob.
"Seeing as I'm usually in here anyway," Iris began. "I might as well give the basic tour!"
She walks over to the tv. "The tv in here is mainly for recreational purposes. You know, movies, games, that sort of thing. But it can be used for Spectating Events!"
She dashed over to the computer. "This computer can be used to surf the web, as well as purchase things from the Gamer's Auction, and also accept Challenges and Events."
She dashed over to the door. "This door will go to the bathroom, Inventory Warehouse, or any of the extra rooms you buy! Just make the selection on the touchscreen here."
"Any questions?" She stood at attention.
"Well, what's an 'Event,' exactly?"
She grins. "Basically going into another franchise for a bit of time, and you can even earn rewards from those franchises! Like, say, an Octo-Suit from Metal Gear!"
I'm intrigued. "Okay, I'll try out an event in a bit, but first I'm going to see if I can get some sort of crafting station up and running."
I try to pull up my Inventory, but nothing happens.
"Um…" Iris rubs her elbows, sheepishly. "I think I should have mentioned that your Inventory Space exists inside the Game Room; the Inventory Warehouse?"
"... Huh, I wondered where the Inventory items were whenever I wasn't using them."
Iris rolls her eyes and carrys Erisa in a sort of cuddle or hug.
"Well, time to start renovating, I assume?"
I nod and walk over to the door. On the screen, a list of options comes up in glowing blue text.
[Bathroom (Unoccupied)]
[Inventory Warehouse]
[Buy Room]
I tap "Inventory Warehouse," then the door swings open to reveal what looks like a warehouse full of shelves that extend endlessly, with a number of objects stacked on the shelves.
If I had a jaw, it would likely be dropping right through the floor.
"... How do I find anything in here?"
Iris gives a sheepish look. "Try opening the Inventory Screen in here?"
I sigh and do so, the screen working this time. However, I notice that it's titled "Inventory Warehouse Retrieval and Storage."
I scroll through the list, before selecting the workstations I collected from the ship.
Retrieving Requested Inventory…
I hear the whirrs and clanging of machinery, and I look up.
Going between the shelves are mechanical arms, traveling on rails, and carrying the items I requested in what looked like a grip like a Propulsion Cannon from Subnautica. They neatly and efficiently lower the objects in a row, in front of me, before disappearing into the endless rows of shelves once again.
Architect's Table (Damaged)
Can be salvaged to acquire some of the materials, as well as the Prototyping Modifier Module (and its blueprint) for the Workbench.
'Not repair, but salvage to get something for the Workbench?'
Atomic Furnace (Damaged)
Can be salvaged to acquire some of the materials, as well as the Refining Modifier Module (and its blueprint) for the Workbench.
Agricultural Station (Damaged)
Can be salvaged to acquire some of the materials, as well as the Agriculture Modifier Module (and its blueprint) for the Workbench.
Replicator (Damaged)
Can be salvaged to acquire some of the materials, as well as the Forging Modifier Module (and its blueprint) for the Workbench.
Industrial Workbench (Damaged)
Can be salvaged to acquire some of the materials, as well as the Furniture Modifier Module (and its blueprint) for the Workbench.
Medical Station (Damaged)
Can be salvaged to acquire some of the materials, as well as the Medical Modifier Module (and its blueprint) for the Workbench.
Kitchen Counter (Damaged)
Can be salvaged to acquire some of the materials, as well as the Cooking Modifier Module (and its blueprint) for the Workbench.
Sewing Machine (Damaged)
Can be salvaged to acquire some of the materials, as well as the Tailoring Modifier Module (and its blueprint) for the Workbench.
Fossil Station (Damaged)
Can be salvaged to acquire some of the materials, as well as the Restoration Modifier Module (and its blueprint) for the Workbench.
Wiring Station (Damaged)
Can be salvaged to acquire some of the materials, as well as the Circuitry Modifier Module (and its blueprint) for the Workbench.
Rail Crafting Table (Damaged)
Can be salvaged to acquire some of the materials, as well as the Motor Modifier Module (and its blueprint) for the Workbench.
Pet Station (Damaged)
Can be salvaged to acquire some of the materials.
'Modifier Modules?' I call up the blueprint I got from Erisa fixing the ship reactor.
Base Workstation (Blueprint):
(Cost: 15 Metal (Using 15 of 80 Scrap Metal), 15 Structure Material (Using 15 of 125 Raw Wood), and 15 Binding Material (Using 15 of 125 Vine))
A station to Craft things too complicated to make with your bare hands. Can be fitted with Modifier Modules to grant additional functions.
The quality of the material used determines the quality and module slot number for the crafted Workstation.
Common: 2 Module Slots
Uncommon: 3 Module Slots
Rare: 5 Module Slots
Legendary: 8 Module Slots
Mythical: 15 Module Slots
"So the quality of the material I use DOES affect the final product from the blueprint, good to know!"
I Salvaged the broken workstations, and proceeded to craft the base workbench with the materials I already had.
You have gained 80 Scrap Metal, 25 Durasteel, 40 Circuitry, 120 Copper Wire, Prototyping Modifier Module + Blueprint, Refining Modifier Module + Blueprint, Agriculture Modifier Module + Blueprint, Forging Modifier Module + Blueprint, Furniture Modifier Module + Blueprint, Medical Modifier Module + Blueprint, Cooking Modifier Module + Blueprint, Tailoring Modifier Module + Blueprint, Restoration Modifier Module + Blueprint, Circuitry Modifier Module + Blueprint, and Motor Modifier Module + Blueprint
Base Workstation (Common Level):
A station to Craft things too complicated to make with your bare hands. Can be fitted with Modifier Modules to grant additional functions.
Modifier Modules can be swapped out at any time.
Common: 2 Module Slots
[None]
[None]
Arc-Mechanic has Leveled Up! (*4)
Arc-Mechanic (Active):
(Level: 19: 12.7%) (Cost: None) When Crafting, it is 50% easier, your crafts are 41% better.
When Salvaging, your chances of getting better/rarer materials and/or blueprints are increased by 41%.
When Welding, you use a Mana Welder, which consumes MP at a rate of 10 MP per second.
When Wiring, an overlay will show the connections, voltage, and any faults in the wiring.
At this point, I think that I'll go and do something else; being in this warehouse is starting to creep me out. Plus, I'm getting a headache from the sheer number of notifications spanning my vision.
I return to the main Game Room to find Erisa rolling around on top of the bean bag.
"Hey, Erisa, are you enjoying yourself?"
She stops for a moment to reorient herself and look at me.
Erisa: Yeah, this "bean bag" feels really nice!
Iris: I'm currently taking a shower, so don't come in the Bathroom!
I give Erisa an affectionate head pat, and she happily resumes rolling around on the bean bag.
Turning to the computer, I start to feel my curiosity gnaw at me. What kind of Events and Challenges were there? What could I buy in the Gamer's Auction? What has Rooster Teeth released for RWBY while I've been here?
A minute later, I'm looking at a window on the monitor, not unlike a quest screen.
Optional (Solo) Event: Dead Space
It's like a zombie apocalypse of the future… IN SPACE!
(If in a Party, only you are allowed to enter this Event. You will remain in the Party, but they will not be able to fight with you during the event.)
(If you "die" during this event, you will be sent back to your Game Room, and anything you collected from the event, including EXP, will be removed from your file.)
Objective(s):
Destroy the Omega Marker []
Don't Die []
Bonus Objective(s):
1: Complete the Main Objective using ONLY Dead Space Equipment (You may use 1 weapon from your home game) []
2: Make your own weapon []
Rewards:
Dead Space 50% Coupon, 1000 EXP, 500 Lien
Bonus Rewards:
1: Any inventory you collected during Event and the Blueprints for them.
2: B.E.N.C.H. Blueprint, B.E.N.C.H. Modifier Module + Blueprint
'... I haven't played Dead Space myself, but I've seen the walkthroughs. I just hope that my settings reduce the blood and such.'
Poaling Mono: Iris, I'm going to try completing an Event. It's only going to let me enter, but you and Erisa will still be in a party with me.
Iris ?: Wait, let me finish my shower, first! I can't miss this!
Iris was incredibly quick to finish her shower, because she came out fully dressed in a grey t-shirt and blue jeans, not five minutes later.
"Okay, so which Event were you going to attempt?"
I gestured at the window I left open on the computer.
She walked over and read through it for a minute, before looking at me.
"Well, it has an anti-death emergency net, so I guess it's okay to try at your current level." She crosses her arms. "I'll spectate from here, as usual, with Erisa… Please be careful."
I shift my left arm as close to a thumbs up as I can, then I turn and accept the Event.
Please select which Equipment you will use.
I select the Scanner Shot, for obvious reasons.
Good Luck, Gamer!
Those are the last words I see before I'm dropped onto a metal floor.
I get up, quickly equipping the Scanner Shot in my right 'hand' before aiming it all around.
I was in a metal corridor lined with windows. Despite the materials used, the place somehow seemed to be somewhere between 'rotting' and 'dusty.'
However, I was currently alone, for the moment.
To track main Objective, find and equip a RIG, then use the Tracking Module.
'Okay, so I need to find a Suit Kiosk… Wait, will I have to worry about the Marker's effects?!'
Due to the effects of Gamer's Mind, the Debuff "Marker's Insanity" is negated.
Iris ?: Good, I don't want to see you turn into a Necromorph just when you finish.
Poaling Mono: Agreed. Also, could you warn me if there's anything sneaking up on me?
Iris ?: Will do!
I look to the right end of the corridor, a blank door. I look to the left, this door has the blue 'Open' hologram. I look at the ventilation ducts, warily, knowing that anything could come lunging out of them.
'I'll have to try and move about as silently as I can.'
I lower myself halfway to the ground, and slither across the floor, thanks to my Vine legs.
I had only gone a few meters, however, before I was suddenly covered with shadows, and a notification appeared.
Due to the effects of Void Heart, a newly created skill has been modified:
Shadow Sneak (Active):
(Level: 1: 0.0%) (Cost: None/100 Mp per minute) You don't just hide in the shadows, the shadows hide you. When Actively Sneaking, you are 25% harder to detect. When using Mp to Actively Shadow Sneak, you are 50% harder to detect.
'Perfect!'
Using my new Skill, I creep over to the door, thankfully unnoticed.
I open the door, wincing at the loud noise it makes in the process, and freeze for a moment at the sight of the iconic Dead Space enemy, hanging from the ceiling like a bat.
Necromorph
Level: 10
HP: 750/750
AP: Undefined
MP: Undefined
Observe has Leveled Up!
I sneak to the other side of the door before it can close again, and aim my weapon at the alien-zombie.
'Seven shots should do it, limbs or not!'
Vital Shot! (*2)
That got its attention, if the cracking of its limbs snapping off of the ceiling was any indication.
Vital Shot (*2)
It landed on the floor and snarled at me, I just kept shooting.
Vital Shot (*2)
It was eight meters away….
Vital Shot (*2)
Six meters….
Vital Shot (*2)
Four meters….
Vital Shot (*2)
Two meters, it reared back to slash at me with those unnatural limbs on its shoulders.
Vital Shot (*2)
Data Entry Unlocked: Necromorph
You have gained 50 EXP, Universal Ammo Clip*3.
It exploded- not into a mess of gore as I feared and expected, but simply into a mess of dark red pixels that vanished, as though mere dust in some unseen breeze.
So the settings still carry over! Guess I don't have to worry too much about nausea and wanting to vomit from disgust!
Now to keep moving, odds are that others heard that racket as well!
You have gained 350 EXP, Universal Ammo Clip*6, Small Medpack * 2, Stasis Pack * 2.
I had managed to pick off seven additional Necromorphs, one by one, and at this point, I am wondering just where the H-E-Double-Hockey-Sticks the Suit Kiosk is on this insane ship?!
If not for Gamer's Mind, I'd have likely been beating on the walls in frustration, and quickly swarmed to death by every Necromorph in this place!
'Fifth time's the charm?' I hoped as I opened yet another door, and thankfully I was greeted with the sight of a Suit Kiosk (the kind from Dead Space 3), a B.E.N.C.H., and no ducts nor Necromorphs in sight!
Relieved at finally getting some way of knowing where I have to go, I approach the kiosk, and a screen extended to greet me.
No RIG Detected.
No Suit Detected.
Please step up to be fitted.
[CONFIRM]
I tap it, and step in as the screen retracts.
Now, despite never playing Dead Space myself, I had often wondered what the suit-up process felt like.
Let me just say, it was rather uncomfortable, having various claws and lasers flying all around your body, while you are firmly held in place by various restraints!
But it was worth it, finally getting a RIG and suit! Specifically, Isaac Clarke's EVA Suit from Dead Space 3.
RIG Set(Legendary Accessory):
Resource Integration Gear, comes with a vital-monitoring-system, a Stasis Module, a Kinesis Module, a Tracking Module, and more!
RIG:
Hit Points: [0/4]: + (0*25%) VIT
Air: [0/3]: 120 + (0*60) seconds of Oxygen
Armor: [0/5]: (0*5%) damage resistance
Stasis:
Energy: [0/2]: 3 + (0) Shots
Duration: [0/4]: 15 + (0*2) points for radius and lifetime
Recharge: [0/2]: * -10 seconds to recharge
Kinesis:
Damage: [0/5]: 100 + (0*20%) Impalement Damage
Range: [0/4]: 10 + (0*2) Meters
Iris: Not bad! Hope you get to keep it, I can think of a LOT of uses for it when you get back!
I then notice a small object tucked behind the Bench.
Plasma Cutter (Rare Firearm):
"Cut off their Limbs!"
Deals (0.5 * INT) * 5 damage per hit.
Deals Triple Damage when shooting Limbs
I go pick it up, and then...
You have acquired a Dead Space weapon, using your pre-event weapons will now result in failing the bonus challenge.
'... I think that this just got a lot harder…'
(A/N: Okay, so a look at the Guest Reviews:
Guest 01: "What about reshaping his limbs into weapons, intigrating his weapons into his body to avoid being disarmed, training his cores endurance and using multiple interchangeable dirt bodies as fodder puppets to distract enemies and take the hits to protect his party? Will Erisa learn how to make some kind of body and be on a team with Poaling, Iris and a third person? Can she hide in his inventory and game room to keep her safe? Even if he can't level his Golem body skill by tunneling he can tear up the ground to make the bodies in the first place. He could still use the process to tunnel and send spare bodies to the inventory. Ores could be ripped up by the process too. Eazy mining. Are Poaling and Iris going to have a ship name?"
Response:
1: He needs to level up Golem Body a bit more.
2: How did you think he held the sword and Scanner Shot?
3: Training his Core's Endurance only makes any difference if it's exposed; it doesn't affect the durability of his bodies.
4: Needs to level up Puppet Master or get the actual Golem Creation Skill.
5: Erisa will get a human body eventually, a living pinkish crystal is guaranteed to attract plenty of unwanted attention!
6: She technically can, but she's already spent her life trapped underground; she wants to be out and about, rather than cooped up and trapped again.
7: He doesn't currently have any way to actually dig, yet! He has yet to rebuild the Matter Manipulator (Something I plan to resolve within the first year of this plot.)
8: Technically, they've already been given numerous ship names, I've simply yet to decide on which one to go with.
Guest 02: "What about mixing old materials into new bodies? Lets say that he makes a body out of plastic or rubber and then integrated it into his scrap body. Would he get two levels in Golem Body? Can he have a Dust body? Can he use the ship for a body and use Focus for repairs? Can he use lesser creation to make faster than light fuel? Dust? Ammo? Can he learn blueprints simply by studying a piece of equipment? Can he use it to make a cell culture by studying the structure of cells and DNA to use the cells and tissue from different cell cultures with tech on hand to make a cyborg body?"
Response:
1: Addressed near the start of the chapter.
2: Depends; an android body would still count towards additional levels, despite having made bodies from the materials used before.
3: Maybe; making his body into a walking bomb surrounding his core doesn't seem like a good idea, at the moment.
4: He could potentially make a "ship" the size of a garbage can, and do all that with it. However, with the Reliquiae Terra, he doesn't have any way to directly connect to it.
5: He got lucky with using Lesser Creation to patch the window, but (and he didn't know this yet) objects made using Lesser Creation are temporary (after about 24 hours, they fade without being resupplied with Mp). The window just got a little bit thinner after the patch material (which had its molecules dispersed evenly throughout the window) faded. Plus, it's Lesser Creation, so if he wants anything with power or permanence, he needs to level it up a bit.
6: By dismantling, yes. He can also use a workbench with the Prototyping Modifier Module to make a new blueprint himself.
7: Technically, the Scanner Shot is essentially a weaponized, Ultra-High detail, recording version of Observe. So everything about anything he shoots and kills with the Scanner Shot is recorded, including their Genetic Code. Iris has a reason for this, but that will be further addressed in a later chapter.
Now for the votes!
⭐Full of Stars⭐: 0
️Metal Gear Solid 4: Guns of the Patriots ️: 1
?Hollow Knight?: 0
?Diluvion?: 1
The reason I set such a short deadline is because I have a lot of stuff I need to get done by the 20th, so everything after that is going to be pretty much free for writing. And Events take up a good chunk of chapters, so I want to know what I'm writing into before I start building up ideas. This way, I can avoid having to delete a good chunk of good-yet-obsolete story. Also, if the votes come to a tie by the deadline, I'll let the randomization wheel decide!
Now, for the first ever Omake for this story. (Note: ALL Omakes are technically canon to the story by default unless otherwise stated!)
Omake: Unwanted Attention
Salem gazed out the window of her tower, over the landscape dotted with the very pools the Grimm were created from.
Elsewhere, near Mistral, she had felt something… no, someone exhume a power that she, herself, had not felt since the Two Brothers had abandoned Remnant. Specifically, the Dark Brother.
It hadn't felt nearly as powerful as the Brother of Destruction, but the very essence of it was still unmistakably the same.
"Arthur," She ordered without looking. "Send word to Cinder that she is to put her search for the Fall Maiden on hold, for now."
She turned away from the window. "There is something I need her to… investigate."
(A/N: So, yeah, looks like Mono ended up catching the attention of the two leading forces on Remnant, just by unlocking Void Heart. Even I have questions here, AND I'M THE GLITCHING AUTHOR OF THE GLITCHING STORY! *ahem* Sorry, I just got a bit excited, there.
I hope to get through this Event soon, so I can write in a segment for Christmas!
"Please do! I want to introduce Erisa to the Christmas Spirit!"
See you in the Game, and Happy Holidays!
-poaling12
